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diff --git a/docs/doxygen/nel/a02882.html b/docs/doxygen/nel/a02882.html new file mode 100644 index 00000000..1ad371c0 --- /dev/null +++ b/docs/doxygen/nel/a02882.html @@ -0,0 +1,498 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CMeshGeom::CCornerTmp struct Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CMeshGeom::CCornerTmp Struct Reference</h1><p>Inheritance diagram for NL3D::CMeshGeom::CCornerTmp: +<p><center><img src="a02882.png" usemap="#NL3D::CMeshGeom::CCornerTmp_map" border="0" alt=""></center> +<map name="NL3D::CMeshGeom::CCornerTmp_map"> +<area href="a02859.html" alt="NL3D::CMesh::CCorner" shape="rect" coords="0,0,200,24"> +</map> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Just for build process. NB: we must store palette info by corner (not by vertex) because Matrix Block grouping may insert vertex discontinuities. eg: a vertex use Matrix18. After Matrix grouping (16matrix max), Matrix18 could be Matrix2 for a group of face, but Matrix13 for an other!! +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00542">542</a> of file <a class="el" href="a05990.html">mesh.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpa0">CCornerTmp</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpa1">operator<</a> (const <a class="el" href="a02882.html">CCornerTmp</a> &c) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02882.html">CCornerTmp</a> & </td><td class="memItemRight" valign=bottom><a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpa2">operator=</a> (const <a class="el" href="a02859.html">CMesh::CCorner</a> &o)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpa3">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03337.html">CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo0">Color</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo1">Normal</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The vertex Id. <a href="#NL3D_1_1CMeshGeom_1_1CCornerTmpo1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03038.html">CPaletteSkin</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo2">Palette</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03337.html">CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo3">Specular</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03641.html">NLMISC::CUVW</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo4">Uvws</a> [CVertexBuffer::MaxStage]</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a14">sint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo5">VBId</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a10">sint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo6">Vertex</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo7">Weights</a> [4]</td></tr> + +<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a14">sint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmps0">Flags</a> = 0</td></tr> + +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpa0" doxytag="NL3D::CMeshGeom::CCornerTmp::CCornerTmp" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CMeshGeom::CCornerTmp::CCornerTmp </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00556">556</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +References <a class="el" href="a06711.html#l00089">NL3D::CPaletteSkin::MatrixId</a>, <a class="el" href="a05990.html#l00063">NL3D_MESH_SKINNING_MAX_MATRIX</a>, <a class="el" href="a05990.html#l00544">Palette</a>, <a class="el" href="a05981.html#l00104">sint</a>, and <a class="el" href="a05990.html#l00550">VBId</a>. +<p> +<div class="fragment"><pre>00557 { +00558 <a class="code" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo5">VBId</a>= 0; +00559 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a14">sint</a> i=0;i<<a class="code" href="a04567.html#a0">NL3D_MESH_SKINNING_MAX_MATRIX</a>;i++) +00560 { +00561 <a class="code" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo2">Palette</a>.MatrixId[i]=0; +00562 <a class="code" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo7">Weights</a>[i]=0; +00563 } +00564 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpa1" doxytag="NL3D::CMeshGeom::CCornerTmp::operator<" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CMeshGeom::CCornerTmp::operator< </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02882.html">CCornerTmp</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>c</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05989.html#l00077">77</a> of file <a class="el" href="a05989.html">mesh.cpp</a>. +<p> +References <a class="el" href="a05990.html#l00090">NL3D::CMesh::CCorner::Color</a>, <a class="el" href="a06711.html#l00089">NL3D::CPaletteSkin::MatrixId</a>, <a class="el" href="a05990.html#l00063">NL3D_MESH_SKINNING_MAX_MATRIX</a>, <a class="el" href="a05990.html#l00088">NL3D::CMesh::CCorner::Normal</a>, <a class="el" href="a05990.html#l00544">Palette</a>, <a class="el" href="a05981.html#l00104">sint</a>, <a class="el" href="a05990.html#l00091">NL3D::CMesh::CCorner::Specular</a>, <a class="el" href="a05990.html#l00089">NL3D::CMesh::CCorner::Uvws</a>, <a class="el" href="a05990.html#l00087">NL3D::CMesh::CCorner::Vertex</a>, and <a class="el" href="a05990.html#l00545">Weights</a>. +<p> +<div class="fragment"><pre>00078 { +00079 <a class="code" href="a04558.html#a14">sint</a> i; +00080 +00081 <span class="comment">// Vert first.</span> +00082 <span class="keywordflow">if</span>(<a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo6">Vertex</a>!=c.Vertex) +00083 <span class="keywordflow">return</span> <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo6">Vertex</a><c.Vertex; +00084 +00085 <span class="comment">// Order: normal, uvs, color0, color1, skinning.</span> +00086 <span class="keywordflow">if</span>((CCornerTmp::Flags & CVertexBuffer::NormalFlag) && <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo1">Normal</a>!=c.Normal) +00087 <span class="keywordflow">return</span> <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo1">Normal</a><c.Normal; +00088 <span class="keywordflow">for</span>(i=0; i<CVertexBuffer::MaxStage; i++) +00089 { +00090 <span class="keywordflow">if</span>((CCornerTmp::Flags & (CVertexBuffer::TexCoord0Flag<<i)) && <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo4">Uvws</a>[i]!=c.Uvws[i]) +00091 <span class="keywordflow">return</span> <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo4">Uvws</a>[i]<c.Uvws[i]; +00092 } +00093 <span class="keywordflow">if</span>((CCornerTmp::Flags & CVertexBuffer::PrimaryColorFlag) && <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo0">Color</a>!=c.Color) +00094 <span class="keywordflow">return</span> <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo0">Color</a><c.Color; +00095 <span class="keywordflow">if</span>((CCornerTmp::Flags & CVertexBuffer::SecondaryColorFlag) && <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo3">Specular</a>!=c.Specular) +00096 <span class="keywordflow">return</span> <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo3">Specular</a><c.Specular; +00097 +00098 <span class="keywordflow">if</span> ((CCornerTmp::Flags & CVertexBuffer::PaletteSkinFlag)==CVertexBuffer::PaletteSkinFlag) +00099 { +00100 <span class="keywordflow">for</span>(i=0;i<<a class="code" href="a04567.html#a0">NL3D_MESH_SKINNING_MAX_MATRIX</a>;i++) +00101 { +00102 <span class="keywordflow">if</span>(<a class="code" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo2">Palette</a>.MatrixId[i] != c.Palette.MatrixId[i]) +00103 <span class="keywordflow">return</span> <a class="code" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo2">Palette</a>.MatrixId[i] < c.Palette.MatrixId[i]; +00104 <span class="keywordflow">if</span>(<a class="code" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo7">Weights</a>[i] != c.Weights[i]) +00105 <span class="keywordflow">return</span> <a class="code" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo7">Weights</a>[i] < c.Weights[i]; +00106 } +00107 } +00108 +00109 +00110 <span class="comment">// All are equal!!</span> +00111 <span class="keywordflow">return</span> <span class="keyword">false</span>; +00112 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpa2" doxytag="NL3D::CMeshGeom::CCornerTmp::operator=" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02882.html">CCornerTmp</a>& NL3D::CMeshGeom::CCornerTmp::operator= </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02859.html">CMesh::CCorner</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>o</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00567">567</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +References <a class="el" href="a05990.html#l00090">NL3D::CMesh::CCorner::Color</a>, <a class="el" href="a05990.html#l00088">NL3D::CMesh::CCorner::Normal</a>, <a class="el" href="a05981.html#l00104">sint</a>, <a class="el" href="a05990.html#l00091">NL3D::CMesh::CCorner::Specular</a>, <a class="el" href="a05990.html#l00089">NL3D::CMesh::CCorner::Uvws</a>, and <a class="el" href="a05990.html#l00087">NL3D::CMesh::CCorner::Vertex</a>. +<p> +<div class="fragment"><pre>00568 { +00569 <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo6">Vertex</a>= o.Vertex; +00570 <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo1">Normal</a>= o.Normal; +00571 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a14">sint</a> i=0;i<=CVertexBuffer::MaxStage;i++) +00572 { +00573 <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo4">Uvws</a>[i]= o.Uvws[i]; +00574 } +00575 <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo0">Color</a>= o.Color; +00576 <a class="code" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo3">Specular</a>= o.Specular; +00577 +00578 <span class="keywordflow">return</span> *<span class="keyword">this</span>; +00579 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpa3" doxytag="NL3D::CMeshGeom::CCornerTmp::serial" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CMesh::CCorner::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> throw (<a class="el" href="a03781.html">NLMISC::EStream</a>)<code> [inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05989.html#l02201">2201</a> of file <a class="el" href="a05989.html">mesh.cpp</a>. +<p> +References <a class="el" href="a05622.html#l00290">nlassert</a>. +<p> +<div class="fragment"><pre>02202 { +02203 <a class="code" href="a04199.html#a6">nlassert</a>(0); <span class="comment">// not used</span> +02204 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Vertex); +02205 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Normal); +02206 <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i=0;i<CVertexBuffer::MaxStage;++i) f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Uvws[i]); +02207 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Color); +02208 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Specular); +02209 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpo0" doxytag="NL3D::CMeshGeom::CCornerTmp::Color" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03337.html">CRGBA</a> <a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo0">NL3D::CMesh::CCorner::Color</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00090">90</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +Referenced by <a class="el" href="a06055.html#l02912">NL3D::CMRMBuilder::buildBlendShapes()</a>, <a class="el" href="a06055.html#l01734">NL3D::CMRMBuilder::buildMrmBaseMesh()</a>, <a class="el" href="a05989.html#l00077">operator<()</a>, and <a class="el" href="a05990.html#l00567">operator=()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmps0" doxytag="NL3D::CMeshGeom::CCornerTmp::Flags" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmps0">NL3D::CMeshGeom::CCornerTmp::Flags</a> = 0<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05989.html#l00073">73</a> of file <a class="el" href="a05989.html">mesh.cpp</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpo1" doxytag="NL3D::CMeshGeom::CCornerTmp::Normal" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo1">NL3D::CMesh::CCorner::Normal</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The vertex Id. +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00088">88</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +Referenced by <a class="el" href="a06055.html#l02912">NL3D::CMRMBuilder::buildBlendShapes()</a>, <a class="el" href="a06055.html#l01734">NL3D::CMRMBuilder::buildMrmBaseMesh()</a>, <a class="el" href="a05989.html#l00077">operator<()</a>, and <a class="el" href="a05990.html#l00567">operator=()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpo2" doxytag="NL3D::CMeshGeom::CCornerTmp::Palette" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03038.html">CPaletteSkin</a> <a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo2">NL3D::CMeshGeom::CCornerTmp::Palette</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00544">544</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +Referenced by <a class="el" href="a05989.html#l01105">NL3D::CMeshGeom::buildSkin()</a>, <a class="el" href="a05990.html#l00556">CCornerTmp()</a>, and <a class="el" href="a05989.html#l00077">operator<()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpo3" doxytag="NL3D::CMeshGeom::CCornerTmp::Specular" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03337.html">CRGBA</a> <a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo3">NL3D::CMesh::CCorner::Specular</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00091">91</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +Referenced by <a class="el" href="a06055.html#l02912">NL3D::CMRMBuilder::buildBlendShapes()</a>, <a class="el" href="a06055.html#l01734">NL3D::CMRMBuilder::buildMrmBaseMesh()</a>, <a class="el" href="a05989.html#l00077">operator<()</a>, and <a class="el" href="a05990.html#l00567">operator=()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpo4" doxytag="NL3D::CMeshGeom::CCornerTmp::Uvws" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03641.html">NLMISC::CUVW</a> <a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo4">NL3D::CMesh::CCorner::Uvws</a>[CVertexBuffer::MaxStage]<code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00089">89</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +Referenced by <a class="el" href="a06055.html#l02912">NL3D::CMRMBuilder::buildBlendShapes()</a>, <a class="el" href="a06055.html#l01734">NL3D::CMRMBuilder::buildMrmBaseMesh()</a>, <a class="el" href="a05989.html#l02186">NL3D::CMesh::CCorner::CCorner()</a>, <a class="el" href="a05989.html#l00077">operator<()</a>, and <a class="el" href="a05990.html#l00567">operator=()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpo5" doxytag="NL3D::CMeshGeom::CCornerTmp::VBId" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo5">NL3D::CMeshGeom::CCornerTmp::VBId</a><code> [mutable]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00550">550</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +Referenced by <a class="el" href="a05989.html#l00172">NL3D::CMeshGeom::build()</a>, and <a class="el" href="a05990.html#l00556">CCornerTmp()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpo6" doxytag="NL3D::CMeshGeom::CCornerTmp::Vertex" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a10">sint32</a> <a class="el" href="a02859.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo6">NL3D::CMesh::CCorner::Vertex</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00087">87</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +Referenced by <a class="el" href="a05989.html#l00172">NL3D::CMeshGeom::build()</a>, <a class="el" href="a05989.html#l01389">NL3D::CMeshGeom::CFaceTmp::buildBoneUse()</a>, <a class="el" href="a05989.html#l01105">NL3D::CMeshGeom::buildSkin()</a>, <a class="el" href="a05989.html#l02186">NL3D::CMesh::CCorner::CCorner()</a>, <a class="el" href="a05989.html#l00077">operator<()</a>, and <a class="el" href="a05990.html#l00567">operator=()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CMeshGeom_1_1CCornerTmpo7" doxytag="NL3D::CMeshGeom::CCornerTmp::Weights" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02882.html#NL3D_1_1CMeshGeom_1_1CCornerTmpo7">NL3D::CMeshGeom::CCornerTmp::Weights</a>[ 4 ] + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05990.html#l00545">545</a> of file <a class="el" href="a05990.html">mesh.h</a>. +<p> +Referenced by <a class="el" href="a05989.html#l01105">NL3D::CMeshGeom::buildSkin()</a>, and <a class="el" href="a05989.html#l00077">operator<()</a>. </td> + </tr> +</table> +<hr>The documentation for this struct was generated from the following files:<ul> +<li><a class="el" href="a05990.html">mesh.h</a><li><a class="el" href="a05989.html">mesh.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:52:08 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |