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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CMotionBlur Class Reference</h1>This class help perfoming motion blur on a portion of the screen.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="motion__blur_8h-source.html">motion_blur.h</a>&gt;</code>
+<p>
+<a href="classNL3D_1_1CMotionBlur-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CMotionBlur.html#a0">CMotionBlur</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CMotionBlur.html#a1">startMotionBlur</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a365">y</a>, <a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a389">width</a>, <a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a390">height</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Must be called before performing motion blur on a image sequence.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CMotionBlur.html#a2">releaseMotionBlur</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>release the resources used by motion blur.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CMotionBlur.html#a3">performMotionBlur</a> (<a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *driver, float motionBlurAmount)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>perform motion blur, using the given driver This can only have been called between a startMotionBlur / releaseMotionBlur pair.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr</a>&lt; <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CMotionBlur.html#n0">_Tex</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CMotionBlur.html#n1">_X</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CMotionBlur.html#n2">_Y</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CMotionBlur.html#n3">_W</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CMotionBlur.html#n4">_H</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This class help perfoming motion blur on a portion of the screen.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Nicolas Vizerie , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="motion__blur_8h-source.html#l00045">45</a> of file <a class="el" href="motion__blur_8h-source.html">motion_blur.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CMotionBlur::CMotionBlur"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CMotionBlur::CMotionBlur </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="motion__blur_8cpp-source.html#l00039">39</a> of file <a class="el" href="motion__blur_8cpp-source.html">motion_blur.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a3" doxytag="NL3D::CMotionBlur::performMotionBlur"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CMotionBlur::performMotionBlur </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>driver</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>motionBlurAmount</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+perform motion blur, using the given driver This can only have been called between a startMotionBlur / releaseMotionBlur pair.
+<p>
+It must be called after the scene has been drawn of course. WARNING : this change the projection matrix and the frustum in the driver. <dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>motionBlurAmount</em>&nbsp;</td><td>
+ranges from 0.f to 1.f. Blend using the following : motionBlurAmount * previous frame + (1 - motionBlurAmount) * current Frame buffer state </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="motion__blur_8cpp-source.html#l00062">62</a> of file <a class="el" href="motion__blur_8cpp-source.html">motion_blur.cpp</a>.
+<p>
+References <a class="el" href="motion__blur_8h-source.html#l00073">_H</a>, <a class="el" href="motion__blur_8h-source.html#l00072">_Tex</a>, <a class="el" href="motion__blur_8h-source.html#l00073">_W</a>, <a class="el" href="motion__blur_8h-source.html#l00073">_X</a>, <a class="el" href="motion__blur_8h-source.html#l00073">_Y</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">height</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="common_8cpp-source.html#l00341">NLMISC::raiseToNextPowerOf2</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">width</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CMotionBlur::releaseMotionBlur"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CMotionBlur::releaseMotionBlur </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+release the resources used by motion blur.
+<p>
+
+<p>
+Definition at line <a class="el" href="motion__blur_8cpp-source.html#l00056">56</a> of file <a class="el" href="motion__blur_8cpp-source.html">motion_blur.cpp</a>.
+<p>
+References <a class="el" href="motion__blur_8h-source.html#l00073">_H</a>, <a class="el" href="motion__blur_8h-source.html#l00072">_Tex</a>, <a class="el" href="motion__blur_8h-source.html#l00073">_W</a>, <a class="el" href="motion__blur_8h-source.html#l00073">_X</a>, and <a class="el" href="motion__blur_8h-source.html#l00073">_Y</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CMotionBlur::startMotionBlur"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CMotionBlur::startMotionBlur </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>x</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>y</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>width</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>height</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Must be called before performing motion blur on a image sequence.
+<p>
+Motion blur is performed on a rectangular area. 2 calls -&gt; nlassert. Once motion blur must be stopped, you must call releaseMotionBlur. <dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>x</em>&nbsp;</td><td>
+the x position of the top-left coener of the rectangle on which motion blur apply </td></tr>
+<tr><td valign=top><em>y</em>&nbsp;</td><td>
+the y position of the top-left coener of the rectangle on which motion blur apply </td></tr>
+<tr><td valign=top><em>width</em>&nbsp;</td><td>
+the width of the rectangle on which motion blur apply </td></tr>
+<tr><td valign=top><em>height</em>&nbsp;</td><td>
+the height of the rectangle on which motion blur apply </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="motion__blur_8cpp-source.html#l00045">45</a> of file <a class="el" href="motion__blur_8cpp-source.html">motion_blur.cpp</a>.
