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+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTextureMultiFile Class Reference</h1>This kind of texture is like a texture file except that it can encode several texture at once.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CTextureMultiFile:
+<p><center><img src="classNL3D_1_1CTextureMultiFile.gif" usemap="#NL3D::CTextureMultiFile_map" border="0"></center>
+<map name="NL3D::CTextureMultiFile_map">
+<area href="classNL3D_1_1ITexture.html" alt="NL3D::ITexture" shape="rect" coords="159,112,308,136">
+<area href="classNLMISC_1_1CBitmap.html" alt="NLMISC::CBitmap" shape="rect" coords="0,56,149,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="159,56,308,80">
+<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="318,56,467,80">
+<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="318,0,467,24">
+</map>
+<a href="classNL3D_1_1CTextureMultiFile-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a0">CTextureMultiFile</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> numTexs=0)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a1">setNumTextures</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> numTexs)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a2">setFileName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, const char *)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a3">getNumFileName</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>const std::string &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a4">getFileName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the name of the file containing the texture for the given index.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a5">supportSharing</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Does this texture support sharing system.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual std::string&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a6">getShareName</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a7">selectTexture</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a8">isSelectable</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Test wether this texture is selectable.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a9">buildNonSelectableVersion</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a10">doGenerate</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a11">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#a12">NLMISC_DECLARE_CLASS</a> (CTextureMultiFile)</td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#c0">getTexIndex</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#c0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>const std::string &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#c1">getTexNameByIndex</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>===========================================================.</em> <a href="#c1">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#o0">_CurrSelectedTexture</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; std::string &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureMultiFile.html#o1">_FileNames</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This kind of texture is like a texture file except that it can encode several texture at once.
+<p>
+Only ONE texture is active at a given time. The texture being used is chosen by a call to selectTexture. NB : This is not derived from CTextureMulti because we don't store a pointer on each texture, just the name. Moreover the needed method are exposed by CTexture <dl compact><dt><b>
+Author: </b><dd>
+Nicolas Vizerie , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2002 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00048">48</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CTextureMultiFile::CTextureMultiFile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureMultiFile::CTextureMultiFile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>numTexs</em> = 0 </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00038">38</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a9" doxytag="NL3D::CTextureMultiFile::buildNonSelectableVersion"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> * NL3D::CTextureMultiFile::buildNonSelectableVersion </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a15">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00132">132</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>.
+<p>
+References <a class="el" href="texture__multi__file_8cpp-source.html#l00107">getTexNameByIndex</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="texture_8cpp-source.html#l00043">NL3D::ITexture::ITexture</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NL3D::CTextureMultiFile::doGenerate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::doGenerate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1ITexture.html#b0">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00077">77</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>.
+<p>
+References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00061">getTexIndex</a>, and <a class="el" href="bitmap_8cpp-source.html#l00156">NLMISC::CBitmap::makeDummy</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CTextureMultiFile::getFileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const std::string&amp; NL3D::CTextureMultiFile::getFileName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the name of the file containing the texture for the given index.
+<p>
+<dl compact><dt><b>
+Returns: </b><dd>
+name of the file </dl>
+<p>
+Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00068">68</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>.
+<p>
+References <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CTextureMultiFile::getNumFileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CTextureMultiFile::getNumFileName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00063">63</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>.
+<p>
+References <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CTextureMultiFile::getShareName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string NL3D::CTextureMultiFile::getShareName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a8">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00115">115</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>.
+<p>
+References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00107">getTexNameByIndex</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NL3D::CTextureMultiFile::getTexIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CTextureMultiFile::getTexIndex </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00061">61</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>.
+<p>
+References <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>.
+<p>
+Referenced by <a class="el" href="texture__multi__file_8cpp-source.html#l00077">doGenerate</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00107">getTexNameByIndex</a>. </td>
+ </tr>
+</table>
+<a name="c1" doxytag="NL3D::CTextureMultiFile::getTexNameByIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const std::string &amp; NL3D::CTextureMultiFile::getTexNameByIndex </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00107">107</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>.
+<p>
+References <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, <a class="el" href="namespaceNL3D.html#a467">NL3D::DummyTexName</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00061">getTexIndex</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>.
+<p>
+Referenced by <a class="el" href="texture__multi__file_8cpp-source.html#l00132">buildNonSelectableVersion</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00115">getShareName</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CTextureMultiFile::isSelectable"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureMultiFile::isSelectable </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Test wether this texture is selectable.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a14">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00075">75</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NL3D::CTextureMultiFile::NLMISC_DECLARE_CLASS"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureMultiFile::NLMISC_DECLARE_CLASS </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CTextureMultiFile&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CTextureMultiFile::selectTexture"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::selectTexture </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a13">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00121">121</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>.
+<p>
+References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="texture_8h-source.html#l00219">NL3D::ITexture::touch</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NL3D::CTextureMultiFile::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a12">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00091">91</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CTextureMultiFile::setFileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::setFileName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>index</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const char *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>name</em>&nbsp;</td><td>
+of the file </td></tr>
+<tr><td valign=top><em>index</em>&nbsp;</td><td>
+index of the texture </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00052">52</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>.
+<p>
+References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="texture_8h-source.html#l00219">NL3D::ITexture::touch</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTextureMultiFile::setNumTextures"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureMultiFile::setNumTextures </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>numTexs</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+===========================================================.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__multi__file_8cpp-source.html#l00044">44</a> of file <a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a>.
+<p>
+References <a class="el" href="texture__multi__file_8h-source.html#l00086">_CurrSelectedTexture</a>, <a class="el" href="texture__multi__file_8h-source.html#l00087">_FileNames</a>, and <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CTextureMultiFile::supportSharing"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureMultiFile::supportSharing </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Does this texture support sharing system.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a7">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00072">72</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o0" doxytag="NL3D::CTextureMultiFile::_CurrSelectedTexture"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextureMultiFile::_CurrSelectedTexture<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00086">86</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>.
+<p>
+Referenced by <a class="el" href="texture__multi__file_8cpp-source.html#l00077">doGenerate</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00115">getShareName</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00121">selectTexture</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00052">setFileName</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00044">setNumTextures</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CTextureMultiFile::_FileNames"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;std::string&gt; NL3D::CTextureMultiFile::_FileNames<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__multi__file_8h-source.html#l00087">87</a> of file <a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a>.
+<p>
+Referenced by <a class="el" href="texture__multi__file_8cpp-source.html#l00077">doGenerate</a>, <a class="el" href="texture__multi__file_8h-source.html#l00068">getFileName</a>, <a class="el" href="texture__multi__file_8h-source.html#l00063">getNumFileName</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00061">getTexIndex</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00107">getTexNameByIndex</a>, <a class="el" href="texture__multi__file_8cpp-source.html#l00052">setFileName</a>, and <a class="el" href="texture__multi__file_8cpp-source.html#l00044">setNumTextures</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="texture__multi__file_8h-source.html">texture_multi_file.h</a><li><a class="el" href="texture__multi__file_8cpp-source.html">texture_multi_file.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
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