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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTextContext Class Reference</h1><a class="el" href="classNL3D_1_1CTextContext.html">CTextContext</a>. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="text__context_8h-source.html">text_context.h</a>></code> +<p> +<a href="classNL3D_1_1CTextContext-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a0">CTextContext</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor defaults : fontsize=12, color=black, hotspot=bottomleft, scale=1, shaded=false, 800x600ratio=true.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a1">~CTextContext</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Destructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a2">init</a> (<a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *drv, <a class="el" href="classNL3D_1_1CFontManager.html">CFontManager</a> *fmg)</td></tr> +<tr><td> </td><td><font size=-1><em>set the driver.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a3">setFontGenerator</a> (const std::string fontFileName, const std::string fontExFileName="")</td></tr> +<tr><td> </td><td><font size=-1><em>Must be called before any print.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CFontGenerator.html">NL3D::CFontGenerator</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a4">getFontGenerator</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a5">setColor</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> color)</td></tr> +<tr><td> </td><td><font size=-1><em>Accessors SET.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a6">setFontSize</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> fontSize)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a7">setHotSpot</a> (<a class="el" href="structNL3D_1_1CComputedString.html#s10">CComputedString::THotSpot</a> hotSpot)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a8">setScaleX</a> (float scaleX)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a9">setScaleZ</a> (float scaleZ)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a10">setShaded</a> (bool b)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a11">setShadeExtent</a> (float shext)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the shadow's size.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a12">setKeep800x600Ratio</a> (bool keep)</td></tr> +<tr><td> </td><td><font size=-1><em>If true the <a class="el" href="classNL3D_1_1CFontManager.html">CFontManager</a> look at Driver window size, and resize fontSize to keep the same size than if it was in 800x600...</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a13">getColor</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Accessors GET.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a14">getFontSize</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CComputedString.html#s10">CComputedString::THotSpot</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a15">getHotSpot</a> () const</td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a16">getScaleX</a> () const</td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a17">getScaleZ</a> () const</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a18">getShaded</a> () const</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a19">getKeep800x600Ratio</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a20">textPush</a> (const char *<a class="el" href="driver__opengl__extension__def_8h.html#a398">format</a>,...)</td></tr> +<tr><td> </td><td><font size=-1><em>compute and add a string to the cache (return the index).</em> <a href="#a20">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a21">textPush</a> (const <a class="el" href="classucstring.html">ucstring</a> &str)</td></tr> +<tr><td> </td><td><font size=-1><em>computes an <a class="el" href="classucstring.html">ucstring</a> and adds the result to the cache (return the index).</em> <a href="#a21">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a22">erase</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>remove a string from the cache.</em> <a href="#a22">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a23">clear</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Clear the cache.</em> <a href="#a23">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a24">printAt</a> (float <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, float <a class="el" href="driver__opengl__extension__def_8h.html#a366">z</a>, <a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>Print a string that is in the cache from its index (it leaves the string in the cache).</em> <a href="#a24">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a25">printClipAt</a> (float <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, float <a class="el" href="driver__opengl__extension__def_8h.html#a366">z</a>, <a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, float xmin, float ymin, float xmax, float ymax)</td></tr> +<tr><td> </td><td><font size=-1><em>Clip and print a string that is in the cache (it leaves the string in the cache).</em> <a href="#a25">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a26">printAt</a> (float <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, float <a class="el" href="driver__opengl__extension__def_8h.html#a366">z</a>, const <a class="el" href="classucstring.html">ucstring</a> &ucstr)</td></tr> +<tr><td> </td><td><font size=-1><em>Directly print a string.</em> <a href="#a26">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a27">printfAt</a> (float <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, float <a class="el" href="driver__opengl__extension__def_8h.html#a366">z</a>, const char *<a class="el" href="driver__opengl__extension__def_8h.html#a398">format</a>,...)</td></tr> +<tr><td> </td><td><font size=-1><em>Directly print a string.</em> <a href="#a27">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> & </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a28">operator[]</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr> +<tr><td> </td><td><font size=-1><em>Get computed string from index.</em> <a href="#a28">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a29">getComputedString</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a30">computeString</a> (const std::string &<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>, <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> &output)</td></tr> +<tr><td> </td><td><font size=-1><em>Compute a string as primitive blocks using the font manager's method computeString.</em> <a href="#a30">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a31">computeString</a> (const <a class="el" href="classucstring.html">ucstring</a> &<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>, <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> &output)</td></tr> +<tr><td> </td><td><font size=-1><em>Compute a <a class="el" href="classucstring.html">ucstring</a> as primitive blocks using the font manager's method computeString.</em> <a href="#a31">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a32">computeStringInfo</a> (const <a class="el" href="classucstring.html">ucstring</a> &<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>, <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> &output)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#a33">dumpCache</a> (const char *filename)</td></tr> +<tr><td> </td><td><font size=-1><em>Debug : write to the disk the texture cache.</em> <a href="#a33">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o0">_Driver</a></td></tr> +<tr><td> </td><td><font size=-1><em>Driver.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CFontManager.html">NL3D::CFontManager</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o1">_FontManager</a></td></tr> +<tr><td> </td><td><font size=-1><em>Font manager.</em> <a href="#o1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CFontGenerator.html">NL3D::CFontGenerator</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o2">_FontGen</a></td></tr> +<tr><td> </td><td><font size=-1><em>Font generator.</em> <a href="#o2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o3">_FontSize</a></td></tr> +<tr><td> </td><td><font size=-1><em>Font size;.</em> <a href="#o3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o4">_Color</a></td></tr> +<tr><td> </td><td><font size=-1><em>Current text color.</em> <a href="#o4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CComputedString.html#s10">CComputedString::THotSpot</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o5">_HotSpot</a></td></tr> +<tr><td> </td><td><font size=-1><em>Hotspot.</em> <a href="#o5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o6">_ScaleX</a></td></tr> +<tr><td> </td><td><font size=-1><em>X scale.</em> <a href="#o6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o7">_ScaleZ</a></td></tr> +<tr><td> </td><td><font size=-1><em>Z scale.</em> <a href="#o7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o8">_Shaded</a></td></tr> +<tr><td> </td><td><font size=-1><em>true if text is shaded.</em> <a href="#o8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o9">_ShadeExtent</a></td></tr> +<tr><td> </td><td><font size=-1><em>shade's extent.</em> <a href="#o9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o10">_Keep800x600Ratio</a></td></tr> +<tr><td> </td><td><font size=-1><em>resize the font to keep the same aspect ratio than in 800x600.</em> <a href="#o10">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o11">_CacheStrings</a></td></tr> +<tr><td> </td><td><font size=-1><em>Cache to manipulate strings with indexes.</em> <a href="#o11">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="memory__common_8h.html#a11">uint32</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o12">_CacheFreePlaces</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o13">_CacheNbFreePlaces</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o14">_TempString</a></td></tr> +<tr><td> </td><td><font size=-1><em>Cache for for <a class="el" href="classNL3D_1_1CTextContext.html#a24">printAt</a>() and <a class="el" href="classNL3D_1_1CTextContext.html#a27">printfAt</a>(). This prevents from creating VBdrvinfos each time they are called (N*each frame!!).</em> <a href="#o14">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextContext.html#o15">_TempShadowString</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<a class="el" href="classNL3D_1_1CTextContext.html">CTextContext</a>. +<p> +<dl compact><dt><b> +Author: </b><dd> +Stephane Coutelas , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00044">44</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CTextContext::CTextContext"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextContext::CTextContext </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor defaults : fontsize=12, color=black, hotspot=bottomleft, scale=1, shaded=false, 800x600ratio=true. +<p> + +<p> +Definition at line <a class="el" href="text__context_8cpp-source.html#l00036">36</a> of file <a class="el" href="text__context_8cpp-source.html">text_context.cpp</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00274">_CacheNbFreePlaces</a>, <a class="el" href="text__context_8h-source.html#l00247">_Color</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>, <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>, <a class="el" href="text__context_8h-source.html#l00250">_HotSpot</a>, <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>, <a class="el" href="text__context_8h-source.html#l00253">_ScaleX</a>, <a class="el" href="text__context_8h-source.html#l00256">_ScaleZ</a>, <a class="el" href="text__context_8h-source.html#l00259">_Shaded</a>, and <a class="el" href="text__context_8h-source.html#l00262">_ShadeExtent</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CTextContext::~CTextContext"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextContext::~CTextContext </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Destructor. +<p> + +<p> +Definition at line <a class="el" href="text__context_8cpp-source.html#l00062">62</a> of file <a class="el" href="text__context_8cpp-source.html">text_context.cpp</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a23" doxytag="NL3D::CTextContext::clear"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::clear </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Clear the cache. +<p> + +<p> +Definition at line <a class="el" href="text__context_8cpp-source.html#l00140">140</a> of file <a class="el" href="text__context_8cpp-source.html">text_context.cpp</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00273">_CacheFreePlaces</a>, <a class="el" href="text__context_8h-source.html#l00274">_CacheNbFreePlaces</a>, and <a class="el" href="text__context_8h-source.html#l00272">_CacheStrings</a>. </td> + </tr> +</table> +<a name="a31" doxytag="NL3D::CTextContext::computeString"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::computeString </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classucstring.html">ucstring</a> & </td> + <td class="mdname" nowrap> <em>s</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> & </td> + <td class="mdname" nowrap> <em>output</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Compute a <a class="el" href="classucstring.html">ucstring</a> as primitive blocks using the font manager's method computeString. +<p> +<dl compact><dt><b> +Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>an</em> </td><td> +<a class="el" href="classucstring.html">ucstring</a> </td></tr> +<tr><td valign=top><em>the</em> </td><td> +computed string </td></tr> +</table> +</dl> +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00212">212</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00247">_Color</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>, <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>, <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>, <a class="el" href="font__manager_8cpp-source.html#l00072">NL3D::CFontManager::computeString</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>. </td> + </tr> +</table> +<a name="a30" doxytag="NL3D::CTextContext::computeString"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::computeString </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname" nowrap> <em>s</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> & </td> + <td class="mdname" nowrap> <em>output</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Compute a string as primitive blocks using the font manager's method computeString. +<p> +<dl compact><dt><b> +Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>a</em> </td><td> +string </td></tr> +<tr><td valign=top><em>the</em> </td><td> +computed string </td></tr> +</table> +</dl> +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00201">201</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00247">_Color</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>, <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>, <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>, <a class="el" href="font__manager_8cpp-source.html#l00072">NL3D::CFontManager::computeString</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>. </td> + </tr> +</table> +<a name="a32" doxytag="NL3D::CTextContext::computeStringInfo"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::computeStringInfo </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classucstring.html">ucstring</a> & </td> + <td class="mdname" nowrap> <em>s</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> & </td> + <td class="mdname" nowrap> <em>output</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00217">217</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00247">_Color</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>, <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>, <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>, <a class="el" href="font__manager_8cpp-source.html#l00213">NL3D::CFontManager::computeStringInfo</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>. </td> + </tr> +</table> +<a name="a33" doxytag="NL3D::CTextContext::dumpCache"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::dumpCache </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const char * </td> + <td class="mdname1" valign="top" nowrap> <em>filename</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Debug : write to the disk the texture cache. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00223">223</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, and <a class="el" href="font__manager_8h-source.html#l00154">NL3D::CFontManager::dumpCache</a>. </td> + </tr> +</table> +<a name="a22" doxytag="NL3D::CTextContext::erase"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::erase </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +remove a string from the cache. +<p> + +<p> +Definition at line <a class="el" href="text__context_8cpp-source.html#l00125">125</a> of file <a class="el" href="text__context_8cpp-source.html">text_context.cpp</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00273">_CacheFreePlaces</a>, and <a class="el" href="text__context_8h-source.html#l00274">_CacheNbFreePlaces</a>. </td> + </tr> +</table> +<a name="a13" doxytag="NL3D::CTextContext::getColor"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CTextContext::getColor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Accessors GET. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00098">98</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00247">_Color</a>. </td> + </tr> +</table> +<a name="a29" doxytag="NL3D::CTextContext::getComputedString"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a>* NL3D::CTextContext::getComputedString </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00186">186</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00272">_CacheStrings</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CTextContext::getFontGenerator"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CFontGenerator.html">NL3D::CFontGenerator</a>* NL3D::CTextContext::getFontGenerator </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00069">69</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>. </td> + </tr> +</table> +<a name="a14" doxytag="NL3D::CTextContext::getFontSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextContext::getFontSize </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00100">100</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>. </td> + </tr> +</table> +<a name="a15" doxytag="NL3D::CTextContext::getHotSpot"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CComputedString.html#s10">CComputedString::THotSpot</a> NL3D::CTextContext::getHotSpot </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00102">102</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00250">_HotSpot</a>. </td> + </tr> +</table> +<a name="a19" doxytag="NL3D::CTextContext::getKeep800x600Ratio"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTextContext::getKeep800x600Ratio </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00110">110</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>. </td> + </tr> +</table> +<a name="a16" doxytag="NL3D::CTextContext::getScaleX"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CTextContext::getScaleX </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00104">104</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00253">_ScaleX</a>. </td> + </tr> +</table> +<a name="a17" doxytag="NL3D::CTextContext::getScaleZ"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CTextContext::getScaleZ </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00106">106</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00256">_ScaleZ</a>. </td> + </tr> +</table> +<a name="a18" doxytag="NL3D::CTextContext::getShaded"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTextContext::getShaded </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00108">108</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00259">_Shaded</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CTextContext::init"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::init </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> * </td> + <td class="mdname" nowrap> <em>drv</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNL3D_1_1CFontManager.html">CFontManager</a> * </td> + <td class="mdname" nowrap> <em>fmg</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +set the driver. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00060">60</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<a name="a28" doxytag="NL3D::CTextContext::operator[]"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a>& NL3D::CTextContext::operator[] </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname1" valign="top" nowrap> <em>index</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get computed string from index. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00180">180</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00272">_CacheStrings</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<a name="a26" doxytag="NL3D::CTextContext::printAt"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::printAt </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname" nowrap> <em>x</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>z</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classucstring.html">ucstring</a> & </td> + <td class="mdname" nowrap> <em>ucstr</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Directly print a string. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00149">149</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00247">_Color</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>, <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>, <a class="el" href="text__context_8h-source.html#l00250">_HotSpot</a>, <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>, <a class="el" href="text__context_8h-source.html#l00253">_ScaleX</a>, <a class="el" href="text__context_8h-source.html#l00256">_ScaleZ</a>, <a class="el" href="text__context_8h-source.html#l00262">_ShadeExtent</a>, <a class="el" href="text__context_8h-source.html#l00280">_TempShadowString</a>, <a class="el" href="text__context_8h-source.html#l00279">_TempString</a>, <a class="el" href="font__manager_8cpp-source.html#l00072">NL3D::CFontManager::computeString</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">z</a>. </td> + </tr> +</table> +<a name="a24" doxytag="NL3D::CTextContext::printAt"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::printAt </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname" nowrap> <em>x</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>z</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>index</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Print a string that is in the cache from its index (it leaves the string in the cache). +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00133">133</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00272">_CacheStrings</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00250">_HotSpot</a>, <a class="el" href="text__context_8h-source.html#l00253">_ScaleX</a>, <a class="el" href="text__context_8h-source.html#l00256">_ScaleZ</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">z</a>. </td> + </tr> +</table> +<a name="a25" doxytag="NL3D::CTextContext::printClipAt"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::printClipAt </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname" nowrap> <em>x</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>z</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>index</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>xmin</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>ymin</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>xmax</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>ymax</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Clip and print a string that is in the cache (it leaves the string in the cache). +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00141">141</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00272">_CacheStrings</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">z</a>. </td> + </tr> +</table> +<a name="a27" doxytag="NL3D::CTextContext::printfAt"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::printfAt </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname" nowrap> <em>x</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>z</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const char * </td> + <td class="mdname" nowrap> <em>format</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>... </td> + <td class="mdname" nowrap> </td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Directly print a string. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00162">162</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00247">_Color</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>, <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>, <a class="el" href="text__context_8h-source.html#l00250">_HotSpot</a>, <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>, <a class="el" href="text__context_8h-source.html#l00253">_ScaleX</a>, <a class="el" href="text__context_8h-source.html#l00256">_ScaleZ</a>, <a class="el" href="text__context_8h-source.html#l00262">_ShadeExtent</a>, <a class="el" href="text__context_8h-source.html#l00280">_TempShadowString</a>, <a class="el" href="text__context_8h-source.html#l00279">_TempString</a>, <a class="el" href="font__manager_8cpp-source.html#l00072">NL3D::CFontManager::computeString</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00712">format</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="common_8h-source.html#l00094">NLMISC_CONVERT_VARGS</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">z</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CTextContext::setColor"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::setColor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> </td> + <td class="mdname1" valign="top" nowrap> <em>color</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Accessors SET. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00075">75</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00247">_Color</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CTextContext::setFontGenerator"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::setFontGenerator </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string </td> + <td class="mdname" nowrap> <em>fontFileName</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const std::string </td> + <td class="mdname" nowrap> <em>fontExFileName</em> = ""</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Must be called before any print. +<p> + +<p> +Definition at line <a class="el" href="text__context_8cpp-source.html#l00149">149</a> of file <a class="el" href="text__context_8cpp-source.html">text_context.cpp</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CTextContext::setFontSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::setFontSize </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a> </td> + <td class="mdname1" valign="top" nowrap> <em>fontSize</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00077">77</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CTextContext::setHotSpot"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::setHotSpot </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="structNL3D_1_1CComputedString.html#s10">CComputedString::THotSpot</a> </td> + <td class="mdname1" valign="top" nowrap> <em>hotSpot</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00079">79</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00250">_HotSpot</a>. </td> + </tr> +</table> +<a name="a12" doxytag="NL3D::CTextContext::setKeep800x600Ratio"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::setKeep800x600Ratio </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">bool </td> + <td class="mdname1" valign="top" nowrap> <em>keep</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +If true the <a class="el" href="classNL3D_1_1CFontManager.html">CFontManager</a> look at Driver window size, and resize fontSize to keep the same size than if it was in 800x600... +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00092">92</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NL3D::CTextContext::setScaleX"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::setScaleX </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>scaleX</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00081">81</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00253">_ScaleX</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NL3D::CTextContext::setScaleZ"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::setScaleZ </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>scaleZ</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00083">83</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00256">_ScaleZ</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NL3D::CTextContext::setShaded"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::setShaded </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">bool </td> + <td class="mdname1" valign="top" nowrap> <em>b</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00085">85</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00259">_Shaded</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NL3D::CTextContext::setShadeExtent"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CTextContext::setShadeExtent </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>shext</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the shadow's size. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00088">88</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00262">_ShadeExtent</a>. </td> + </tr> +</table> +<a name="a21" doxytag="NL3D::CTextContext::textPush"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextContext::textPush </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classucstring.html">ucstring</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>str</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +computes an <a class="el" href="classucstring.html">ucstring</a> and adds the result to the cache (return the index). +<p> + +<p> +Definition at line <a class="el" href="text__context_8cpp-source.html#l00099">99</a> of file <a class="el" href="text__context_8cpp-source.html">text_context.cpp</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00273">_CacheFreePlaces</a>, <a class="el" href="text__context_8h-source.html#l00274">_CacheNbFreePlaces</a>, <a class="el" href="text__context_8h-source.html#l00272">_CacheStrings</a>, <a class="el" href="text__context_8h-source.html#l00247">_Color</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>, <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>, <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>, <a class="el" href="font__manager_8cpp-source.html#l00072">NL3D::CFontManager::computeString</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<a name="a20" doxytag="NL3D::CTextContext::textPush"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextContext::textPush </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const char * </td> + <td class="mdname" nowrap> <em>format</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>... </td> + <td class="mdname" nowrap> </td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +compute and add a string to the cache (return the index). +<p> + +<p> +Definition at line <a class="el" href="text__context_8cpp-source.html#l00069">69</a> of file <a class="el" href="text__context_8cpp-source.html">text_context.cpp</a>. +<p> +References <a class="el" href="text__context_8h-source.html#l00273">_CacheFreePlaces</a>, <a class="el" href="text__context_8h-source.html#l00274">_CacheNbFreePlaces</a>, <a class="el" href="text__context_8h-source.html#l00272">_CacheStrings</a>, <a class="el" href="text__context_8h-source.html#l00247">_Color</a>, <a class="el" href="text__context_8h-source.html#l00231">_Driver</a>, <a class="el" href="text__context_8h-source.html#l00237">_FontGen</a>, <a class="el" href="text__context_8h-source.html#l00234">_FontManager</a>, <a class="el" href="text__context_8h-source.html#l00244">_FontSize</a>, <a class="el" href="text__context_8h-source.html#l00265">_Keep800x600Ratio</a>, <a class="el" href="font__manager_8cpp-source.html#l00072">NL3D::CFontManager::computeString</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00712">format</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="common_8h-source.html#l00094">NLMISC_CONVERT_VARGS</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o12" doxytag="NL3D::CTextContext::_CacheFreePlaces"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="memory__common_8h.html#a11">uint32</a>> NL3D::CTextContext::_CacheFreePlaces<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00273">273</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8cpp-source.html#l00140">clear</a>, <a class="el" href="text__context_8cpp-source.html#l00125">erase</a>, and <a class="el" href="text__context_8cpp-source.html#l00069">textPush</a>. </td> + </tr> +</table> +<a name="o13" doxytag="NL3D::CTextContext::_CacheNbFreePlaces"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextContext::_CacheNbFreePlaces<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00274">274</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8cpp-source.html#l00140">clear</a>, <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8cpp-source.html#l00125">erase</a>, and <a class="el" href="text__context_8cpp-source.html#l00069">textPush</a>. </td> + </tr> +</table> +<a name="o11" doxytag="NL3D::CTextContext::_CacheStrings"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a>> NL3D::CTextContext::_CacheStrings<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Cache to manipulate strings with indexes. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00272">272</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8cpp-source.html#l00140">clear</a>, <a class="el" href="text__context_8h-source.html#l00186">getComputedString</a>, <a class="el" href="text__context_8h-source.html#l00180">operator[]</a>, <a class="el" href="text__context_8h-source.html#l00133">printAt</a>, <a class="el" href="text__context_8h-source.html#l00141">printClipAt</a>, and <a class="el" href="text__context_8cpp-source.html#l00069">textPush</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NL3D::CTextContext::_Color"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CTextContext::_Color<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Current text color. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00247">247</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8h-source.html#l00201">computeString</a>, <a class="el" href="text__context_8h-source.html#l00217">computeStringInfo</a>, <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00098">getColor</a>, <a class="el" href="text__context_8h-source.html#l00149">printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, <a class="el" href="text__context_8h-source.html#l00075">setColor</a>, and <a class="el" href="text__context_8cpp-source.html#l00069">textPush</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CTextContext::_Driver"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IDriver.html">IDriver</a>* NL3D::CTextContext::_Driver<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Driver. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00231">231</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8h-source.html#l00201">computeString</a>, <a class="el" href="text__context_8h-source.html#l00217">computeStringInfo</a>, <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00060">init</a>, <a class="el" href="text__context_8h-source.html#l00133">printAt</a>, <a class="el" href="text__context_8h-source.html#l00141">printClipAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, and <a class="el" href="text__context_8cpp-source.html#l00069">textPush</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NL3D::CTextContext::_FontGen"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CFontGenerator.html">NL3D::CFontGenerator</a>* NL3D::CTextContext::_FontGen<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Font generator. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00237">237</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8h-source.html#l00201">computeString</a>, <a class="el" href="text__context_8h-source.html#l00217">computeStringInfo</a>, <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00069">getFontGenerator</a>, <a class="el" href="text__context_8h-source.html#l00149">printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, <a class="el" href="text__context_8cpp-source.html#l00149">setFontGenerator</a>, <a class="el" href="text__context_8cpp-source.html#l00069">textPush</a>, and <a class="el" href="text__context_8cpp-source.html#l00062">~CTextContext</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CTextContext::_FontManager"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CFontManager.html">NL3D::CFontManager</a>* NL3D::CTextContext::_FontManager<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Font manager. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00234">234</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8h-source.html#l00201">computeString</a>, <a class="el" href="text__context_8h-source.html#l00217">computeStringInfo</a>, <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00223">dumpCache</a>, <a class="el" href="text__context_8h-source.html#l00060">init</a>, <a class="el" href="text__context_8h-source.html#l00149">printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, and <a class="el" href="text__context_8cpp-source.html#l00069">textPush</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CTextContext::_FontSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CTextContext::_FontSize<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Font size;. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00244">244</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8h-source.html#l00201">computeString</a>, <a class="el" href="text__context_8h-source.html#l00217">computeStringInfo</a>, <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00100">getFontSize</a>, <a class="el" href="text__context_8h-source.html#l00149">printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, <a class="el" href="text__context_8h-source.html#l00077">setFontSize</a>, and <a class="el" href="text__context_8cpp-source.html#l00069">textPush</a>. </td> + </tr> +</table> +<a name="o5" doxytag="NL3D::CTextContext::_HotSpot"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CComputedString.html#s10">CComputedString::THotSpot</a> NL3D::CTextContext::_HotSpot<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Hotspot. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00250">250</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00102">getHotSpot</a>, <a class="el" href="text__context_8h-source.html#l00133">printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, and <a class="el" href="text__context_8h-source.html#l00079">setHotSpot</a>. </td> + </tr> +</table> +<a name="o10" doxytag="NL3D::CTextContext::_Keep800x600Ratio"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTextContext::_Keep800x600Ratio<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +resize the font to keep the same aspect ratio than in 800x600. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00265">265</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8h-source.html#l00201">computeString</a>, <a class="el" href="text__context_8h-source.html#l00217">computeStringInfo</a>, <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00110">getKeep800x600Ratio</a>, <a class="el" href="text__context_8h-source.html#l00149">printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, <a class="el" href="text__context_8h-source.html#l00092">setKeep800x600Ratio</a>, and <a class="el" href="text__context_8cpp-source.html#l00069">textPush</a>. </td> + </tr> +</table> +<a name="o6" doxytag="NL3D::CTextContext::_ScaleX"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CTextContext::_ScaleX<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +X scale. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00253">253</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00104">getScaleX</a>, <a class="el" href="text__context_8h-source.html#l00133">printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, and <a class="el" href="text__context_8h-source.html#l00081">setScaleX</a>. </td> + </tr> +</table> +<a name="o7" doxytag="NL3D::CTextContext::_ScaleZ"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CTextContext::_ScaleZ<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Z scale. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00256">256</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00106">getScaleZ</a>, <a class="el" href="text__context_8h-source.html#l00133">printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, and <a class="el" href="text__context_8h-source.html#l00083">setScaleZ</a>. </td> + </tr> +</table> +<a name="o8" doxytag="NL3D::CTextContext::_Shaded"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTextContext::_Shaded<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +true if text is shaded. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00259">259</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00108">getShaded</a>, and <a class="el" href="text__context_8h-source.html#l00085">setShaded</a>. </td> + </tr> +</table> +<a name="o9" doxytag="NL3D::CTextContext::_ShadeExtent"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CTextContext::_ShadeExtent<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +shade's extent. +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00262">262</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8cpp-source.html#l00036">CTextContext</a>, <a class="el" href="text__context_8h-source.html#l00149">printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>, and <a class="el" href="text__context_8h-source.html#l00088">setShadeExtent</a>. </td> + </tr> +</table> +<a name="o15" doxytag="NL3D::CTextContext::_TempShadowString"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> NL3D::CTextContext::_TempShadowString<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00280">280</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8h-source.html#l00149">printAt</a>, and <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>. </td> + </tr> +</table> +<a name="o14" doxytag="NL3D::CTextContext::_TempString"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> NL3D::CTextContext::_TempString<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Cache for for <a class="el" href="classNL3D_1_1CTextContext.html#a24">printAt</a>() and <a class="el" href="classNL3D_1_1CTextContext.html#a27">printfAt</a>(). This prevents from creating VBdrvinfos each time they are called (N*each frame!!). +<p> + +<p> +Definition at line <a class="el" href="text__context_8h-source.html#l00279">279</a> of file <a class="el" href="text__context_8h-source.html">text_context.h</a>. +<p> +Referenced by <a class="el" href="text__context_8h-source.html#l00149">printAt</a>, and <a class="el" href="text__context_8h-source.html#l00162">printfAt</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="text__context_8h-source.html">text_context.h</a><li><a class="el" href="text__context_8cpp-source.html">text_context.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |