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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CAnimDetailTrav Class Reference</h1>The AnimDetail traversal.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CAnimDetailTrav:
+<p><center><img src="classNL3D_1_1CAnimDetailTrav.gif" usemap="#NL3D::CAnimDetailTrav_map" border="0"></center>
+<map name="NL3D::CAnimDetailTrav_map">
+<area href="classNL3D_1_1ITravScene.html" alt="NL3D::ITravScene" shape="rect" coords="0,112,145,136">
+<area href="classNL3D_1_1ITrav.html" alt="NL3D::ITrav" shape="rect" coords="0,56,145,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,145,24">
+</map>
+<a href="classNL3D_1_1CAnimDetailTrav-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#a0">CAnimDetailTrav</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#a1">clearVisibleList</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#a2">addVisibleObs</a> (<a class="el" href="classNL3D_1_1CTransformAnimDetailObs.html">CTransformAnimDetailObs</a> *obs)</td></tr>
+<tr><td colspan="2"><div class="groupHeader">ITrav/ITravScene Implementation.</div></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IObs.html">IObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_0">createDefaultObs</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This method must create a default observer for this traversal.</em> <a href="#z366_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_1">getClassId</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function must return the Unique Ident for this traversal class.</em> <a href="#z366_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_2">getRenderOrder</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>render after Clip and before light.</em> <a href="#z366_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_3">traverse</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Execute the traversal.</em> <a href="#z366_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a12">sint64</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#m0">CurrentDate</a></td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#c0">traverseHrcRecurs</a> (<a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a> *adObs)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>traverse the observer recusrively, followin Hrc hierarchy.</em> <a href="#c0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="classNL3D_1_1CTransformAnimDetailObs.html">CTransformAnimDetailObs</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimDetailTrav.html#o0">_VisibleList</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+The AnimDetail traversal.
+<p>
+AnimDetail observers MUST derive from <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a>. There is no AnimDetail graph. <a class="el" href="classNL3D_1_1CAnimDetailTrav.html#z366_3">traverse</a>() use the clipTrav VisibilityList to traverse all observers.
+<p>
+NB: see <a class="el" href="classNL3D_1_1CScene.html">CScene</a> for 3d conventions (orthonormal basis...) <dl compact><dt><b>
+See also: </b><dd>
+<a class="el" href="classNL3D_1_1CScene.html">CScene</a> <a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a> </dl><dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00066">66</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CAnimDetailTrav::CAnimDetailTrav"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CAnimDetailTrav::CAnimDetailTrav </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00050">50</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>.
+<p>
+References <a class="el" href="anim__detail__trav_8h-source.html#l00105">_VisibleList</a>, and <a class="el" href="anim__detail__trav_8h-source.html#l00089">CurrentDate</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a2" doxytag="NL3D::CAnimDetailTrav::addVisibleObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimDetailTrav::addVisibleObs </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CTransformAnimDetailObs.html">CTransformAnimDetailObs</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>obs</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00064">64</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>.
+<p>
+References <a class="el" href="anim__detail__trav_8h-source.html#l00105">_VisibleList</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CAnimDetailTrav::clearVisibleList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimDetailTrav::clearVisibleList </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00058">58</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>.
+<p>
+References <a class="el" href="anim__detail__trav_8h-source.html#l00105">_VisibleList</a>. </td>
+ </tr>
+</table>
+<a name="z366_0" doxytag="NL3D::CAnimDetailTrav::createDefaultObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IObs.html">IObs</a> * NL3D::CAnimDetailTrav::createDefaultObs </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This method must create a default observer for this traversal.
+<p>
+Any model which doesn't provide (by registerObs() or by inheritance) an observer for this view will be linked with this default observer.
+<p>
+Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_0">NL3D::ITrav</a>.
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00044">44</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>. </td>
+ </tr>
+</table>
+<a name="z366_1" doxytag="NL3D::CAnimDetailTrav::getClassId"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> NL3D::CAnimDetailTrav::getClassId </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function must return the Unique Ident for this traversal class.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_1">NL3D::ITrav</a>.
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00077">77</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>. </td>
+ </tr>
+</table>
+<a name="z366_2" doxytag="NL3D::CAnimDetailTrav::getRenderOrder"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CAnimDetailTrav::getRenderOrder </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+render after Clip and before light.
+<p>
+This order is important for possibles lights sticked to bones of skeletons.
+<p>
+Implements <a class="el" href="classNL3D_1_1ITravScene.html#a1">NL3D::ITravScene</a>.
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00081">81</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>. </td>
+ </tr>
+</table>
+<a name="z366_3" doxytag="NL3D::CAnimDetailTrav::traverse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimDetailTrav::traverse </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Execute the traversal.
+<p>
+<a class="el" href="classNL3D_1_1CScene.html#z753_0">CScene::render</a>() will call this method, to execute the traversal.
+<p>
+Implements <a class="el" href="classNL3D_1_1ITravScene.html#a2">NL3D::ITravScene</a>.
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00071">71</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>.
+<p>
+References <a class="el" href="anim__detail__trav_8h-source.html#l00105">_VisibleList</a>, <a class="el" href="anim__detail__trav_8h-source.html#l00089">CurrentDate</a>, <a class="el" href="hierarchical__timer_8h-source.html#l00054">H_AUTO</a>, and <a class="el" href="anim__detail__trav_8cpp-source.html#l00114">traverseHrcRecurs</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NL3D::CAnimDetailTrav::traverseHrcRecurs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimDetailTrav::traverseHrcRecurs </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IBaseAnimDetailObs.html">IBaseAnimDetailObs</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>adObs</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+traverse the observer recusrively, followin Hrc hierarchy.
+<p>
+
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8cpp-source.html#l00114">114</a> of file <a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a>.
+<p>
+Referenced by <a class="el" href="anim__detail__trav_8cpp-source.html#l00071">traverse</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o0" doxytag="NL3D::CAnimDetailTrav::_VisibleList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classNL3D_1_1CTransformAnimDetailObs.html">CTransformAnimDetailObs</a>*&gt; NL3D::CAnimDetailTrav::_VisibleList<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00105">105</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>.
+<p>
+Referenced by <a class="el" href="anim__detail__trav_8cpp-source.html#l00064">addVisibleObs</a>, <a class="el" href="anim__detail__trav_8cpp-source.html#l00050">CAnimDetailTrav</a>, <a class="el" href="anim__detail__trav_8cpp-source.html#l00058">clearVisibleList</a>, and <a class="el" href="anim__detail__trav_8cpp-source.html#l00071">traverse</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::CAnimDetailTrav::CurrentDate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a12">sint64</a> NL3D::CAnimDetailTrav::CurrentDate
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="anim__detail__trav_8h-source.html#l00089">89</a> of file <a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a>.
+<p>
+Referenced by <a class="el" href="anim__detail__trav_8cpp-source.html#l00050">CAnimDetailTrav</a>, and <a class="el" href="anim__detail__trav_8cpp-source.html#l00071">traverse</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="anim__detail__trav_8h-source.html">anim_detail_trav.h</a><li><a class="el" href="anim__detail__trav_8cpp-source.html">anim_detail_trav.cpp</a></ul>
+
+
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