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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CPSColoredParticle Class Reference</h1>this class adds tunable color to a particle. Can be added using public multiple inheritance.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CPSColoredParticle:
+<p><center><img src="classNL3D_1_1CPSColoredParticle.gif" usemap="#NL3D::CPSColoredParticle_map" border="0"></center>
+<map name="NL3D::CPSColoredParticle_map">
+<area href="classNL3D_1_1CPSConstraintMesh.html" alt="NL3D::CPSConstraintMesh" shape="rect" coords="173,56,336,80">
+<area href="classNL3D_1_1CPSDot.html" alt="NL3D::CPSDot" shape="rect" coords="173,112,336,136">
+<area href="classNL3D_1_1CPSFanLight.html" alt="NL3D::CPSFanLight" shape="rect" coords="173,168,336,192">
+<area href="classNL3D_1_1CPSQuad.html" alt="NL3D::CPSQuad" shape="rect" coords="173,224,336,248">
+<area href="classNL3D_1_1CPSRibbon.html" alt="NL3D::CPSRibbon" shape="rect" coords="173,280,336,304">
+<area href="classNL3D_1_1CPSRibbonLookAt.html" alt="NL3D::CPSRibbonLookAt" shape="rect" coords="173,336,336,360">
+<area href="classNL3D_1_1CPSShockWave.html" alt="NL3D::CPSShockWave" shape="rect" coords="173,392,336,416">
+<area href="classNL3D_1_1CPSTailDot.html" alt="NL3D::CPSTailDot" shape="rect" coords="173,448,336,472">
+</map>
+<a href="classNL3D_1_1CPSColoredParticle-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#a0">setColorScheme</a> (<a class="el" href="classNL3D_1_1CPSAttribMaker.html">CPSAttribMaker</a>&lt; CRGBA &gt; *col)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set an attribute maker that produce a color It must have been allocated by new It will be deleted by this object.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CPSAttribMaker.html">CPSAttribMaker</a>&lt; CRGBA &gt; *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#a1">getColorScheme</a> (void)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the color scheme (NULL if none).</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="classNL3D_1_1CPSAttribMaker.html">CPSAttribMaker</a>&lt; CRGBA &gt; *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#a2">getColorScheme</a> (void) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the color scheme (NULL if none) const version.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#a3">setColor</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> col)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set a constant color for the particles. remove any previous scheme.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#a4">getColor</a> (void) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the color.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#a5">CPSColoredParticle</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>ctor : default are white particles (constant color).</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#a6">~CPSColoredParticle</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>dtor.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#a7">serialColorScheme</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>serialization.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1CPSLocated.html">CPSLocated</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#b0">getColorOwner</a> (void)=0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>deriver must return their owner there.</em> <a href="#b0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#b1">updateMatAndVbForColor</a> (void)=0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Update the material and the vb and the like so that they match the color scheme.</em> <a href="#b1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#b2">newColorElement</a> (<a class="el" href="classNL3D_1_1CPSLocated.html">CPSLocated</a> *emitterLocated, <a class="el" href="memory__common_8h.html#a11">uint32</a> emitterIndex)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#b3">deleteColorElement</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#b4">resizeColor</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="cf__lexical_8cpp.html#a94">size</a>)</td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>CRGBA&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#n0">_Color</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CPSAttribMaker.html">CPSAttribMaker</a>&lt; CRGBA &gt; *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSColoredParticle.html#n1">_ColorScheme</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+this class adds tunable color to a particle. Can be added using public multiple inheritance.
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8h-source.html#l00168">168</a> of file <a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a5" doxytag="NL3D::CPSColoredParticle::CPSColoredParticle"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPSColoredParticle::CPSColoredParticle </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ctor : default are white particles (constant color).
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8cpp-source.html#l00143">143</a> of file <a class="el" href="ps__particle__basic_8cpp-source.html">ps_particle_basic.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CPSColoredParticle::~CPSColoredParticle"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPSColoredParticle::~CPSColoredParticle </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+dtor.
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8cpp-source.html#l00148">148</a> of file <a class="el" href="ps__particle__basic_8cpp-source.html">ps_particle_basic.cpp</a>.
+<p>
+References <a class="el" href="ps__particle__basic_8h-source.html#l00205">_ColorScheme</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="b3" doxytag="NL3D::CPSColoredParticle::deleteColorElement"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::deleteColorElement </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, protected]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8h-source.html#l00214">214</a> of file <a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>.
+<p>
+References <a class="el" href="ps__particle__basic_8h-source.html#l00205">_ColorScheme</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>.
+<p>
+Referenced by <a class="el" href="ps__tail__dot_8cpp-source.html#l00209">NL3D::CPSTailDot::deleteElement</a>, <a class="el" href="ps__shockwave_8cpp-source.html#l00440">NL3D::CPSShockWave::deleteElement</a>, <a class="el" href="ps__ribbon__look__at_8cpp-source.html#l00168">NL3D::CPSRibbonLookAt::deleteElement</a>, <a class="el" href="ps__ribbon_8cpp-source.html#l00310">NL3D::CPSRibbon::deleteElement</a>, <a class="el" href="ps__quad_8h-source.html#l00095">NL3D::CPSQuad::deleteElement</a>, <a class="el" href="ps__mesh_8cpp-source.html#l01729">NL3D::CPSConstraintMesh::deleteElement</a>, <a class="el" href="ps__fan__light_8cpp-source.html#l00272">NL3D::CPSFanLight::deleteElement</a>, and <a class="el" href="ps__dot_8cpp-source.html#l00228">NL3D::CPSDot::deleteElement</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CPSColoredParticle::getColor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPSColoredParticle::getColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the color.
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8h-source.html#l00188">188</a> of file <a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>.
+<p>
+References <a class="el" href="ps__particle__basic_8h-source.html#l00203">_Color</a>. </td>
+ </tr>
+</table>
+<a name="b0" doxytag="NL3D::CPSColoredParticle::getColorOwner"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1CPSLocated.html">CPSLocated</a>* NL3D::CPSColoredParticle::getColorOwner </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [protected, pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+deriver must return their owner there.
+<p>
+
+<p>
+Implemented in <a class="el" href="classNL3D_1_1CPSDot.html#b1">NL3D::CPSDot</a>.
+<p>
+Referenced by <a class="el" href="ps__particle__basic_8h-source.html#l00218">resizeColor</a>, and <a class="el" href="ps__particle__basic_8cpp-source.html#l00124">setColorScheme</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CPSColoredParticle::getColorScheme"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="classNL3D_1_1CPSAttribMaker.html">CPSAttribMaker</a>&lt;CRGBA&gt;* NL3D::CPSColoredParticle::getColorScheme </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the color scheme (NULL if none) const version.
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8h-source.html#l00182">182</a> of file <a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>.
+<p>
+References <a class="el" href="ps__particle__basic_8h-source.html#l00205">_ColorScheme</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CPSColoredParticle::getColorScheme"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CPSAttribMaker.html">CPSAttribMaker</a>&lt;CRGBA&gt;* NL3D::CPSColoredParticle::getColorScheme </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the color scheme (NULL if none).
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8h-source.html#l00179">179</a> of file <a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>.
+<p>
+References <a class="el" href="ps__particle__basic_8h-source.html#l00205">_ColorScheme</a>. </td>
+ </tr>
+</table>
+<a name="b2" doxytag="NL3D::CPSColoredParticle::newColorElement"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::newColorElement </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CPSLocated.html">CPSLocated</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>emitterLocated</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>emitterIndex</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, protected]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8h-source.html#l00210">210</a> of file <a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>.
+<p>
+References <a class="el" href="ps__particle__basic_8h-source.html#l00205">_ColorScheme</a>.
+<p>
+Referenced by <a class="el" href="ps__tail__dot_8cpp-source.html#l00201">NL3D::CPSTailDot::newElement</a>, <a class="el" href="ps__shockwave_8cpp-source.html#l00431">NL3D::CPSShockWave::newElement</a>, <a class="el" href="ps__ribbon__look__at_8cpp-source.html#l00159">NL3D::CPSRibbonLookAt::newElement</a>, <a class="el" href="ps__ribbon_8cpp-source.html#l00301">NL3D::CPSRibbon::newElement</a>, <a class="el" href="ps__quad_8h-source.html#l00087">NL3D::CPSQuad::newElement</a>, <a class="el" href="ps__mesh_8cpp-source.html#l01710">NL3D::CPSConstraintMesh::newElement</a>, <a class="el" href="ps__fan__light_8cpp-source.html#l00264">NL3D::CPSFanLight::newElement</a>, and <a class="el" href="ps__dot_8cpp-source.html#l00222">NL3D::CPSDot::newElement</a>. </td>
+ </tr>
+</table>
+<a name="b4" doxytag="NL3D::CPSColoredParticle::resizeColor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::resizeColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>size</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, protected]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8h-source.html#l00218">218</a> of file <a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>.
+<p>
+References <a class="el" href="ps__particle__basic_8h-source.html#l00205">_ColorScheme</a>, <a class="el" href="classNL3D_1_1CPSColoredParticle.html#b0">getColorOwner</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="ps__tail__dot_8cpp-source.html#l00217">NL3D::CPSTailDot::resize</a>, <a class="el" href="ps__shockwave_8cpp-source.html#l00449">NL3D::CPSShockWave::resize</a>, <a class="el" href="ps__ribbon__look__at_8cpp-source.html#l00177">NL3D::CPSRibbonLookAt::resize</a>, <a class="el" href="ps__ribbon_8cpp-source.html#l00319">NL3D::CPSRibbon::resize</a>, <a class="el" href="ps__quad_8cpp-source.html#l00272">NL3D::CPSQuad::resize</a>, <a class="el" href="ps__mesh_8cpp-source.html#l01744">NL3D::CPSConstraintMesh::resize</a>, <a class="el" href="ps__fan__light_8cpp-source.html#l00442">NL3D::CPSFanLight::resize</a>, and <a class="el" href="ps__dot_8cpp-source.html#l00251">NL3D::CPSDot::resize</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CPSColoredParticle::serialColorScheme"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::serialColorScheme </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+serialization.
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8cpp-source.html#l00154">154</a> of file <a class="el" href="ps__particle__basic_8cpp-source.html">ps_particle_basic.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CPSColoredParticle::setColor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::setColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>col</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set a constant color for the particles. remove any previous scheme.
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8cpp-source.html#l00134">134</a> of file <a class="el" href="ps__particle__basic_8cpp-source.html">ps_particle_basic.cpp</a>.
+<p>
+References <a class="el" href="ps__particle__basic_8h-source.html#l00203">_Color</a>, <a class="el" href="ps__particle__basic_8h-source.html#l00205">_ColorScheme</a>, and <a class="el" href="classNL3D_1_1CPSColoredParticle.html#b1">updateMatAndVbForColor</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CPSColoredParticle::setColorScheme"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSColoredParticle::setColorScheme </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CPSAttribMaker.html">CPSAttribMaker</a>&lt; CRGBA &gt; *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>col</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set an attribute maker that produce a color It must have been allocated by new It will be deleted by this object.
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8cpp-source.html#l00124">124</a> of file <a class="el" href="ps__particle__basic_8cpp-source.html">ps_particle_basic.cpp</a>.
+<p>
+References <a class="el" href="ps__particle__basic_8h-source.html#l00205">_ColorScheme</a>, <a class="el" href="classNL3D_1_1CPSColoredParticle.html#b0">getColorOwner</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="classNL3D_1_1CPSColoredParticle.html#b1">updateMatAndVbForColor</a>. </td>
+ </tr>
+</table>
+<a name="b1" doxytag="NL3D::CPSColoredParticle::updateMatAndVbForColor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CPSColoredParticle::updateMatAndVbForColor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [protected, pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Update the material and the vb and the like so that they match the color scheme.
+<p>
+
+<p>
+Implemented in <a class="el" href="classNL3D_1_1CPSDot.html#b3">NL3D::CPSDot</a>.
+<p>
+Referenced by <a class="el" href="ps__particle__basic_8cpp-source.html#l00134">setColor</a>, and <a class="el" href="ps__particle__basic_8cpp-source.html#l00124">setColorScheme</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="n0" doxytag="NL3D::CPSColoredParticle::_Color"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> CRGBA NL3D::CPSColoredParticle::_Color<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8h-source.html#l00203">203</a> of file <a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>.
+<p>
+Referenced by <a class="el" href="ps__shockwave_8cpp-source.html#l00286">NL3D::CPSShockWave::draw</a>, <a class="el" href="ps__dot_8cpp-source.html#l00122">NL3D::CPSDot::draw</a>, <a class="el" href="ps__particle__basic_8h-source.html#l00188">getColor</a>, <a class="el" href="ps__particle__basic_8cpp-source.html#l00134">setColor</a>, <a class="el" href="ps__tail__dot_8cpp-source.html#l00486">NL3D::CPSTailDot::setupGlobalColor</a>, <a class="el" href="ps__fan__light_8cpp-source.html#l00286">NL3D::CPSFanLight::setupMaterial</a>, <a class="el" href="ps__ribbon_8cpp-source.html#l00988">NL3D::CPSRibbon::setupTexturedGlobalColor</a>, <a class="el" href="ps__ribbon_8cpp-source.html#l00950">NL3D::CPSRibbon::setupUntexturedGlobalColor</a>, and <a class="el" href="ps__quad_8cpp-source.html#l00515">NL3D::CPSQuad::updateMatBeforeRendering</a>. </td>
+ </tr>
+</table>
+<a name="n1" doxytag="NL3D::CPSColoredParticle::_ColorScheme"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CPSAttribMaker.html">CPSAttribMaker</a>&lt;CRGBA&gt;* NL3D::CPSColoredParticle::_ColorScheme<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__particle__basic_8h-source.html#l00205">205</a> of file <a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a>.
+<p>
+Referenced by <a class="el" href="ps__mesh_8cpp-source.html#l01680">NL3D::CPSConstraintMesh::computeColors</a>, <a class="el" href="ps__particle__basic_8h-source.html#l00214">deleteColorElement</a>, <a class="el" href="ps__tail__dot_8cpp-source.html#l00231">NL3D::CPSTailDot::displayRibbons</a>, <a class="el" href="ps__ribbon__look__at_8cpp-source.html#l00317">NL3D::CPSRibbonLookAt::displayRibbons</a>, <a class="el" href="ps__ribbon_8cpp-source.html#l00448">NL3D::CPSRibbon::displayRibbons</a>, <a class="el" href="ps__shockwave_8cpp-source.html#l00286">NL3D::CPSShockWave::draw</a>, <a class="el" href="ps__dot_8cpp-source.html#l00122">NL3D::CPSDot::draw</a>, <a class="el" href="ps__particle__basic_8h-source.html#l00179">getColorScheme</a>, <a class="el" href="ps__fan__light_8cpp-source.html#l00469">NL3D::CPSFanLight::getVBnIB</a>, <a class="el" href="ps__tail__dot_8cpp-source.html#l00352">NL3D::CPSTailDot::getVBnPB</a>, <a class="el" href="ps__shockwave_8cpp-source.html#l00459">NL3D::CPSShockWave::getVBnPB</a>, <a class="el" href="ps__ribbon__look__at_8cpp-source.html#l00532">NL3D::CPSRibbonLookAt::getVBnPB</a>, <a class="el" href="ps__ribbon_8cpp-source.html#l00661">NL3D::CPSRibbon::getVBnPB</a>, <a class="el" href="ps__particle__basic_8h-source.html#l00210">newColorElement</a>, <a class="el" href="ps__particle__basic_8h-source.html#l00218">resizeColor</a>, <a class="el" href="ps__mesh_8cpp-source.html#l02102">NL3D::CPSConstraintMesh::restoreMaterials</a>, <a class="el" href="ps__particle__basic_8cpp-source.html#l00134">setColor</a>, <a class="el" href="ps__particle__basic_8cpp-source.html#l00124">setColorScheme</a>, <a class="el" href="ps__fan__light_8cpp-source.html#l00286">NL3D::CPSFanLight::setupMaterial</a>, <a class="el" href="ps__ribbon_8cpp-source.html#l01041">NL3D::CPSRibbon::setupTextureMatrix</a>, <a class="el" href="ps__quad_8cpp-source.html#l00515">NL3D::CPSQuad::updateMatBeforeRendering</a>, <a class="el" href="ps__shockwave_8cpp-source.html#l00361">NL3D::CPSShockWave::updateVbColNUVForRender</a>, <a class="el" href="ps__quad_8cpp-source.html#l00382">NL3D::CPSQuad::updateVbColNUVForRender</a>, and <a class="el" href="ps__particle__basic_8cpp-source.html#l00148">~CPSColoredParticle</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="ps__particle__basic_8h-source.html">ps_particle_basic.h</a><li><a class="el" href="ps__particle__basic_8cpp-source.html">ps_particle_basic.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
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