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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CMeshInstance::CShadowGeom struct Reference</title>
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+<h1>NL3D::CMeshInstance::CShadowGeom Struct Reference</h1><table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="a04558.html#a11">uint32</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02889.html#NL3D_1_1CMeshInstance_1_1CShadowGeomo0">CasterTriangles</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A cache for the caster triangles primitives. <a href="#NL3D_1_1CMeshInstance_1_1CShadowGeomo0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03692.html">CVertexBuffer</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02889.html#NL3D_1_1CMeshInstance_1_1CShadowGeomo1">CasterVBuffer</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">This is a cache for the Caster Model. stores its simplified geometry for rendering in this buffer. <a href="#NL3D_1_1CMeshInstance_1_1CShadowGeomo1"></a><br><br></td></tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CMeshInstance_1_1CShadowGeomo0" doxytag="NL3D::CMeshInstance::CShadowGeom::CasterTriangles" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="a04558.html#a11">uint32</a>&gt; <a class="el" href="a02889.html#NL3D_1_1CMeshInstance_1_1CShadowGeomo0">NL3D::CMeshInstance::CShadowGeom::CasterTriangles</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+A cache for the caster triangles primitives.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06002.html#l00119">119</a> of file <a class="el" href="a06002.html">mesh_instance.h</a>.
+<p>
+Referenced by <a class="el" href="a06001.html#l00254">NL3D::CMeshInstance::createShadowMap()</a>, and <a class="el" href="a06001.html#l00166">NL3D::CMeshInstance::generateShadowMap()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CMeshInstance_1_1CShadowGeomo1" doxytag="NL3D::CMeshInstance::CShadowGeom::CasterVBuffer" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03692.html">CVertexBuffer</a> <a class="el" href="a02889.html#NL3D_1_1CMeshInstance_1_1CShadowGeomo1">NL3D::CMeshInstance::CShadowGeom::CasterVBuffer</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This is a cache for the Caster Model. stores its simplified geometry for rendering in this buffer.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06002.html#l00117">117</a> of file <a class="el" href="a06002.html">mesh_instance.h</a>.
+<p>
+Referenced by <a class="el" href="a06001.html#l00254">NL3D::CMeshInstance::createShadowMap()</a>, and <a class="el" href="a06001.html#l00166">NL3D::CMeshInstance::generateShadowMap()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="a06002.html">mesh_instance.h</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:52:40 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
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+</html>