aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/a03415.html
diff options
context:
space:
mode:
Diffstat (limited to 'docs/doxygen/nel/a03415.html')
-rw-r--r--docs/doxygen/nel/a03415.html436
1 files changed, 436 insertions, 0 deletions
diff --git a/docs/doxygen/nel/a03415.html b/docs/doxygen/nel/a03415.html
new file mode 100644
index 00000000..dceb050a
--- /dev/null
+++ b/docs/doxygen/nel/a03415.html
@@ -0,0 +1,436 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NLSOUND::CSoundAnimMarker class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NLSOUND::CSoundAnimMarker Class Reference</h1><code>#include &lt;<a class="el" href="a06411.html">sound_anim_marker.h</a>&gt;</code>
+<p>
+<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera0">addSound</a> (const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;soundName)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera1">CSoundAnimMarker</a> (float time=0.0f)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera2">getSounds</a> (std::vector&lt; <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &gt; &amp;sounds)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera3">getTime</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera4">play</a> (<a class="el" href="a02236.html">UAudioMixer</a> *mixer, <a class="el" href="a02362.html">NL3D::CCluster</a> *cluster, <a class="el" href="a03417.html">CSoundContext</a> &amp;context)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera5">removeSound</a> (const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;soundName)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera6">setTime</a> (float time)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera7">~CSoundAnimMarker</a> ()</td></tr>
+
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05381.html#a59">TMarkerSoundSet</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">_Time</a></td></tr>
+
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera1" doxytag="NLSOUND::CSoundAnimMarker::CSoundAnimMarker" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLSOUND::CSoundAnimMarker::CSoundAnimMarker </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>time</em> = 0.0f </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06411.html#l00052">52</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>.
+<p>
+<div class="fragment"><pre>00052 : <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">_Time</a>(time) {}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera7" doxytag="NLSOUND::CSoundAnimMarker::~CSoundAnimMarker" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLSOUND::CSoundAnimMarker::~<a class="el" href="a03415.html">CSoundAnimMarker</a> </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06410.html#l00041">41</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
+<p>
+<div class="fragment"><pre>00042 {
+00043 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera0" doxytag="NLSOUND::CSoundAnimMarker::addSound" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimMarker::addSound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>soundName</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Add a new sound in the set of to-be-played sounds for this marker
+<p>
+Definition at line <a class="el" href="a06410.html#l00065">65</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
+<p>
+References <a class="el" href="a05622.html#l00135">nlwarning</a>.
+<p>
+Referenced by <a class="el" href="a06412.html#l00159">NLSOUND::CSoundAnimation::load()</a>.
+<p>
+<div class="fragment"><pre>00066 {
+00067 pair&lt;TMarkerSoundSet::iterator, bool&gt; inserted;
+00068 inserted = <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.insert(soundName);
+00069 <span class="keywordflow">if</span> (inserted.second == <span class="keyword">false</span>)
+00070 {
+00071 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"Duplicate sound (%s)"</span>, CStringMapper::unmap(soundName).c_str());
+00072 }
+00073 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera2" doxytag="NLSOUND::CSoundAnimMarker::getSounds" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimMarker::getSounds </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">std::vector&lt; <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>sounds</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the set of sounds of this marker
+<p>
+Definition at line <a class="el" href="a06410.html#l00092">92</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
+<p>
+Referenced by <a class="el" href="a06412.html#l00081">NLSOUND::CSoundAnimation::save()</a>.
+<p>
+<div class="fragment"><pre>00093 {
+00094 sounds.insert(sounds.end(), <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.begin(), <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.end());
+00095
+00096 <span class="comment">/* TMarkerSoundSet::iterator first(_Sounds.begin()), last(_Sounds.end());</span>
+00097 <span class="comment"> for (; first != last; ++first)</span>
+00098 <span class="comment"> {</span>
+00099 <span class="comment"> sounds.push_back((*first).c_str());</span>
+00100 <span class="comment"> }</span>
+00101 <span class="comment">*/</span>
+00102 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera3" doxytag="NLSOUND::CSoundAnimMarker::getTime" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual float NLSOUND::CSoundAnimMarker::getTime </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Returns the time of this marker
+<p>
+Definition at line <a class="el" href="a06411.html#l00059">59</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>.
+<p>
+Referenced by <a class="el" href="a06412.html#l00142">NLSOUND::CSoundAnimation::play()</a>, and <a class="el" href="a06412.html#l00081">NLSOUND::CSoundAnimation::save()</a>.
+<p>
+<div class="fragment"><pre>00059 { <span class="keywordflow">return</span> <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">_Time</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera4" doxytag="NLSOUND::CSoundAnimMarker::play" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimMarker::play </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02236.html">UAudioMixer</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>mixer</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02362.html">NL3D::CCluster</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>cluster</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03417.html">CSoundContext</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>context</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Play all the sounds of this marker
+<p>
+Definition at line <a class="el" href="a06410.html#l00047">47</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
+<p>
+References <a class="el" href="a02236.html#NLSOUND_1_1UAudioMixera1">NLSOUND::UAudioMixer::createSource()</a>, <a class="el" href="a03429.html#NLSOUND_1_1USourcez2137_3">NLSOUND::USource::play()</a>, <a class="el" href="a06630.html#l00058">NLSOUND::CSoundContext::Position</a>, <a class="el" href="a06630.html#l00057">NLSOUND::CSoundContext::RelativeGain</a>, <a class="el" href="a03429.html#NLSOUND_1_1USourcez2139_10">NLSOUND::USource::setPos()</a>, and <a class="el" href="a03429.html#NLSOUND_1_1USourcez2139_11">NLSOUND::USource::setRelativeGain()</a>.
+<p>
+Referenced by <a class="el" href="a06412.html#l00142">NLSOUND::CSoundAnimation::play()</a>.
+<p>
+<div class="fragment"><pre>00048 {
+00049 TMarkerSoundSet::iterator first(<a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.begin()), last(<a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.end());
+00050
+00051 <span class="keywordflow">for</span> (; first != last; ++first)
+00052 {
+00053 USource* source = mixer-&gt;<a class="code" href="a02236.html#NLSOUND_1_1UAudioMixera1">createSource</a>((*first), <span class="keyword">true</span>, NULL, NULL, cluster, &amp;context);
+00054 <span class="keywordflow">if</span> (source != NULL)
+00055 {
+00056 source-&gt;setRelativeGain(context.RelativeGain);
+00057 source-&gt;setPos(context.Position);
+00058 source-&gt;play();
+00059 }
+00060 }
+00061 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera5" doxytag="NLSOUND::CSoundAnimMarker::removeSound" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimMarker::removeSound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>soundName</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Remove a sound
+<p>
+Definition at line <a class="el" href="a06410.html#l00077">77</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
+<p>
+References <a class="el" href="a05622.html#l00135">nlwarning</a>.
+<p>
+<div class="fragment"><pre>00078 {
+00079 TMarkerSoundSet::const_iterator iter = <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.find(soundName);
+00080 <span class="keywordflow">if</span> (iter != <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.end())
+00081 {
+00082 <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.erase(iter);
+00083 }
+00084 <span class="keywordflow">else</span>
+00085 {
+00086 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"No sound was removed (%s)"</span>, CStringMapper::unmap(soundName).c_str());
+00087 }
+00088 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera6" doxytag="NLSOUND::CSoundAnimMarker::setTime" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NLSOUND::CSoundAnimMarker::setTime </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>time</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the time of this marker
+<p>
+Definition at line <a class="el" href="a06411.html#l00056">56</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>.
+<p>
+Referenced by <a class="el" href="a06412.html#l00159">NLSOUND::CSoundAnimation::load()</a>.
+<p>
+<div class="fragment"><pre>00056 { <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">_Time</a> = time; }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkerp0" doxytag="NLSOUND::CSoundAnimMarker::_Sounds" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05381.html#a59">TMarkerSoundSet</a> <a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">NLSOUND::CSoundAnimMarker::_Sounds</a><code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The set of sounds to be played
+<p>
+Definition at line <a class="el" href="a06411.html#l00077">77</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkerp1" doxytag="NLSOUND::CSoundAnimMarker::_Time" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">NLSOUND::CSoundAnimMarker::_Time</a><code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The time position of this marker
+<p>
+Definition at line <a class="el" href="a06411.html#l00080">80</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="a06411.html">sound_anim_marker.h</a><li><a class="el" href="a06410.html">sound_anim_marker.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 14:42:58 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>