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diff --git a/docs/doxygen/nel/a04440.html b/docs/doxygen/nel/a04440.html new file mode 100644 index 00000000..02630b1c --- /dev/null +++ b/docs/doxygen/nel/a04440.html @@ -0,0 +1,102 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: landscape.h File Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>landscape.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2> +<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04440.html">landscape.h</a>,v 1.52 2004/03/12 16:27:51 berenguier Exp </dd></dl> + +<p> +Definition in file <a class="el" href="a05863.html">landscape.h</a>. +<p> +<code>#include "<a class="el" href="a06590.html">nel/misc/types_nl.h</a>"</code><br> +<code>#include "<a class="el" href="a05548.html">nel/misc/class_id.h</a>"</code><br> +<code>#include "<a class="el" href="a06402.html">nel/misc/smart_ptr.h</a>"</code><br> +<code>#include "<a class="el" href="a06585.html">nel/misc/triangle.h</a>"</code><br> +<code>#include "<a class="el" href="a06760.html">3d/zone.h</a>"</code><br> +<code>#include "<a class="el" href="a06537.html">3d/tile_bank.h</a>"</code><br> +<code>#include "<a class="el" href="a06160.html">3d/patch_rdr_pass.h</a>"</code><br> +<code>#include "<a class="el" href="a06711.html">3d/vertex_buffer.h</a>"</code><br> +<code>#include "<a class="el" href="a06198.html">3d/primitive_block.h</a>"</code><br> +<code>#include "<a class="el" href="a05969.html">3d/material.h</a>"</code><br> +<code>#include "<a class="el" href="a06543.html">3d/tile_far_bank.h</a>"</code><br> +<code>#include "<a class="el" href="a06532.html">3d/texture_near.h</a>"</code><br> +<code>#include "<a class="el" href="a06300.html">3d/quad_grid.h</a>"</code><br> +<code>#include "<a class="el" href="a05490.html">nel/misc/block_memory.h</a>"</code><br> +<code>#include "<a class="el" href="a05881.html">3d/landscapevb_allocator.h</a>"</code><br> +<code>#include "<a class="el" href="a05869.html">3d/landscape_face_vector_manager.h</a>"</code><br> +<code>#include "<a class="el" href="a06494.html">3d/tess_face_priority_list.h</a>"</code><br> +<code>#include "<a class="el" href="a06181.html">nel/3d/point_light_influence.h</a>"</code><br> +<code>#include "<a class="el" href="a06375.html">3d/shadow_poly_receiver.h</a>"</code><br> +<code>#include <map></code><br> + +<p> +<a href="a05863.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Namespaces</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr> + +<tr><td colspan=2><br><h2>Defines</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04440.html#a1">NL_MAX_SIZE_OF_TEXTURE_EDGE</a> (1<<NL_MAX_SIZE_OF_TEXTURE_EDGE_SHIFT)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04440.html#a0">NL_MAX_SIZE_OF_TEXTURE_EDGE_SHIFT</a> (NL_MAX_TILES_BY_PATCH_EDGE_SHIFT+NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT)</td></tr> + +</table> +<hr><h2>Define Documentation</h2> +<a class="anchor" name="a1" doxytag="landscape.h::NL_MAX_SIZE_OF_TEXTURE_EDGE" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_MAX_SIZE_OF_TEXTURE_EDGE (1<<NL_MAX_SIZE_OF_TEXTURE_EDGE_SHIFT) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05863.html#l00053">53</a> of file <a class="el" href="a05863.html">landscape.h</a>. </td> + </tr> +</table> +<a class="anchor" name="a0" doxytag="landscape.h::NL_MAX_SIZE_OF_TEXTURE_EDGE_SHIFT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_MAX_SIZE_OF_TEXTURE_EDGE_SHIFT (NL_MAX_TILES_BY_PATCH_EDGE_SHIFT+NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05863.html#l00052">52</a> of file <a class="el" href="a05863.html">landscape.h</a>. </td> + </tr> +</table> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:42:37 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |