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+<hr><h1>callback_server.cpp</h1><a href="callback__server_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="stdnet_8h.html">stdnet.h</a>"</font>
+00027
+00028 <font class="preprocessor">#include "<a class="code" href="string__id__array_8h.html">nel/misc/string_id_array.h</a>"</font>
+00029
+00030 <font class="preprocessor">#include "<a class="code" href="callback__server_8h.html">nel/net/callback_server.h</a>"</font>
+00031
+00032 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00033 <font class="preprocessor"></font><font class="preprocessor">#include "<a class="code" href="dummy__tcp__sock_8h.html">nel/net/dummy_tcp_sock.h</a>"</font>
+00034 <font class="preprocessor">#endif</font>
+00035 <font class="preprocessor"></font>
+00036 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
+00037 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
+00038
+00039 <font class="keyword">namespace </font>NLNET {
+00040
+00041
+00042 <font class="comment">/*</font>
+00043 <font class="comment"> * Connection callback (the disconnection callback is in callback_net_base.cpp</font>
+00044 <font class="comment"> */</font>
+<a name="l00045"></a><a class="code" href="classNLNET_1_1CCallbackServer.html#a93">00045</a> <font class="keywordtype">void</font> <a class="code" href="namespaceNLNET.html#a93">cbsNewConnection</a> (<a class="code" href="namespaceNLNET.html#a0">TSockId</a> from, <font class="keywordtype">void</font> *<a class="code" href="driver__opengl__extension__def_8h.html#a394">data</a>)
+00046 {
+00047 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a394">data</a> != NULL);
+00048 CCallbackServer *server = (CCallbackServer *)<a class="code" href="driver__opengl__extension__def_8h.html#a394">data</a>;
+00049
+00050 <a class="code" href="debug_8h.html#a0">nldebug</a>(<font class="stringliteral">"LNETL3S: newConnection()"</font>);
+00051
+00052 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00053 <font class="preprocessor"></font> <font class="comment">// Record connection</font>
+00054 server-&gt;noticeConnection( from );
+00055 <font class="preprocessor">#endif</font>
+00056 <font class="preprocessor"></font>
+00057 <font class="comment">// send all my association to the new client</font>
+00058 <font class="comment">// association are disactivated so we don t need to send them</font>
+00059 <font class="comment">// server-&gt;sendAllMyAssociations (from);</font>
+00060
+00061 <font class="comment">// call the client callback if necessary</font>
+00062 <font class="keywordflow">if</font> (server-&gt;_ConnectionCallback != NULL)
+00063 server-&gt;_ConnectionCallback (from, server-&gt;_ConnectionCbArg);
+00064 }
+00065
+00066
+00067 <font class="comment">/*</font>
+00068 <font class="comment"> * Constructor</font>
+00069 <font class="comment"> */</font>
+00070 CCallbackServer::CCallbackServer( TRecordingState rec, <font class="keyword">const</font> string&amp; recfilename, <font class="keywordtype">bool</font> recordall ) :
+00071 CCallbackNetBase( rec, recfilename, recordall ),
+00072 CBufServer( <a class="code" href="buf__server_8h.html#a0">DEFAULT_STRATEGY</a>, <a class="code" href="buf__server_8h.html#a1">DEFAULT_MAX_THREADS</a>, <a class="code" href="buf__server_8h.html#a2">DEFAULT_MAX_SOCKETS_PER_THREADS</a>, true, rec==Replay ),
+00073 _ConnectionCallback(NULL),
+00074 _ConnectionCbArg(NULL)
+00075 {
+00076 <font class="preprocessor">#ifndef USE_MESSAGE_RECORDER</font>
+00077 <font class="preprocessor"></font> <a class="code" href="debug_8h.html#a8">nlassertex</a>( rec==<a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s0">Off</a>, (<font class="stringliteral">"The message recorder is disabled at compilation time ; switch the recording state Off"</font>) );
+00078 <font class="preprocessor">#endif</font>
+00079 <font class="preprocessor"></font>
+00080 CBufServer::setDisconnectionCallback (<a class="code" href="classNLNET_1_1CCallbackNetBase.html#n2">_NewDisconnectionCallback</a>, <font class="keyword">this</font>);
+00081 CBufServer::setConnectionCallback (<a class="code" href="classNLNET_1_1CCallbackServer.html#a93">cbsNewConnection</a>, <font class="keyword">this</font>);
+00082
+00083 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#n7">_IsAServer</a> = <font class="keyword">true</font>;
+00084 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#n6">_DefaultCallback</a> = NULL;
+00085 }
+00086
+00087
+00088 <font class="comment">/*</font>
+00089 <font class="comment"> *</font>
+00090 <font class="comment"> */</font>
+<a name="l00091"></a><a class="code" href="classNLNET_1_1CCallbackServer.html#c3">00091</a> <font class="keywordtype">void</font> CCallbackServer::sendAllMyAssociations (<a class="code" href="namespaceNLNET.html#a0">TSockId</a> to)
+00092 {
+00093 <a class="code" href="debug_8h.html#a6">nlassert</a> (to != InvalidSockId); <font class="comment">// invalid hostid</font>
+00094 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#b4">checkThreadId</a> ();
+00095 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNLNET_1_1CCallbackServer.html#a6">connected</a> ());
+00096
+00097 <font class="comment">// he wants all associations</font>
+00098 CMessage msgout (<a class="code" href="classNLNET_1_1CCallbackNetBase.html#a13">getSIDA</a>(), <font class="stringliteral">"RAA"</font>);
+00099
+00100 CStringIdArray::TStringId size;
+00101 size = <a class="code" href="classNLNET_1_1CCallbackNetBase.html#n4">_OutputSIDA</a>.<a class="code" href="classNLMISC_1_1CStringIdArray.html#a6">size</a> ();
+00102
+00103 <a class="code" href="debug_8h.html#a0">nldebug</a> (<font class="stringliteral">"LNETL3S: Send all (%d) my string association to %s"</font>, size, to-&gt;asString().c_str());
+00104
+00105 msgout.serial (size);
+00106
+00107 <font class="keywordflow">for</font> (CStringIdArray::TStringId i = 0; i &lt; size; i++)
+00108 {
+00109 <font class="comment">// nldebug ("LNETL3S: sending association '%s' -&gt; %d", _OutputSIDA.getString(i).c_str (), i);</font>
+00110 string str(<a class="code" href="classNLNET_1_1CCallbackNetBase.html#n4">_OutputSIDA</a>.<a class="code" href="classNLMISC_1_1CStringIdArray.html#a4">getString</a>(i));
+00111 msgout.serial (str);
+00112 msgout.serial (i);
+00113 }
+00114
+00115 <a class="code" href="classNLNET_1_1CCallbackServer.html#a1">send</a> (msgout, to);
+00116 }
+00117
+00118
+00119 <font class="comment">/*</font>
+00120 <font class="comment"> * Send a message to the specified host (pushing to its send queue)</font>
+00121 <font class="comment"> * Recorded : YES</font>
+00122 <font class="comment"> * Replayed : MAYBE</font>
+00123 <font class="comment"> */</font>
+<a name="l00124"></a><a class="code" href="classNLNET_1_1CCallbackServer.html#a1">00124</a> <font class="keywordtype">void</font> CCallbackServer::send (<font class="keyword">const</font> CMessage &amp;buffer, <a class="code" href="namespaceNLNET.html#a0">TSockId</a> hostid, <font class="keywordtype">bool</font> log)
+00125 {
+00126 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#b4">checkThreadId</a> ();
+00127 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNLNET_1_1CCallbackServer.html#a6">connected</a> ());
+00128 <a class="code" href="debug_8h.html#a6">nlassert</a> (buffer.length() != 0);
+00129 <a class="code" href="debug_8h.html#a6">nlassert</a> (buffer.typeIsSet());
+00130
+00131 <font class="keywordflow">if</font> (hostid == InvalidSockId)
+00132 {
+00133 <font class="comment">// broadcast</font>
+00134 sint nb = <a class="code" href="classNLNET_1_1CBufServer.html#a19">nbConnections</a> ();
+00135 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#n0">_BytesSent</a> += buffer.length () * nb;
+00136 }
+00137 <font class="keywordflow">else</font>
+00138 {
+00139 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#n0">_BytesSent</a> += buffer.length ();
+00140 }
+00141
+00142 <font class="comment">// if (log)</font>
+00143 {
+00144 <font class="comment">// nldebug ("LNETL3S: Server: send(%s, %s)", buffer.toString().c_str(), hostid-&gt;asString().c_str());</font>
+00145 }
+00146
+00147 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00148 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( _MR_RecordingState != <a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s2">Replay</a> )
+00149 {
+00150 <font class="preprocessor">#endif</font>
+00151 <font class="preprocessor"></font>
+00152 <font class="comment">// Send</font>
+00153 CBufServer::send (buffer, hostid);
+00154
+00155 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00156 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( _MR_RecordingState == <a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s1">Record</a> )
+00157 {
+00158 <font class="comment">// Record sent message</font>
+00159 _MR_Recorder.recordNext( _MR_UpdateCounter, <a class="code" href="namespaceNLNET.html#a156a12">Sending</a>, hostid, const_cast&lt;CMessage&amp;&gt;(buffer) );
+00160 }
+00161 }
+00162 <font class="keywordflow">else</font>
+00163 {
+00165 }
+00166 <font class="preprocessor">#endif</font>
+00167 <font class="preprocessor"></font>}
+00168
+00169
+00170 <font class="comment">/*</font>
+00171 <font class="comment"> * Updates the network (call this method evenly)</font>
+00172 <font class="comment"> * Recorded : YES (in baseUpdate())</font>
+00173 <font class="comment"> * Replayed : YES (in baseUpdate())</font>
+00174 <font class="comment"> */</font>
+<a name="l00175"></a><a class="code" href="classNLNET_1_1CCallbackServer.html#a3">00175</a> <font class="keywordtype">void</font> CCallbackServer::update ( sint32 timeout )
+00176 {
+00177 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#b4">checkThreadId</a> ();
+00178 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNLNET_1_1CCallbackServer.html#a6">connected</a> ());
+00179
+00180 <font class="comment">// nldebug ("LNETL3S: Client: update()");</font>
+00181 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#b1">baseUpdate</a> ( timeout ); <font class="comment">// first receive</font>
+00182
+00183 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00184 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( _MR_RecordingState != <a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s2">Replay</a> )
+00185 {
+00186 <font class="preprocessor">#endif</font>
+00187 <font class="preprocessor"></font>
+00188 <font class="comment">// L1-2 Update (nothing to do in replay mode)</font>
+00189 CBufServer::update (); <font class="comment">// then send</font>
+00190
+00191 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00192 <font class="preprocessor"></font> }
+00193 <font class="preprocessor">#endif</font>
+00194 <font class="preprocessor"></font>}
+00195
+00196
+00197 <font class="comment">/*</font>
+00198 <font class="comment"> * Read the next message in the receive queue</font>
+00199 <font class="comment"> * Recorded : YES</font>
+00200 <font class="comment"> * Replayed : YES</font>
+00201 <font class="comment"> */</font>
+<a name="l00202"></a><a class="code" href="classNLNET_1_1CCallbackServer.html#c2">00202</a> <font class="keywordtype">void</font> CCallbackServer::receive (CMessage &amp;buffer, <a class="code" href="namespaceNLNET.html#a0">TSockId</a> *hostid)
+00203 {
+00204 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#b4">checkThreadId</a> ();
+00205 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNLNET_1_1CCallbackServer.html#a6">connected</a> ());
+00206
+00207 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00208 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( _MR_RecordingState != <a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s2">Replay</a> )
+00209 {
+00210 <font class="preprocessor">#endif</font>
+00211 <font class="preprocessor"></font>
+00212 <font class="comment">// Receive</font>
+00213 CBufServer::receive (buffer, hostid);
+00214
+00215 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00216 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( _MR_RecordingState == <a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s1">Record</a> )
+00217 {
+00218 <font class="comment">// Record received message</font>
+00219 _MR_Recorder.recordNext( _MR_UpdateCounter, <a class="code" href="namespaceNLNET.html#a156a13">Receiving</a>, *hostid, const_cast&lt;CMessage&amp;&gt;(buffer) );
+00220 }
+00221 }
+00222 <font class="keywordflow">else</font>
+00223 {
+00224 <font class="comment">// Retrieve received message loaded by dataAvailable()</font>
+00225 buffer = _MR_Recorder.ReceivedMessages.front().Message;
+00226 *hostid = _MR_Recorder.ReceivedMessages.front().SockId;
+00227 _MR_Recorder.ReceivedMessages.pop();
+00228 }
+00229 <font class="preprocessor">#endif</font>
+00230 <font class="preprocessor"></font>
+00231 buffer.readType ();
+00232 }
+00233
+00234
+00235 <font class="comment">/*</font>
+00236 <font class="comment"> * Disconnect a connection</font>
+00237 <font class="comment"> * Set hostid to InvalidSockId to disconnect all connections.</font>
+00238 <font class="comment"> * If hostid is not null and the socket is not connected, the method does nothing.</font>
+00239 <font class="comment"> * Before disconnecting, any pending data is actually sent.</font>
+00240 <font class="comment"> * Recorded : YES in noticeDisconnection called in the disconnection callback</font>
+00241 <font class="comment"> * Replayed : YES in noticeDisconnection called in the disconnection callback</font>
+00242 <font class="comment"> */</font>
+<a name="l00243"></a><a class="code" href="classNLNET_1_1CCallbackServer.html#a7">00243</a> <font class="keywordtype">void</font> CCallbackServer::disconnect( <a class="code" href="namespaceNLNET.html#a0">TSockId</a> hostid )
+00244 {
+00245 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#b4">checkThreadId</a> ();
+00246
+00247 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00248 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( _MR_RecordingState != <a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s2">Replay</a> )
+00249 {
+00250 <font class="preprocessor">#endif</font>
+00251 <font class="preprocessor"></font> <font class="comment">// Disconnect</font>
+00252 CBufServer::disconnect( hostid );
+00253
+00254 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00255 <font class="preprocessor"></font> }
+00256 <font class="comment">// else, no need to manually replay the disconnection, such as in CCallbackClient,</font>
+00257 <font class="comment">// it will be replayed during the next update()</font>
+00258 <font class="preprocessor">#endif</font>
+00259 <font class="preprocessor"></font>}
+00260
+00261
+00262 <font class="comment">/*</font>
+00263 <font class="comment"> *</font>
+00264 <font class="comment"> */</font>
+<a name="l00265"></a><a class="code" href="classNLNET_1_1CCallbackServer.html#a9">00265</a> <a class="code" href="namespaceNLNET.html#a0">TSockId</a> CCallbackServer::getSockId (<a class="code" href="namespaceNLNET.html#a0">TSockId</a> hostid)
+00266 {
+00267 <a class="code" href="debug_8h.html#a6">nlassert</a> (hostid != InvalidSockId); <font class="comment">// invalid hostid</font>
+00268 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#b4">checkThreadId</a> ();
+00269 <a class="code" href="debug_8h.html#a6">nlassert</a> (<a class="code" href="classNLNET_1_1CCallbackServer.html#a6">connected</a> ());
+00270 <a class="code" href="debug_8h.html#a6">nlassert</a> (hostid != NULL);
+00271 <font class="keywordflow">return</font> hostid;
+00272 }
+00273
+00274
+00275 <font class="comment">/*</font>
+00276 <font class="comment"> * Returns true if there are messages to read</font>
+00277 <font class="comment"> * Recorded : NO</font>
+00278 <font class="comment"> * Replayed : YES</font>
+00279 <font class="comment"> */</font>
+<a name="l00280"></a><a class="code" href="classNLNET_1_1CCallbackServer.html#c1">00280</a> <font class="keywordtype">bool</font> CCallbackServer::dataAvailable ()
+00281 {
+00282 <a class="code" href="classNLNET_1_1CCallbackNetBase.html#b4">checkThreadId</a> ();
+00283
+00284 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00285 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( _MR_RecordingState != <a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s2">Replay</a> )
+00286 {
+00287 <font class="preprocessor">#endif</font>
+00288 <font class="preprocessor"></font>
+00289 <font class="comment">// Real dataAvailable()</font>
+00290 <font class="keywordflow">return</font> CBufServer::dataAvailable ();
+00291
+00292 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00293 <font class="preprocessor"></font> }
+00294 <font class="keywordflow">else</font>
+00295 {
+00296 <font class="comment">// Simulated dataAvailable()</font>
+00297 <font class="keywordflow">return</font> CCallbackNetBase::replayDataAvailable();
+00298 }
+00299 <font class="preprocessor">#endif</font>
+00300 <font class="preprocessor"></font>}
+00301
+00302
+00303 <font class="comment">//-------------------------</font>
+00304 <font class="preprocessor">#ifdef USE_MESSAGE_RECORDER</font>
+00305 <font class="preprocessor"></font>
+00306
+00307 <font class="comment">/*</font>
+00308 <font class="comment"> * Replay connection and disconnection callbacks, client version</font>
+00309 <font class="comment"> */</font>
+00310 <font class="keywordtype">bool</font> CCallbackServer::replaySystemCallbacks()
+00311 {
+00312 <font class="keywordflow">do</font>
+00313 {
+00314 <font class="keywordflow">if</font> ( _MR_Recorder.ReceivedMessages.empty() )
+00315 {
+00316 <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00317 }
+00318 <font class="keywordflow">else</font>
+00319 {
+00320 <font class="comment">// Translate the stored sockid to the replayed sockid</font>
+00321 <a class="code" href="namespaceNLNET.html#a0">TSockId</a> sockid;
+00322 std::map&lt;TSockId,TSockId&gt;::iterator isi = _MR_SockIds.find( _MR_Recorder.ReceivedMessages.front().SockId );
+00323 <font class="keywordflow">if</font> ( isi != _MR_SockIds.end() )
+00324 {
+00325 <font class="comment">// The sockid is found in the map if the connection already exists</font>
+00326 sockid = (*isi).second;
+00327 _MR_Recorder.ReceivedMessages.front().SockId = sockid;
+00328 }
+00329
+00330 <font class="comment">// Test event type</font>
+00331 <font class="keywordflow">switch</font>( _MR_Recorder.ReceivedMessages.front().Event )
+00332 {
+00333 <font class="keywordflow">case</font> <a class="code" href="namespaceNLNET.html#a156a13">Receiving</a>:
+00334 <font class="keywordflow">return</font> <font class="keyword">true</font>;
+00335
+00336 <font class="keywordflow">case</font> <a class="code" href="namespaceNLNET.html#a156a17">Disconnecting</a>:
+00337 <a class="code" href="debug_8h.html#a0">nldebug</a>( <font class="stringliteral">"Disconnection event for %p"</font>, sockid );
+00338 sockid-&gt;Sock-&gt;disconnect();
+00339 sockid-&gt;setConnectedState( <font class="keyword">false</font> );
+00340
+00341 <font class="comment">// Call callback if needed</font>
+00342 <font class="keywordflow">if</font> ( <a class="code" href="classNLNET_1_1CBufNetBase.html#b2">disconnectionCallback</a>() != NULL )
