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+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CFontManager Class Reference</h1>Font manager The font manager manages <a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> pointers through a list of CSmartPtr.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="font__manager_8h-source.html">font_manager.h</a>&gt;</code>
+<p>
+<a href="classNL3D_1_1CFontManager-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#a0">CFontManager</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Default constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#a1">setMaxMemory</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> mem)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>define maximum memory allowed.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#a2">getMaxMemory</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>gives maximum memory allowed.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#a3">getFontMaterial</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>manages fonts in memory using CSmartPtr.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#a4">computeString</a> (const std::string &amp;<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>, <a class="el" href="classNL3D_1_1CFontGenerator.html">CFontGenerator</a> *fontGen, const <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &amp;color, <a class="el" href="memory__common_8h.html#a11">uint32</a> fontSize, <a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *driver, <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> &amp;output, bool keep800x600Ratio=true)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Compute primitive blocks and materials of each character of the string.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#a5">computeString</a> (const <a class="el" href="classucstring.html">ucstring</a> &amp;<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>, <a class="el" href="classNL3D_1_1CFontGenerator.html">CFontGenerator</a> *fontGen, const <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &amp;color, <a class="el" href="memory__common_8h.html#a11">uint32</a> fontSize, <a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *driver, <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> &amp;output, bool keep800x600Ratio=true)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Same as computeString but works with a unicode string (<a class="el" href="classucstring.html">ucstring</a>).</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#a6">computeStringInfo</a> (const <a class="el" href="classucstring.html">ucstring</a> &amp;<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>, <a class="el" href="classNL3D_1_1CFontGenerator.html">CFontGenerator</a> *fontGen, const <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &amp;color, <a class="el" href="memory__common_8h.html#a11">uint32</a> fontSize, <a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *driver, <a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> &amp;output, bool keep800x600Ratio=true)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Same as computeString but do not make vertex buffers and primitives.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#a7">getCacheInformation</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>return a string given information about the cache.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#a8">dumpCache</a> (const char *filename)</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#o0">_MemSize</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#o1">_MaxMemory</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#o2">_NbChar</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#o3">_MatFont</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CTextureFont.html">CTextureFont</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFontManager.html#o4">_TexFont</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Font manager The font manager manages <a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> pointers through a list of CSmartPtr.
+<p>
+When the user asks for the texture font representing a character(font/size), it generates and stores this pointer in the list. If this character has already been generated, and lies in the list, it increments its reference count. If the memory used by generated textures exceeds the max memory, then the useless character/pointer is erased from the list. Max memory is set to 0 by default, so this value should be set to non-zero before generating textures to prevent immediate memory deletion. <dl compact><dt><b>
+Author: </b><dd>
+Stephane Coutelas , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00062">62</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CFontManager::CFontManager"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CFontManager::CFontManager </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Default constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00076">76</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.
+<p>
+References <a class="el" href="font__manager_8h-source.html#l00068">_MatFont</a>, <a class="el" href="font__manager_8h-source.html#l00065">_MaxMemory</a>, <a class="el" href="font__manager_8h-source.html#l00064">_MemSize</a>, <a class="el" href="font__manager_8h-source.html#l00066">_NbChar</a>, and <a class="el" href="font__manager_8h-source.html#l00069">_TexFont</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a5" doxytag="NL3D::CFontManager::computeString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFontManager::computeString </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classucstring.html">ucstring</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>s</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CFontGenerator.html">CFontGenerator</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fontGen</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>color</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fontSize</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>driver</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>output</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>bool&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>keep800x600Ratio</em> = true</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Same as computeString but works with a unicode string (<a class="el" href="classucstring.html">ucstring</a>).
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8cpp-source.html#l00088">88</a> of file <a class="el" href="font__manager_8cpp-source.html">font_manager.cpp</a>.
+<p>
+References <a class="el" href="font__manager_8cpp-source.html#l00049">getFontMaterial</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">height</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">width</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CFontManager::computeString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFontManager::computeString </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>s</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CFontGenerator.html">CFontGenerator</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fontGen</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>color</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fontSize</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>driver</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>output</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>bool&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>keep800x600Ratio</em> = true</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Compute primitive blocks and materials of each character of the string.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>s</em>&nbsp;</td><td>
+string to compute </td></tr>
+<tr><td valign=top><em>fontGen</em>&nbsp;</td><td>
+font generator </td></tr>
+<tr><td valign=top><em>color</em>&nbsp;</td><td>
+primitive blocks color </td></tr>
+<tr><td valign=top><em>fontSize</em>&nbsp;</td><td>
+font size </td></tr>
+<tr><td valign=top><em>desc</em>&nbsp;</td><td>
+display descriptor (screen size, font ratio) </td></tr>
+<tr><td valign=top><em>output</em>&nbsp;</td><td>
+computed string </td></tr>
+<tr><td valign=top><em>keep800x600Ratio</em>&nbsp;</td><td>
+true if you want that <a class="el" href="classNL3D_1_1CFontManager.html">CFontManager</a> look at Driver window size, and resize fontSize so it keeps same size... </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="font__manager_8cpp-source.html#l00072">72</a> of file <a class="el" href="font__manager_8cpp-source.html">font_manager.cpp</a>.
+<p>
+References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>.
+<p>
+Referenced by <a class="el" href="text__context_8h-source.html#l00201">NL3D::CTextContext::computeString</a>, <a class="el" href="text__context_8h-source.html#l00149">NL3D::CTextContext::printAt</a>, <a class="el" href="text__context_8h-source.html#l00162">NL3D::CTextContext::printfAt</a>, and <a class="el" href="text__context_8cpp-source.html#l00069">NL3D::CTextContext::textPush</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CFontManager::computeStringInfo"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFontManager::computeStringInfo </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classucstring.html">ucstring</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>s</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CFontGenerator.html">CFontGenerator</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fontGen</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>color</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fontSize</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1IDriver.html">IDriver</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>driver</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structNL3D_1_1CComputedString.html">CComputedString</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>output</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>bool&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>keep800x600Ratio</em> = true</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Same as computeString but do not make vertex buffers and primitives.
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8cpp-source.html#l00213">213</a> of file <a class="el" href="font__manager_8cpp-source.html">font_manager.cpp</a>.
+<p>
+References <a class="el" href="font__manager_8cpp-source.html#l00049">getFontMaterial</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">height</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">width</a>.
+<p>
+Referenced by <a class="el" href="text__context_8h-source.html#l00217">NL3D::CTextContext::computeStringInfo</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CFontManager::dumpCache"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFontManager::dumpCache </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const char *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>filename</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00154">154</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.
+<p>
+References <a class="el" href="font__manager_8h-source.html#l00069">_TexFont</a>.
+<p>
+Referenced by <a class="el" href="text__context_8h-source.html#l00223">NL3D::CTextContext::dumpCache</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CFontManager::getCacheInformation"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> string NL3D::CFontManager::getCacheInformation </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+return a string given information about the cache.
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8cpp-source.html#l00283">283</a> of file <a class="el" href="font__manager_8cpp-source.html">font_manager.cpp</a>.
+<p>
+References <a class="el" href="font__manager_8h-source.html#l00065">_MaxMemory</a>, <a class="el" href="font__manager_8h-source.html#l00064">_MemSize</a>, and <a class="el" href="font__manager_8h-source.html#l00066">_NbChar</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CFontManager::getFontMaterial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> * NL3D::CFontManager::getFontMaterial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+manages fonts in memory using CSmartPtr.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>character</em>&nbsp;</td><td>
+descriptor </td></tr>
+</table>
+</dl><dl compact><dt><b>
+Returns: </b><dd>
+CSmartPtr to a font texture </dl>
+<p>
+Definition at line <a class="el" href="font__manager_8cpp-source.html#l00049">49</a> of file <a class="el" href="font__manager_8cpp-source.html">font_manager.cpp</a>.
+<p>
+References <a class="el" href="font__manager_8h-source.html#l00068">_MatFont</a>, and <a class="el" href="font__manager_8h-source.html#l00069">_TexFont</a>.
+<p>
+Referenced by <a class="el" href="font__manager_8cpp-source.html#l00088">computeString</a>, and <a class="el" href="font__manager_8cpp-source.html#l00213">computeStringInfo</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CFontManager::getMaxMemory"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CFontManager::getMaxMemory </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+gives maximum memory allowed.
+<p>
+<dl compact><dt><b>
+Returns: </b><dd>
+maximum memory </dl>
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00097">97</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.
+<p>
+References <a class="el" href="font__manager_8h-source.html#l00065">_MaxMemory</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CFontManager::setMaxMemory"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFontManager::setMaxMemory </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>mem</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+define maximum memory allowed.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>maximum</em>&nbsp;</td><td>
+memory </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00090">90</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.
+<p>
+References <a class="el" href="font__manager_8h-source.html#l00065">_MaxMemory</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o3" doxytag="NL3D::CFontManager::_MatFont"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a>* NL3D::CFontManager::_MatFont<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00068">68</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.
+<p>
+Referenced by <a class="el" href="font__manager_8h-source.html#l00076">CFontManager</a>, and <a class="el" href="font__manager_8cpp-source.html#l00049">getFontMaterial</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CFontManager::_MaxMemory"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CFontManager::_MaxMemory<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00065">65</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.
+<p>
+Referenced by <a class="el" href="font__manager_8h-source.html#l00076">CFontManager</a>, <a class="el" href="font__manager_8cpp-source.html#l00283">getCacheInformation</a>, <a class="el" href="font__manager_8h-source.html#l00097">getMaxMemory</a>, and <a class="el" href="font__manager_8h-source.html#l00090">setMaxMemory</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CFontManager::_MemSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CFontManager::_MemSize<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00064">64</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.
+<p>
+Referenced by <a class="el" href="font__manager_8h-source.html#l00076">CFontManager</a>, and <a class="el" href="font__manager_8cpp-source.html#l00283">getCacheInformation</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CFontManager::_NbChar"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CFontManager::_NbChar<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00066">66</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.
+<p>
+Referenced by <a class="el" href="font__manager_8h-source.html#l00076">CFontManager</a>, and <a class="el" href="font__manager_8cpp-source.html#l00283">getCacheInformation</a>. </td>
+ </tr>
+</table>
+<a name="o4" doxytag="NL3D::CFontManager::_TexFont"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CTextureFont.html">CTextureFont</a>* NL3D::CFontManager::_TexFont<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="font__manager_8h-source.html#l00069">69</a> of file <a class="el" href="font__manager_8h-source.html">font_manager.h</a>.
+<p>
+Referenced by <a class="el" href="font__manager_8h-source.html#l00076">CFontManager</a>, <a class="el" href="font__manager_8h-source.html#l00154">dumpCache</a>, and <a class="el" href="font__manager_8cpp-source.html#l00049">getFontMaterial</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="font__manager_8h-source.html">font_manager.h</a><li><a class="el" href="font__manager_8cpp-source.html">font_manager.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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