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+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CClipTrav Class Reference</h1>The clip traversal.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CClipTrav:
+<p><center><img src="classNL3D_1_1CClipTrav.gif" usemap="#NL3D::CClipTrav_map" border="0"></center>
+<map name="NL3D::CClipTrav_map">
+<area href="classNL3D_1_1ITravCameraScene.html" alt="NL3D::ITravCameraScene" shape="rect" coords="0,168,159,192">
+<area href="classNL3D_1_1ITravScene.html" alt="NL3D::ITravScene" shape="rect" coords="0,112,159,136">
+<area href="classNL3D_1_1ITrav.html" alt="NL3D::ITrav" shape="rect" coords="0,56,159,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,159,24">
+</map>
+<a href="classNL3D_1_1CClipTrav-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a0">CClipTrav</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a1">~CClipTrav</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a2">registerCluster</a> (<a class="el" href="classNL3D_1_1CCluster.html">CCluster</a> *pCluster)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a3">unregisterCluster</a> (<a class="el" href="classNL3D_1_1CCluster.html">CCluster</a> *pCluster)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a4">setHrcTrav</a> (<a class="el" href="classNL3D_1_1CHrcTrav.html">CHrcTrav</a> *trav)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Setup the render traversal (else <a class="el" href="classNL3D_1_1CClipTrav.html#z395_3">traverse</a>() won't work).</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a5">setAnimDetailTrav</a> (<a class="el" href="classNL3D_1_1CAnimDetailTrav.html">CAnimDetailTrav</a> *trav)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a6">setLoadBalancingTrav</a> (<a class="el" href="classNL3D_1_1CLoadBalancingTrav.html">CLoadBalancingTrav</a> *trav)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a7">setLightTrav</a> (<a class="el" href="classNL3D_1_1CLightTrav.html">CLightTrav</a> *trav)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a8">setRenderTrav</a> (<a class="el" href="classNL3D_1_1CRenderTrav.html">CRenderTrav</a> *trav)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a9">setQuadGridClipManager</a> (<a class="el" href="classNL3D_1_1CQuadGridClipManager.html">CQuadGridClipManager</a> *mgr)</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a10">fullSearch</a> (std::vector&lt; <a class="el" href="classNL3D_1_1CCluster.html">CCluster</a> * &gt; &amp;result, <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> *pIG, CVector &amp;pos)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#a11">setSonsOfAncestorSkeletonModelGroup</a> (<a class="el" href="classNL3D_1_1CRootModel.html">CRootModel</a> *m)</td></tr>
+<tr><td colspan="2"><div class="groupHeader">ITrav/ITravScene Implementation.</div></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IObs.html">IObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z395_0">createDefaultObs</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This method must create a default observer for this traversal.</em> <a href="#z395_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z395_1">getClassId</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function must return the Unique Ident for this traversal class.</em> <a href="#z395_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z395_2">getRenderOrder</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the order of the traversal.</em> <a href="#z395_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z395_3">traverse</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Execute the traversal.</em> <a href="#z395_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Visible List mgt. Those visible observers are updated each traverse(). Only support Transform Type obs.</div></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z396_0">addVisibleObs</a> (<a class="el" href="classNL3D_1_1CTransformClipObs.html">CTransformClipObs</a> *obs)</td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a12">sint64</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#m0">CurrentDate</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CCluster.html">CCluster</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#m1">RootCluster</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CCamera.html">CCamera</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#m2">Camera</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CQuadGrid.html">CQuadGrid</a>&lt; <a class="el" href="classNL3D_1_1CCluster.html">CCluster</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#m3">Accel</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#m4">ForceNoFrustumClip</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>for <a class="el" href="classNL3D_1_1CQuadGridClipClusterClipObs.html">CQuadGridClipClusterClipObs</a> only.</em> <a href="#m4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CRootModel.html">CRootModel</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#m5">SonsOfAncestorSkeletonModelGroup</a></td></tr>
+<tr><td colspan="2"><div class="groupHeader">FOR OBSERVERS ONLY. (Read only)</div></td></tr>
+<tr><td colspan="2"><div class="groupText">Those variables are valid only in traverse(). <br><br></div></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; CPlane &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z397_0">ViewPyramid</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Vision Pyramid (6 normalized planes) in the view basis.</em> <a href="#z397_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; CPlane &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z397_1">WorldFrustumPyramid</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Vision Pyramid (6 normalized planes) in the world basis. NB: NOT modified by the ClusterSystem.</em> <a href="#z397_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; CPlane &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z397_2">WorldPyramid</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Vision Pyramid in the world basis. NB: may be modified by the ClusterSystem.</em> <a href="#z397_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CHrcTrav.html">CHrcTrav</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z397_3">HrcTrav</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Shortcut to the Rdr Traversals (to add the models rdr observers).</em> <a href="#z397_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CAnimDetailTrav.html">CAnimDetailTrav</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z397_4">AnimDetailTrav</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html">CLoadBalancingTrav</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z397_5">LoadBalancingTrav</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CLightTrav.html">CLightTrav</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z397_6">LightTrav</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CRenderTrav.html">CRenderTrav</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#z397_7">RenderTrav</a></td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#c0">loadBalanceSkeletonCLod</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="classNL3D_1_1CTransformClipObs.html">CTransformClipObs</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#o0">_VisibleList</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CQuadGridClipManager.html">CQuadGridClipManager</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#o1">_QuadGridClipManager</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="structNL3D_1_1CClipTrav_1_1CSkeletonKey.html">CSkeletonKey</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#o2">_TmpSortSkeletons</a></td></tr>
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td nowrap align=right valign=top>class&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CClipTrav.html#l0">IBaseClipObs</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+The clip traversal.
+<p>
+The purpose of this traversal is to insert in the post-clip Traversal the observers which are said to be not clipped. Some observers may do something else.
+<p>
+Observer should use the <a class="el" href="classNL3D_1_1IBaseHrcObs.html">IBaseHrcObs</a>-&gt;clip() method to implement their observer, or completly redefine the <a class="el" href="classNL3D_1_1CClipTrav.html#z395_3">traverse</a>() method.
+<p>
+<b>USER</b> <b>RULES</b>: Before using <a class="el" href="classNL3D_1_1CClipTrav.html#z395_3">traverse</a>() on a clip traversal, you should:<ul>
+<li><a class="el" href="classNL3D_1_1ITravCameraScene.html#a0">setFrustum</a>() the camera shape (focale....)<li><a class="el" href="classNL3D_1_1ITravCameraScene.html#a2">setCamMatrix</a>() for the camera transform<li><a class="el" href="classNL3D_1_1CClipTrav.html#a4">setHrcTrav</a>(),<a class="el" href="classNL3D_1_1CClipTrav.html#a8">setRenderTrav</a>()...., to setup shortcuts to other traversals</ul>
+NB: see <a class="el" href="classNL3D_1_1CScene.html">CScene</a> for 3d conventions (orthonormal basis...) <dl compact><dt><b>
+See also: </b><dd>
+<a class="el" href="classNL3D_1_1CScene.html">CScene</a> <a class="el" href="classNL3D_1_1IBaseClipObs.html">IBaseClipObs</a> </dl><dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00091">91</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CClipTrav::CClipTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CClipTrav::CClipTrav </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00055">55</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00171">_QuadGridClipManager</a>, <a class="el" href="clip__trav_8h-source.html#l00169">_VisibleList</a>, <a class="el" href="clip__trav_8h-source.html#l00154">Accel</a>, <a class="el" href="clip__trav_8h-source.html#l00144">AnimDetailTrav</a>, <a class="el" href="clip__trav_8h-source.html#l00149">CurrentDate</a>, <a class="el" href="clip__trav_8h-source.html#l00159">ForceNoFrustumClip</a>, <a class="el" href="clip__trav_8h-source.html#l00143">HrcTrav</a>, <a class="el" href="clip__trav_8h-source.html#l00146">LightTrav</a>, <a class="el" href="clip__trav_8h-source.html#l00145">LoadBalancingTrav</a>, and <a class="el" href="clip__trav_8h-source.html#l00147">RenderTrav</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CClipTrav::~CClipTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CClipTrav::~CClipTrav </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00073">73</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="z396_0" doxytag="NL3D::CClipTrav::addVisibleObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::addVisibleObs </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CTransformClipObs.html">CTransformClipObs</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>obs</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00425">425</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00169">_VisibleList</a>. </td>
+ </tr>
+</table>
+<a name="z395_0" doxytag="NL3D::CClipTrav::createDefaultObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IObs.html">IObs</a> * NL3D::CClipTrav::createDefaultObs </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This method must create a default observer for this traversal.
+<p>
+Any model which doesn't provide (by registerObs() or by inheritance) an observer for this view will be linked with this default observer.
+<p>
+Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_0">NL3D::ITrav</a>.
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00078">78</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NL3D::CClipTrav::fullSearch"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CClipTrav::fullSearch </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">std::vector&lt; <a class="el" href="classNL3D_1_1CCluster.html">CCluster</a> * &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>result</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>pIG</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>CVector &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>pos</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00084">84</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="z395_1" doxytag="NL3D::CClipTrav::getClassId"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> NL3D::CClipTrav::getClassId </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function must return the Unique Ident for this traversal class.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_1">NL3D::ITrav</a>.
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00102">102</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>. </td>
+ </tr>
+</table>
+<a name="z395_2" doxytag="NL3D::CClipTrav::getRenderOrder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CClipTrav::getRenderOrder </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the order of the traversal.
+<p>
+This is usefull for <a class="el" href="classNL3D_1_1CScene.html#z753_0">CScene::render</a>() method. It indicate when the traversal is called. Order for basic traversal are:<ul>
+<li><a class="el" href="classNL3D_1_1CHrcTrav.html">CHrcTrav</a>: 1000<li><a class="el" href="classNL3D_1_1CClipTrav.html">CClipTrav</a>: 2000<li><a class="el" href="classNL3D_1_1CLightTrav.html">CLightTrav</a>: 3000<li><a class="el" href="classNL3D_1_1CRenderTrav.html">CRenderTrav</a>: 4000 </ul>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1ITravScene.html#a1">NL3D::ITravScene</a>.
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00103">103</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NL3D::CClipTrav::loadBalanceSkeletonCLod"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::loadBalanceSkeletonCLod </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00433">433</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00184">_TmpSortSkeletons</a>, <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>, <a class="el" href="fast__floor_8h-source.html#l00125">NL3D::OptFastFloor</a>, and <a class="el" href="trav__scene_8h-source.html#l00064">NL3D::ITravScene::Scene</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CClipTrav::registerCluster"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::registerCluster </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CCluster.html">CCluster</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pCluster</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00394">394</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00154">Accel</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CClipTrav::setAnimDetailTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::setAnimDetailTrav </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CAnimDetailTrav.html">CAnimDetailTrav</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trav</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00364">364</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00144">AnimDetailTrav</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CClipTrav::setHrcTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::setHrcTrav </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CHrcTrav.html">CHrcTrav</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trav</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Setup the render traversal (else <a class="el" href="classNL3D_1_1CClipTrav.html#z395_3">traverse</a>() won't work).
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00358">358</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00143">HrcTrav</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CClipTrav::setLightTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::setLightTrav </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CLightTrav.html">CLightTrav</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trav</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00376">376</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00146">LightTrav</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CClipTrav::setLoadBalancingTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::setLoadBalancingTrav </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html">CLoadBalancingTrav</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trav</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00370">370</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00145">LoadBalancingTrav</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NL3D::CClipTrav::setQuadGridClipManager"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::setQuadGridClipManager </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CQuadGridClipManager.html">CQuadGridClipManager</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>mgr</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00388">388</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00171">_QuadGridClipManager</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CClipTrav::setRenderTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::setRenderTrav </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CRenderTrav.html">CRenderTrav</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trav</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00382">382</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00147">RenderTrav</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NL3D::CClipTrav::setSonsOfAncestorSkeletonModelGroup"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::setSonsOfAncestorSkeletonModelGroup </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CRootModel.html">CRootModel</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>m</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00418">418</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00163">SonsOfAncestorSkeletonModelGroup</a>. </td>
+ </tr>
+</table>
+<a name="z395_3" doxytag="NL3D::CClipTrav::traverse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::traverse </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Execute the traversal.
+<p>
+<a class="el" href="classNL3D_1_1CScene.html#z753_0">CScene::render</a>() will call this method, to execute the traversal.
+<p>
+Implements <a class="el" href="classNL3D_1_1ITravScene.html#a2">NL3D::ITravScene</a>.
