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diff --git a/docs/doxygen/nel/a04512.html b/docs/doxygen/nel/a04512.html new file mode 100644 index 00000000..06c3a08d --- /dev/null +++ b/docs/doxygen/nel/a04512.html @@ -0,0 +1,323 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: lod_character_manager.cpp File Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace 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href="a05938.html">3d/lod_character_shape.h</a>"</code><br> +<code>#include "<a class="el" href="a05940.html">3d/lod_character_shape_bank.h</a>"</code><br> +<code>#include "<a class="el" href="a05934.html">3d/lod_character_instance.h</a>"</code><br> +<code>#include "<a class="el" href="a05788.html">nel/misc/hierarchical_timer.h</a>"</code><br> +<code>#include "<a class="el" href="a05701.html">nel/misc/fast_floor.h</a>"</code><br> +<code>#include "<a class="el" href="a05942.html">3d/lod_character_texture.h</a>"</code><br> +<code>#include "<a class="el" href="a05709.html">nel/misc/file.h</a>"</code><br> +<code>#include "<a class="el" href="a05426.html">nel/misc/algo.h</a>"</code><br> +<code>#include "<a class="el" href="a05703.html">nel/misc/fast_mem.h</a>"</code><br> +<code>#include "<a class="el" href="a06480.html">nel/misc/system_info.h</a>"</code><br> + +<p> +<a href="a05935.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Namespaces</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr> + +<tr><td colspan=2><br><h2>Defines</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a8">NL3D_CLOD_BIGTEXT_HEIGHT</a> NL3D_CLOD_TEXT_NLOD_HEIGHT*NL3D_CLOD_TEXT_HEIGHT</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a7">NL3D_CLOD_BIGTEXT_WIDTH</a> NL3D_CLOD_TEXT_NLOD_WIDTH*NL3D_CLOD_TEXT_WIDTH</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a3">NL3D_CLOD_COLOR_OFF</a> 20</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a9">NL3D_CLOD_DEFAULT_TEXCOLOR</a> <a class="el" href="a03337.html">CRGBA</a>(255,255,255,255)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a5">NL3D_CLOD_TEXT_NLOD_HEIGHT</a> 16</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a4">NL3D_CLOD_TEXT_NLOD_WIDTH</a> 16</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a6">NL3D_CLOD_TEXT_NUM_IDS</a> NL3D_CLOD_TEXT_NLOD_WIDTH*NL3D_CLOD_TEXT_NLOD_HEIGHT</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a2">NL3D_CLOD_UV_OFF</a> 12</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a0">NL3D_CLOD_VERTEX_FORMAT</a> (CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag | CVertexBuffer::PrimaryColorFlag)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04512.html#a1">NL3D_CLOD_VERTEX_SIZE</a> 24</td></tr> + +</table> +<hr><h2>Define Documentation</h2> +<a class="anchor" name="a8" doxytag="lod_character_manager.cpp::NL3D_CLOD_BIGTEXT_HEIGHT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_BIGTEXT_HEIGHT NL3D_CLOD_TEXT_NLOD_HEIGHT*NL3D_CLOD_TEXT_HEIGHT + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00061">61</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00068">NL3D::CLodCharacterManager::CLodCharacterManager()</a>. </td> + </tr> +</table> +<a class="anchor" name="a7" doxytag="lod_character_manager.cpp::NL3D_CLOD_BIGTEXT_WIDTH" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_BIGTEXT_WIDTH NL3D_CLOD_TEXT_NLOD_WIDTH*NL3D_CLOD_TEXT_WIDTH + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00060">60</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00955">NL3D::CLodCharacterManager::addTextureCompute()</a>, <a class="el" href="a05935.html#l00068">NL3D::CLodCharacterManager::CLodCharacterManager()</a>, <a class="el" href="a05935.html#l00992">NL3D::CLodCharacterManager::endTextureCompute()</a>, <a class="el" href="a05935.html#l00915">NL3D::CLodCharacterManager::getTextureInstance()</a>, and <a class="el" href="a05935.html#l00934">NL3D::CLodCharacterManager::startTextureCompute()</a>. </td> + </tr> +</table> +<a class="anchor" name="a3" doxytag="lod_character_manager.cpp::NL3D_CLOD_COLOR_OFF" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_COLOR_OFF 20 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00054">54</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00359">NL3D::CLodCharacterManager::addRenderCharacterKey()</a>, and <a class="el" href="a05935.html#l00276">NL3D::CLodCharacterManager::beginRender()</a>. </td> + </tr> +</table> +<a class="anchor" name="a9" doxytag="lod_character_manager.cpp::NL3D_CLOD_DEFAULT_TEXCOLOR" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_DEFAULT_TEXCOLOR <a class="el" href="a03337.html">CRGBA</a>(255,255,255,255) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00064">64</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00992">NL3D::CLodCharacterManager::endTextureCompute()</a>, and <a class="el" href="a05935.html#l00934">NL3D::CLodCharacterManager::startTextureCompute()</a>. </td> + </tr> +</table> +<a class="anchor" name="a5" doxytag="lod_character_manager.cpp::NL3D_CLOD_TEXT_NLOD_HEIGHT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_TEXT_NLOD_HEIGHT 16 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00058">58</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00844">NL3D::CLodCharacterManager::initInstance()</a>. </td> + </tr> +</table> +<a class="anchor" name="a4" doxytag="lod_character_manager.cpp::NL3D_CLOD_TEXT_NLOD_WIDTH" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_TEXT_NLOD_WIDTH 16 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00057">57</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00992">NL3D::CLodCharacterManager::endTextureCompute()</a>, <a class="el" href="a05935.html#l00915">NL3D::CLodCharacterManager::getTextureInstance()</a>, and <a class="el" href="a05935.html#l00844">NL3D::CLodCharacterManager::initInstance()</a>. </td> + </tr> +</table> +<a class="anchor" name="a6" doxytag="lod_character_manager.cpp::NL3D_CLOD_TEXT_NUM_IDS" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_TEXT_NUM_IDS NL3D_CLOD_TEXT_NLOD_WIDTH*NL3D_CLOD_TEXT_NLOD_HEIGHT + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00059">59</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00068">NL3D::CLodCharacterManager::CLodCharacterManager()</a>, <a class="el" href="a05935.html#l00915">NL3D::CLodCharacterManager::getTextureInstance()</a>, <a class="el" href="a05935.html#l00844">NL3D::CLodCharacterManager::initInstance()</a>, and <a class="el" href="a05935.html#l00897">NL3D::CLodCharacterManager::releaseInstance()</a>. </td> + </tr> +</table> +<a class="anchor" name="a2" doxytag="lod_character_manager.cpp::NL3D_CLOD_UV_OFF" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_UV_OFF 12 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00053">53</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00359">NL3D::CLodCharacterManager::addRenderCharacterKey()</a>, and <a class="el" href="a05935.html#l00276">NL3D::CLodCharacterManager::beginRender()</a>. </td> + </tr> +</table> +<a class="anchor" name="a0" doxytag="lod_character_manager.cpp::NL3D_CLOD_VERTEX_FORMAT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_VERTEX_FORMAT (CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag | CVertexBuffer::PrimaryColorFlag) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00051">51</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00276">NL3D::CLodCharacterManager::beginRender()</a>. </td> + </tr> +</table> +<a class="anchor" name="a1" doxytag="lod_character_manager.cpp::NL3D_CLOD_VERTEX_SIZE" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_CLOD_VERTEX_SIZE 24 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05935.html#l00052">52</a> of file <a class="el" href="a05935.html">lod_character_manager.cpp</a>. +<p> +Referenced by <a class="el" href="a05935.html#l00359">NL3D::CLodCharacterManager::addRenderCharacterKey()</a>, and <a class="el" href="a05935.html#l00276">NL3D::CLodCharacterManager::beginRender()</a>. </td> + </tr> +</table> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:42:53 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |