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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTextContextUser Class Reference</h1><a class="el" href="classNL3D_1_1UTextContext.html">UTextContext</a> implementation.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="text__context__user_8h-source.html">text_context_user.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CTextContextUser:
+<p><center><img src="classNL3D_1_1CTextContextUser.gif" usemap="#NL3D::CTextContextUser_map" border="0"></center>
+<map name="NL3D::CTextContextUser_map">
+<area href="classNL3D_1_1UTextContext.html" alt="NL3D::UTextContext" shape="rect" coords="0,0,150,24">
+</map>
+<a href="classNL3D_1_1CTextContextUser-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#a0">CTextContextUser</a> (const std::string fontFileName, const std::string fontExFileName, <a class="el" href="classNL3D_1_1CDriverUser.html">CDriverUser</a> *drv, <a class="el" href="classNL3D_1_1CFontManager.html">CFontManager</a> *fmg)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#a1">~CTextContextUser</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#a2">dumpCacheTexture</a> (const char *filename)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Used for debug.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Text look.</div></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_0">setColor</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> color)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the font color.</em> <a href="#z823_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_1">setFontSize</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> fontSize)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the font size.</em> <a href="#z823_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_2">getFontSize</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the font size.</em> <a href="#z823_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_3">setHotSpot</a> (<a class="el" href="classNL3D_1_1UTextContext.html#s10">THotSpot</a> hotSpot)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the hot spot.</em> <a href="#z823_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1UTextContext.html#s10">THotSpot</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_4">getHotSpot</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the hot spot.</em> <a href="#z823_4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_5">setScaleX</a> (float scaleX)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the X scale.</em> <a href="#z823_5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_6">setScaleY</a> (float scaleY)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the Y scale.</em> <a href="#z823_6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_7">getScaleX</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_8">getScaleY</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_9">setShaded</a> (bool b)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the shade states.</em> <a href="#z823_9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_10">getShaded</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_11">setShadeExtent</a> (float shext)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the shadow's size.</em> <a href="#z823_11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_12">setKeep800x600Ratio</a> (bool keep)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set to true if you want that the font manager look at Driver window size, and resize fontSize so it keeps same size than if it was in 800x600...</em> <a href="#z823_12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z823_13">getKeep800x600Ratio</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>return keep800x600Ratio state.</em> <a href="#z823_13">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Rendering.</div></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_0">textPush</a> (const char *<a class="el" href="driver__opengl__extension__def_8h.html#a398">format</a>,...)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_1">textPush</a> (const <a class="el" href="classucstring.html">ucstring</a> &amp;str)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>computes an <a class="el" href="classucstring.html">ucstring</a> and adds the result to the stack.</em> <a href="#z824_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_2">erase</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> i)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>remove a string from the list.</em> <a href="#z824_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual CStringInfo&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_3">getStringInfo</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> i)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a string information from the list.</em> <a href="#z824_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual CStringInfo&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_4">getStringInfo</a> (const <a class="el" href="classucstring.html">ucstring</a> &amp;ucstr)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a string information from the <a class="el" href="classucstring.html">ucstring</a> The returned string info is in pixel size per default.</em> <a href="#z824_4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_5">clear</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>empty the map.</em> <a href="#z824_5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_6">printAt</a> (float <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, float <a class="el" href="driver__opengl__extension__def_8h.html#a365">y</a>, <a class="el" href="memory__common_8h.html#a11">uint32</a> i)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>print a string of the list (2D method).</em> <a href="#z824_6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_7">printClipAt</a> (float <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, float <a class="el" href="driver__opengl__extension__def_8h.html#a365">y</a>, <a class="el" href="memory__common_8h.html#a11">uint32</a> i, float xmin, float ymin, float xmax, float ymax)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_8">printAt</a> (float <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, float <a class="el" href="driver__opengl__extension__def_8h.html#a365">y</a>, <a class="el" href="classucstring.html">ucstring</a> ucstr)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>compute and print a <a class="el" href="classucstring.html">ucstring</a> at the location (2D method) x/y E [0,1].</em> <a href="#z824_8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_9">printfAt</a> (float <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, float <a class="el" href="driver__opengl__extension__def_8h.html#a365">y</a>, const char *<a class="el" href="driver__opengl__extension__def_8h.html#a398">format</a>,...)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>compute and print a string at the location (2D method) x/y E [0,1].</em> <a href="#z824_9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_10">render3D</a> (const CMatrix &amp;mat, <a class="el" href="classucstring.html">ucstring</a> ucstr)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_11">render3D</a> (const CMatrix &amp;mat, const char *<a class="el" href="driver__opengl__extension__def_8h.html#a398">format</a>,...)</td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#z824_12">getLastXBound</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return max x coordinate of last string printed.</em> <a href="#z824_12">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CTextContext.html">CTextContext</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#o0">_TextContext</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CDriverUser.html">CDriverUser</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#o1">_DriverUser</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#o2">_Driver</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContextUser.html#o3">_CacheString</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="classNL3D_1_1UTextContext.html">UTextContext</a> implementation.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="text__context__user_8h-source.html#l00046">46</a> of file <a class="el" href="text__context__user_8h-source.html">text_context_user.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CTextContextUser::CTextContextUser"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextContextUser::CTextContextUser </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fontFileName</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const std::string&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fontExFileName</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CDriverUser.html">CDriverUser</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>drv</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CFontManager.html">CFontManager</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fmg</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="text__context__user_8h-source.html#l00057">57</a> of file <a class="el" href="text__context__user_8h-source.html">text_context_user.h</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00051">_Driver</a>, <a class="el" href="text__context__user_8h-source.html#l00050">_DriverUser</a>, <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTextContextUser::~CTextContextUser"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual NL3D::CTextContextUser::~CTextContextUser </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="text__context__user_8h-source.html#l00070">70</a> of file <a class="el" href="text__context__user_8h-source.html">text_context_user.h</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="z824_5" doxytag="NL3D::CTextContextUser::clear"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::clear </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+empty the map.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_5">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00245">245</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CTextContextUser::dumpCacheTexture"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::dumpCacheTexture </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const char *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>filename</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Used for debug.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#a0">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00323">323</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z824_2" doxytag="NL3D::CTextContextUser::erase"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::erase </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>i</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+remove a string from the list.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_2">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00219">219</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_2" doxytag="NL3D::CTextContextUser::getFontSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextContextUser::getFontSize </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the font size.
+<p>
+<dl compact><dt><b>
+Returns: </b><dd>
+the font size </dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_2">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00115">115</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_4" doxytag="NL3D::CTextContextUser::getHotSpot"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1UTextContext.html#s10">UTextContext::THotSpot</a> NL3D::CTextContextUser::getHotSpot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the hot spot.
+<p>
+<dl compact><dt><b>
+Returns: </b><dd>
+the hot spot </dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_4">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00129">129</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_13" doxytag="NL3D::CTextContextUser::getKeep800x600Ratio"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTextContextUser::getKeep800x600Ratio </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+return keep800x600Ratio state.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_13">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00192">192</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z824_12" doxytag="NL3D::CTextContextUser::getLastXBound"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NL3D::CTextContextUser::getLastXBound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return max x coordinate of last string printed.
+<p>
+Useful to know if a string goes out of the screen (screen limit is supposed at x==4/3, should actually depend on driver's frustum). <dl compact><dt><b>
+Returns: </b><dd>
+x coordinate </dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_12">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00314">314</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_7" doxytag="NL3D::CTextContextUser::getScaleX"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NL3D::CTextContextUser::getScaleX </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>
+Returns: </b><dd>
+the X scale </dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_7">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00150">150</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_8" doxytag="NL3D::CTextContextUser::getScaleY"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NL3D::CTextContextUser::getScaleY </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>
+Returns: </b><dd>
+the Y scale </dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_8">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00157">157</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_10" doxytag="NL3D::CTextContextUser::getShaded"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTextContextUser::getShaded </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>
+Returns: </b><dd>
+the shade state </dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_10">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00171">171</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z824_4" doxytag="NL3D::CTextContextUser::getStringInfo"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1UTextContext_1_1CStringInfo.html">UTextContext::CStringInfo</a> NL3D::CTextContextUser::getStringInfo </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classucstring.html">ucstring</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>ucstr</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a string information from the <a class="el" href="classucstring.html">ucstring</a> The returned string info is in pixel size per default.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_4">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00237">237</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00052">_CacheString</a>, <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z824_3" doxytag="NL3D::CTextContextUser::getStringInfo"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1UTextContext_1_1CStringInfo.html">UTextContext::CStringInfo</a> NL3D::CTextContextUser::getStringInfo </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>i</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a string information from the list.
+<p>
+return CStringInfo(0,0) if not found. The returned string info is in pixel size per default.
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_3">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00226">226</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z824_8" doxytag="NL3D::CTextContextUser::printAt"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::printAt </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>x</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>y</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classucstring.html">ucstring</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>ucstr</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+compute and print a <a class="el" href="classucstring.html">ucstring</a> at the location (2D method) x/y E [0,1].
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_8">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00268">268</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00050">_DriverUser</a>, <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td>
+ </tr>
+</table>
+<a name="z824_6" doxytag="NL3D::CTextContextUser::printAt"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::printAt </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>x</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>y</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>i</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+print a string of the list (2D method).
+<p>
+x/y E [0,1] (rq : it leaves the string in the stack)
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_6">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00252">252</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00050">_DriverUser</a>, <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td>
+ </tr>
+</table>
+<a name="z824_7" doxytag="NL3D::CTextContextUser::printClipAt"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::printClipAt </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>x</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>y</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>i</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>xmin</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>ymin</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>xmax</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>ymax</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_7">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00260">260</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00050">_DriverUser</a>, <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td>
+ </tr>
+</table>
+<a name="z824_9" doxytag="NL3D::CTextContextUser::printfAt"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::printfAt </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>x</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>y</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const char *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>format</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>...&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+compute and print a string at the location (2D method) x/y E [0,1].
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_9">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00276">276</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00050">_DriverUser</a>, <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00712">format</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>, <a class="el" href="common_8h-source.html#l00094">NLMISC_CONVERT_VARGS</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td>
+ </tr>
+</table>
+<a name="z824_11" doxytag="NL3D::CTextContextUser::render3D"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::render3D </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CMatrix &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>mat</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const char *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>format</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>...&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00300">300</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00050">_DriverUser</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00712">format</a>, <a class="el" href="text__context__user_8cpp-source.html#l00041">NL3D_HAUTO_RENDER_3D_TEXTCONTEXT</a>, <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>, <a class="el" href="common_8h-source.html#l00094">NLMISC_CONVERT_VARGS</a>, and <a class="el" href="text__context__user_8cpp-source.html#l00288">render3D</a>. </td>
+ </tr>
+</table>
+<a name="z824_10" doxytag="NL3D::CTextContextUser::render3D"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::render3D </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CMatrix &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>mat</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classucstring.html">ucstring</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>ucstr</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00288">288</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00051">_Driver</a>, <a class="el" href="text__context__user_8h-source.html#l00050">_DriverUser</a>, <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00041">NL3D_HAUTO_RENDER_3D_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>.
+<p>
+Referenced by <a class="el" href="text__context__user_8cpp-source.html#l00300">render3D</a>. </td>
+ </tr>
+</table>
+<a name="z823_0" doxytag="NL3D::CTextContextUser::setColor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::setColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>color</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the font color.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>color</em>&nbsp;</td><td>
+the font color </td></tr>
+</table>
+</dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_0">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00101">101</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_1" doxytag="NL3D::CTextContextUser::setFontSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::setFontSize </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>fontSize</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the font size.
+<p>
+Should be called before the first print <dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>fonSize</em>&nbsp;</td><td>
+the font size </td></tr>
+</table>
+</dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_1">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00108">108</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_3" doxytag="NL3D::CTextContextUser::setHotSpot"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::setHotSpot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTextContext.html#s10">THotSpot</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>hotSpot</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the hot spot.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>fonSize</em>&nbsp;</td><td>
+the font size </td></tr>
+</table>
+</dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_3">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00122">122</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_12" doxytag="NL3D::CTextContextUser::setKeep800x600Ratio"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::setKeep800x600Ratio </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>keep</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set to true if you want that the font manager look at Driver window size, and resize fontSize so it keeps same size than if it was in 800x600...
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_12">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00185">185</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_5" doxytag="NL3D::CTextContextUser::setScaleX"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::setScaleX </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>scaleX</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the X scale.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>scaleX</em>&nbsp;</td><td>
+the X scale </td></tr>
+</table>
+</dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_5">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00136">136</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_6" doxytag="NL3D::CTextContextUser::setScaleY"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::setScaleY </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>scaleY</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the Y scale.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>scaleY</em>&nbsp;</td><td>
+the Y scale </td></tr>
+</table>
+</dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_6">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00143">143</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_9" doxytag="NL3D::CTextContextUser::setShaded"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::setShaded </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>b</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the shade states.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>the</em>&nbsp;</td><td>
+shade state </td></tr>
+</table>
+</dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_9">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00164">164</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z823_11" doxytag="NL3D::CTextContextUser::setShadeExtent"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextContextUser::setShadeExtent </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>shext</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the shadow's size.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>the</em>&nbsp;</td><td>
+shade extent </td></tr>
+</table>
+</dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z91_11">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00178">178</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00039">NL3D_HAUTO_UI_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z824_1" doxytag="NL3D::CTextContextUser::textPush"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextContextUser::textPush </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classucstring.html">ucstring</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>str</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+computes an <a class="el" href="classucstring.html">ucstring</a> and adds the result to the stack.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>an</em>&nbsp;</td><td>
+<a class="el" href="classucstring.html">ucstring</a> </td></tr>
+</table>
+</dl><dl compact><dt><b>
+Returns: </b><dd>
+the index where computed string has been inserted </dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_1">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00212">212</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, and <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>. </td>
+ </tr>
+</table>
+<a name="z824_0" doxytag="NL3D::CTextContextUser::textPush"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextContextUser::textPush </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const char *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>format</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>...&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+So verify your 2D/3D modes.
+<p>
+Implements <a class="el" href="classNL3D_1_1UTextContext.html#z92_0">NL3D::UTextContext</a>.
+<p>
+Definition at line <a class="el" href="text__context__user_8cpp-source.html#l00202">202</a> of file <a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a>.
+<p>
+References <a class="el" href="text__context__user_8h-source.html#l00049">_TextContext</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00712">format</a>, <a class="el" href="text__context__user_8cpp-source.html#l00040">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>, <a class="el" href="text__context__user_8h-source.html#l00034">NL3D_MEM_TEXT_CONTEXT</a>, and <a class="el" href="common_8h-source.html#l00094">NLMISC_CONVERT_VARGS</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o3" doxytag="NL3D::CTextContextUser::_CacheString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> NL3D::CTextContextUser::_CacheString<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="text__context__user_8h-source.html#l00052">52</a> of file <a class="el" href="text__context__user_8h-source.html">text_context_user.h</a>.
+<p>
+Referenced by <a class="el" href="text__context__user_8cpp-source.html#l00237">getStringInfo</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CTextContextUser::_Driver"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IDriver.html">IDriver</a>* NL3D::CTextContextUser::_Driver<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="text__context__user_8h-source.html#l00051">51</a> of file <a class="el" href="text__context__user_8h-source.html">text_context_user.h</a>.
+<p>
+Referenced by <a class="el" href="text__context__user_8h-source.html#l00057">CTextContextUser</a>, and <a class="el" href="text__context__user_8cpp-source.html#l00288">render3D</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CTextContextUser::_DriverUser"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CDriverUser.html">CDriverUser</a>* NL3D::CTextContextUser::_DriverUser<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="text__context__user_8h-source.html#l00050">50</a> of file <a class="el" href="text__context__user_8h-source.html">text_context_user.h</a>.
+<p>
+Referenced by <a class="el" href="text__context__user_8h-source.html#l00057">CTextContextUser</a>, <a class="el" href="text__context__user_8cpp-source.html#l00252">printAt</a>, <a class="el" href="text__context__user_8cpp-source.html#l00260">printClipAt</a>, <a class="el" href="text__context__user_8cpp-source.html#l00276">printfAt</a>, and <a class="el" href="text__context__user_8cpp-source.html#l00288">render3D</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CTextContextUser::_TextContext"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CTextContext.html">CTextContext</a> NL3D::CTextContextUser::_TextContext<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="text__context__user_8h-source.html#l00049">49</a> of file <a class="el" href="text__context__user_8h-source.html">text_context_user.h</a>.
+<p>
+Referenced by <a class="el" href="text__context__user_8cpp-source.html#l00245">clear</a>, <a class="el" href="text__context__user_8h-source.html#l00057">CTextContextUser</a>, <a class="el" href="text__context__user_8cpp-source.html#l00323">dumpCacheTexture</a>, <a class="el" href="text__context__user_8cpp-source.html#l00219">erase</a>, <a class="el" href="text__context__user_8cpp-source.html#l00115">getFontSize</a>, <a class="el" href="text__context__user_8cpp-source.html#l00129">getHotSpot</a>, <a class="el" href="text__context__user_8cpp-source.html#l00192">getKeep800x600Ratio</a>, <a class="el" href="text__context__user_8cpp-source.html#l00150">getScaleX</a>, <a class="el" href="text__context__user_8cpp-source.html#l00157">getScaleY</a>, <a class="el" href="text__context__user_8cpp-source.html#l00171">getShaded</a>, <a class="el" href="text__context__user_8cpp-source.html#l00226">getStringInfo</a>, <a class="el" href="text__context__user_8cpp-source.html#l00252">printAt</a>, <a class="el" href="text__context__user_8cpp-source.html#l00260">printClipAt</a>, <a class="el" href="text__context__user_8cpp-source.html#l00276">printfAt</a>, <a class="el" href="text__context__user_8cpp-source.html#l00288">render3D</a>, <a class="el" href="text__context__user_8cpp-source.html#l00101">setColor</a>, <a class="el" href="text__context__user_8cpp-source.html#l00108">setFontSize</a>, <a class="el" href="text__context__user_8cpp-source.html#l00122">setHotSpot</a>, <a class="el" href="text__context__user_8cpp-source.html#l00185">setKeep800x600Ratio</a>, <a class="el" href="text__context__user_8cpp-source.html#l00136">setScaleX</a>, <a class="el" href="text__context__user_8cpp-source.html#l00143">setScaleY</a>, <a class="el" href="text__context__user_8cpp-source.html#l00164">setShaded</a>, <a class="el" href="text__context__user_8cpp-source.html#l00178">setShadeExtent</a>, and <a class="el" href="text__context__user_8cpp-source.html#l00202">textPush</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="text__context__user_8h-source.html">text_context_user.h</a><li><a class="el" href="text__context__user_8cpp-source.html">text_context_user.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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