+00343 {
+00344 <a class="code" href="classNLNET_1_1CBufNetBase.html#b2">disconnectionCallback</a>()( sockid, <a class="code" href="classNLNET_1_1CBufNetBase.html#b3">argOfDisconnectionCallback</a>() );
+00345 }
+00346 <font class="keywordflow">break</font>;
+00347
+00348 <font class="keywordflow">case</font> <a class="code" href="namespaceNLNET.html#a156a16">Accepting</a>:
+00349 {
+00350 <font class="comment">// Replay connection:</font>
+00351
+00352 <font class="comment">// Get remote address</font>
+00353 CInetAddress <a class="code" href="driver__opengl__extension__def_8h.html#a414">addr</a>;
+00354 _MR_Recorder.ReceivedMessages.front().Message.serial( <a class="code" href="driver__opengl__extension__def_8h.html#a414">addr</a> );
+00355
+00356 <font class="comment">// Create a new connection </font>
+00357 sockid = <font class="keyword">new</font> CBufSock( <font class="keyword">new</font> CDummyTcpSock() );
+00358 sockid-&gt;Sock-&gt;connect( <a class="code" href="driver__opengl__extension__def_8h.html#a414">addr</a> );
+00359 _MR_Connections.push_back( sockid );
+00360
+00361 <font class="comment">// Bind it to the "old" sockid</font>
+00362 _MR_SockIds.insert( make_pair( _MR_Recorder.ReceivedMessages.front().SockId, sockid ) );
+00363
+00364 <a class="code" href="debug_8h.html#a0">nldebug</a>( <font class="stringliteral">"LNETL1: Connection event for %p"</font>, sockid );
+00365 sockid-&gt;setConnectedState( <font class="keyword">true</font> );
+00366
+00367 <font class="comment">// Call callback if needed</font>
+00368 <font class="keywordflow">if</font> ( <a class="code" href="classNLNET_1_1CBufServer.html#b5">connectionCallback</a>() != NULL )
+00369 {
+00370 <a class="code" href="classNLNET_1_1CBufServer.html#b5">connectionCallback</a>()( sockid, <a class="code" href="classNLNET_1_1CBufServer.html#b6">argOfConnectionCallback</a>() );
+00371 }
+00372 <font class="keywordflow">break</font>;
+00373 }
+00374 <font class="keywordflow">default</font>:
+00375 <a class="code" href="debug_8h.html#a3">nlerror</a>( <font class="stringliteral">"LNETL1: Invalid system event type in client receive queue"</font> );
+00376 }
+00377 <font class="comment">// Extract system event</font>
+00378 _MR_Recorder.ReceivedMessages.pop();
+00379 }
+00380 }
+00381 <font class="keywordflow">while</font> ( true );
+00382 }
+00383
+00384
+00385 <font class="comment">/*</font>
+00386 <font class="comment"> * Record or replay connection</font>
+00387 <font class="comment"> */</font>
+00388 <font class="keywordtype">void</font> CCallbackServer::noticeConnection( <a class="code" href="namespaceNLNET.html#a0">TSockId</a> hostid )
+00389 {
+00390 <a class="code" href="debug_8h.html#a6">nlassert</a> (hostid != InvalidSockId); <font class="comment">// invalid hostid</font>
+00391 <font class="keywordflow">if</font> ( _MR_RecordingState != <a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s2">Replay</a> )
+00392 {
+00393 <font class="keywordflow">if</font> ( _MR_RecordingState == <a class="code" href="classNLNET_1_1CCallbackNetBase.html#s3s1">Record</a> )
+00394 {
+00395 <font class="comment">// Record connection</font>
+00396 CMessage addrmsg;
+00397 addrmsg.serial( const_cast&lt;CInetAddress&amp;&gt;(<a class="code" href="classNLNET_1_1CCallbackServer.html#a8">hostAddress</a>(hostid)) );
+00398 _MR_Recorder.recordNext( _MR_UpdateCounter, <a class="code" href="namespaceNLNET.html#a156a16">Accepting</a>, hostid, addrmsg );
+00399 }
+00400 }
+00401 <font class="keywordflow">else</font>
+00402 {
+00404 }
+00405 }
+00406
+00407 <font class="preprocessor">#endif // USE_MESSAGE_RECORDER</font>
+00408 <font class="preprocessor"></font>
+00409
+00410 } <font class="comment">// NLNET</font>
+</pre></div>
+
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