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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTileFarBank Class Reference</h1>A bank for the far textures. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>></code> +<p> +<a href="classNL3D_1_1CTileFarBank-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#s8">TFarOrder</a> { <a class="el" href="classNL3D_1_1CTileFarBank.html#s8s0">order0</a> = 0, +<a class="el" href="classNL3D_1_1CTileFarBank.html#s8s1">order1</a> = 1, +<a class="el" href="classNL3D_1_1CTileFarBank.html#s8s2">order2</a> = 2, +<a class="el" href="classNL3D_1_1CTileFarBank.html#s8s3">orderCount</a> + }</td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#s9">TFarType</a> { <a class="el" href="classNL3D_1_1CTileFarBank.html#s9s4">diffuse</a> = 0, +<a class="el" href="classNL3D_1_1CTileFarBank.html#s9s5">additive</a> = 1, +<a class="el" href="classNL3D_1_1CTileFarBank.html#s9s6">alpha</a> = 2, +<a class="el" href="classNL3D_1_1CTileFarBank.html#s9s7">typeCount</a> = 2 + }</td></tr> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a0">CTileFarBank</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a1">getNumTile</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get number of tile in this bank.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a2">setNumTile</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> numTile)</td></tr> +<tr><td> </td><td><font size=-1><em>Resize the tile bank.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a3">getTile</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> tile) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get a read only far tile pointer. Return NULL if the tile doesn't exist.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a4">getTile</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> tile)</td></tr> +<tr><td> </td><td><font size=-1><em>Get a far tile pointer. Return NULL if the tile doesn't exist.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a5">serial</a> (class <a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr> +<tr><td> </td><td><font size=-1><em>Serial this bank.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#d0">getFarTileEdgeSize</a> (<a class="el" href="classNL3D_1_1CTileFarBank.html#s8">TFarOrder</a> order)</td></tr> +<tr><td> </td><td><font size=-1><em>Get the tile size.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#m0">_TileVector</a></td></tr> +<tr><td> </td><td><font size=-1><em>The far tile vector.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#p0">_Version</a> = 0x0</td></tr> +<tr><td> </td><td><font size=-1><em>The version of this class.</em> <a href="#p0">More...</a><em></em></font><br><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +A bank for the far textures. +<p> +<dl compact><dt><b> +Author: </b><dd> +Cyril Corvazier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00055">55</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>.<hr><h2>Member Enumeration Documentation</h2> +<a name="s8" doxytag="NL3D::CTileFarBank::TFarOrder"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum NL3D::CTileFarBank::TFarOrder + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="s8s0" doxytag="order0"></a><em>order0</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s8s1" doxytag="order1"></a><em>order1</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s8s2" doxytag="order2"></a><em>order2</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s8s3" doxytag="orderCount"></a><em>orderCount</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00059">59</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>. +<p> +Referenced by <a class="el" href="tile__far__bank_8h-source.html#l00155">getFarTileEdgeSize</a>. </td> + </tr> +</table> +<a name="s9" doxytag="NL3D::CTileFarBank::TFarType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum NL3D::CTileFarBank::TFarType + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="s9s4" doxytag="diffuse"></a><em>diffuse</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s9s5" doxytag="additive"></a><em>additive</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s9s6" doxytag="alpha"></a><em>alpha</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s9s7" doxytag="typeCount"></a><em>typeCount</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00060">60</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>. </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CTileFarBank::CTileFarBank"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTileFarBank::CTileFarBank </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8cpp-source.html#l00091">91</a> of file <a class="el" href="tile__far__bank_8cpp-source.html">tile_far_bank.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="d0" doxytag="NL3D::CTileFarBank::getFarTileEdgeSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CTileFarBank::getFarTileEdgeSize </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CTileFarBank.html#s8">TFarOrder</a> </td> + <td class="mdname1" valign="top" nowrap> <em>order</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the tile size. +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00155">155</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>. +<p> +References <a class="el" href="tile__far__bank_8h-source.html#l00059">TFarOrder</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CTileFarBank::getNumTile"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CTileFarBank::getNumTile </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get number of tile in this bank. +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00117">117</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>. +<p> +References <a class="el" href="tile__far__bank_8h-source.html#l00164">_TileVector</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CTileFarBank::getTile"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a>* NL3D::CTileFarBank::getTile </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>tile</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get a far tile pointer. Return NULL if the tile doesn't exist. +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00142">142</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>. +<p> +References <a class="el" href="tile__far__bank_8h-source.html#l00164">_TileVector</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CTileFarBank::getTile"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a>* NL3D::CTileFarBank::getTile </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>tile</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get a read only far tile pointer. Return NULL if the tile doesn't exist. +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00129">129</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>. +<p> +References <a class="el" href="tile__far__bank_8h-source.html#l00164">_TileVector</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CTileFarBank::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileFarBank::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">class <a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Serial this bank. +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8cpp-source.html#l00098">98</a> of file <a class="el" href="tile__far__bank_8cpp-source.html">tile_far_bank.cpp</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CTileFarBank::setNumTile"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTileFarBank::setNumTile </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>numTile</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Resize the tile bank. +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00123">123</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>. +<p> +References <a class="el" href="tile__far__bank_8h-source.html#l00164">_TileVector</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="m0" doxytag="NL3D::CTileFarBank::_TileVector"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a>> NL3D::CTileFarBank::_TileVector + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The far tile vector. +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00164">164</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>. +<p> +Referenced by <a class="el" href="tile__far__bank_8h-source.html#l00117">getNumTile</a>, <a class="el" href="tile__far__bank_8h-source.html#l00129">getTile</a>, and <a class="el" href="tile__far__bank_8h-source.html#l00123">setNumTile</a>. </td> + </tr> +</table> +<a name="p0" doxytag="NL3D::CTileFarBank::_Version"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CTileFarBank::_Version = 0x0<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The version of this class. +<p> + +<p> +Definition at line <a class="el" href="tile__far__bank_8cpp-source.html#l00096">96</a> of file <a class="el" href="tile__far__bank_8cpp-source.html">tile_far_bank.cpp</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a><li><a class="el" href="tile__far__bank_8cpp-source.html">tile_far_bank.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |