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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CPSFloatGradient Class Reference</h1>This is a float gradient class.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="ps__float_8h-source.html">ps_float.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CPSFloatGradient:
+<p><center><img src="classNL3D_1_1CPSFloatGradient.gif" usemap="#NL3D::CPSFloatGradient_map" border="0"></center>
+<map name="NL3D::CPSFloatGradient_map">
+<area href="classNL3D_1_1CPSValueGradient.html" alt="NL3D::CPSValueGradient< float >" shape="rect" coords="0,280,388,304">
+<area href="classNL3D_1_1CPSAttribMakerT.html" alt="NL3D::CPSAttribMakerT< float, CPSValueGradientFunc< float > >" shape="rect" coords="0,224,388,248">
+<area href="classNL3D_1_1CPSAttribMaker.html" alt="NL3D::CPSAttribMaker< float >" shape="rect" coords="0,168,388,192">
+<area href="classNL3D_1_1CPSAttribMakerBase.html" alt="NL3D::CPSAttribMakerBase" shape="rect" coords="0,112,388,136">
+<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,388,80">
+<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,388,24">
+</map>
+<a href="classNL3D_1_1CPSFloatGradient-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSFloatGradient.html#a0">NLMISC_DECLARE_CLASS</a> (CPSFloatGradient)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSFloatGradient.html#a1">CPSFloatGradient</a> (const float *floatTab=<a class="el" href="classNL3D_1_1CPSFloatGradient.html#p0">CPSFloatGradient::_DefaultGradient</a>, <a class="el" href="memory__common_8h.html#a11">uint32</a> nbValues=2, <a class="el" href="memory__common_8h.html#a11">uint32</a> nbStages=16, float nbCycles=1.0f)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Construct the value gradient blender by passing a pointer to a float table.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CPSAttribMakerBase.html">CPSAttribMakerBase</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSFloatGradient.html#a2">clone</a> () const</td></tr>
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSFloatGradient.html#p0">_DefaultGradient</a> [] = { 0.1f, 1.0f }</td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This is a float gradient class.
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__float_8h-source.html#l00059">59</a> of file <a class="el" href="ps__float_8h-source.html">ps_float.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a1" doxytag="NL3D::CPSFloatGradient::CPSFloatGradient"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPSFloatGradient::CPSFloatGradient </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const float *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>floatTab</em> = <a class="el" href="classNL3D_1_1CPSFloatGradient.html#p0">CPSFloatGradient::_DefaultGradient</a>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>nbValues</em> = 2, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>nbStages</em> = 16, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>nbCycles</em> = 1.0f</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Construct the value gradient blender by passing a pointer to a float table.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>nbStages</em>&nbsp;</td><td>
+The result is sampled into a table by linearly interpolating values. This give the number of step between each value </td></tr>
+<tr><td valign=top><em>nbCycles</em>&nbsp;</td><td>
+: The nb of time the pattern is repeated during particle life. see <a class="el" href="ps__attrib__maker_8h.html">ps_attrib_maker.h</a> </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="ps__float_8cpp-source.html#l00045">45</a> of file <a class="el" href="ps__float_8cpp-source.html">ps_float.cpp</a>.
+<p>
+References <a class="el" href="ps__attrib__maker__helper_8h-source.html#l00055">NL3D::CPSAttribMakerT&lt; float, CPSValueGradientFunc&lt; float &gt; &gt;::_F</a>.
+<p>
+Referenced by <a class="el" href="ps__float_8h-source.html#l00075">clone</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a2" doxytag="NL3D::CPSFloatGradient::clone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CPSAttribMakerBase.html">CPSAttribMakerBase</a>* NL3D::CPSFloatGradient::clone </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1CPSAttribMakerBase.html#a1">NL3D::CPSAttribMakerBase</a>.
+<p>
+Definition at line <a class="el" href="ps__float_8h-source.html#l00075">75</a> of file <a class="el" href="ps__float_8h-source.html">ps_float.h</a>.
+<p>
+References <a class="el" href="ps__float_8cpp-source.html#l00045">CPSFloatGradient</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CPSFloatGradient::NLMISC_DECLARE_CLASS"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPSFloatGradient::NLMISC_DECLARE_CLASS </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CPSFloatGradient&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="p0" doxytag="NL3D::CPSFloatGradient::_DefaultGradient"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NL3D::CPSFloatGradient::_DefaultGradient = { 0.1f, 1.0f }<code> [static]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__float_8cpp-source.html#l00038">38</a> of file <a class="el" href="ps__float_8cpp-source.html">ps_float.cpp</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="ps__float_8h-source.html">ps_float.h</a><li><a class="el" href="ps__float_8cpp-source.html">ps_float.cpp</a></ul>
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