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00108">108</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00171">_QuadGridClipManager</a>, <a class="el" href="clip__trav_8h-source.html#l00169">_VisibleList</a>, <a class="el" href="clip__trav_8h-source.html#l00154">Accel</a>, <a class="el" href="clip__trav_8h-source.html#l00144">AnimDetailTrav</a>, <a class="el" href="trav__scene_8h-source.html#l00103">NL3D::ITravCameraScene::Bottom</a>, <a class="el" href="clip__trav_8h-source.html#l00152">Camera</a>, <a class="el" href="trav__scene_8h-source.html#l00107">NL3D::ITravCameraScene::CamPos</a>, <a class="el" href="clip__trav_8h-source.html#l00149">CurrentDate</a>, <a class="el" href="trav__scene_8h-source.html#l00103">NL3D::ITravCameraScene::Far</a>, <a class="el" href="clip__trav_8cpp-source.html#l00084">fullSearch</a>, <a class="el" href="mot_8cpp-source.html#l00434">NL3D::ITrav::getFirstParent</a>, <a class="el" href="mot_8cpp-source.html#l00444">NL3D::ITrav::getNextParent</a>, <a class="el" href="hierarchical__timer_8h-source.html#l00054">H_AUTO</a>, <a class="el" href="clip__trav_8h-source.html#l00143">HrcTrav</a>, <a class="el" href="trav__scene_8h-source.html#l00103">NL3D::ITravCameraScene::Left</a>, <a class="el" href="clip__trav_8h-source.html#l00146">LightTrav</a>, <a class="el" href="mot_8cpp-source.html#l00317">NL3D::ITrav::link</a>, <a class="el" href="clip__trav_8cpp-source.html#l00433">loadBalanceSkeletonCLod</a>, <a class="el" href="clip__trav_8h-source.html#l00145">LoadBalancingTrav</a>, <a class="el" href="trav__scene_8h-source.html#l00103">NL3D::ITravCameraScene::Near</a>, <a class="el" href="clip__trav_8h-source.html#l00065">NL3D_CLIP_PLANE_BOTTOM</a>, <a class="el" href="clip__trav_8h-source.html#l00061">NL3D_CLIP_PLANE_FAR</a>, <a class="el" href="clip__trav_8h-source.html#l00062">NL3D_CLIP_PLANE_LEFT</a>, <a class="el" href="clip__trav_8h-source.html#l00060">NL3D_CLIP_PLANE_NEAR</a>, <a class="el" href="clip__trav_8h-source.html#l00064">NL3D_CLIP_PLANE_RIGHT</a>, <a class="el" href="clip__trav_8h-source.html#l00063">NL3D_CLIP_PLANE_TOP</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="clip__trav_8h-source.html#l00147">RenderTrav</a>, <a class="el" href="trav__scene_8h-source.html#l00103">NL3D::ITravCameraScene::Right</a>, <a class="el" href="mot_8h-source.html#l00673">NL3D::ITrav::Root</a>, <a class="el" href="clip__trav_8h-source.html#l00151">RootCluster</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>, <a class="el" href="trav__scene_8h-source.html#l00064">NL3D::ITravScene::Scene</a>, <a class="el" href="clip__trav_8h-source.html#l00163">SonsOfAncestorSkeletonModelGroup</a>, <a class="el" href="trav__scene_8h-source.html#l00103">NL3D::ITravCameraScene::Top</a>, <a class="el" href="mot_8cpp-source.html#l00345">NL3D::ITrav::unlink</a>, <a class="el" href="trav__scene_8h-source.html#l00106">NL3D::ITravCameraScene::ViewMatrix</a>, <a class="el" href="clip__trav_8h-source.html#l00137">ViewPyramid</a>, <a class="el" href="clip__trav_8h-source.html#l00139">WorldFrustumPyramid</a>, and <a class="el" href="clip__trav_8h-source.html#l00141">WorldPyramid</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CClipTrav::unregisterCluster"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CClipTrav::unregisterCluster </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CCluster.html">CCluster</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pCluster</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8cpp-source.html#l00400">400</a> of file <a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a>.
+<p>
+References <a class="el" href="clip__trav_8h-source.html#l00154">Accel</a>. </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a name="l0" doxytag="NL3D::CClipTrav::IBaseClipObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> friend class IBaseClipObs<code> [friend]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00167">167</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o1" doxytag="NL3D::CClipTrav::_QuadGridClipManager"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CQuadGridClipManager.html">CQuadGridClipManager</a>* NL3D::CClipTrav::_QuadGridClipManager<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00171">171</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>, <a class="el" href="clip__trav_8cpp-source.html#l00388">setQuadGridClipManager</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CClipTrav::_TmpSortSkeletons"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="structNL3D_1_1CClipTrav_1_1CSkeletonKey.html">CSkeletonKey</a>&gt; NL3D::CClipTrav::_TmpSortSkeletons<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00184">184</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00433">loadBalanceSkeletonCLod</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CClipTrav::_VisibleList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classNL3D_1_1CTransformClipObs.html">CTransformClipObs</a>*&gt; NL3D::CClipTrav::_VisibleList<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00169">169</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00425">addVisibleObs</a>, <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="m3" doxytag="NL3D::CClipTrav::Accel"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CQuadGrid.html">CQuadGrid</a>&lt;<a class="el" href="classNL3D_1_1CCluster.html">CCluster</a>*&gt; NL3D::CClipTrav::Accel
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00154">154</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>, <a class="el" href="clip__trav_8cpp-source.html#l00394">registerCluster</a>, <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00400">unregisterCluster</a>. </td>
+ </tr>
+</table>
+<a name="z397_4" doxytag="NL3D::CClipTrav::AnimDetailTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CAnimDetailTrav.html">CAnimDetailTrav</a>* NL3D::CClipTrav::AnimDetailTrav
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00144">144</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>, <a class="el" href="clip__trav_8cpp-source.html#l00364">setAnimDetailTrav</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="m2" doxytag="NL3D::CClipTrav::Camera"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CCamera.html">CCamera</a>* NL3D::CClipTrav::Camera
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00152">152</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::CClipTrav::CurrentDate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a12">sint64</a> NL3D::CClipTrav::CurrentDate
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00149">149</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="m4" doxytag="NL3D::CClipTrav::ForceNoFrustumClip"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CClipTrav::ForceNoFrustumClip
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+for <a class="el" href="classNL3D_1_1CQuadGridClipClusterClipObs.html">CQuadGridClipClusterClipObs</a> only.
+<p>
+This flag means observers traversed do not need to clip, they are sure to be visible.
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00159">159</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>. </td>
+ </tr>
+</table>
+<a name="z397_3" doxytag="NL3D::CClipTrav::HrcTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CHrcTrav.html">CHrcTrav</a>* NL3D::CClipTrav::HrcTrav
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Shortcut to the Rdr Traversals (to add the models rdr observers).
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00143">143</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>, <a class="el" href="clip__trav_8cpp-source.html#l00358">setHrcTrav</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="z397_6" doxytag="NL3D::CClipTrav::LightTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CLightTrav.html">CLightTrav</a>* NL3D::CClipTrav::LightTrav
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00146">146</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>, <a class="el" href="clip__trav_8cpp-source.html#l00376">setLightTrav</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="z397_5" doxytag="NL3D::CClipTrav::LoadBalancingTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CLoadBalancingTrav.html">CLoadBalancingTrav</a>* NL3D::CClipTrav::LoadBalancingTrav
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00145">145</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>, <a class="el" href="clip__trav_8cpp-source.html#l00370">setLoadBalancingTrav</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="z397_7" doxytag="NL3D::CClipTrav::RenderTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CRenderTrav.html">CRenderTrav</a>* NL3D::CClipTrav::RenderTrav
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00147">147</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00055">CClipTrav</a>, <a class="el" href="clip__trav_8cpp-source.html#l00382">setRenderTrav</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="m1" doxytag="NL3D::CClipTrav::RootCluster"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CCluster.html">CCluster</a>* NL3D::CClipTrav::RootCluster
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00151">151</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="m5" doxytag="NL3D::CClipTrav::SonsOfAncestorSkeletonModelGroup"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CRootModel.html">CRootModel</a>* NL3D::CClipTrav::SonsOfAncestorSkeletonModelGroup
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00163">163</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00418">setSonsOfAncestorSkeletonModelGroup</a>, and <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="z397_0" doxytag="NL3D::CClipTrav::ViewPyramid"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;CPlane&gt; NL3D::CClipTrav::ViewPyramid
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Vision Pyramid (6 normalized planes) in the view basis.
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00137">137</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="z397_1" doxytag="NL3D::CClipTrav::WorldFrustumPyramid"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;CPlane&gt; NL3D::CClipTrav::WorldFrustumPyramid
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Vision Pyramid (6 normalized planes) in the world basis. NB: NOT modified by the ClusterSystem.
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00139">139</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<a name="z397_2" doxytag="NL3D::CClipTrav::WorldPyramid"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;CPlane&gt; NL3D::CClipTrav::WorldPyramid
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Vision Pyramid in the world basis. NB: may be modified by the ClusterSystem.
+<p>
+
+<p>
+Definition at line <a class="el" href="clip__trav_8h-source.html#l00141">141</a> of file <a class="el" href="clip__trav_8h-source.html">clip_trav.h</a>.
+<p>
+Referenced by <a class="el" href="clip__trav_8cpp-source.html#l00108">traverse</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="clip__trav_8h-source.html">clip_trav.h</a><li><a class="el" href="clip__trav_8cpp-source.html">clip_trav.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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