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diff --git a/docs/doxygen/nel/a02802.html b/docs/doxygen/nel/a02802.html new file mode 100644 index 00000000..a5f2cf66 --- /dev/null +++ b/docs/doxygen/nel/a02802.html @@ -0,0 +1,258 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CLodCharacterShape::CAnim struct Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CLodCharacterShape::CAnim Struct Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2> +A lod Animation. +<p> + +<p> +Definition at line <a class="el" href="a05938.html#l00231">231</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnima0">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &f)</td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo0">AnimLength</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The effective time of the animation. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo0"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a02805.html">CVector3s</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo1">Keys</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">List of Keys * NumVertices. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo1"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>std::string </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo2">Name</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Name of the Anim. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo2"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo3">NumKeys</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The number of Keys. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo3"></a><br><br></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo4">OOAnimLength</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo5">UnPackScaleFactor</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">The Scale factor to be multiplied to transform <a class="el" href="a02805.html">CVector3s</a> to CVector. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo5"></a><br><br></td></tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnima0" doxytag="NL3D::CLodCharacterShape::CAnim::serial" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLodCharacterShape::CAnim::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05937.html#l00481">481</a> of file <a class="el" href="a05937.html">lod_character_shape.cpp</a>. +<p> +References <a class="el" href="a05938.html#l00239">OOAnimLength</a>, <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>, <a class="el" href="a06462.html#l00324">NLMISC::IStream::serialCont()</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, and <a class="el" href="a05938.html#l00241">UnPackScaleFactor</a>. +<p> +<div class="fragment"><pre>00482 { +00483 (<span class="keywordtype">void</span>)f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(0); +00484 +00485 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Name); +00486 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(NumKeys); +00487 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(AnimLength); +00488 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(OOAnimLength); +00489 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(UnPackScaleFactor); +00490 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a>(Keys); +00491 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo0" doxytag="NL3D::CLodCharacterShape::CAnim::AnimLength" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo0">NL3D::CLodCharacterShape::CAnim::AnimLength</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The effective time of the animation. +<p> + +<p> +Definition at line <a class="el" href="a05938.html#l00238">238</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>. +<p> +Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo1" doxytag="NL3D::CLodCharacterShape::CAnim::Keys" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="a02805.html">CVector3s</a>> <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo1">NL3D::CLodCharacterShape::CAnim::Keys</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +List of Keys * NumVertices. +<p> + +<p> +Definition at line <a class="el" href="a05938.html#l00244">244</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>. +<p> +Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo2" doxytag="NL3D::CLodCharacterShape::CAnim::Name" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo2">NL3D::CLodCharacterShape::CAnim::Name</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Name of the Anim. +<p> + +<p> +Definition at line <a class="el" href="a05938.html#l00234">234</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>. +<p> +Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo3" doxytag="NL3D::CLodCharacterShape::CAnim::NumKeys" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo3">NL3D::CLodCharacterShape::CAnim::NumKeys</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The number of Keys. +<p> + +<p> +Definition at line <a class="el" href="a05938.html#l00236">236</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>. +<p> +Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo4" doxytag="NL3D::CLodCharacterShape::CAnim::OOAnimLength" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo4">NL3D::CLodCharacterShape::CAnim::OOAnimLength</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05938.html#l00239">239</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>. +<p> +Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>, and <a class="el" href="a05937.html#l00481">serial()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo5" doxytag="NL3D::CLodCharacterShape::CAnim::UnPackScaleFactor" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo5">NL3D::CLodCharacterShape::CAnim::UnPackScaleFactor</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The Scale factor to be multiplied to transform <a class="el" href="a02805.html">CVector3s</a> to CVector. +<p> + +<p> +Definition at line <a class="el" href="a05938.html#l00241">241</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>. +<p> +Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>, and <a class="el" href="a05937.html#l00481">serial()</a>. </td> + </tr> +</table> +<hr>The documentation for this struct was generated from the following files:<ul> +<li><a class="el" href="a05938.html">lod_character_shape.h</a><li><a class="el" href="a05937.html">lod_character_shape.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:49:59 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |