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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CFastHLSModifier class Reference</title>
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+<h1>NL3D::CFastHLSModifier Class Reference</h1><code>#include &lt;<a class="el" href="a05707.html">fasthls_modifier.h</a>&gt;</code>
+<p>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Singleton. allow to apply HLS coloring as fast as possible (MMX...). <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2002 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05707.html#l00049">49</a> of file <a class="el" href="a05707.html">fasthls_modifier.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a9">uint16</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifiera0">applyHLSMod</a> (<a class="el" href="a04558.html#a9">uint16</a> colorIn, <a class="el" href="a04558.html#a7">uint8</a> dHue, <a class="el" href="a04558.html#a15">uint</a> dLum, <a class="el" href="a04558.html#a15">uint</a> dSat)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03337.html">CRGBA</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifiera1">convert</a> (<a class="el" href="a04558.html#a15">uint</a> H, <a class="el" href="a04558.html#a15">uint</a> L, <a class="el" href="a04558.html#a15">uint</a> S)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">convert a HLS (0..255) to a RGBA. <a href="#NL3D_1_1CFastHLSModifiera1"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifiera2">convertDDSBitmap</a> (<a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;dst, const <a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;<a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a04558.html#a7">uint8</a> dh, <a class="el" href="a04558.html#a14">sint</a> dl, <a class="el" href="a04558.html#a14">sint</a> ds)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">convert a DDS bitmap into another DDS, with HLS decal (0..255, -255..+255, -255..+255). <a href="#NL3D_1_1CFastHLSModifiera2"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifiera3">convertRGBABitmap</a> (<a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;dst, const <a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;<a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a04558.html#a7">uint8</a> dh, <a class="el" href="a04558.html#a14">sint</a> dl, <a class="el" href="a04558.html#a14">sint</a> ds)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">convert a RGBA bitmap into another RGBA, with HLS decal (0..255, -255..+255, -255..+255). <a href="#NL3D_1_1CFastHLSModifiera3"></a><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02513.html">CFastHLSModifier</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifiere0">getInstance</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">get the singleton <a href="#NL3D_1_1CFastHLSModifiere0"></a><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Types</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom>{ <a class="el" href="a02513.html#NL3D_1_1CFastHLSModifiery0NL3D_1_1CFastHLSModifiery1">HueTableSize</a> = 256
+ }</td></tr>
+
+<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifierd0">CFastHLSModifier</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor. <a href="#NL3D_1_1CFastHLSModifierd0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifierd1">convertDDSBitmapDXTC1Or1A</a> (<a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;dst, const <a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;<a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a04558.html#a7">uint8</a> dh, <a class="el" href="a04558.html#a15">uint</a> dLum, <a class="el" href="a04558.html#a15">uint</a> dSat)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifierd2">convertDDSBitmapDXTC3Or5</a> (<a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;dst, const <a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;<a class="el" href="a04223.html#a652">src</a>, <a class="el" href="a04558.html#a7">uint8</a> dh, <a class="el" href="a04558.html#a15">uint</a> dLum, <a class="el" href="a04558.html#a15">uint</a> dSat)</td></tr>
+
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02514.html">CHLSA</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifierr0">_Color16ToHLS</a> [65536]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03337.html">CRGBA</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifierr1">_HueTable</a> [HueTableSize]</td></tr>
+
+<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02513.html">CFastHLSModifier</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02513.html#NL3D_1_1CFastHLSModifierv0">_Instance</a> = NULL</td></tr>
+
+</table>
+<hr><h2>Member Enumeration Documentation</h2>
+<a class="anchor" name="NL3D_1_1CFastHLSModifiery0" doxytag="NL3D::CFastHLSModifier::@11" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> anonymous enum<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CFastHLSModifiery0NL3D_1_1CFastHLSModifiery1" doxytag="HueTableSize" ></a>HueTableSize</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a05707.html#l00078">78</a> of file <a class="el" href="a05707.html">fasthls_modifier.h</a>.
+<p>
+<div class="fragment"><pre>00078 {<a class="code" href="a02513.html#NL3D_1_1CFastHLSModifiery0NL3D_1_1CFastHLSModifiery1">HueTableSize</a>= 256};
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CFastHLSModifierd0" doxytag="NL3D::CFastHLSModifier::CFastHLSModifier" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CFastHLSModifier::CFastHLSModifier </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05706.html#l00047">47</a> of file <a class="el" href="a05706.html">fasthls_modifier.cpp</a>.
+<p>
+References <a class="el" href="a05707.html#l00085">_Color16ToHLS</a>, <a class="el" href="a05707.html#l00084">_HueTable</a>, <a class="el" href="a05707.html#l00081">NL3D::CFastHLSModifier::CHLSA::A</a>, <a class="el" href="a06339.html#l00686">NLMISC::CRGBA::buildFromHLS()</a>, <a class="el" href="a05587.html#l00115">NLMISC::clamp()</a>, <a class="el" href="a06339.html#l00609">NLMISC::CRGBA::convertToHLS()</a>, <a class="el" href="a05707.html#l00081">NL3D::CFastHLSModifier::CHLSA::H</a>, <a class="el" href="a02513.html#NL3D_1_1CFastHLSModifiery0NL3D_1_1CFastHLSModifiery1">HueTableSize</a>, <a class="el" href="a05707.html#l00081">NL3D::CFastHLSModifier::CHLSA::L</a>, <a class="el" href="a05707.html#l00081">NL3D::CFastHLSModifier::CHLSA::S</a>, <a class="el" href="a05646.html#l00977">s</a>, <a class="el" href="a06340.html#l00162">NLMISC::CRGBA::set565()</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00096">uint8</a>.
+<p>
+<div class="fragment"><pre>00048 {
+00049 <a class="code" href="a04558.html#a15">uint</a> i;
+00050 <span class="comment">// build the HueTable.</span>
+00051 <span class="keywordflow">for</span>(i=0;i&lt;<a class="code" href="a02513.html#NL3D_1_1CFastHLSModifiery0NL3D_1_1CFastHLSModifiery1">HueTableSize</a>;i++)
+00052 {
+00053 <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierr1">_HueTable</a>[i].<a class="code" href="a03337.html#NLMISC_1_1CRGBAz2026_0">buildFromHLS</a>(360.0f*i/HueTableSize, 0.5f, 1);
+00054 }
+00055 <span class="comment">// build conversion from uint16 to HLS.</span>
+00056 <span class="keywordflow">for</span>(i=0;i&lt;65536;i++)
+00057 {
+00058 <a class="code" href="a03337.html">CRGBA</a> col;
+00059 col.<a class="code" href="a03337.html#NLMISC_1_1CRGBAa15">set565</a>(i);
+00060 <span class="keywordtype">float</span> h,<a class="code" href="a05373.html#a2">l</a>,<a class="code" href="a04223.html#a626">s</a>;
+00061 col.<a class="code" href="a03337.html#NLMISC_1_1CRGBAz2026_1">convertToHLS</a>(h,l,s);
+00062 h= (<span class="keywordtype">float</span>)floor(255*(h/360.f)+0.5f);
+00063 <a class="code" href="a05373.html#a2">l</a>= (<span class="keywordtype">float</span>)floor(255*l+0.5f);
+00064 <a class="code" href="a04223.html#a626">s</a>= (<span class="keywordtype">float</span>)floor(255*s+0.5f);
+00065 <a class="code" href="a05378.html#a374">clamp</a>(h,0,255);
+00066 <a class="code" href="a05378.html#a374">clamp</a>(l,0,255);
+00067 <a class="code" href="a05378.html#a374">clamp</a>(s,0,255);
+00068 <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierr0">_Color16ToHLS</a>[i].<a class="code" href="a02514.html#NL3D_1_1CFastHLSModifier_1_1CHLSAo1">H</a>= (<a class="code" href="a04558.html#a7">uint8</a>)h;
+00069 <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierr0">_Color16ToHLS</a>[i].<a class="code" href="a02514.html#NL3D_1_1CFastHLSModifier_1_1CHLSAo2">L</a>= (<a class="code" href="a04558.html#a7">uint8</a>)<a class="code" href="a05373.html#a2">l</a>;
+00070 <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierr0">_Color16ToHLS</a>[i].<a class="code" href="a02514.html#NL3D_1_1CFastHLSModifier_1_1CHLSAo3">S</a>= (<a class="code" href="a04558.html#a7">uint8</a>)<a class="code" href="a04223.html#a626">s</a>;
+00071 <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierr0">_Color16ToHLS</a>[i].<a class="code" href="a02514.html#NL3D_1_1CFastHLSModifier_1_1CHLSAo0">A</a>= 255;
+00072 }
+00073 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CFastHLSModifiera0" doxytag="NL3D::CFastHLSModifier::applyHLSMod" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a9">uint16</a> NL3D::CFastHLSModifier::applyHLSMod </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a9">uint16</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>colorIn</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dHue</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dLum</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dSat</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+convert a uint16 color into the uint16 with HLS decal. WARNING: this code use MMX when possible, but doesn't call emms!!! It is User job to do it. dLum must be actually 0xFFFFFF00 + realDLum (where realDLum== -255..+255) dSat must be actually 0xFFFFFF00 + realDSat (where realDSat== -255..+255)
+<p>
+Definition at line <a class="el" href="a05706.html#l00110">110</a> of file <a class="el" href="a05706.html">fasthls_modifier.cpp</a>.
+<p>
+References <a class="el" href="a05707.html#l00085">_Color16ToHLS</a>, <a class="el" href="a05706.html#l00086">convert()</a>, <a class="el" href="a06340.html#l00154">NLMISC::CRGBA::get565()</a>, <a class="el" href="a05707.html#l00081">NL3D::CFastHLSModifier::CHLSA::H</a>, <a class="el" href="a06590.html#l00245">INT64_CONSTANT</a>, <a class="el" href="a05707.html#l00081">NL3D::CFastHLSModifier::CHLSA::L</a>, <a class="el" href="a05646.html#l00645">offset</a>, <a class="el" href="a05707.html#l00081">NL3D::CFastHLSModifier::CHLSA::S</a>, <a class="el" href="a05981.html#l00104">sint</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05981.html#l00098">uint16</a>, <a class="el" href="a05981.html#l00102">uint64</a>, <a class="el" href="a05981.html#l00096">uint8</a>, and <a class="el" href="a05646.html#l00237">v</a>.
+<p>
+Referenced by <a class="el" href="a05790.html#l00545">NL3D::CHLSColorTexture::colorizeDXTCBlockRGB()</a>, <a class="el" href="a05706.html#l00252">convertDDSBitmapDXTC1Or1A()</a>, and <a class="el" href="a05706.html#l00354">convertDDSBitmapDXTC3Or5()</a>.
+<p>
+<div class="fragment"><pre>00111 {
+00112 <span class="keyword">static</span> <a class="code" href="a04558.html#a13">uint64</a> mmBlank = 0;
+00113 <span class="keyword">static</span> <a class="code" href="a04558.html#a13">uint64</a> mmOne = <a class="code" href="a05167.html#a5">INT64_CONSTANT</a>(0x00FF00FF00FF00FF);
+00114 <span class="keyword">static</span> <a class="code" href="a04558.html#a13">uint64</a> mmGray = <a class="code" href="a05167.html#a5">INT64_CONSTANT</a>(0x0080008000800080);
+00115 <span class="keyword">static</span> <a class="code" href="a04558.html#a13">uint64</a> mmInterpBufer[4]= {0,0,0,<a class="code" href="a05167.html#a5">INT64_CONSTANT</a>(0x00FF00FF00FF00FF)};
+00116
+00117 <span class="comment">/*</span>
+00118 <span class="comment"> dLum is actually 0xFFFFFF00 + realDLum</span>
+00119 <span class="comment"> dSat is actually 0xFFFFFF00 + realDSat</span>
+00120 <span class="comment"> */</span>
+00121
+00122 <a class="code" href="a04558.html#a9">uint16</a> retVal;
+00123
+00124 <span class="preprocessor">#ifdef NL_OS_WINDOWS</span>
+00125 <span class="preprocessor"></span> <span class="keywordflow">if</span>(CSystemInfo::hasMMX())
+00126 {
+00127 __asm
+00128 {
+00129 mov edi, <a class="code" href="a04223.html#a586">offset</a> mmInterpBufer
+00130 mov ecx, <span class="keyword">this</span>
+00131
+00132 <span class="comment">// get HLS in edx.</span>
+00133 mov eax, 0
+00134 mov ebx, 0
+00135 lea esi, [ecx]<span class="keyword">this</span>._Color16ToHLS
+00136 mov ax, colorIn
+00137 mov edx, [esi+ eax*4]
+00138
+00139 <span class="comment">// apply dh to H (ie dl!). Auto-wrap.</span>
+00140 add dl, dHue
+00141 <span class="comment">// get the color into mm0</span>
+00142 mov bl, dl
+00143 lea esi, [ecx]<span class="keyword">this</span>._HueTable
+00144 movd mm0, [esi+ ebx*4]
+00145 punpcklbw mm0, mmBlank
+00146
+00147 <span class="comment">// get L into eax and S into ebx</span>
+00148 mov eax, edx
+00149 mov ebx, edx
+00150 shr eax, 8
+00151 shr ebx, 16
+00152 and eax, 255
+00153 and ebx, 255
+00154 <span class="comment">// add dLum/dSat and clamp to 1.</span>
+00155 add eax, dLum
+00156 sbb ecx, ecx <span class="comment">// ecx= FFFFFFFF if carry.</span>
+00157 add ebx, dSat
+00158 sbb edx, edx
+00159 or eax, ecx <span class="comment">// eax= FFFFFFFF if carry was set</span>
+00160 or ebx, edx
+00161 <span class="comment">// add Magic delta, and clamp to 0.</span>
+00162 add eax, 256
+00163 sbb ecx, ecx <span class="comment">// ecx= 0 if carry not set =&gt; result below 0.</span>
+00164 add ebx, 256
+00165 sbb edx, edx
+00166 and eax, ecx <span class="comment">// eax= 0 if result was below 0</span>
+00167 and ebx, edx
+00168
+00169 <span class="comment">// Load Sat/(1-Sat) into MMX</span>
+00170 movd mm2, ebx
+00171 movq mm3, mmOne
+00172 punpckldq mm2, mm2 <span class="comment">// mm2= 0000 00AA 0000 00AA</span>
+00173 packssdw mm2, mm2 <span class="comment">// mm2= 00AA 00AA 00AA 00AA</span>
+00174 movq mm1, mmGray
+00175 psubusw mm3, mm2 <span class="comment">// mm3= 1-sat.</span>
+00176 <span class="comment">// combine Color and Sat</span>
+00177 pmullw mm0, mm2 <span class="comment">// mm0= color*sat</span>
+00178 pmullw mm1, mm3 <span class="comment">// mm1= gray*(1-sat)</span>
+00179 paddusw mm0, mm1 <span class="comment">// mm0= color saturated</span>
+00180 <span class="comment">// shift and store into the buffer for Luminance interpolation</span>
+00181 psrlw mm0, 8
+00182 movq [edi+ 8], mm0
+00183 movq [edi+ 16], mm0
+00184
+00185 <span class="comment">// use edx as index for luminance: 0: L=0 to 127. 1: L=128 to 255.</span>
+00186 mov edx, eax
+00187 shl eax, 1
+00188 shr edx, 7
+00189 and eax, 255 <span class="comment">// 0-127 and 128-255 transform auto to 0-254</span>
+00190 <span class="comment">// expand 0-254 to 0-255</span>
+00191 mov ecx, eax
+00192 shl edx, 4
+00193 shr ecx, 7
+00194 add eax, ecx
+00195
+00196 <span class="comment">// Combine color and Luminance into MMX. interpolate 0-&gt;col or col-&gt;white according to edx.</span>
+00197 <span class="comment">// Load Lum/(1-Lum) into MMX</span>
+00198 movd mm2, eax
+00199 movq mm3, mmOne
+00200 punpckldq mm2, mm2 <span class="comment">// mm2= 0000 00AA 0000 00AA</span>
+00201 packssdw mm2, mm2 <span class="comment">// mm2= 00AA 00AA 00AA 00AA</span>
+00202 psubusw mm3, mm2 <span class="comment">// mm3= 1-lum.</span>
+00203 <span class="comment">// Combine color and Sat into MMX</span>
+00204 movq mm0, [edi+ edx]
+00205 movq mm1, [edi+ edx + 8]
+00206 pmullw mm0, mm3 <span class="comment">// mm0= color0*(1-lum)</span>
+00207 pmullw mm1, mm2 <span class="comment">// mm1= color1*lum</span>
+00208 paddusw mm0, mm1 <span class="comment">// mm0= final color</span>
+00209
+00210 <span class="comment">// shift and unpack</span>
+00211 psrlw mm0, 8
+00212 packuswb mm0, mm0
+00213 movd eax, mm0
+00214
+00215 <span class="comment">// pack to 16bits.</span>
+00216 mov ebx, eax
+00217 mov ecx, eax
+00218 shl eax, 8 <span class="comment">// Red</span>
+00219 shr ebx, 5 <span class="comment">// Green</span>
+00220 shr ecx, 19 <span class="comment">// Blue</span>
+00221 and eax, 0xF800
+00222 and ebx, 0x07E0
+00223 and ecx, 0x001F
+00224 or eax, ebx
+00225 or eax, ecx
+00226
+00227 mov retVal, ax
+00228 }
+00229 }
+00230 <span class="keywordflow">else</span>
+00231 <span class="preprocessor">#endif // NL_OS_WINDOWS</span>
+00232 <span class="preprocessor"></span> {
+00233 CHLSA hls= <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierr0">_Color16ToHLS</a>[colorIn];
+00234 <span class="comment">// apply (C version) Dhue, dLum and dSat</span>
+00235 hls.<a class="code" href="a02514.html#NL3D_1_1CFastHLSModifier_1_1CHLSAo1">H</a>= (<a class="code" href="a04558.html#a7">uint8</a>)(hls.H + dHue);
+00236 <a class="code" href="a04558.html#a14">sint</a> <a class="code" href="a04223.html#a576">v</a>= (<a class="code" href="a04558.html#a14">sint</a>)hls.L + (<a class="code" href="a04558.html#a14">sint</a>)(dLum-0xFFFFFF00);
+00237 fastClamp8(v);
+00238 hls.L= <a class="code" href="a04223.html#a576">v</a>;
+00239 <a class="code" href="a04223.html#a576">v</a>= (<a class="code" href="a04558.html#a14">sint</a>)hls.S + (<a class="code" href="a04558.html#a14">sint</a>)(dSat-0xFFFFFF00);
+00240 fastClamp8(v);
+00241 hls.S= <a class="code" href="a04223.html#a576">v</a>;
+00242
+00243 <a class="code" href="a03337.html">CRGBA</a> ret= <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifiera1">convert</a>(hls.H, hls.L, hls.S);
+00244 retVal= ret.<a class="code" href="a03337.html#NLMISC_1_1CRGBAa6">get565</a>();
+00245 }
+00246
+00247 <span class="keywordflow">return</span> retVal;
+00248 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CFastHLSModifiera1" doxytag="NL3D::CFastHLSModifier::convert" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03337.html">CRGBA</a> NL3D::CFastHLSModifier::convert </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>H</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>L</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>S</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+convert a HLS (0..255) to a RGBA.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05706.html#l00086">86</a> of file <a class="el" href="a05706.html">fasthls_modifier.cpp</a>.
+<p>
+References <a class="el" href="a05707.html#l00084">_HueTable</a>, <a class="el" href="a06340.html#l00227">NLMISC::CRGBA::blendFromuiRGBOnly()</a>, <a class="el" href="a06340.html#l00236">NLMISC::CRGBA::modulateFromuiRGBOnly()</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+Referenced by <a class="el" href="a05706.html#l00110">applyHLSMod()</a>, and <a class="el" href="a05706.html#l00414">convertRGBABitmap()</a>.
+<p>
+<div class="fragment"><pre>00087 {
+00088 <span class="keyword">static</span> <a class="code" href="a03337.html">CRGBA</a> gray(128,128,128);
+00089 L+= L&gt;&gt;7;
+00090 S+= S&gt;&gt;7;
+00091 <span class="comment">// H.</span>
+00092 <a class="code" href="a03337.html">CRGBA</a> col= <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierr1">_HueTable</a>[H];
+00093 <span class="comment">// S.</span>
+00094 col.<a class="code" href="a03337.html#NLMISC_1_1CRGBAz2022_3">blendFromuiRGBOnly</a>(gray, col, S);
+00095 <span class="comment">// L.</span>
+00096 <span class="keywordflow">if</span>(L&lt;=128)
+00097 {
+00098 col.<a class="code" href="a03337.html#NLMISC_1_1CRGBAz2022_5">modulateFromuiRGBOnly</a>(col, L*2);
+00099 }
+00100 <span class="keywordflow">else</span>
+00101 {
+00102 col.<a class="code" href="a03337.html#NLMISC_1_1CRGBAz2022_3">blendFromuiRGBOnly</a>(col, CRGBA::White, (L-128)*2 );
+00103 }
+00104
+00105 <span class="keywordflow">return</span> col;
+00106 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CFastHLSModifiera2" doxytag="NL3D::CFastHLSModifier::convertDDSBitmap" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFastHLSModifier::convertDDSBitmap </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>dst</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>src</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dh</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dl</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>ds</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+convert a DDS bitmap into another DDS, with HLS decal (0..255, -255..+255, -255..+255).
+<p>
+
+<p>
+Definition at line <a class="el" href="a05706.html#l00393">393</a> of file <a class="el" href="a05706.html">fasthls_modifier.cpp</a>.
+<p>
+References <a class="el" href="a05706.html#l00252">convertDDSBitmapDXTC1Or1A()</a>, <a class="el" href="a05706.html#l00354">convertDDSBitmapDXTC3Or5()</a>, <a class="el" href="a05486.html#l01388">NLMISC::CBitmap::getHeight()</a>, <a class="el" href="a05487.html#l00335">NLMISC::CBitmap::getPixelFormat()</a>, <a class="el" href="a05486.html#l01363">NLMISC::CBitmap::getWidth()</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05622.html#l00416">nlstop</a>, <a class="el" href="a05981.html#l00104">sint</a>, <a class="el" href="a05646.html#l01124">src</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00096">uint8</a>.
+<p>
+<div class="fragment"><pre>00394 {
+00395 <a class="code" href="a04199.html#a6">nlassert</a>(<a class="code" href="a04223.html#a652">src</a>.getPixelFormat()==dst.<a class="code" href="a02268.html#NL3D_1_1ITexturea15">getPixelFormat</a>());
+00396 <a class="code" href="a04199.html#a6">nlassert</a>(<a class="code" href="a04223.html#a652">src</a>.getWidth()==dst.<a class="code" href="a02268.html#NL3D_1_1ITexturea20">getWidth</a>() &amp;&amp; <a class="code" href="a04223.html#a652">src</a>.getHeight()==dst.<a class="code" href="a02268.html#NL3D_1_1ITexturea12">getHeight</a>());
+00397
+00398 <span class="comment">// Magic add clamp.</span>
+00399 <a class="code" href="a04558.html#a15">uint</a> dLum= 0xFFFFFF00 + dl;
+00400 <a class="code" href="a04558.html#a15">uint</a> dSat= 0xFFFFFF00 + ds;
+00401
+00402 <span class="keywordflow">if</span>(<a class="code" href="a04223.html#a652">src</a>.getPixelFormat()==CBitmap::DXTC1 || <a class="code" href="a04223.html#a652">src</a>.getPixelFormat()==CBitmap::DXTC1Alpha)
+00403 <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierd1">convertDDSBitmapDXTC1Or1A</a>(dst, src, dh, dLum, dSat);
+00404 <span class="keywordflow">else</span> <span class="keywordflow">if</span>(<a class="code" href="a04223.html#a652">src</a>.getPixelFormat()==CBitmap::DXTC3 || <a class="code" href="a04223.html#a652">src</a>.getPixelFormat()==CBitmap::DXTC5)
+00405 <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierd2">convertDDSBitmapDXTC3Or5</a>(dst, src, dh, dLum, dSat);
+00406 <span class="keywordflow">else</span>
+00407 {
+00408 <a class="code" href="a04199.html#a12">nlstop</a>;
+00409 }
+00410 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CFastHLSModifierd1" doxytag="NL3D::CFastHLSModifier::convertDDSBitmapDXTC1Or1A" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFastHLSModifier::convertDDSBitmapDXTC1Or1A </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>dst</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>src</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dh</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dLum</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dSat</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05706.html#l00252">252</a> of file <a class="el" href="a05706.html">fasthls_modifier.cpp</a>.
+<p>
+References <a class="el" href="a05706.html#l00110">applyHLSMod()</a>, <a class="el" href="a05487.html#l00308">NLMISC::CBitmap::getPixels()</a>, <a class="el" href="a05646.html#l01124">src</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05981.html#l00098">uint16</a>, <a class="el" href="a05981.html#l00100">uint32</a>, and <a class="el" href="a05981.html#l00096">uint8</a>.
+<p>
+Referenced by <a class="el" href="a05706.html#l00393">convertDDSBitmap()</a>.
+<p>
+<div class="fragment"><pre>00253 {
+00254 <a class="code" href="a04558.html#a15">uint</a> W= <a class="code" href="a04223.html#a652">src</a>.getWidth();
+00255 <a class="code" href="a04558.html#a15">uint</a> H= <a class="code" href="a04223.html#a652">src</a>.getHeight();
+00256
+00257 <span class="keyword">const</span> <a class="code" href="a04558.html#a7">uint8</a> *srcPix= &amp;(<a class="code" href="a04223.html#a652">src</a>.getPixels()[0]);
+00258 <a class="code" href="a04558.html#a7">uint8</a> *dstPix= &amp;(dst.<a class="code" href="a02268.html#NL3D_1_1ITexturez1927_1">getPixels</a>()[0]);
+00259 <a class="code" href="a04558.html#a15">uint</a> numBlock= (W*H)/16;
+00260
+00261 <span class="comment">/*</span>
+00262 <span class="comment"> need to swap color and bits for DXTC1 or DXTC1A.</span>
+00263 <span class="comment"> */</span>
+00264
+00265 <span class="keyword">static</span> <a class="code" href="a04558.html#a11">uint32</a> bitLUT[8]= {
+00266 1,0,3,2, <span class="comment">// reverse std order</span>
+00267 1,0,2,3, <span class="comment">// reverse order for "special 0/black packing"</span>
+00268 };
+00269
+00270 <span class="comment">// Do not use alpha mask for now.</span>
+00271 <span class="keywordflow">for</span>(;numBlock&gt;0;numBlock--)
+00272 {
+00273 <a class="code" href="a04558.html#a9">uint16</a> srcCol0= ((<a class="code" href="a04558.html#a9">uint16</a>*)srcPix)[0];
+00274 <a class="code" href="a04558.html#a9">uint16</a> srcCol1= ((<a class="code" href="a04558.html#a9">uint16</a>*)srcPix)[1];
+00275 <span class="keywordtype">bool</span> srcSign= srcCol0&gt;srcCol1;
+00276 <span class="comment">// apply modifiers for 2 colors.</span>
+00277 <a class="code" href="a04558.html#a9">uint16</a> dstCol0= <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifiera0">applyHLSMod</a>(srcCol0, dh,dLum,dSat);
+00278 <a class="code" href="a04558.html#a9">uint16</a> dstCol1= <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifiera0">applyHLSMod</a>(srcCol1, dh,dLum,dSat);
+00279 <span class="keywordtype">bool</span> dstSign= dstCol0&gt;dstCol1;
+00280 <span class="keywordflow">if</span>((<a class="code" href="a04558.html#a15">uint</a>)dstSign!=(<a class="code" href="a04558.html#a15">uint</a>)srcSign)
+00281 {
+00282 swap(dstCol0,dstCol1);
+00283 <span class="comment">// must change bits too!</span>
+00284 <a class="code" href="a04558.html#a11">uint32</a> srcBits= ((<a class="code" href="a04558.html#a11">uint32</a>*)srcPix)[1];
+00285 <a class="code" href="a04558.html#a11">uint32</a> dstBits= 0;
+00286 <span class="comment">// take correct lut according to original sign</span>
+00287 <a class="code" href="a04558.html#a11">uint32</a> *lut;
+00288 <span class="keywordflow">if</span>(srcCol0&gt;srcCol1)
+00289 lut= bitLUT;
+00290 <span class="keywordflow">else</span>
+00291 lut= bitLUT+4;
+00292
+00293 <span class="comment">// for all bits, transpose with lut.</span>
+00294 <span class="preprocessor">#ifdef NL_OS_WINDOWS</span>
+00295 <span class="preprocessor"></span> __asm
+00296 {
+00297 mov eax, srcBits
+00298 mov esi, lut
+00299 mov edx, 0
+00300 mov ecx, 16
+00301 <span class="comment">// prepare 1st.</span>
+00302 rol eax, 2
+00303 mov ebx, eax
+00304 and ebx, 2
+00305 <span class="comment">// do it 16 times.</span>
+00306 myLoop:
+00307 or edx, [esi+ebx*4]
+00308 rol eax, 2
+00309 rol edx, 2
+00310 mov ebx, eax
+00311 and ebx, 2
+00312 dec ecx
+00313 jnz myLoop
+00314
+00315 ror edx, 2
+00316 mov dstBits, edx
+00317 }
+00318 <span class="preprocessor">#else</span>
+00319 <span class="preprocessor"></span> <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> n=16;n&gt;0;n--)
+00320 {
+00321 <span class="comment">// transform the id.</span>
+00322 <a class="code" href="a04558.html#a15">uint</a> <span class="keywordtype">id</span>= srcBits&amp;3;
+00323 <span class="keywordtype">id</span>= lut[<span class="keywordtype">id</span>];
+00324 <span class="comment">// write.</span>
+00325 dstBits|= <span class="keywordtype">id</span>&lt;&lt;30;
+00326 <span class="comment">// don't decal last</span>
+00327 <span class="keywordflow">if</span>(n&gt;1)
+00328 dstBits&gt;&gt;=2;
+00329 }
+00330 <span class="preprocessor">#endif</span>
+00331 <span class="preprocessor"></span>
+00332 <span class="comment">// store </span>
+00333 ((<a class="code" href="a04558.html#a11">uint32</a>*)dstPix)[1]= dstBits;
+00334 }
+00335 <span class="keywordflow">else</span>
+00336 <span class="comment">// just copy bits</span>
+00337 ((<a class="code" href="a04558.html#a11">uint32</a>*)dstPix)[1]= ((<a class="code" href="a04558.html#a11">uint32</a>*)srcPix)[3];
+00338 ((<a class="code" href="a04558.html#a9">uint16</a>*)dstPix)[0]= dstCol0;
+00339 ((<a class="code" href="a04558.html#a9">uint16</a>*)dstPix)[1]= dstCol1;
+00340 <span class="comment">// skip.</span>
+00341 srcPix+= 8;
+00342 dstPix+= 8;
+00343 }
+00344
+00345 <span class="comment">// Must end MMX, for applyHLSMod()</span>
+00346 <span class="preprocessor">#ifdef NL_OS_WINDOWS</span>
+00347 <span class="preprocessor"></span> <span class="keywordflow">if</span>(CSystemInfo::hasMMX())
+00348 _asm emms;
+00349 <span class="preprocessor">#endif</span>
+00350 <span class="preprocessor"></span>
+00351 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CFastHLSModifierd2" doxytag="NL3D::CFastHLSModifier::convertDDSBitmapDXTC3Or5" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFastHLSModifier::convertDDSBitmapDXTC3Or5 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>dst</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>src</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dh</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dLum</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dSat</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05706.html#l00354">354</a> of file <a class="el" href="a05706.html">fasthls_modifier.cpp</a>.
+<p>
+References <a class="el" href="a05706.html#l00110">applyHLSMod()</a>, <a class="el" href="a05487.html#l00308">NLMISC::CBitmap::getPixels()</a>, <a class="el" href="a05646.html#l01124">src</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05981.html#l00098">uint16</a>, <a class="el" href="a05981.html#l00100">uint32</a>, and <a class="el" href="a05981.html#l00096">uint8</a>.
+<p>
+Referenced by <a class="el" href="a05706.html#l00393">convertDDSBitmap()</a>.
+<p>
+<div class="fragment"><pre>00355 {
+00356 <a class="code" href="a04558.html#a15">uint</a> W= <a class="code" href="a04223.html#a652">src</a>.getWidth();
+00357 <a class="code" href="a04558.html#a15">uint</a> H= <a class="code" href="a04223.html#a652">src</a>.getHeight();
+00358
+00359 <span class="keyword">const</span> <a class="code" href="a04558.html#a7">uint8</a> *srcPix= &amp;(<a class="code" href="a04223.html#a652">src</a>.getPixels()[0]);
+00360 <a class="code" href="a04558.html#a7">uint8</a> *dstPix= &amp;(dst.<a class="code" href="a02268.html#NL3D_1_1ITexturez1927_1">getPixels</a>()[0]);
+00361 <a class="code" href="a04558.html#a15">uint</a> numBlock= (W*H)/16;
+00362
+00363 <span class="comment">/*</span>
+00364 <span class="comment"> NB: don't need to swap color and bits for DXTC3 or DXTC5.</span>
+00365 <span class="comment"> */</span>
+00366
+00367 <span class="comment">// Do not use alpha mask for now.</span>
+00368 <span class="keywordflow">for</span>(;numBlock&gt;0;numBlock--)
+00369 {
+00370 <a class="code" href="a04558.html#a9">uint16</a> srcCol0= ((<a class="code" href="a04558.html#a9">uint16</a>*)srcPix)[4];
+00371 <a class="code" href="a04558.html#a9">uint16</a> srcCol1= ((<a class="code" href="a04558.html#a9">uint16</a>*)srcPix)[5];
+00372 <span class="comment">// apply modifiers for 2 colors.</span>
+00373 ((<a class="code" href="a04558.html#a9">uint16</a>*)dstPix)[4]= <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifiera0">applyHLSMod</a>(srcCol0, dh,dLum,dSat);
+00374 ((<a class="code" href="a04558.html#a9">uint16</a>*)dstPix)[5]= <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifiera0">applyHLSMod</a>(srcCol1, dh,dLum,dSat);
+00375 <span class="comment">// just copy bits</span>
+00376 ((<a class="code" href="a04558.html#a11">uint32</a>*)dstPix)[3]= ((<a class="code" href="a04558.html#a11">uint32</a>*)srcPix)[3];
+00377 <span class="comment">// copy alpha part.</span>
+00378 ((<a class="code" href="a04558.html#a11">uint32</a>*)dstPix)[0]= ((<a class="code" href="a04558.html#a11">uint32</a>*)srcPix)[0];
+00379 ((<a class="code" href="a04558.html#a11">uint32</a>*)dstPix)[1]= ((<a class="code" href="a04558.html#a11">uint32</a>*)srcPix)[1];
+00380 <span class="comment">// skip bits and alpha part.</span>
+00381 srcPix+= 16;
+00382 dstPix+= 16;
+00383 }
+00384
+00385 <span class="comment">// Must end MMX, for applyHLSMod()</span>
+00386 <span class="preprocessor">#ifdef NL_OS_WINDOWS</span>
+00387 <span class="preprocessor"></span> <span class="keywordflow">if</span>(CSystemInfo::hasMMX())
+00388 _asm emms;
+00389 <span class="preprocessor">#endif</span>
+00390 <span class="preprocessor"></span>}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CFastHLSModifiera3" doxytag="NL3D::CFastHLSModifier::convertRGBABitmap" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CFastHLSModifier::convertRGBABitmap </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>dst</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a02268.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>src</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dh</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>dl</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>ds</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+convert a RGBA bitmap into another RGBA, with HLS decal (0..255, -255..+255, -255..+255).
+<p>
+
+<p>
+Definition at line <a class="el" href="a05706.html#l00414">414</a> of file <a class="el" href="a05706.html">fasthls_modifier.cpp</a>.
+<p>
+References <a class="el" href="a05587.html#l00115">NLMISC::clamp()</a>, <a class="el" href="a05706.html#l00086">convert()</a>, <a class="el" href="a06339.html#l00609">NLMISC::CRGBA::convertToHLS()</a>, <a class="el" href="a05487.html#l00335">NLMISC::CBitmap::getPixelFormat()</a>, <a class="el" href="a05487.html#l00308">NLMISC::CBitmap::getPixels()</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05701.html#l00125">NLMISC::OptFastFloor()</a>, <a class="el" href="a05981.html#l00104">sint</a>, <a class="el" href="a05646.html#l01124">src</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00096">uint8</a>.
