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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CInstanceGroup::CInstance Class Reference</h1>An element of the group.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="scene__group_8h-source.html">scene_group.h</a>&gt;</code>
+<p>
+<a href="classNL3D_1_1CInstanceGroup_1_1CInstance-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#a0">CInstance</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#a1">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Serial the instance.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m0">Name</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Name of the Shape Instance.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a10">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m1">nParent</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The parent instance (-1 if root).</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="memory__common_8h.html#a11">uint32</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m2">Clusters</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The clusters the instance belongs to.</em> <a href="#m2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m3">Rot</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Transformations.</em> <a href="#m3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m4">Pos</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m5">Scale</a></td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m6">InstanceName</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m7">DontAddToScene</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m8">DontCastShadow</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Precomputed Lighting.</em> <a href="#m8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m9">AvoidStaticLightPreCompute</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m10">StaticLightEnabled</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a7">uint8</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m11">SunContribution</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a7">uint8</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m12">Light</a> [NumStaticLightPerInstance]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a7">uint8</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html#m13">LocalAmbientId</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Id of the ambiant Light to take for this instance.</em> <a href="#m13">More...</a><em></em></font><br><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+An element of the group.
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00085">85</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CInstanceGroup::CInstance::CInstance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CInstanceGroup::CInstance::CInstance </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8cpp-source.html#l00048">48</a> of file <a class="el" href="scene__group_8cpp-source.html">scene_group.cpp</a>.
+<p>
+References <a class="el" href="scene__group_8h-source.html#l00110">AvoidStaticLightPreCompute</a>, <a class="el" href="scene__group_8h-source.html#l00104">DontAddToScene</a>, <a class="el" href="scene__group_8h-source.html#l00108">DontCastShadow</a>, <a class="el" href="scene__group_8h-source.html#l00119">LocalAmbientId</a>, and <a class="el" href="scene__group_8h-source.html#l00112">StaticLightEnabled</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a1" doxytag="NL3D::CInstanceGroup::CInstance::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceGroup::CInstance::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Serial the instance.
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8cpp-source.html#l00058">58</a> of file <a class="el" href="scene__group_8cpp-source.html">scene_group.cpp</a>.
+<p>
+References <a class="el" href="scene__group_8h-source.html#l00110">AvoidStaticLightPreCompute</a>, <a class="el" href="scene__group_8h-source.html#l00095">Clusters</a>, <a class="el" href="scene__group_8h-source.html#l00104">DontAddToScene</a>, <a class="el" href="scene__group_8h-source.html#l00108">DontCastShadow</a>, <a class="el" href="scene__group_8h-source.html#l00103">InstanceName</a>, <a class="el" href="stream__inline_8h-source.html#l00062">NLMISC::IStream::isReading</a>, <a class="el" href="scene__group_8h-source.html#l00115">Light</a>, <a class="el" href="scene__group_8h-source.html#l00119">LocalAmbientId</a>, <a class="el" href="scene__group_8h-source.html#l00089">Name</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="scene__group_8h-source.html#l00092">nParent</a>, <a class="el" href="scene__group_8h-source.html#l00099">Pos</a>, <a class="el" href="scene__group_8h-source.html#l00098">Rot</a>, <a class="el" href="scene__group_8h-source.html#l00100">Scale</a>, <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>, <a class="el" href="stream_8h-source.html#l00312">NLMISC::IStream::serialCont</a>, <a class="el" href="stream_8cpp-source.html#l00253">NLMISC::IStream::serialVersion</a>, <a class="el" href="scene__group_8h-source.html#l00112">StaticLightEnabled</a>, and <a class="el" href="scene__group_8h-source.html#l00113">SunContribution</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="m9" doxytag="NL3D::CInstanceGroup::CInstance::AvoidStaticLightPreCompute"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CInstanceGroup::CInstance::AvoidStaticLightPreCompute
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00110">110</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00048">CInstance</a>, and <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m2" doxytag="NL3D::CInstanceGroup::CInstance::Clusters"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="memory__common_8h.html#a11">uint32</a>&gt; NL3D::CInstanceGroup::CInstance::Clusters
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The clusters the instance belongs to.
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00095">95</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m7" doxytag="NL3D::CInstanceGroup::CInstance::DontAddToScene"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CInstanceGroup::CInstance::DontAddToScene
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00104">104</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00048">CInstance</a>, and <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m8" doxytag="NL3D::CInstanceGroup::CInstance::DontCastShadow"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CInstanceGroup::CInstance::DontCastShadow
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Precomputed Lighting.
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00108">108</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00048">CInstance</a>, and <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m6" doxytag="NL3D::CInstanceGroup::CInstance::InstanceName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string NL3D::CInstanceGroup::CInstance::InstanceName
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00103">103</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m12" doxytag="NL3D::CInstanceGroup::CInstance::Light"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a7">uint8</a> NL3D::CInstanceGroup::CInstance::Light[NumStaticLightPerInstance]
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00115">115</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m13" doxytag="NL3D::CInstanceGroup::CInstance::LocalAmbientId"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a7">uint8</a> NL3D::CInstanceGroup::CInstance::LocalAmbientId
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Id of the ambiant Light to take for this instance.
+<p>
+Ambient light are stored too in ig-&gt;getPointLigths() If 0xFF =&gt; take Ambient of the sun.
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00119">119</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00048">CInstance</a>, and <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::CInstanceGroup::CInstance::Name"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string NL3D::CInstanceGroup::CInstance::Name
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Name of the Shape Instance.
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00089">89</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m1" doxytag="NL3D::CInstanceGroup::CInstance::nParent"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a10">sint32</a> NL3D::CInstanceGroup::CInstance::nParent
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The parent instance (-1 if root).
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00092">92</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m4" doxytag="NL3D::CInstanceGroup::CInstance::Pos"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> NL3D::CInstanceGroup::CInstance::Pos
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00099">99</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m3" doxytag="NL3D::CInstanceGroup::CInstance::Rot"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a> NL3D::CInstanceGroup::CInstance::Rot
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Transformations.
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00098">98</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m5" doxytag="NL3D::CInstanceGroup::CInstance::Scale"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> NL3D::CInstanceGroup::CInstance::Scale
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00100">100</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m10" doxytag="NL3D::CInstanceGroup::CInstance::StaticLightEnabled"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CInstanceGroup::CInstance::StaticLightEnabled
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00112">112</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00048">CInstance</a>, and <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<a name="m11" doxytag="NL3D::CInstanceGroup::CInstance::SunContribution"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a7">uint8</a> NL3D::CInstanceGroup::CInstance::SunContribution
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="scene__group_8h-source.html#l00113">113</a> of file <a class="el" href="scene__group_8h-source.html">scene_group.h</a>.
+<p>
+Referenced by <a class="el" href="scene__group_8cpp-source.html#l00058">serial</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="scene__group_8h-source.html">scene_group.h</a><li><a class="el" href="scene__group_8cpp-source.html">scene_group.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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