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+<hr><h1>blend_wnd.cpp</h1><a href="blend_wnd_cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.
+</font>00008 <font class="comment"> *
+</font>00009 <font class="comment"> * This file is part of NEVRAX D.T.C. SYSTEM.
+</font>00010 <font class="comment"> * NEVRAX D.T.C. SYSTEM is free software; you can redistribute it and/or modify
+</font>00011 <font class="comment"> * it under the terms of the GNU General Public License as published by
+</font>00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)
+</font>00013 <font class="comment"> * any later version.
+</font>00014 <font class="comment">
+</font>00015 <font class="comment"> * NEVRAX D.T.C. SYSTEM is distributed in the hope that it will be useful, but
+</font>00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of
+</font>00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+</font>00018 <font class="comment"> * General Public License for more details.
+</font>00019 <font class="comment">
+</font>00020 <font class="comment"> * You should have received a copy of the GNU General Public License
+</font>00021 <font class="comment"> * along with NEVRAX D.T.C. SYSTEM; see the file COPYING. If not, write to the
+</font>00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+</font>00023 <font class="comment"> * MA 02111-1307, USA.
+</font>00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="plugin_max_nel_export_std_afx_h.html">std_afx.h</a>"</font>
+00027 <font class="preprocessor">#include "<a class="code" href="blend_wnd_h.html">blend_wnd.h</a>"</font>
+00028 <font class="preprocessor">#include &lt;<a class="code" href="common_h.html">nel/misc/common.h</a>&gt;</font>
+00029 <font class="preprocessor">#include &lt;<a class="code" href="animation_playlist_h.html">nel/3d/animation_playlist.h</a>&gt;</font>
+00030
+00031 <font class="keyword">using</font> <font class="keyword">namespace</font> NL3D;
+00032 <font class="keyword">using</font> <font class="keyword">namespace</font> NLMISC;
+00033
+<a name="l00034"></a><a class="code" href="blend_wnd_cpp.html#a0">00034</a> <font class="preprocessor">#define COLOR_BLEND_ENABLE (RGB(192, 43, 223))
+</font><a name="l00035"></a><a class="code" href="blend_wnd_cpp.html#a1">00035</a> <font class="preprocessor"></font><font class="preprocessor">#define COLOR_BLEND_DISABLE (RGB(140, 113, 142))
+</font><a name="l00036"></a><a class="code" href="blend_wnd_cpp.html#a2">00036</a> <font class="preprocessor"></font><font class="preprocessor">#define SEGMENT_COUNT 10
+</font>00037 <font class="preprocessor"></font>
+00038 <font class="comment">// ***************************************************************************</font>
+00039
+<a name="l00040"></a><a class="code" href="class_CBlendWnd.html#a0">00040</a> <a class="code" href="class_CBlendWnd.html#a0">CBlendWnd::CBlendWnd</a>()<font class="keyword">
+</font>00041 <font class="keyword"></font>{
+00042 }
+00043
+00044 <font class="comment">// ***************************************************************************</font>
+00045
+<a name="l00046"></a><a class="code" href="class_CBlendWnd.html#c1">00046</a> <font class="keywordtype">void</font> <a class="code" href="class_CBlendWnd.html#c1">CBlendWnd::MakePoint</a> (<font class="keyword">const</font> RECT&amp; src, POINT&amp; dst, <font class="keywordtype">float</font> x, <font class="keywordtype">float</font> y)<font class="keyword">
+</font>00047 <font class="keyword"></font>{
+00048 <font class="keywordtype">float</font> widthClient=(<font class="keywordtype">float</font>)src.right-(<font class="keywordtype">float</font>)src.left;
+00049 <font class="keywordtype">float</font> heightClient=(<font class="keywordtype">float</font>)src.bottom-(<font class="keywordtype">float</font>)src.top;
+00050 dst.x=src.left+(<font class="keywordtype">int</font>)(widthClient*x);
+00051 dst.y=src.top+(<font class="keywordtype">int</font>)(heightClient*y);
+00052 }
+00053
+00054 <font class="comment">// ***************************************************************************</font>
+00055
+<a name="l00056"></a><a class="code" href="class_CBlendWnd.html#c0">00056</a> <font class="keywordtype">void</font> <a class="code" href="class_CBlendWnd.html#c0">CBlendWnd::MakeRect</a> (<font class="keyword">const</font> RECT&amp; src, RECT&amp; dst, <font class="keywordtype">float</font> x, <font class="keywordtype">float</font> y, <font class="keywordtype">float</font> width, <font class="keywordtype">float</font> height)<font class="keyword">
+</font>00057 <font class="keyword"></font>{
+00058 <font class="keywordtype">float</font> widthClient=(<font class="keywordtype">float</font>)src.right-(<font class="keywordtype">float</font>)src.left;
+00059 <font class="keywordtype">float</font> heightClient=(<font class="keywordtype">float</font>)src.bottom-(<font class="keywordtype">float</font>)src.top;
+00060 dst.left=src.left+(<font class="keywordtype">int</font>)(widthClient*x);
+00061 dst.top=src.top+(<font class="keywordtype">int</font>)(heightClient*y);
+00062 dst.right=src.left+(<font class="keywordtype">int</font>)(widthClient*(x+width));
+00063 dst.bottom=src.top+(<font class="keywordtype">int</font>)(heightClient*(y+height));
+00064 }
+00065
+00066 <font class="comment">// ***************************************************************************</font>
+00067
+<a name="l00068"></a><a class="code" href="class_CBlendWnd.html#a1">00068</a> <font class="keywordtype">void</font> <a class="code" href="class_CBlendWnd.html#a1">CBlendWnd::OnPaint</a> (<font class="keyword">const</font> RECT&amp; client, CDC* pDc, <font class="keywordtype">float</font> StartBlend, <font class="keywordtype">float</font> EndBlend, <font class="keywordtype">float</font> StartBlendTime, <font class="keywordtype">float</font> EndBlendTime,
+00069 <font class="keywordtype">float</font> Smoothness, <font class="keywordtype">float</font> StartTime, <font class="keywordtype">float</font> EndTime, <font class="keywordtype">bool</font> enabled)<font class="keyword">
+</font>00070 <font class="keyword"></font>{
+00071 <font class="comment">// Get the good color</font>
+00072 COLORREF color=(enabled?COLOR_BLEND_ENABLE:COLOR_BLEND_DISABLE);
+00073
+00074 <font class="comment">// *** Paint the left rect</font>
+00075
+00076 <font class="comment">// Offset start</font>
+00077 <font class="keywordtype">float</font> offsetLeft=(StartBlendTime-StartTime)/(EndTime-StartTime);
+00078 clamp (offsetLeft, 0, 1);
+00079
+00080 <font class="comment">// Fill the background</font>
+00081 pDc-&gt;FillSolidRect(&amp;client, GetSysColor (COLOR_SCROLLBAR));
+00082
+00083 <font class="comment">// Make a rect for left</font>
+00084 RECT left;
+00085 <a class="code" href="class_CBlendWnd.html#c0">MakeRect</a> (client, left, 0.f, 1.f-StartBlend, offsetLeft, StartBlend);
+00086 pDc-&gt;FillSolidRect(&amp;left, color);
+00087
+00088 <font class="comment">// *** Paint the right rect</font>
+00089
+00090 <font class="comment">// Offset start</font>
+00091 <font class="keywordtype">float</font> offsetRight=(EndBlendTime-StartTime)/(EndTime-StartTime);
+00092 clamp (offsetRight, 0, 1);
+00093
+00094 <font class="comment">// Make a rect for left</font>
+00095 RECT right;
+00096 <a class="code" href="class_CBlendWnd.html#c0">MakeRect</a> (client, right, offsetRight, 1.f-EndBlend, 1.f-offsetRight, EndBlend);
+00097 pDc-&gt;FillSolidRect(&amp;right, color);
+00098
+00099 <font class="comment">// *** Paint the inter zone</font>
+00100
+00101 <font class="comment">// Set pen and brush color</font>
+00102 CPen myPen (PS_NULL, 0, color);
+00103 CBrush myBrush (color);
+00104 CPen* oldPen=NULL;
+00105 CBrush* oldBrush=NULL;
+00106
+00107 <font class="comment">// Then initialize it</font>
+00108 oldPen=pDc-&gt;SelectObject (&amp;myPen);
+00109 oldBrush=pDc-&gt;SelectObject (&amp;myBrush);
+00110
+00111 <font class="keywordflow">for</font> (uint i=0; i&lt;SEGMENT_COUNT; i++)
+00112 {
+00113 <font class="comment">// Offset of the polygon</font>
+00114 <font class="keywordtype">float</font> firstOffset=offsetLeft+(<font class="keywordtype">float</font>)i*(offsetRight-offsetLeft)/(<font class="keywordtype">float</font>)SEGMENT_COUNT;
+00115 <font class="keywordtype">float</font> nextOffset=offsetLeft+(<font class="keywordtype">float</font>)(i+1)*(offsetRight-offsetLeft)/(<font class="keywordtype">float</font>)SEGMENT_COUNT;
+00116
+00117 <font class="comment">// Get time</font>
+00118 <font class="keywordtype">float</font> firstTime=StartBlendTime+(<font class="keywordtype">float</font>)i*(EndBlendTime-StartBlendTime)/(<font class="keywordtype">float</font>)SEGMENT_COUNT;
+00119 <font class="keywordtype">float</font> nextTime=StartBlendTime+(<font class="keywordtype">float</font>)(i+1)*(EndBlendTime-StartBlendTime)/(<font class="keywordtype">float</font>)SEGMENT_COUNT;
+00120
+00121 <font class="comment">// Get the values</font>
+00122 <font class="keywordtype">float</font> firstValue=CAnimationPlaylist::getWeightValue (StartBlendTime, EndBlendTime, firstTime, StartBlend, EndBlend, Smoothness);
+00123 <font class="keywordtype">float</font> nextValue=CAnimationPlaylist::getWeightValue (StartBlendTime, EndBlendTime, nextTime, StartBlend, EndBlend, Smoothness);
+00124
+00125 <font class="comment">// Setup polygon points</font>
+00126 POINT polygon[4];
+00127 <a class="code" href="class_CBlendWnd.html#c1">MakePoint</a> (client, polygon[0], firstOffset, 1.f);
+00128 <a class="code" href="class_CBlendWnd.html#c1">MakePoint</a> (client, polygon[1], firstOffset, 1.f-firstValue);
+00129 <a class="code" href="class_CBlendWnd.html#c1">MakePoint</a> (client, polygon[2], nextOffset, 1.f-nextValue);
+00130 <a class="code" href="class_CBlendWnd.html#c1">MakePoint</a> (client, polygon[3], nextOffset, 1.f);
+00131
+00132 <font class="comment">// Draw the polygon</font>
+00133 pDc-&gt;Polygon (polygon, 4);
+00134 }
+00135
+00136 <font class="comment">// Draw limit line</font>
+00137 CPen myBlackPen (PS_SOLID, 1, RGB(0,0,0));
+00138 pDc-&gt;SelectObject (&amp;myBlackPen);
+00139
+00140 POINT p0;
+00141 POINT p1;
+00142 <font class="comment">//MakePoint (client, p0, offsetLeft, 1.f-StartBlend);</font>
+00143 <a class="code" href="class_CBlendWnd.html#c1">MakePoint</a> (client, p0, offsetLeft, 0.f);
+00144 <a class="code" href="class_CBlendWnd.html#c1">MakePoint</a> (client, p1, offsetLeft, 1.f);
+00145 pDc-&gt;MoveTo (p0);
+00146 pDc-&gt;LineTo (p1);
+00147 <font class="comment">//MakePoint (client, p0, offsetRight, 1.f-EndBlend);</font>
+00148 <a class="code" href="class_CBlendWnd.html#c1">MakePoint</a> (client, p0, offsetRight, 0.f);
+00149 <a class="code" href="class_CBlendWnd.html#c1">MakePoint</a> (client, p1, offsetRight, 1.f);
+00150 pDc-&gt;MoveTo (p0);
+00151 pDc-&gt;LineTo (p1);
+00152
+00153 <font class="comment">// Make frame</font>
+00154 pDc-&gt;MoveTo (client.left, client.top);
+00155 pDc-&gt;LineTo (client.right, client.top);
+00156 pDc-&gt;LineTo (client.right, client.bottom);
+00157 pDc-&gt;LineTo (client.left, client.bottom);
+00158 pDc-&gt;LineTo (client.left, client.top);
+00159
+00160 <font class="comment">// Then reselect old object</font>
+00161 pDc-&gt;SelectObject (oldPen);
+00162 pDc-&gt;SelectObject (oldBrush);
+00163 }
+00164
+00165 <font class="comment">// ***************************************************************************</font>
+</div></pre>
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