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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTileFarBank Class Reference</h1>A bank for the far textures.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>&gt;</code>
+<p>
+<a href="classNL3D_1_1CTileFarBank-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#s8">TFarOrder</a> { <a class="el" href="classNL3D_1_1CTileFarBank.html#s8s0">order0</a> = 0,
+<a class="el" href="classNL3D_1_1CTileFarBank.html#s8s1">order1</a> = 1,
+<a class="el" href="classNL3D_1_1CTileFarBank.html#s8s2">order2</a> = 2,
+<a class="el" href="classNL3D_1_1CTileFarBank.html#s8s3">orderCount</a>
+ }</td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#s9">TFarType</a> { <a class="el" href="classNL3D_1_1CTileFarBank.html#s9s4">diffuse</a> = 0,
+<a class="el" href="classNL3D_1_1CTileFarBank.html#s9s5">additive</a> = 1,
+<a class="el" href="classNL3D_1_1CTileFarBank.html#s9s6">alpha</a> = 2,
+<a class="el" href="classNL3D_1_1CTileFarBank.html#s9s7">typeCount</a> = 2
+ }</td></tr>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a0">CTileFarBank</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a1">getNumTile</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get number of tile in this bank.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a2">setNumTile</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> numTile)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Resize the tile bank.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a3">getTile</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> tile) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a read only far tile pointer. Return NULL if the tile doesn't exist.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a4">getTile</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> tile)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a far tile pointer. Return NULL if the tile doesn't exist.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#a5">serial</a> (class <a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Serial this bank.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#d0">getFarTileEdgeSize</a> (<a class="el" href="classNL3D_1_1CTileFarBank.html#s8">TFarOrder</a> order)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the tile size.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#m0">_TileVector</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The far tile vector.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTileFarBank.html#p0">_Version</a> = 0x0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The version of this class.</em> <a href="#p0">More...</a><em></em></font><br><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A bank for the far textures.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Cyril Corvazier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00055">55</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>.<hr><h2>Member Enumeration Documentation</h2>
+<a name="s8" doxytag="NL3D::CTileFarBank::TFarOrder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum NL3D::CTileFarBank::TFarOrder
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>
+Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a name="s8s0" doxytag="order0"></a><em>order0</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="s8s1" doxytag="order1"></a><em>order1</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="s8s2" doxytag="order2"></a><em>order2</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="s8s3" doxytag="orderCount"></a><em>orderCount</em></em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00059">59</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>.
+<p>
+Referenced by <a class="el" href="tile__far__bank_8h-source.html#l00155">getFarTileEdgeSize</a>. </td>
+ </tr>
+</table>
+<a name="s9" doxytag="NL3D::CTileFarBank::TFarType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum NL3D::CTileFarBank::TFarType
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>
+Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a name="s9s4" doxytag="diffuse"></a><em>diffuse</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="s9s5" doxytag="additive"></a><em>additive</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="s9s6" doxytag="alpha"></a><em>alpha</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="s9s7" doxytag="typeCount"></a><em>typeCount</em></em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00060">60</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CTileFarBank::CTileFarBank"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTileFarBank::CTileFarBank </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8cpp-source.html#l00091">91</a> of file <a class="el" href="tile__far__bank_8cpp-source.html">tile_far_bank.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="d0" doxytag="NL3D::CTileFarBank::getFarTileEdgeSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CTileFarBank::getFarTileEdgeSize </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CTileFarBank.html#s8">TFarOrder</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>order</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the tile size.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00155">155</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>.
+<p>
+References <a class="el" href="tile__far__bank_8h-source.html#l00059">TFarOrder</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTileFarBank::getNumTile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CTileFarBank::getNumTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get number of tile in this bank.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00117">117</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>.
+<p>
+References <a class="el" href="tile__far__bank_8h-source.html#l00164">_TileVector</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CTileFarBank::getTile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a>* NL3D::CTileFarBank::getTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>tile</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a far tile pointer. Return NULL if the tile doesn't exist.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00142">142</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>.
+<p>
+References <a class="el" href="tile__far__bank_8h-source.html#l00164">_TileVector</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CTileFarBank::getTile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a>* NL3D::CTileFarBank::getTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>tile</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a read only far tile pointer. Return NULL if the tile doesn't exist.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00129">129</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>.
+<p>
+References <a class="el" href="tile__far__bank_8h-source.html#l00164">_TileVector</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CTileFarBank::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileFarBank::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">class <a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Serial this bank.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8cpp-source.html#l00098">98</a> of file <a class="el" href="tile__far__bank_8cpp-source.html">tile_far_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CTileFarBank::setNumTile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileFarBank::setNumTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>numTile</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Resize the tile bank.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00123">123</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>.
+<p>
+References <a class="el" href="tile__far__bank_8h-source.html#l00164">_TileVector</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="m0" doxytag="NL3D::CTileFarBank::_TileVector"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classNL3D_1_1CTileFarBank_1_1CTileFar.html">CTileFar</a>&gt; NL3D::CTileFarBank::_TileVector
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The far tile vector.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8h-source.html#l00164">164</a> of file <a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a>.
+<p>
+Referenced by <a class="el" href="tile__far__bank_8h-source.html#l00117">getNumTile</a>, <a class="el" href="tile__far__bank_8h-source.html#l00129">getTile</a>, and <a class="el" href="tile__far__bank_8h-source.html#l00123">setNumTile</a>. </td>
+ </tr>
+</table>
+<a name="p0" doxytag="NL3D::CTileFarBank::_Version"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CTileFarBank::_Version = 0x0<code> [static]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The version of this class.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile__far__bank_8cpp-source.html#l00096">96</a> of file <a class="el" href="tile__far__bank_8cpp-source.html">tile_far_bank.cpp</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="tile__far__bank_8h-source.html">tile_far_bank.h</a><li><a class="el" href="tile__far__bank_8cpp-source.html">tile_far_bank.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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