+<p>
+References <a class="el" href="motion__blur_8h-source.html#l00073">_H</a>, <a class="el" href="motion__blur_8h-source.html#l00072">_Tex</a>, <a class="el" href="motion__blur_8h-source.html#l00073">_W</a>, <a class="el" href="motion__blur_8h-source.html#l00073">_X</a>, <a class="el" href="motion__blur_8h-source.html#l00073">_Y</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">height</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">width</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="n4" doxytag="NL3D::CMotionBlur::_H"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CMotionBlur::_H<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="motion__blur_8h-source.html#l00073">73</a> of file <a class="el" href="motion__blur_8h-source.html">motion_blur.h</a>.
+<p>
+Referenced by <a class="el" href="motion__blur_8cpp-source.html#l00062">performMotionBlur</a>, <a class="el" href="motion__blur_8cpp-source.html#l00056">releaseMotionBlur</a>, and <a class="el" href="motion__blur_8cpp-source.html#l00045">startMotionBlur</a>. </td>
+ </tr>
+</table>
+<a name="n0" doxytag="NL3D::CMotionBlur::_Tex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CSmartPtr.html">NLMISC::CSmartPtr</a>&lt;<a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>&gt; NL3D::CMotionBlur::_Tex<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="motion__blur_8h-source.html#l00072">72</a> of file <a class="el" href="motion__blur_8h-source.html">motion_blur.h</a>.
+<p>
+Referenced by <a class="el" href="motion__blur_8cpp-source.html#l00062">performMotionBlur</a>, <a class="el" href="motion__blur_8cpp-source.html#l00056">releaseMotionBlur</a>, and <a class="el" href="motion__blur_8cpp-source.html#l00045">startMotionBlur</a>. </td>
+ </tr>
+</table>
+<a name="n3" doxytag="NL3D::CMotionBlur::_W"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CMotionBlur::_W<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="motion__blur_8h-source.html#l00073">73</a> of file <a class="el" href="motion__blur_8h-source.html">motion_blur.h</a>.
+<p>
+Referenced by <a class="el" href="motion__blur_8cpp-source.html#l00062">performMotionBlur</a>, <a class="el" href="motion__blur_8cpp-source.html#l00056">releaseMotionBlur</a>, and <a class="el" href="motion__blur_8cpp-source.html#l00045">startMotionBlur</a>. </td>
+ </tr>
+</table>
+<a name="n1" doxytag="NL3D::CMotionBlur::_X"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CMotionBlur::_X<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="motion__blur_8h-source.html#l00073">73</a> of file <a class="el" href="motion__blur_8h-source.html">motion_blur.h</a>.
+<p>
+Referenced by <a class="el" href="motion__blur_8cpp-source.html#l00062">performMotionBlur</a>, <a class="el" href="motion__blur_8cpp-source.html#l00056">releaseMotionBlur</a>, and <a class="el" href="motion__blur_8cpp-source.html#l00045">startMotionBlur</a>. </td>
+ </tr>
+</table>
+<a name="n2" doxytag="NL3D::CMotionBlur::_Y"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CMotionBlur::_Y<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="motion__blur_8h-source.html#l00073">73</a> of file <a class="el" href="motion__blur_8h-source.html">motion_blur.h</a>.
+<p>
+Referenced by <a class="el" href="motion__blur_8cpp-source.html#l00062">performMotionBlur</a>, <a class="el" href="motion__blur_8cpp-source.html#l00056">releaseMotionBlur</a>, and <a class="el" href="motion__blur_8cpp-source.html#l00045">startMotionBlur</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="motion__blur_8h-source.html">motion_blur.h</a><li><a class="el" href="motion__blur_8cpp-source.html">motion_blur.cpp</a></ul>
+
+
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