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diff --git a/docs/doxygen/nel/a03500.html b/docs/doxygen/nel/a03500.html new file mode 100644 index 00000000..d853c2aa --- /dev/null +++ b/docs/doxygen/nel/a03500.html @@ -0,0 +1,202 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CTextureFar::CVector2s struct Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CTextureFar::CVector2s Struct Reference</h1><table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a03500.html#NL3D_1_1CTextureFar_1_1CVector2sa0">CVector2s</a> (<a class="el" href="a04558.html#a9">uint16</a> _x, <a class="el" href="a04558.html#a9">uint16</a> _y)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a03500.html#NL3D_1_1CTextureFar_1_1CVector2sa1">CVector2s</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a03500.html#NL3D_1_1CTextureFar_1_1CVector2sa2">operator<</a> (const <a class="el" href="a03500.html">CVector2s</a> &rhs) const </td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a9">uint16</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03500.html#NL3D_1_1CTextureFar_1_1CVector2so0">x</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a9">uint16</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03500.html#NL3D_1_1CTextureFar_1_1CVector2so1">y</a></td></tr> + +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CTextureFar_1_1CVector2sa1" doxytag="NL3D::CTextureFar::CVector2s::CVector2s" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextureFar::CVector2s::CVector2s </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06520.html#l00163">163</a> of file <a class="el" href="a06520.html">texture_far.h</a>. +<p> +<div class="fragment"><pre>00163 {} +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTextureFar_1_1CVector2sa0" doxytag="NL3D::CTextureFar::CVector2s::CVector2s" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextureFar::CVector2s::CVector2s </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a9">uint16</a> </td> + <td class="mdname" nowrap> <em>_x</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a9">uint16</a> </td> + <td class="mdname" nowrap> <em>_y</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06520.html#l00164">164</a> of file <a class="el" href="a06520.html">texture_far.h</a>. +<p> +References <a class="el" href="a05981.html#l00098">uint16</a>, <a class="el" href="a05646.html#l00236">x</a>, and <a class="el" href="a05646.html#l00236">y</a>. +<p> +<div class="fragment"><pre>00164 {<a class="code" href="a04223.html#a572">x</a>= _x; <a class="code" href="a04223.html#a573">y</a>= _y;} +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CTextureFar_1_1CVector2sa2" doxytag="NL3D::CTextureFar::CVector2s::operator<" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CTextureFar::CVector2s::operator< </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03500.html">CVector2s</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>rhs</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06520.html#l00166">166</a> of file <a class="el" href="a06520.html">texture_far.h</a>. +<p> +References <a class="el" href="a06520.html#l00161">x</a>, <a class="el" href="a05646.html#l00236">x</a>, <a class="el" href="a06520.html#l00161">y</a>, and <a class="el" href="a05646.html#l00236">y</a>. +<p> +<div class="fragment"><pre>00167 { +00168 <span class="keywordflow">return</span> (<a class="code" href="a04223.html#a572">x</a> != rhs.x) ? <a class="code" href="a04223.html#a572">x</a> < rhs.x : <a class="code" href="a04223.html#a573">y</a> < rhs.y; +00169 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CTextureFar_1_1CVector2so0" doxytag="NL3D::CTextureFar::CVector2s::x" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a9">uint16</a> <a class="el" href="a03500.html#NL3D_1_1CTextureFar_1_1CVector2so0">NL3D::CTextureFar::CVector2s::x</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06520.html#l00161">161</a> of file <a class="el" href="a06520.html">texture_far.h</a>. +<p> +Referenced by <a class="el" href="a06519.html#l00048">NL3D::CTextureFar::CTextureFar()</a>, <a class="el" href="a06520.html#l00166">operator<()</a>, <a class="el" href="a06519.html#l00465">NL3D::CTextureFar::rebuildPatch()</a>, and <a class="el" href="a06519.html#l00212">NL3D::CTextureFar::recursSplitNext()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CTextureFar_1_1CVector2so1" doxytag="NL3D::CTextureFar::CVector2s::y" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a9">uint16</a> <a class="el" href="a03500.html#NL3D_1_1CTextureFar_1_1CVector2so1">NL3D::CTextureFar::CVector2s::y</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06520.html#l00161">161</a> of file <a class="el" href="a06520.html">texture_far.h</a>. +<p> +Referenced by <a class="el" href="a06519.html#l00048">NL3D::CTextureFar::CTextureFar()</a>, <a class="el" href="a06520.html#l00166">operator<()</a>, <a class="el" href="a06519.html#l00465">NL3D::CTextureFar::rebuildPatch()</a>, and <a class="el" href="a06519.html#l00212">NL3D::CTextureFar::recursSplitNext()</a>. </td> + </tr> +</table> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="a06520.html">texture_far.h</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:56:58 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |