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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CHeightMap Class Reference</h1>A HeightMap. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="height__map_8h-source.html">height_map.h</a>></code> +<p> +<a href="classNL3D_1_1CHeightMap-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#a0">CHeightMap</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#a1">resize</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a367">w</a>, <a class="el" href="memory__common_8h.html#a15">uint</a> h)</td></tr> +<tr><td> </td><td><font size=-1><em>resize the heightmap. resize Heights too.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#a2">getWidth</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#a3">getHeight</a> () const</td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#a4">getZ</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="el" href="memory__common_8h.html#a15">uint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a365">y</a>) const</td></tr> +<tr><td> </td><td><font size=-1><em>return the ZValue, interval is: 0-MaxZ. <a class="el" href="debug_8h.html#a6">nlassert</a>(x,y).</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#a5">buildFromBitmap</a> (const <a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &bitmap)</td></tr> +<tr><td> </td><td><font size=-1><em>This tool method build a HeightMap, from a bitmap, <a class="el" href="classNL3D_1_1CHeightMap.html#a1">resize</a>(), and fill Heights.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="memory__common_8h.html#a7">uint8</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#m0">Heights</a></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#m1">OriginX</a></td></tr> +<tr><td> </td><td><font size=-1><em>The origin of the bottom-left corner of this heightmap.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#m2">OriginY</a></td></tr> +<tr><td> </td><td><font size=-1><em>The origin of the bottom-left corner of this heightmap.</em> <a href="#m2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#m3">SizeX</a></td></tr> +<tr><td> </td><td><font size=-1><em>The size of one Element ot this HeightMap (eg: 160x160 for a zone).</em> <a href="#m3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#m4">SizeY</a></td></tr> +<tr><td> </td><td><font size=-1><em>The size of one Element ot this HeightMap (eg: 160x160 for a zone).</em> <a href="#m4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#m5">MaxZ</a></td></tr> +<tr><td> </td><td><font size=-1><em>The range of heights: 0 to MaxZ.</em> <a href="#m5">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#o0">_Width</a></td></tr> +<tr><td> </td><td><font size=-1><em>The size of this array. Heights.size.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CHeightMap.html#o1">_Height</a></td></tr> +<tr><td> </td><td><font size=-1><em>The size of this array. Heights.size.</em> <a href="#o1">More...</a><em></em></font><br><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +A HeightMap. +<p> +The heightMap is oriented left-right(X+) / bottom-top(Y+). <dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00046">46</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CHeightMap::CHeightMap"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CHeightMap::CHeightMap </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00060">60</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +References <a class="el" href="height__map_8h-source.html#l00056">MaxZ</a>, <a class="el" href="height__map_8h-source.html#l00033">NL3D_MEM_HMAP</a>, <a class="el" href="height__map_8h-source.html#l00052">OriginX</a>, <a class="el" href="height__map_8h-source.html#l00052">OriginY</a>, <a class="el" href="height__map_8h-source.html#l00054">SizeX</a>, and <a class="el" href="height__map_8h-source.html#l00054">SizeY</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a5" doxytag="NL3D::CHeightMap::buildFromBitmap"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CHeightMap::buildFromBitmap </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>bitmap</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This tool method build a HeightMap, from a bitmap, <a class="el" href="classNL3D_1_1CHeightMap.html#a1">resize</a>(), and fill Heights. +<p> +value are read from bitmap luminance value. NB: Lines are inverted, because bitmap definition is left-right / top-bottom. +<p> +Definition at line <a class="el" href="height__map_8cpp-source.html#l00049">49</a> of file <a class="el" href="height__map_8cpp-source.html">height_map.cpp</a>. +<p> +References <a class="el" href="bitmap_8cpp-source.html#l00889">NLMISC::CBitmap::convertToType</a>, <a class="el" href="height__map_8h-source.html#l00049">Heights</a>, <a class="el" href="height__map_8h-source.html#l00033">NL3D_MEM_HMAP</a>, <a class="el" href="height__map_8cpp-source.html#l00039">resize</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00234">v</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">w</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CHeightMap::getHeight"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CHeightMap::getHeight </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00072">72</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +References <a class="el" href="height__map_8h-source.html#l00086">_Height</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CHeightMap::getWidth"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CHeightMap::getWidth </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00071">71</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +References <a class="el" href="height__map_8h-source.html#l00086">_Width</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CHeightMap::getZ"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CHeightMap::getZ </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>x</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>y</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return the ZValue, interval is: 0-MaxZ. <a class="el" href="debug_8h.html#a6">nlassert</a>(x,y). +<p> + +<p> +Definition at line <a class="el" href="height__map_8cpp-source.html#l00078">78</a> of file <a class="el" href="height__map_8cpp-source.html">height_map.cpp</a>. +<p> +References <a class="el" href="height__map_8h-source.html#l00086">_Height</a>, <a class="el" href="height__map_8h-source.html#l00086">_Width</a>, <a class="el" href="height__map_8h-source.html#l00049">Heights</a>, <a class="el" href="height__map_8h-source.html#l00056">MaxZ</a>, <a class="el" href="height__map_8h-source.html#l00033">NL3D_MEM_HMAP</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CHeightMap::resize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CHeightMap::resize </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>w</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>h</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +resize the heightmap. resize Heights too. +<p> + +<p> +Definition at line <a class="el" href="height__map_8cpp-source.html#l00039">39</a> of file <a class="el" href="height__map_8cpp-source.html">height_map.cpp</a>. +<p> +References <a class="el" href="height__map_8h-source.html#l00086">_Height</a>, <a class="el" href="height__map_8h-source.html#l00086">_Width</a>, <a class="el" href="height__map_8h-source.html#l00049">Heights</a>, <a class="el" href="height__map_8h-source.html#l00033">NL3D_MEM_HMAP</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">w</a>. +<p> +Referenced by <a class="el" href="height__map_8cpp-source.html#l00049">buildFromBitmap</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o1" doxytag="NL3D::CHeightMap::_Height"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CHeightMap::_Height<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The size of this array. Heights.size. +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00086">86</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="height__map_8h-source.html#l00072">getHeight</a>, <a class="el" href="height__map_8cpp-source.html#l00078">getZ</a>, and <a class="el" href="height__map_8cpp-source.html#l00039">resize</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CHeightMap::_Width"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CHeightMap::_Width<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The size of this array. Heights.size. +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00086">86</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="height__map_8h-source.html#l00071">getWidth</a>, <a class="el" href="height__map_8cpp-source.html#l00078">getZ</a>, and <a class="el" href="height__map_8cpp-source.html#l00039">resize</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CHeightMap::Heights"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="memory__common_8h.html#a7">uint8</a>> NL3D::CHeightMap::Heights + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00049">49</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="height__map_8cpp-source.html#l00049">buildFromBitmap</a>, <a class="el" href="height__map_8cpp-source.html#l00078">getZ</a>, and <a class="el" href="height__map_8cpp-source.html#l00039">resize</a>. </td> + </tr> +</table> +<a name="m5" doxytag="NL3D::CHeightMap::MaxZ"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CHeightMap::MaxZ + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The range of heights: 0 to MaxZ. +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00056">56</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="height__map_8h-source.html#l00060">CHeightMap</a>, and <a class="el" href="height__map_8cpp-source.html#l00078">getZ</a>. </td> + </tr> +</table> +<a name="m1" doxytag="NL3D::CHeightMap::OriginX"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CHeightMap::OriginX + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The origin of the bottom-left corner of this heightmap. +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00052">52</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="height__map_8h-source.html#l00060">CHeightMap</a>. </td> + </tr> +</table> +<a name="m2" doxytag="NL3D::CHeightMap::OriginY"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CHeightMap::OriginY + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The origin of the bottom-left corner of this heightmap. +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00052">52</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="height__map_8h-source.html#l00060">CHeightMap</a>. </td> + </tr> +</table> +<a name="m3" doxytag="NL3D::CHeightMap::SizeX"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CHeightMap::SizeX + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The size of one Element ot this HeightMap (eg: 160x160 for a zone). +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00054">54</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="height__map_8h-source.html#l00060">CHeightMap</a>. </td> + </tr> +</table> +<a name="m4" doxytag="NL3D::CHeightMap::SizeY"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CHeightMap::SizeY + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The size of one Element ot this HeightMap (eg: 160x160 for a zone). +<p> + +<p> +Definition at line <a class="el" href="height__map_8h-source.html#l00054">54</a> of file <a class="el" href="height__map_8h-source.html">height_map.h</a>. +<p> +Referenced by <a class="el" href="height__map_8h-source.html#l00060">CHeightMap</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="height__map_8h-source.html">height_map.h</a><li><a class="el" href="height__map_8cpp-source.html">height_map.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |