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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::UPlayListManager class Reference</title>
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+<h1>NL3D::UPlayListManager Class Reference</h1><code>#include &lt;<a class="el" href="a06619.html">u_play_list_manager.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::UPlayListManager:
+<p><center><img src="a03936.png" usemap="#NL3D::UPlayListManager_map" border="0" alt=""></center>
+<map name="NL3D::UPlayListManager_map">
+<area href="a03087.html" alt="NL3D::CPlayListManagerUser" shape="rect" coords="0,56,180,80">
+</map>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A manager of playlist. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06619.html#l00048">48</a> of file <a class="el" href="a06619.html">u_play_list_manager.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03936.html#NL3D_1_1UPlayListManagera0">animate</a> (<a class="el" href="a05363.html#a367">TGlobalAnimationTime</a> time)=0</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03089.html">UPlayList</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03936.html#NL3D_1_1UPlayListManagera1">createPlayList</a> (<a class="el" href="a02212.html">UAnimationSet</a> *animSet)=0</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03936.html#NL3D_1_1UPlayListManagera2">deletePlayList</a> (<a class="el" href="a03089.html">UPlayList</a> *playList)=0</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03936.html#NL3D_1_1UPlayListManagera3">setup</a> (<a class="el" href="a05363.html#a367">TGlobalAnimationTime</a> time)=0</td></tr>
+
+<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03936.html#NL3D_1_1UPlayListManagerb0">UPlayListManager</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor. <a href="#NL3D_1_1UPlayListManagerb0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03936.html#NL3D_1_1UPlayListManagerb1">~UPlayListManager</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">dtor <a href="#NL3D_1_1UPlayListManagerb1"></a><br><br></td></tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1UPlayListManagerb0" doxytag="NL3D::UPlayListManager::UPlayListManager" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::UPlayListManager::UPlayListManager </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, protected]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06619.html#l00053">53</a> of file <a class="el" href="a06619.html">u_play_list_manager.h</a>.
+<p>
+<div class="fragment"><pre>00053 {}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UPlayListManagerb1" doxytag="NL3D::UPlayListManager::~UPlayListManager" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual NL3D::UPlayListManager::~<a class="el" href="a03936.html">UPlayListManager</a> </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, protected, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+dtor
+<p>
+
+<p>
+Definition at line <a class="el" href="a06619.html#l00055">55</a> of file <a class="el" href="a06619.html">u_play_list_manager.h</a>.
+<p>
+<div class="fragment"><pre>00055 {}
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1UPlayListManagera0" doxytag="NL3D::UPlayListManager::animate" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UPlayListManager::animate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a367">TGlobalAnimationTime</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>time</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Animate all the playlist. Only the globals channels are animated. NB: all objects registered to the playLists (see registerTransform) are updated, BUT the detail channels (like materials channels) which may be updated during <a class="el" href="a03351.html#NL3D_1_1UScenez1520_1">UScene::render()</a>, only if they are visibles...<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>time</em>&nbsp;</td><td>the effective currentTime in second.</td></tr>
+ </table>
+</dl>
+
+<p>
+Implemented in <a class="el" href="a03087.html#NL3D_1_1CPlayListManagerUsera0">NL3D::CPlayListManagerUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UPlayListManagera1" doxytag="NL3D::UPlayListManager::createPlayList" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03089.html">UPlayList</a>* NL3D::UPlayListManager::createPlayList </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02212.html">UAnimationSet</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>animSet</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Create a playlist, instance of an animation set. nlerror if(animSet==NULL). <dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>animSet</em>&nbsp;</td><td>the <a class="el" href="a02212.html">UAnimationSet</a> you want to instanciate into a <a class="el" href="a03089.html">UPlayList</a>. </td></tr>
+ </table>
+</dl>
+<dl compact><dt><b>Returns:</b></dt><dd>the new created playlist.</dd></dl>
+
+<p>
+Implemented in <a class="el" href="a03087.html#NL3D_1_1CPlayListManagerUsera2">NL3D::CPlayListManagerUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UPlayListManagera2" doxytag="NL3D::UPlayListManager::deletePlayList" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UPlayListManager::deletePlayList </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03089.html">UPlayList</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>playList</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Delete a playlist. nlerror if not found. no-op if playList==NULL. <dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>playList</em>&nbsp;</td><td>the playList you want to delete.</td></tr>
+ </table>
+</dl>
+
+<p>
+Implemented in <a class="el" href="a03087.html#NL3D_1_1CPlayListManagerUsera3">NL3D::CPlayListManagerUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UPlayListManagera3" doxytag="NL3D::UPlayListManager::setup" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UPlayListManager::setup </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a367">TGlobalAnimationTime</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>time</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Setup all the playlist. Channels are not animated. NB: all objects registered to the playLists (see registerTransform) are updated.<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>time</em>&nbsp;</td><td>the effective currentTime in second.</td></tr>
+ </table>
+</dl>
+
+<p>
+Implemented in <a class="el" href="a03087.html#NL3D_1_1CPlayListManagerUsera4">NL3D::CPlayListManagerUser</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="a06619.html">u_play_list_manager.h</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 08:48:11 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
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+</html>