+<p>
+<div class="fragment"><pre>00415 {
+00416 <a class="code" href="a04199.html#a6">nlassert</a>(<a class="code" href="a04223.html#a652">src</a>.getPixelFormat()==dst.<a class="code" href="a02268.html#NL3D_1_1ITexturea15">getPixelFormat</a>());
+00417 <a class="code" href="a04199.html#a6">nlassert</a>(<a class="code" href="a04223.html#a652">src</a>.getPixelFormat()==CBitmap::RGBA);
+00418
+00419 <a class="code" href="a04558.html#a15">uint</a> W= <a class="code" href="a04223.html#a652">src</a>.getWidth();
+00420 <a class="code" href="a04558.html#a15">uint</a> H= <a class="code" href="a04223.html#a652">src</a>.getHeight();
+00421
+00422 <span class="keyword">const</span> <a class="code" href="a03337.html">CRGBA</a> *srcPix= (<span class="keyword">const</span> <a class="code" href="a03337.html">CRGBA</a>*)&amp;(<a class="code" href="a04223.html#a652">src</a>.getPixels()[0]);
+00423 <a class="code" href="a03337.html">CRGBA</a> *dstPix= (<a class="code" href="a03337.html">CRGBA</a>*)&amp;(dst.<a class="code" href="a02268.html#NL3D_1_1ITexturez1927_1">getPixels</a>()[0]);
+00424 <a class="code" href="a04558.html#a15">uint</a> numPix= W*H;
+00425
+00426 <span class="comment">// Do not use alpha mask for now.</span>
+00427 <span class="keywordflow">for</span>(;numPix&gt;0;numPix--)
+00428 {
+00429 <span class="keywordtype">float</span> H,L,S;
+00430 srcPix-&gt;<a class="code" href="a03337.html#NLMISC_1_1CRGBAz2026_1">convertToHLS</a>(H,L,S);
+00431 H*= 256.f/360.f;
+00432 L*= 255.f;
+00433 S*= 255.f;
+00434 H+= dh+0.5f;
+00435 L+= dl+0.5f;
+00436 S+= ds+0.5f;
+00437 <a class="code" href="a05378.html#a374">clamp</a>(H, 0, 255);
+00438 <a class="code" href="a05378.html#a374">clamp</a>(L, 0, 255);
+00439 <a class="code" href="a05378.html#a374">clamp</a>(S, 0, 255);
+00440 <a class="code" href="a04558.html#a7">uint8</a> H8= (<a class="code" href="a04558.html#a7">uint8</a>)<a class="code" href="a05378.html#a397">NLMISC::OptFastFloor</a>(H);
+00441 <a class="code" href="a04558.html#a7">uint8</a> L8= (<a class="code" href="a04558.html#a7">uint8</a>)<a class="code" href="a05378.html#a397">NLMISC::OptFastFloor</a>(L);
+00442 <a class="code" href="a04558.html#a7">uint8</a> S8= (<a class="code" href="a04558.html#a7">uint8</a>)<a class="code" href="a05378.html#a397">NLMISC::OptFastFloor</a>(S);
+00443 *dstPix= <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifiera1">convert</a>(H8, L8, S8);
+00444 srcPix++;
+00445 dstPix++;
+00446 }
+00447 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CFastHLSModifiere0" doxytag="NL3D::CFastHLSModifier::getInstance" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02513.html">CFastHLSModifier</a> &amp; NL3D::CFastHLSModifier::getInstance </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the singleton
+<p>
+
+<p>
+Definition at line <a class="el" href="a05706.html#l00077">77</a> of file <a class="el" href="a05706.html">fasthls_modifier.cpp</a>.
+<p>
+References <a class="el" href="a05706.html#l00043">_Instance</a>.
+<p>
+<div class="fragment"><pre>00078 {
+00079 <span class="keywordflow">if</span>(!<a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierv0">_Instance</a>)
+00080 <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierv0">_Instance</a>= <span class="keyword">new</span> <a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierd0">CFastHLSModifier</a>;
+00081 <span class="keywordflow">return</span> *<a class="code" href="a02513.html#NL3D_1_1CFastHLSModifierv0">_Instance</a>;
+00082 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CFastHLSModifierr0" doxytag="NL3D::CFastHLSModifier::_Color16ToHLS" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02514.html">CHLSA</a> <a class="el" href="a02513.html#NL3D_1_1CFastHLSModifierr0">NL3D::CFastHLSModifier::_Color16ToHLS</a>[65536]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05707.html#l00085">85</a> of file <a class="el" href="a05707.html">fasthls_modifier.h</a>.
+<p>
+Referenced by <a class="el" href="a05706.html#l00110">applyHLSMod()</a>, and <a class="el" href="a05706.html#l00047">CFastHLSModifier()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CFastHLSModifierr1" doxytag="NL3D::CFastHLSModifier::_HueTable" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03337.html">CRGBA</a> <a class="el" href="a02513.html#NL3D_1_1CFastHLSModifierr1">NL3D::CFastHLSModifier::_HueTable</a>[HueTableSize]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05707.html#l00084">84</a> of file <a class="el" href="a05707.html">fasthls_modifier.h</a>.
+<p>
+Referenced by <a class="el" href="a05706.html#l00047">CFastHLSModifier()</a>, and <a class="el" href="a05706.html#l00086">convert()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CFastHLSModifierv0" doxytag="NL3D::CFastHLSModifier::_Instance" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02513.html">CFastHLSModifier</a> * <a class="el" href="a02513.html#NL3D_1_1CFastHLSModifierv0">NL3D::CFastHLSModifier::_Instance</a> = NULL<code> [static, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05706.html#l00043">43</a> of file <a class="el" href="a05706.html">fasthls_modifier.cpp</a>.
+<p>
+Referenced by <a class="el" href="a05706.html#l00077">getInstance()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="a05707.html">fasthls_modifier.h</a><li><a class="el" href="a05706.html">fasthls_modifier.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:46:31 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>