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+<hr><h1>NL3D::CFlareRenderObs Class Reference</h1><code>#include &lt;<a class="el" href="flare__model_8h-source.html">flare_model.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CFlareRenderObs:
+<p><center><img src="classNL3D_1_1CFlareRenderObs.gif" usemap="#NL3D::CFlareRenderObs_map" border="0"></center>
+<map name="NL3D::CFlareRenderObs_map">
+<area href="classNL3D_1_1CTransformShapeRenderObs.html" alt="NL3D::CTransformShapeRenderObs" shape="rect" coords="0,224,216,248">
+<area href="classNL3D_1_1CTransformRenderObs.html" alt="NL3D::CTransformRenderObs" shape="rect" coords="0,168,216,192">
+<area href="classNL3D_1_1IBaseRenderObs.html" alt="NL3D::IBaseRenderObs" shape="rect" coords="0,112,216,136">
+<area href="classNL3D_1_1IObs.html" alt="NL3D::IObs" shape="rect" coords="0,56,216,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,216,24">
+</map>
+<a href="classNL3D_1_1CFlareRenderObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFlareRenderObs.html#a0">traverse</a> (<a class="el" href="classNL3D_1_1IObs.html">IObs</a> *caller)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>setup lighting if lightable, render the instance and Don't <a class="el" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>().</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IObs.html">IObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CFlareRenderObs.html#d0">creator</a> ()</td></tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="d0" doxytag="NL3D::CFlareRenderObs::creator"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IObs.html">IObs</a>* NL3D::CFlareRenderObs::creator </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1CTransformShapeRenderObs.html#d0">NL3D::CTransformShapeRenderObs</a>.
+<p>
+Definition at line <a class="el" href="flare__model_8h-source.html#l00067">67</a> of file <a class="el" href="flare__model_8h-source.html">flare_model.h</a>.
+<p>
+References <a class="el" href="mot_8cpp-source.html#l00584">NL3D::IObs::IObs</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CFlareRenderObs::traverse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFlareRenderObs::traverse </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IObs.html">IObs</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>caller</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+setup lighting if lightable, render the instance and Don't <a class="el" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>().
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1CTransformShapeRenderObs.html#a0">NL3D::CTransformShapeRenderObs</a>.
+<p>
+Definition at line <a class="el" href="flare__model_8cpp-source.html#l00060">60</a> of file <a class="el" href="flare__model_8cpp-source.html">flare_model.cpp</a>.
+<p>
+References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">height</a>, <a class="el" href="base__render__obs_8h-source.html#l00065">NL3D::IBaseRenderObs::HrcObs</a>, <a class="el" href="flare__shape_8h-source.html#l00045">NL3D::MaxFlareNum</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="mot_8h-source.html#l00540">NL3D::IObs::traverseSons</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00234">v</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">width</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">z</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="flare__model_8h-source.html">flare_model.h</a><li><a class="el" href="flare__model_8cpp-source.html">flare_model.cpp</a></ul>
+
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