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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CAnimationOptimizer Class Reference</h1>Purpose of this class is to optimize for memory and speed a <a class="el" href="classNL3D_1_1CAnimation.html">CAnimation</a>.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>&gt;</code>
+<p>
+<a href="classNL3D_1_1CAnimationOptimizer-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a0">CAnimationOptimizer</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a1">setQuaternionThreshold</a> (double lowPrecThre, double highPrecThre)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the Quaternion Error Thresholds.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a2">setVectorThreshold</a> (double lowPrecThre, double highPrecThre)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Same principle as for <a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a1">setQuaternionThreshold</a>(), but for vector tracks (positions/scale).</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a3">addLowPrecisionTrack</a> (const std::string &amp;name)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>see <a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a1">setQuaternionThreshold</a>().</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a4">clearLowPrecisionTracks</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>see addLowPrecisionTrack. This clear the array.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a5">setSampleFrameRate</a> (float frameRate)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the Sample Frame Rate (&gt;0) Default is 30 fps.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a6">optimize</a> (const <a class="el" href="classNL3D_1_1CAnimation.html">CAnimation</a> &amp;animIn, <a class="el" href="classNL3D_1_1CAnimation.html">CAnimation</a> &amp;animOut)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>optimize an animation animOut is the same as animIn, but optimized.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#c0">cloneTrack</a> (const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *trackIn)</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#c1">isTrackOptimisable</a> (const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *trackIn)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#c2">optimizeTrack</a> (const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *trackIn)</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#c3">isLowPrecisionTrack</a> (const std::string &amp;trackName)</td></tr>
+<tr><td colspan="2"><div class="groupHeader"></div></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#z379_0">sampleQuatTrack</a> (const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *trackIn, float beginTime, float endTime, <a class="el" href="memory__common_8h.html#a15">uint</a> numSamples)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>sample the track from beginTime to endTime, sample to numSamples, such that key[0].Time==beginTime and key[numSamples-1].Time==endTime.</em> <a href="#z379_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#z379_1">testConstantQuatTrack</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Test if the current track is constant (ie always same quaternion value) NB: test if q==qRef or q==-qRef of course.</em> <a href="#z379_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#z379_2">optimizeQuatTrack</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>optimze the current track.</em> <a href="#z379_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#z379_3">nearlySameQuaternion</a> (const CQuatD &amp;quat0, const CQuatD &amp;quat1)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>return true if suppose same quaternion.</em> <a href="#z379_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader"></div></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#z380_0">sampleVectorTrack</a> (const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *trackIn, float beginTime, float endTime, <a class="el" href="memory__common_8h.html#a15">uint</a> numSamples)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>sample the track from beginTime to endTime, sample to numSamples, such that key[0].Time==beginTime and key[numSamples-1].Time==endTime.</em> <a href="#z380_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#z380_1">testConstantVectorTrack</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Test if the current track is constant (ie always same Vector value).</em> <a href="#z380_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#z380_2">optimizeVectorTrack</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>optimze the current track.</em> <a href="#z380_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#z380_3">nearlySameVector</a> (const CVectorD &amp;v0, const CVectorD &amp;v1)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>return true if suppose same vector.</em> <a href="#z380_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o0">_SampleFrameRate</a></td></tr>
+<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o1">_QuaternionThresholdLowPrec</a></td></tr>
+<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o2">_QuaternionThresholdHighPrec</a></td></tr>
+<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o3">_QuaternionThreshold</a></td></tr>
+<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o4">_VectorThresholdLowPrec</a></td></tr>
+<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o5">_VectorThresholdHighPrec</a></td></tr>
+<tr><td nowrap align=right valign=top>double&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o6">_VectorThreshold</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; std::string &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o7">_LowPrecTrackKeyName</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="memory__common_8h.html#a9">uint16</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o8">_TimeList</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; CQuat &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o9">_QuatKeyList</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; CVector &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimationOptimizer.html#o10">_VectorKeyList</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Purpose of this class is to optimize for memory and speed a <a class="el" href="classNL3D_1_1CAnimation.html">CAnimation</a>.
+<p>
+Quaternion tracks are optimized. They are transformed to <a class="el" href="classNL3D_1_1CTrackSampledQuat.html">CTrackSampledQuat</a> or <a class="el" href="classNL3D_1_1CTrackDefaultQuat.html">CTrackDefaultQuat</a>. Vector tracks are optimized. They are transformed to <a class="el" href="classNL3D_1_1CTrackSampledVector.html">CTrackSampledVector</a> or <a class="el" href="classNL3D_1_1CTrackDefaultVector.html">CTrackDefaultVector</a>. <dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2002 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00054">54</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CAnimationOptimizer::CAnimationOptimizer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CAnimationOptimizer::CAnimationOptimizer </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00047">47</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00108">_QuaternionThresholdHighPrec</a>, <a class="el" href="animation__optimizer_8h-source.html#l00107">_QuaternionThresholdLowPrec</a>, <a class="el" href="animation__optimizer_8h-source.html#l00106">_SampleFrameRate</a>, <a class="el" href="animation__optimizer_8h-source.html#l00111">_VectorThresholdHighPrec</a>, and <a class="el" href="animation__optimizer_8h-source.html#l00110">_VectorThresholdLowPrec</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a3" doxytag="NL3D::CAnimationOptimizer::addLowPrecisionTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::addLowPrecisionTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>name</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+see <a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a1">setQuaternionThreshold</a>().
+<p>
+Any track which contains this name will be considered as a Low precision track. Default setup is empty, so all track are "high precision" track. A good setup is for example addLowPrecisionTrack("Finger") and addLowPrecisionTrack("Ponytail") Warning: case sensitive
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00599">599</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00116">_LowPrecTrackKeyName</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CAnimationOptimizer::clearLowPrecisionTracks"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::clearLowPrecisionTracks </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+see addLowPrecisionTrack. This clear the array.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00605">605</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00116">_LowPrecTrackKeyName</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NL3D::CAnimationOptimizer::cloneTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> * NL3D::CAnimationOptimizer::cloneTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trackIn</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00138">138</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>. </td>
+ </tr>
+</table>
+<a name="c3" doxytag="NL3D::CAnimationOptimizer::isLowPrecisionTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CAnimationOptimizer::isLowPrecisionTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trackName</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00611">611</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00116">_LowPrecTrackKeyName</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>. </td>
+ </tr>
+</table>
+<a name="c1" doxytag="NL3D::CAnimationOptimizer::isTrackOptimisable"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CAnimationOptimizer::isTrackOptimisable </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trackIn</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00156">156</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>. </td>
+ </tr>
+</table>
+<a name="z379_3" doxytag="NL3D::CAnimationOptimizer::nearlySameQuaternion"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CAnimationOptimizer::nearlySameQuaternion </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CQuatD &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>quat0</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const CQuatD &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>quat1</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+return true if suppose same quaternion.
+<p>
+NB: quaternion must be normalized. NB: test if quat1==quat0 or quat1==-quat0 of course.
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00423">423</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00109">_QuaternionThreshold</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00341">optimizeQuatTrack</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00321">testConstantQuatTrack</a>. </td>
+ </tr>
+</table>
+<a name="z380_3" doxytag="NL3D::CAnimationOptimizer::nearlySameVector"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CAnimationOptimizer::nearlySameVector </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CVectorD &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>v0</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const CVectorD &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>v1</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+return true if suppose same vector.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00576">576</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00112">_VectorThreshold</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00499">optimizeVectorTrack</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00479">testConstantVectorTrack</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CAnimationOptimizer::optimize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::optimize </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CAnimation.html">CAnimation</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>animIn</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CAnimation.html">CAnimation</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>animOut</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+optimize an animation animOut is the same as animIn, but optimized.
+<p>
+If a track can't be optimized, it is just duplicated in animOut.
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00086">86</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00109">_QuaternionThreshold</a>, <a class="el" href="animation__optimizer_8h-source.html#l00108">_QuaternionThresholdHighPrec</a>, <a class="el" href="animation__optimizer_8h-source.html#l00107">_QuaternionThresholdLowPrec</a>, <a class="el" href="animation__optimizer_8h-source.html#l00112">_VectorThreshold</a>, <a class="el" href="animation__optimizer_8h-source.html#l00111">_VectorThresholdHighPrec</a>, <a class="el" href="animation__optimizer_8h-source.html#l00110">_VectorThresholdLowPrec</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00138">cloneTrack</a>, <a class="el" href="common_8h-source.html#l00177">NLMISC::contReset</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00611">isLowPrecisionTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00156">isTrackOptimisable</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>. </td>
+ </tr>
+</table>
+<a name="z379_2" doxytag="NL3D::CAnimationOptimizer::optimizeQuatTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::optimizeQuatTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+optimze the current track.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00341">341</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00120">_QuatKeyList</a>, <a class="el" href="animation__optimizer_8h-source.html#l00119">_TimeList</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00423">nearlySameQuaternion</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>. </td>
+ </tr>
+</table>
+<a name="c2" doxytag="NL3D::CAnimationOptimizer::optimizeTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> * NL3D::CAnimationOptimizer::optimizeTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>trackIn</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00177">177</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00120">_QuatKeyList</a>, <a class="el" href="animation__optimizer_8h-source.html#l00106">_SampleFrameRate</a>, <a class="el" href="animation__optimizer_8h-source.html#l00119">_TimeList</a>, <a class="el" href="animation__optimizer_8h-source.html#l00123">_VectorKeyList</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00138">cloneTrack</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="debug_8h-source.html#l00374">nlstop</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00341">optimizeQuatTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00499">optimizeVectorTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00282">sampleQuatTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00449">sampleVectorTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00321">testConstantQuatTrack</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00479">testConstantVectorTrack</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>. </td>
+ </tr>
+</table>
+<a name="z380_2" doxytag="NL3D::CAnimationOptimizer::optimizeVectorTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::optimizeVectorTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+optimze the current track.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00499">499</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00119">_TimeList</a>, <a class="el" href="animation__optimizer_8h-source.html#l00123">_VectorKeyList</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00576">nearlySameVector</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>. </td>
+ </tr>
+</table>
+<a name="z379_0" doxytag="NL3D::CAnimationOptimizer::sampleQuatTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::sampleQuatTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>trackIn</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>beginTime</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>endTime</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>numSamples</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+sample the track from beginTime to endTime, sample to numSamples, such that key[0].Time==beginTime and key[numSamples-1].Time==endTime.
+<p>
+NB: quaternion are normalized, and are makeClosest()-ed from sample to the next.
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00282">282</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00120">_QuatKeyList</a>, <a class="el" href="animation__optimizer_8h-source.html#l00119">_TimeList</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>. </td>
+ </tr>
+</table>
+<a name="z380_0" doxytag="NL3D::CAnimationOptimizer::sampleVectorTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::sampleVectorTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>trackIn</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>beginTime</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>endTime</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>numSamples</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+sample the track from beginTime to endTime, sample to numSamples, such that key[0].Time==beginTime and key[numSamples-1].Time==endTime.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00449">449</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00119">_TimeList</a>, <a class="el" href="animation__optimizer_8h-source.html#l00123">_VectorKeyList</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CAnimationOptimizer::setQuaternionThreshold"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::setQuaternionThreshold </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">double&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>lowPrecThre</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>double&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>highPrecThre</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the Quaternion Error Thresholds.
+<p>
+must be&gt;=0. Default is 0.0001 and 0.000001. Above this value, 2 quaternions are said different. NB: comparing 2 quaternions is made by multiplying the one with the inverse of the other. the W component is then tested and must be &gt;1-threshold (modulo sign) to conclude to equality. Since quat.W= cos(angle/2), you can deduce the angle threshold with angleThre= acos(1-thre)*2
+<p>
+Give 2 value, one For Low precision and High precision. Default setup use high precision. Use <a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a3">addLowPrecisionTrack</a>() to drive low precision tracks.
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00058">58</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00108">_QuaternionThresholdHighPrec</a>, <a class="el" href="animation__optimizer_8h-source.html#l00107">_QuaternionThresholdLowPrec</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CAnimationOptimizer::setSampleFrameRate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::setSampleFrameRate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>frameRate</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the Sample Frame Rate (&gt;0) Default is 30 fps.
+<p>
+NB: final numSamples must be &lt;65535, else assert at <a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a6">optimize</a>() time.
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00078">78</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00106">_SampleFrameRate</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CAnimationOptimizer::setVectorThreshold"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimationOptimizer::setVectorThreshold </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">double&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>lowPrecThre</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>double&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>highPrecThre</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Same principle as for <a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a1">setQuaternionThreshold</a>(), but for vector tracks (positions/scale).
+<p>
+Default is 0.001 and 0.0001. Above this value, 2 vectors are said different. NB: comparing 2 vectors is made by geting the norm of the difference
+<p>
+Give 2 value, one For Low precision and High precision. Default setup use high precision. Use <a class="el" href="classNL3D_1_1CAnimationOptimizer.html#a3">addLowPrecisionTrack</a>() to drive low precision tracks.
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00068">68</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00111">_VectorThresholdHighPrec</a>, <a class="el" href="animation__optimizer_8h-source.html#l00110">_VectorThresholdLowPrec</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="z379_1" doxytag="NL3D::CAnimationOptimizer::testConstantQuatTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CAnimationOptimizer::testConstantQuatTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Test if the current track is constant (ie always same quaternion value) NB: test if q==qRef or q==-qRef of course.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00321">321</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00120">_QuatKeyList</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00423">nearlySameQuaternion</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>. </td>
+ </tr>
+</table>
+<a name="z380_1" doxytag="NL3D::CAnimationOptimizer::testConstantVectorTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CAnimationOptimizer::testConstantVectorTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Test if the current track is constant (ie always same Vector value).
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8cpp-source.html#l00479">479</a> of file <a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a>.
+<p>
+References <a class="el" href="animation__optimizer_8h-source.html#l00123">_VectorKeyList</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00576">nearlySameVector</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o7" doxytag="NL3D::CAnimationOptimizer::_LowPrecTrackKeyName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;std::string&gt; NL3D::CAnimationOptimizer::_LowPrecTrackKeyName<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00116">116</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00599">addLowPrecisionTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00605">clearLowPrecisionTracks</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00611">isLowPrecisionTrack</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NL3D::CAnimationOptimizer::_QuaternionThreshold"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> double NL3D::CAnimationOptimizer::_QuaternionThreshold<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00109">109</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00423">nearlySameQuaternion</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CAnimationOptimizer::_QuaternionThresholdHighPrec"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> double NL3D::CAnimationOptimizer::_QuaternionThresholdHighPrec<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00108">108</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00047">CAnimationOptimizer</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00058">setQuaternionThreshold</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CAnimationOptimizer::_QuaternionThresholdLowPrec"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> double NL3D::CAnimationOptimizer::_QuaternionThresholdLowPrec<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00107">107</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00047">CAnimationOptimizer</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00058">setQuaternionThreshold</a>. </td>
+ </tr>
+</table>
+<a name="o9" doxytag="NL3D::CAnimationOptimizer::_QuatKeyList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;CQuat&gt; NL3D::CAnimationOptimizer::_QuatKeyList<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00120">120</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00341">optimizeQuatTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00282">sampleQuatTrack</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00321">testConstantQuatTrack</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CAnimationOptimizer::_SampleFrameRate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NL3D::CAnimationOptimizer::_SampleFrameRate<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00106">106</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00047">CAnimationOptimizer</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00078">setSampleFrameRate</a>. </td>
+ </tr>
+</table>
+<a name="o8" doxytag="NL3D::CAnimationOptimizer::_TimeList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="memory__common_8h.html#a9">uint16</a>&gt; NL3D::CAnimationOptimizer::_TimeList<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00119">119</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00341">optimizeQuatTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00499">optimizeVectorTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00282">sampleQuatTrack</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00449">sampleVectorTrack</a>. </td>
+ </tr>
+</table>
+<a name="o10" doxytag="NL3D::CAnimationOptimizer::_VectorKeyList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;CVector&gt; NL3D::CAnimationOptimizer::_VectorKeyList<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00123">123</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00177">optimizeTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00499">optimizeVectorTrack</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00449">sampleVectorTrack</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00479">testConstantVectorTrack</a>. </td>
+ </tr>
+</table>
+<a name="o6" doxytag="NL3D::CAnimationOptimizer::_VectorThreshold"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> double NL3D::CAnimationOptimizer::_VectorThreshold<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00112">112</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00576">nearlySameVector</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>. </td>
+ </tr>
+</table>
+<a name="o5" doxytag="NL3D::CAnimationOptimizer::_VectorThresholdHighPrec"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> double NL3D::CAnimationOptimizer::_VectorThresholdHighPrec<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00111">111</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00047">CAnimationOptimizer</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00068">setVectorThreshold</a>. </td>
+ </tr>
+</table>
+<a name="o4" doxytag="NL3D::CAnimationOptimizer::_VectorThresholdLowPrec"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> double NL3D::CAnimationOptimizer::_VectorThresholdLowPrec<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation__optimizer_8h-source.html#l00110">110</a> of file <a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a>.
+<p>
+Referenced by <a class="el" href="animation__optimizer_8cpp-source.html#l00047">CAnimationOptimizer</a>, <a class="el" href="animation__optimizer_8cpp-source.html#l00086">optimize</a>, and <a class="el" href="animation__optimizer_8cpp-source.html#l00068">setVectorThreshold</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="animation__optimizer_8h-source.html">animation_optimizer.h</a><li><a class="el" href="animation__optimizer_8cpp-source.html">animation_optimizer.cpp</a></ul>
+
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