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diff --git a/docs/doxygen/nel/a02356.html b/docs/doxygen/nel/a02356.html new file mode 100644 index 00000000..23636a69 --- /dev/null +++ b/docs/doxygen/nel/a02356.html @@ -0,0 +1,2981 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CCloud class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CCloud Class Reference</h1><code>#include <<a class="el" href="a05558.html">cloud.h</a>></code> +<p> +<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda0">anim</a> (double dt, double dt2)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda1">CCloud</a> (<a class="el" href="a02357.html">CCloudScape</a> *pCloudScape)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda2">disp</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda3">dispBill</a> (<a class="el" href="a02315.html">NL3D::CCamera</a> *pViewer)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda4">dispXYZ</a> (<a class="el" href="a02839.html">NL3D::CMaterial</a> *pMat=NULL)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda5">genBill</a> (<a class="el" href="a02315.html">NL3D::CCamera</a> *pViewer, <a class="el" href="a04558.html#a11">uint32</a> nBillSize=128)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda6">generate</a> (<a class="el" href="a02988.html">CNoise3d</a> &noise)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda7">getBillSize</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda8">getLastX</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda9">getMemSize</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda10">getSizeX</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda11">getSizeY</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda12">getSizeZ</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda13">getX</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda14">getY</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda15">getZ</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda16">init</a> (<a class="el" href="a04558.html#a11">uint32</a> nVoxelW, <a class="el" href="a04558.html#a11">uint32</a> nVoxelH, <a class="el" href="a04558.html#a11">uint32</a> nVoxelD, float rBaseFreq, <a class="el" href="a04558.html#a11">uint32</a> nNbOctave)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda17">light</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda18">reset</a> (<a class="el" href="a02315.html">NL3D::CCamera</a> *pViewer)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda19">setLooping</a> ()</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda20">setSizeX</a> (float <a class="el" href="a04223.html#a572">x</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda21">setSizeY</a> (float <a class="el" href="a04223.html#a573">y</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda22">setSizeZ</a> (float <a class="el" href="a04223.html#a574">z</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda23">setTex3DTemp</a> (<a class="el" href="a03893.html">SCloudTexture3D</a> &<a class="el" href="a04223.html#a627">t</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda24">setTexClamp</a> (<a class="el" href="a03894.html">SCloudTextureClamp</a> &<a class="el" href="a04223.html#a627">t</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda25">setX</a> (float <a class="el" href="a04223.html#a572">x</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda26">setY</a> (float <a class="el" href="a04223.html#a573">y</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda27">setZ</a> (float <a class="el" href="a04223.html#a574">z</a>)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CClouda28">~CCloud</a> ()</td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03337.html">NLMISC::CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudo0">CloudAmbient</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03337.html">NLMISC::CRGBA</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudo1">CloudDiffuse</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudo2">CloudDistAtt</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudo3">CloudPower</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>double </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudo4">FuturTime</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudo5">LastCloudPower</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>double </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudo6">Time</a></td></tr> + +<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudd0">calcBill</a> (const <a class="el" href="a03128.html">NLMISC::CVector</a> &Viewer, const <a class="el" href="a03128.html">NLMISC::CVector</a> &Center, const <a class="el" href="a03128.html">NLMISC::CVector</a> &Size, <a class="el" href="a03128.html">NLMISC::CVector</a> &I, <a class="el" href="a03128.html">NLMISC::CVector</a> &J, <a class="el" href="a03128.html">NLMISC::CVector</a> &K, float &Left, float &Right, float &Top, float &Bottom, float &Near, float &Far)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudd1">setMode2D</a> ()</td></tr> + +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr0">_BaseFreq</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">NLMISC::CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr1">_BillCenter</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">NLMISC::CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr2">_BillOldCenter</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">NLMISC::CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr4">_BillViewer</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02357.html">CCloudScape</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03894.html">SCloudTextureClamp</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr6">_CloudTexClamp</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03893.html">SCloudTexture3D</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr8">_Depth</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02434.html">NL3D::IDriver</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr10">_Height</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr11">_LastX</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr12">_MemBill</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr13">_MemOldBill</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr14">_NbH</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr15">_NbOctave</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr16">_NbW</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">NLMISC::CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">NLMISC::CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr19">_Size</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03408.html">NLMISC::CSmartPtr</a>< <a class="el" href="a03511.html">NL3D::CTextureMem</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr20">_TexBill</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03408.html">NLMISC::CSmartPtr</a>< <a class="el" href="a03511.html">NL3D::CTextureMem</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr21">_TexOldBill</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>double * </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr22">_UStart</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>double * </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr23">_VStart</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr24">_WaitState</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr25">_Width</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>double * </td><td class="memItemRight" valign=bottom><a class="el" href="a02356.html#NL3D_1_1CCloudr26">_WStart</a></td></tr> + +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CClouda1" doxytag="NL3D::CCloud::CCloud" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CCloud::CCloud </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02357.html">CCloudScape</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>pCloudScape</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00041">41</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00146">_BillSize</a>, <a class="el" href="a05558.html#l00139">_CloudScape</a>, <a class="el" href="a05560.html#l00176">NL3D::CCloudScape::_Driver</a>, <a class="el" href="a05558.html#l00163">_Driver</a>, <a class="el" href="a05558.html#l00151">_OldBillSize</a>, <a class="el" href="a05558.html#l00137">_UStart</a>, <a class="el" href="a05558.html#l00137">_VStart</a>, <a class="el" href="a05558.html#l00155">_WaitState</a>, <a class="el" href="a05558.html#l00137">_WStart</a>, <a class="el" href="a05558.html#l00111">CloudAmbient</a>, <a class="el" href="a05558.html#l00110">CloudDiffuse</a>, <a class="el" href="a05558.html#l00113">CloudDistAtt</a>, <a class="el" href="a05558.html#l00112">CloudPower</a>, and <a class="el" href="a05558.html#l00115">LastCloudPower</a>. +<p> +<div class="fragment"><pre>00042 { +00043 <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a> = pCloudScape; +00044 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a> = <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_Driver; +00045 <a class="code" href="a02356.html#NL3D_1_1CCloudo3">CloudPower</a> = 255; <span class="comment">// Max Power</span> +00046 <a class="code" href="a02356.html#NL3D_1_1CCloudo5">LastCloudPower</a> = 255; +00047 <a class="code" href="a02356.html#NL3D_1_1CCloudo2">CloudDistAtt</a> = 0; +00048 <a class="code" href="a02356.html#NL3D_1_1CCloudo1">CloudDiffuse</a> = <a class="code" href="a03337.html">CRGBA</a>(255,255,255,255); +00049 <a class="code" href="a02356.html#NL3D_1_1CCloudo0">CloudAmbient</a> = CRGBA(120,140,160,255); +00050 <a class="code" href="a02356.html#NL3D_1_1CCloudr24">_WaitState</a> = 0; +00051 <a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a> = 0; +00052 <a class="code" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a> = 0; +00053 <a class="code" href="a02356.html#NL3D_1_1CCloudr22">_UStart</a> = <a class="code" href="a02356.html#NL3D_1_1CCloudr23">_VStart</a> = <a class="code" href="a02356.html#NL3D_1_1CCloudr26">_WStart</a> = NULL; +00054 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda28" doxytag="NL3D::CCloud::~CCloud" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CCloud::~<a class="el" href="a02356.html">CCloud</a> </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00057">57</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00137">_UStart</a>, <a class="el" href="a05558.html#l00137">_VStart</a>, and <a class="el" href="a05558.html#l00137">_WStart</a>. +<p> +<div class="fragment"><pre>00058 { +00059 <span class="keyword">delete</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr22">_UStart</a>; +00060 <span class="keyword">delete</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr23">_VStart</a>; +00061 <span class="keyword">delete</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr26">_WStart</a>; +00062 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CClouda0" doxytag="NL3D::CCloud::anim" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::anim </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">double </td> + <td class="mdname" nowrap> <em>dt</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>double </td> + <td class="mdname" nowrap> <em>dt2</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00315">315</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00136">_NbOctave</a>, <a class="el" href="a05558.html#l00137">_UStart</a>, <a class="el" href="a05558.html#l00137">_VStart</a>, <a class="el" href="a05558.html#l00137">_WStart</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. +<p> +<div class="fragment"><pre>00316 { +00317 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a11">uint32</a> nOct = 0; nOct < <a class="code" href="a02356.html#NL3D_1_1CCloudr15">_NbOctave</a>; ++nOct) +00318 { +00319 <a class="code" href="a02356.html#NL3D_1_1CCloudr22">_UStart</a>[nOct] += dt*(1<<nOct) / 5000.0; +00320 <a class="code" href="a02356.html#NL3D_1_1CCloudr23">_VStart</a>[nOct] += dt*(1<<nOct) / 5000.0; +00321 <a class="code" href="a02356.html#NL3D_1_1CCloudr26">_WStart</a>[nOct] += dt*(1<<nOct) / 5000.0; +00322 } +00323 <span class="comment">//_Pos.x += dt2;</span> +00324 <span class="comment">//Time += dt2;</span> +00325 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudd0" doxytag="NL3D::CCloud::calcBill" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::calcBill </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>Viewer</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="a03128.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>Center</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="a03128.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>Size</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a03128.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>I</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a03128.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>J</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a03128.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>K</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float & </td> + <td class="mdname" nowrap> <em>Left</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float & </td> + <td class="mdname" nowrap> <em>Right</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float & </td> + <td class="mdname" nowrap> <em>Top</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float & </td> + <td class="mdname" nowrap> <em>Bottom</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float & </td> + <td class="mdname" nowrap> <em>Near</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float & </td> + <td class="mdname" nowrap> <em>Far</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00437">437</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05972.html#l00200">NLMISC::CMatrix::identity()</a>, <a class="el" href="a05972.html#l00914">NLMISC::CMatrix::invert()</a>, <a class="el" href="a05972.html#l01261">NLMISC::CMatrix::mulPoint()</a>, <a class="el" href="a06682.html#l00115">NLMISC::CVector::norm()</a>, <a class="el" href="a06682.html#l00119">NLMISC::CVector::normalize()</a>, <a class="el" href="a06682.html#l00136">NLMISC::CVector::set()</a>, <a class="el" href="a05972.html#l00267">NLMISC::CMatrix::setPos()</a>, <a class="el" href="a05972.html#l00209">NLMISC::CMatrix::setRot()</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05646.html#l00237">v</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. +<p> +<div class="fragment"><pre>00439 { +00440 CVector ViewDir = Center - Viewer; +00441 <span class="keywordtype">float</span> ViewDist = ViewDir.<a class="code" href="a03128.html#NLMISC_1_1CVectorz2049_0">norm</a>(); +00442 ViewDir.normalize(); +00443 +00444 Left = 1000.0f; +00445 Right = -1000.0f; +00446 Top = -1000.0f; +00447 Bottom = 1000.0f; +00448 Near = 1000.0f; +00449 Far = -1000.0f; +00450 +00451 <span class="keywordflow">if</span> (fabsf(Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>-Viewer.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>) > fabsf(Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>-Viewer.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>)) +00452 { +00453 K.<a class="code" href="a03128.html#NLMISC_1_1CVectorz2051_8">set</a>(0, 0, 1); +00454 J= ViewDir; +00455 I= J^K; +00456 K= I^J; +00457 } +00458 <span class="keywordflow">else</span> +00459 { +00460 K.<a class="code" href="a03128.html#NLMISC_1_1CVectorz2051_8">set</a>(0, 1, 0); +00461 J= ViewDir; +00462 I= J^K; +00463 K= I^J; +00464 } +00465 I.<a class="code" href="a03128.html#NLMISC_1_1CVectorz2049_1">normalize</a>(); +00466 J.<a class="code" href="a03128.html#NLMISC_1_1CVectorz2049_1">normalize</a>(); +00467 K.<a class="code" href="a03128.html#NLMISC_1_1CVectorz2049_1">normalize</a>(); +00468 +00469 CMatrix mat; +00470 mat.identity(); +00471 mat.setRot(I,J,K, <span class="keyword">true</span>); +00472 mat.setPos(CVector(Viewer.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>, Viewer.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>, Viewer.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>)); +00473 mat.invert(); +00474 +00475 <a class="code" href="a04558.html#a11">uint32</a> i, j, k; +00476 <span class="keywordflow">for</span> (i = 0; i < 2; ++i) +00477 <span class="keywordflow">for</span> (j = 0; j < 2; ++j) +00478 <span class="keywordflow">for</span> (k = 0; k < 2; ++k) +00479 { +00480 CVector <a class="code" href="a04223.html#a576">v</a>; +00481 <span class="keywordflow">if</span> (i == 0) <a class="code" href="a04223.html#a576">v</a>.x = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>-Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>/2; <span class="keywordflow">else</span> <a class="code" href="a04223.html#a576">v</a>.x = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>+Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>/2; +00482 <span class="keywordflow">if</span> (j == 0) <a class="code" href="a04223.html#a576">v</a>.y = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>-Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>/2; <span class="keywordflow">else</span> <a class="code" href="a04223.html#a576">v</a>.y = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>+Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>/2; +00483 <span class="keywordflow">if</span> (k == 0) <a class="code" href="a04223.html#a576">v</a>.z = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>-Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>/2; <span class="keywordflow">else</span> <a class="code" href="a04223.html#a576">v</a>.z = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>+Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>/2; +00484 <a class="code" href="a04223.html#a576">v</a> = mat.mulPoint(v); +00485 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a576">v</a>.y < Near) Near = <a class="code" href="a04223.html#a576">v</a>.y; +00486 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a576">v</a>.y > Far) Far = <a class="code" href="a04223.html#a576">v</a>.y; +00487 } +00488 +00489 <span class="keywordflow">for</span> (i = 0; i < 2; ++i) +00490 <span class="keywordflow">for</span> (j = 0; j < 2; ++j) +00491 <span class="keywordflow">for</span> (k = 0; k < 2; ++k) +00492 { +00493 CVector <a class="code" href="a04223.html#a576">v</a>; +00494 <span class="keywordflow">if</span> (i == 0) <a class="code" href="a04223.html#a576">v</a>.x = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>-Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>/2; <span class="keywordflow">else</span> <a class="code" href="a04223.html#a576">v</a>.x = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>+Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>/2; +00495 <span class="keywordflow">if</span> (j == 0) <a class="code" href="a04223.html#a576">v</a>.y = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>-Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>/2; <span class="keywordflow">else</span> <a class="code" href="a04223.html#a576">v</a>.y = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>+Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>/2; +00496 <span class="keywordflow">if</span> (k == 0) <a class="code" href="a04223.html#a576">v</a>.z = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>-Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>/2; <span class="keywordflow">else</span> <a class="code" href="a04223.html#a576">v</a>.z = Center.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>+Size.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>/2; +00497 <a class="code" href="a04223.html#a576">v</a> = mat.mulPoint(v); +00498 <a class="code" href="a04223.html#a576">v</a>.x = <a class="code" href="a04223.html#a576">v</a>.x / (<a class="code" href="a04223.html#a576">v</a>.y/Near); +00499 <a class="code" href="a04223.html#a576">v</a>.z = <a class="code" href="a04223.html#a576">v</a>.z / (<a class="code" href="a04223.html#a576">v</a>.y/Near); +00500 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a576">v</a>.x < Left) Left = <a class="code" href="a04223.html#a576">v</a>.x; +00501 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a576">v</a>.x > Right) Right = <a class="code" href="a04223.html#a576">v</a>.x; +00502 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a576">v</a>.z < Bottom) Bottom = <a class="code" href="a04223.html#a576">v</a>.z; +00503 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a576">v</a>.z > Top) Top = <a class="code" href="a04223.html#a576">v</a>.z; +00504 } +00505 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda2" doxytag="NL3D::CCloud::disp" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::disp </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00328">328</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00139">_CloudScape</a>, <a class="el" href="a05558.html#l00140">_CloudTexTmp</a>, <a class="el" href="a05558.html#l00163">_Driver</a>, <a class="el" href="a05558.html#l00128">_Height</a>, <a class="el" href="a05558.html#l00129">_NbH</a>, <a class="el" href="a05558.html#l00129">_NbW</a>, <a class="el" href="a05560.html#l00177">NL3D::CCloudScape::_VertexBuffer</a>, <a class="el" href="a05558.html#l00128">_Width</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera2">NL3D::IDriver::activeVertexBuffer()</a>, <a class="el" href="a05972.html#l00200">NLMISC::CMatrix::identity()</a>, <a class="el" href="a05968.html#l00059">NL3D::CMaterial::initUnlit()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera54">NL3D::IDriver::renderQuads()</a>, <a class="el" href="a05646.html#l00977">s</a>, <a class="el" href="a05641.html#l00064">NL3D::CMaterial::setBlend()</a>, <a class="el" href="a05641.html#l00071">NL3D::CMaterial::setDoubleSided()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera60">NL3D::IDriver::setFrustum()</a>, <a class="el" href="a05972.html#l00209">NLMISC::CMatrix::setRot()</a>, <a class="el" href="a06711.html#l00600">NL3D::CVertexBuffer::setTexCoord()</a>, <a class="el" href="a05968.html#l00322">NL3D::CMaterial::setTexture()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera68">NL3D::IDriver::setupModelMatrix()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera69">NL3D::IDriver::setupScissor()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera72">NL3D::IDriver::setupViewMatrix()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera74">NL3D::IDriver::setupViewport()</a>, <a class="el" href="a06711.html#l00524">NL3D::CVertexBuffer::setVertexCoord()</a>, <a class="el" href="a05641.html#l00099">NL3D::CMaterial::setZFunc()</a>, <a class="el" href="a05641.html#l00105">NL3D::CMaterial::setZWrite()</a>, <a class="el" href="a05560.html#l00051">NL3D::SCloudTexture3D::Tex</a>, <a class="el" href="a05641.html#l00221">NL3D::CMaterial::texEnvArg0RGB()</a>, <a class="el" href="a05641.html#l00214">NL3D::CMaterial::texEnvOpRGB()</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05760.html#l00256">NLMISC::CQuadUV::Uv0</a>, <a class="el" href="a05760.html#l00256">NLMISC::CQuadUV::Uv1</a>, <a class="el" href="a05760.html#l00256">NLMISC::CQuadUV::Uv2</a>, <a class="el" href="a05760.html#l00256">NLMISC::CQuadUV::Uv3</a>, <a class="el" href="a06297.html#l00046">NLMISC::CQuad::V0</a>, <a class="el" href="a06297.html#l00046">NLMISC::CQuad::V1</a>, <a class="el" href="a06297.html#l00046">NLMISC::CQuad::V2</a>, <a class="el" href="a06297.html#l00046">NLMISC::CQuad::V3</a>, and <a class="el" href="a05646.html#l00236">w</a>. +<p> +<div class="fragment"><pre>00329 { +00330 <a class="code" href="a03295.html">CQuadUV</a> qc; +00331 qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo0">Uv0</a> = CUV(0.0f, 0.0f); +00332 qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo1">Uv1</a> = CUV(1.0f, 0.0f); +00333 qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo2">Uv2</a> = CUV(1.0f, 1.0f); +00334 qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo3">Uv3</a> = CUV(0.0f, 1.0f); +00335 +00337 CScissor <a class="code" href="a04223.html#a626">s</a>; +00338 <a class="code" href="a04223.html#a626">s</a>.initFullScreen(); +00339 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera69">setupScissor</a> (s); +00340 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera74">setupViewport</a> (CViewport()); +00341 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera60">setFrustum</a> (0.0f, 1.0f, 0.0f, 1.0f, -1.0f, 1.0f, <span class="keyword">false</span>); +00342 CVector I(1,0,0); +00343 CVector J(0,0,1); +00344 CVector K(0,-1,0); +00345 CMatrix ViewMatrix; +00346 ViewMatrix.identity(); +00347 ViewMatrix.setRot(I,J,K, <span class="keyword">true</span>); +00348 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera72">setupViewMatrix</a>(ViewMatrix); +00349 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera68">setupModelMatrix</a>(CMatrix::Identity); +00351 +00352 <a class="code" href="a04558.html#a11">uint32</a> <a class="code" href="a04223.html#a575">w</a> = <a class="code" href="a02356.html#NL3D_1_1CCloudr16">_NbW</a>*<a class="code" href="a02356.html#NL3D_1_1CCloudr25">_Width</a>; +00353 <a class="code" href="a04558.html#a11">uint32</a> h = <a class="code" href="a02356.html#NL3D_1_1CCloudr14">_NbH</a>*<a class="code" href="a02356.html#NL3D_1_1CCloudr10">_Height</a>; +00354 <a class="code" href="a04558.html#a11">uint32</a> i = 0; +00355 qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo4">V0</a> = CVector(0.0f/800.0f, 0.0f/600.0f, 0.0f); +00356 qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo5">V1</a> = CVector(w/800.0f, 0.0f/600.0f, 0.0f); +00357 qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo6">V2</a> = CVector(w/800.0f, h/600.0f, 0.0f); +00358 qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo7">V3</a> = CVector(0.0f/800.0f, h/600.0f, 0.0f); +00359 <span class="keyword">static</span> CMaterial *dispMat = NULL; +00360 <span class="keywordflow">if</span> (dispMat == NULL) +00361 { +00362 dispMat = <span class="keyword">new</span> CMaterial; +00363 dispMat->initUnlit(); +00364 dispMat->setTexture(0, <a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->Tex); +00365 dispMat->texEnvOpRGB(0, CMaterial::Replace); +00366 <span class="comment">//dispMat->texEnvArg0RGB(0, CMaterial::Texture, CMaterial::SrcAlpha);</span> +00367 dispMat->texEnvArg0RGB(0, CMaterial::Texture, CMaterial::SrcColor); +00368 dispMat->setZFunc(CMaterial::always); +00369 dispMat->setZWrite(<span class="keyword">false</span>); +00370 dispMat->setDoubleSided(<span class="keyword">true</span>); +00371 dispMat->setBlend (<span class="keyword">false</span>); +00372 } +00373 +00374 CVertexBuffer &rVB = <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_VertexBuffer; +00375 rVB.setVertexCoord (0, qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo4">V0</a>); +00376 rVB.setVertexCoord (1, qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo5">V1</a>); +00377 rVB.setVertexCoord (2, qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo6">V2</a>); +00378 rVB.setVertexCoord (3, qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo7">V3</a>); +00379 rVB.setTexCoord (0, 0, qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo0">Uv0</a>); +00380 rVB.setTexCoord (1, 0, qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo1">Uv1</a>); +00381 rVB.setTexCoord (2, 0, qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo2">Uv2</a>); +00382 rVB.setTexCoord (3, 0, qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo3">Uv3</a>); +00383 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera2">activeVertexBuffer</a> (rVB); +00384 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (*dispMat, 0, 1); +00385 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda3" doxytag="NL3D::CCloud::dispBill" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::dispBill </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02315.html">NL3D::CCamera</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>pViewer</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00606">606</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00159">_BillCenter</a>, <a class="el" href="a05558.html#l00159">_BillOldCenter</a>, <a class="el" href="a05558.html#l00159">_BillViewer</a>, <a class="el" href="a05558.html#l00139">_CloudScape</a>, <a class="el" href="a05558.html#l00163">_Driver</a>, <a class="el" href="a05560.html#l00179">NL3D::CCloudScape::_MatBill</a>, <a class="el" href="a05558.html#l00147">_MemBill</a>, <a class="el" href="a05558.html#l00152">_MemOldBill</a>, <a class="el" href="a05558.html#l00132">_Pos</a>, <a class="el" href="a05558.html#l00131">_Size</a>, <a class="el" href="a05558.html#l00148">_TexBill</a>, <a class="el" href="a05558.html#l00153">_TexOldBill</a>, <a class="el" href="a05560.html#l00177">NL3D::CCloudScape::_VertexBuffer</a>, <a class="el" href="a05558.html#l00155">_WaitState</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera2">NL3D::IDriver::activeVertexBuffer()</a>, <a class="el" href="a05557.html#l00437">calcBill()</a>, <a class="el" href="a05558.html#l00108">FuturTime</a>, <a class="el" href="a06710.html#l00497">NL3D::CVertexBuffer::getTexCoordPointer()</a>, <a class="el" href="a06710.html#l00438">NL3D::CVertexBuffer::getVertexCoordPointer()</a>, <a class="el" href="a06711.html#l00473">NL3D::CVertexBuffer::getVertexSize()</a>, <a class="el" href="a05560.html#l00097">NL3D::CCloudScape::isDebugQuadEnabled()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera54">NL3D::IDriver::renderQuads()</a>, <a class="el" href="a05641.html#l00064">NL3D::CMaterial::setBlend()</a>, <a class="el" href="a05641.html#l00118">NL3D::CMaterial::setColor()</a>, <a class="el" href="a05641.html#l00071">NL3D::CMaterial::setDoubleSided()</a>, <a class="el" href="a05640.html#l00763">NL3D::IDriver::setPolygonMode()</a>, <a class="el" href="a05968.html#l00322">NL3D::CMaterial::setTexture()</a>, <a class="el" href="a05558.html#l00108">Time</a>, <a class="el" href="a06655.html#l00049">NLMISC::CUV::U</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05981.html#l00096">uint8</a>, <a class="el" href="a05760.html#l00256">NLMISC::CQuadUV::Uv0</a>, <a class="el" href="a05760.html#l00256">NLMISC::CQuadUV::Uv1</a>, <a class="el" href="a05760.html#l00256">NLMISC::CQuadUV::Uv2</a>, <a class="el" href="a05760.html#l00256">NLMISC::CQuadUV::Uv3</a>, <a class="el" href="a06655.html#l00049">NLMISC::CUV::V</a>, <a class="el" href="a06297.html#l00046">NLMISC::CQuad::V0</a>, <a class="el" href="a06297.html#l00046">NLMISC::CQuad::V1</a>, <a class="el" href="a06297.html#l00046">NLMISC::CQuad::V2</a>, <a class="el" href="a06297.html#l00046">NLMISC::CQuad::V3</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00777">NL3D::CCloudScape::render()</a>. +<p> +<div class="fragment"><pre>00607 { +00608 <span class="comment">// CMatrix CamMat = pCam->getMatrix();</span> +00609 <span class="comment">// CVector Viewer = CamMat.getPos();</span> +00610 CVector Viewer = CVector (0,0,0); +00611 CVector Center = CVector (<a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>/2, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>/2, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>/2); +00612 CVector Size = <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>; +00613 +00614 <span class="comment">// Prepare vertices.</span> +00615 <a class="code" href="a03295.html">CQuadUV</a> qc; +00616 +00617 CVector I, J, K; +00618 <span class="keywordtype">float</span> Left, Right, Top, Bottom, Near, Far; +00619 +00620 <span class="keywordflow">if</span> ((<a class="code" href="a02356.html#NL3D_1_1CCloudr12">_MemBill</a> == NULL) || (<a class="code" href="a02356.html#NL3D_1_1CCloudr13">_MemOldBill</a> == NULL)) +00621 <span class="keywordflow">return</span>; +00622 +00623 <span class="keywordflow">if</span> (<a class="code" href="a02356.html#NL3D_1_1CCloudr24">_WaitState</a> > 0) +00624 <span class="keywordflow">return</span>; +00625 +00626 <span class="keywordflow">if</span> (<a class="code" href="a02356.html#NL3D_1_1CCloudo6">Time</a> > <a class="code" href="a02356.html#NL3D_1_1CCloudo4">FuturTime</a>) +00627 <a class="code" href="a02356.html#NL3D_1_1CCloudo6">Time</a> = <a class="code" href="a02356.html#NL3D_1_1CCloudo4">FuturTime</a>; +00628 +00629 <span class="comment">// take old computed bill.</span> +00630 Viewer= <a class="code" href="a02356.html#NL3D_1_1CCloudr4">_BillViewer</a>; +00631 <span class="comment">/* Center= _BillCenter*((float)(Trans)/(float)TransTotal) +</span> +00632 <span class="comment"> _BillOldCenter*((float)(TransTotal-Trans)/(float)TransTotal);</span> +00633 <span class="comment"></span> +00634 <span class="comment"> calcBill (Viewer, Center, Size, I, J, K, Left, Right, Top, Bottom, Near, Far);</span> +00635 <span class="comment"></span> +00636 <span class="comment"></span> +00637 <span class="comment"> CVector lct = Viewer + J*Near;</span> +00638 <span class="comment"> qc.V0 = lct + I*Left + K*Bottom;</span> +00639 <span class="comment"> qc.V1 = lct + I*Right + K*Bottom;</span> +00640 <span class="comment"> qc.V2 = lct + I*Right + K*Top;</span> +00641 <span class="comment"> qc.V3 = lct + I*Left + K*Top;*/</span> +00642 +00643 Center= <a class="code" href="a02356.html#NL3D_1_1CCloudr1">_BillCenter</a>; +00644 <a class="code" href="a02356.html#NL3D_1_1CCloudd0">calcBill</a> (Viewer, Center, Size, I, J, K, Left, Right, Top, Bottom, Near, Far); +00645 CVector lct = Viewer + J*Near; +00646 <a class="code" href="a03295.html">CQuadUV</a> qc0; +00647 qc0.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo4">V0</a> = lct + I*Left + K*Bottom; +00648 qc0.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo5">V1</a> = lct + I*Right + K*Bottom; +00649 qc0.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo6">V2</a> = lct + I*Right + K*Top; +00650 qc0.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo7">V3</a> = lct + I*Left + K*Top; +00651 +00652 Center= <a class="code" href="a02356.html#NL3D_1_1CCloudr2">_BillOldCenter</a>; +00653 <a class="code" href="a02356.html#NL3D_1_1CCloudd0">calcBill</a> (Viewer, Center, Size, I, J, K, Left, Right, Top, Bottom, Near, Far); +00654 lct = Viewer + J*Near; +00655 <a class="code" href="a03295.html">CQuadUV</a> qc1; +00656 qc1.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo4">V0</a> = lct + I*Left + K*Bottom; +00657 qc1.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo5">V1</a> = lct + I*Right + K*Bottom; +00658 qc1.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo6">V2</a> = lct + I*Right + K*Top; +00659 qc1.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo7">V3</a> = lct + I*Left + K*Top; +00660 +00661 <span class="keywordtype">float</span> a0= ((<span class="keywordtype">float</span>)(<a class="code" href="a02356.html#NL3D_1_1CCloudo6">Time</a>)/(<span class="keywordtype">float</span>)FuturTime); +00662 <span class="keywordtype">float</span> a1= (<span class="keywordtype">float</span>)(FuturTime-<a class="code" href="a02356.html#NL3D_1_1CCloudo6">Time</a>)/(<span class="keywordtype">float</span>)FuturTime; +00663 qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo4">V0</a>= qc0.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo4">V0</a>*a0 + qc1.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo4">V0</a>*a1; +00664 qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo5">V1</a>= qc0.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo5">V1</a>*a0 + qc1.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo5">V1</a>*a1; +00665 qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo6">V2</a>= qc0.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo6">V2</a>*a0 + qc1.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo6">V2</a>*a1; +00666 qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo7">V3</a>= qc0.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo7">V3</a>*a0 + qc1.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo7">V3</a>*a1; +00667 +00668 qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo0">Uv0</a> = CUV(0, 0); +00669 qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo1">Uv1</a> = CUV(1, 0); +00670 qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo2">Uv2</a> = CUV(1, 1); +00671 qc.<a class="code" href="a03295.html#NLMISC_1_1CQuadUVo3">Uv3</a> = CUV(0, 1); +00672 +00673 <span class="comment">// Display TexBill with intensity : Trans / TransTotal</span> +00674 <span class="comment">// and TexOldBill with intensity : (TransTotal-Trans) / TransTotal</span> +00675 +00676 <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatBill.setTexture (0, _TexOldBill); +00677 <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatBill.setTexture (1, _TexBill); +00678 <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatBill.setColor (<a class="code" href="a03337.html">CRGBA</a>(255, 255, 255, (<a class="code" href="a04558.html#a7">uint8</a>)(255*((<span class="keywordtype">float</span>)Time/(<span class="keywordtype">float</span>)FuturTime)))); +00679 CVertexBuffer &rVB = <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_VertexBuffer; +00680 <a class="code" href="a04558.html#a11">uint32</a> nVSize = rVB.getVertexSize (); +00681 CVector *pVertices = (CVector*)rVB.getVertexCoordPointer (0); +00682 *pVertices = qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo4">V0</a>; pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00683 *pVertices = qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo5">V1</a>; pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00684 *pVertices = qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo6">V2</a>; pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00685 *pVertices = qc.<a class="code" href="a03265.html#NLMISC_1_1CQuadUVo7">V3</a>; +00686 +00687 CUV *pUV = (CUV*)rVB.getTexCoordPointer (0, 0); +00688 pUV->U = 0; pUV->V = 0; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00689 pUV->U = 1; pUV->V = 0; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00690 pUV->U = 1; pUV->V = 1; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00691 pUV->U = 0; pUV->V = 1; +00692 +00693 pUV = (CUV*)rVB.getTexCoordPointer (0, 1); +00694 pUV->U = 0; pUV->V = 0; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00695 pUV->U = 1; pUV->V = 0; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00696 pUV->U = 1; pUV->V = 1; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00697 pUV->U = 0; pUV->V = 1; +00698 +00699 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera2">activeVertexBuffer</a> (rVB); +00700 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (<a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatBill, 0, 1); +00701 +00702 <span class="comment">//nlinfo ("ok");</span> +00703 +00704 +00705 <span class="comment">// Debug</span> +00706 <span class="keywordflow">if</span> (<a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->isDebugQuadEnabled()) +00707 { +00708 <span class="keyword">static</span> CMaterial *mTmp = NULL; +00709 <span class="keywordflow">if</span> (mTmp == NULL) +00710 { +00711 mTmp = <span class="keyword">new</span> CMaterial(); +00712 mTmp->setBlend(<span class="keyword">false</span>); +00713 mTmp->setDoubleSided(<span class="keyword">true</span>); +00714 } +00715 <span class="comment">/*if (_BillSize <= 4)</span> +00716 <span class="comment"> mTmp->setColor(CRGBA(0,127,0,255));</span> +00717 <span class="comment"> else if (_BillSize == 8)</span> +00718 <span class="comment"> mTmp->setColor(CRGBA(0,255,0,255));</span> +00719 <span class="comment"> else if (_BillSize == 16)</span> +00720 <span class="comment"> mTmp->setColor(CRGBA(127,255,0,255));</span> +00721 <span class="comment"> else if (_BillSize == 32)</span> +00722 <span class="comment"> mTmp->setColor(CRGBA(255,255,0,255));</span> +00723 <span class="comment"> else if (_BillSize == 64)</span> +00724 <span class="comment"> mTmp->setColor(CRGBA(255,127,0,255));</span> +00725 <span class="comment"> else if (_BillSize == 128)</span> +00726 <span class="comment"> mTmp->setColor(CRGBA(255,0,0,255));</span> +00727 <span class="comment"> else if (_BillSize == 256)</span> +00728 <span class="comment"> mTmp->setColor(CRGBA(127,0,0,255));*/</span> +00729 +00730 <span class="keywordflow">if</span> (FuturTime <= 4) +00731 mTmp->setColor(<a class="code" href="a03337.html">CRGBA</a>(0,127,0,255)); +00732 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (FuturTime <= 8) +00733 mTmp->setColor(<a class="code" href="a03337.html">CRGBA</a>(0,255,0,255)); +00734 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (FuturTime <= 12) +00735 mTmp->setColor(<a class="code" href="a03337.html">CRGBA</a>(127,255,0,255)); +00736 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (FuturTime <= 16) +00737 mTmp->setColor(<a class="code" href="a03337.html">CRGBA</a>(255,255,0,255)); +00738 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (FuturTime <= 20) +00739 mTmp->setColor(<a class="code" href="a03337.html">CRGBA</a>(255,127,0,255)); +00740 <span class="keywordflow">else</span> +00741 mTmp->setColor(<a class="code" href="a03337.html">CRGBA</a>(255,0,0,255)); +00742 +00743 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera65">setPolygonMode</a>(IDriver::Line); +00744 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (*mTmp, 0, 1); +00745 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera65">setPolygonMode</a>(IDriver::Filled); +00746 } +00747 +00748 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda4" doxytag="NL3D::CCloud::dispXYZ" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::dispXYZ </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02839.html">NL3D::CMaterial</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>pMat</em> = NULL </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00388">388</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00139">_CloudScape</a>, <a class="el" href="a05558.html#l00163">_Driver</a>, <a class="el" href="a05558.html#l00129">_NbH</a>, <a class="el" href="a05558.html#l00129">_NbW</a>, <a class="el" href="a05558.html#l00132">_Pos</a>, <a class="el" href="a05558.html#l00131">_Size</a>, <a class="el" href="a05560.html#l00177">NL3D::CCloudScape::_VertexBuffer</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera2">NL3D::IDriver::activeVertexBuffer()</a>, <a class="el" href="a06710.html#l00497">NL3D::CVertexBuffer::getTexCoordPointer()</a>, <a class="el" href="a06710.html#l00438">NL3D::CVertexBuffer::getVertexCoordPointer()</a>, <a class="el" href="a06711.html#l00473">NL3D::CVertexBuffer::getVertexSize()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera54">NL3D::IDriver::renderQuads()</a>, <a class="el" href="a06655.html#l00049">NLMISC::CUV::U</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05981.html#l00096">uint8</a>, <a class="el" href="a06655.html#l00049">NLMISC::CUV::V</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00509">genBill()</a>. +<p> +<div class="fragment"><pre>00389 { +00390 <a class="code" href="a03295.html">CQuadUV</a> qc; +00391 <a class="code" href="a04558.html#a11">uint32</a> i,j; +00392 +00393 <span class="keywordtype">float</span> oneOverNbW = 1.0f / <a class="code" href="a02356.html#NL3D_1_1CCloudr16">_NbW</a>; +00394 <span class="keywordtype">float</span> oneOverNbH = 1.0f / <a class="code" href="a02356.html#NL3D_1_1CCloudr14">_NbH</a>; +00395 <span class="keywordtype">float</span> oneOverNbWNbH = 1.0f / (<a class="code" href="a02356.html#NL3D_1_1CCloudr16">_NbW</a>*<a class="code" href="a02356.html#NL3D_1_1CCloudr14">_NbH</a>); +00396 CVertexBuffer &rVB = <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_VertexBuffer; +00397 <a class="code" href="a04558.html#a11">uint32</a> nVSize = rVB.getVertexSize (); +00398 CVector *pVertices; +00399 CUV *pUV; +00400 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera2">activeVertexBuffer</a> (rVB); +00401 +00402 <span class="keywordflow">if</span> (pMat == NULL) +00403 <span class="keywordflow">return</span>; +00404 +00405 <span class="keywordflow">for</span> (j = 0; j < <a class="code" href="a02356.html#NL3D_1_1CCloudr14">_NbH</a>; ++j) +00406 { +00407 <span class="keywordflow">for</span> (i = 0; i < <a class="code" href="a02356.html#NL3D_1_1CCloudr16">_NbW</a>; ++i) +00408 { +00409 <a class="code" href="a04558.html#a11">uint32</a> d = i+j*_NbW; +00410 +00411 pVertices = (CVector*)rVB.getVertexCoordPointer (0); +00412 *pVertices = CVector(<a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>*(_NbW*_NbH-d)*oneOverNbWNbH); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00413 *pVertices = CVector(<a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>*(_NbW*_NbH-d)*oneOverNbWNbH); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00414 *pVertices = CVector(<a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>*(_NbW*_NbH-d)*oneOverNbWNbH); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00415 *pVertices = CVector(<a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>*(_NbW*_NbH-d)*oneOverNbWNbH); +00416 +00417 pUV = (CUV*)rVB.getTexCoordPointer (0, 0); +00418 pUV->U = i*oneOverNbW; pUV->V = j*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00419 pUV->U = (i+1)*oneOverNbW; pUV->V = j*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00420 pUV->U = (i+1)*oneOverNbW; pUV->V = (j+1)*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00421 pUV->U = i*oneOverNbW; pUV->V = (j+1)*oneOverNbH; +00422 +00423 pUV = (CUV*)rVB.getTexCoordPointer (0, 1); +00424 pUV->U = i*oneOverNbW; pUV->V = j*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00425 pUV->U = (i+1)*oneOverNbW; pUV->V = j*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00426 pUV->U = (i+1)*oneOverNbW; pUV->V = (j+1)*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00427 pUV->U = i*oneOverNbW; pUV->V = (j+1)*oneOverNbH; +00428 +00429 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (*pMat, 0, 1); +00430 } +00431 } +00432 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda5" doxytag="NL3D::CCloud::genBill" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::genBill </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02315.html">NL3D::CCamera</a> * </td> + <td class="mdname" nowrap> <em>pViewer</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>nBillSize</em> = 128</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00509">509</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00159">_BillCenter</a>, <a class="el" href="a05558.html#l00159">_BillOldCenter</a>, <a class="el" href="a05558.html#l00146">_BillSize</a>, <a class="el" href="a05558.html#l00159">_BillViewer</a>, <a class="el" href="a05558.html#l00139">_CloudScape</a>, <a class="el" href="a05558.html#l00140">_CloudTexTmp</a>, <a class="el" href="a05558.html#l00163">_Driver</a>, <a class="el" href="a05558.html#l00133">_LastX</a>, <a class="el" href="a05560.html#l00178">NL3D::CCloudScape::_MatClear</a>, <a class="el" href="a05558.html#l00147">_MemBill</a>, <a class="el" href="a05558.html#l00152">_MemOldBill</a>, <a class="el" href="a05558.html#l00151">_OldBillSize</a>, <a class="el" href="a05558.html#l00132">_Pos</a>, <a class="el" href="a05558.html#l00131">_Size</a>, <a class="el" href="a05558.html#l00148">_TexBill</a>, <a class="el" href="a05558.html#l00153">_TexOldBill</a>, <a class="el" href="a05560.html#l00177">NL3D::CCloudScape::_VertexBuffer</a>, <a class="el" href="a05558.html#l00155">_WaitState</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera2">NL3D::IDriver::activeVertexBuffer()</a>, <a class="el" href="a05557.html#l00437">calcBill()</a>, <a class="el" href="a05558.html#l00111">CloudAmbient</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera6">NL3D::IDriver::copyFrameBufferToTexture()</a>, <a class="el" href="a05557.html#l00388">dispXYZ()</a>, <a class="el" href="a06710.html#l00438">NL3D::CVertexBuffer::getVertexCoordPointer()</a>, <a class="el" href="a06711.html#l00473">NL3D::CVertexBuffer::getVertexSize()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera38">NL3D::IDriver::getWindowSize()</a>, <a class="el" href="a05972.html#l00200">NLMISC::CMatrix::identity()</a>, <a class="el" href="a06722.html#l00044">NL3D::CViewport::init()</a>, <a class="el" href="a06722.html#l00059">NL3D::CViewport::initFullScreen()</a>, <a class="el" href="a05972.html#l00914">NLMISC::CMatrix::invert()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera54">NL3D::IDriver::renderQuads()</a>, <a class="el" href="a05641.html#l00118">NL3D::CMaterial::setColor()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera60">NL3D::IDriver::setFrustum()</a>, <a class="el" href="a05972.html#l00267">NLMISC::CMatrix::setPos()</a>, <a class="el" href="a05972.html#l00209">NLMISC::CMatrix::setRot()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera68">NL3D::IDriver::setupModelMatrix()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera72">NL3D::IDriver::setupViewMatrix()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera74">NL3D::IDriver::setupViewport()</a>, <a class="el" href="a05560.html#l00053">NL3D::SCloudTexture3D::ToBill</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05981.html#l00096">uint8</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. +<p> +<div class="fragment"><pre>00510 { +00511 <span class="comment">// If minimized mode (screenW / H is 0) abort.</span> +00512 <a class="code" href="a04558.html#a11">uint32</a> nScreenW, nScreenH; +00513 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera38">getWindowSize</a> (nScreenW, nScreenH); +00514 <span class="keywordflow">if</span>(nScreenW<=0 || nScreenH<=0) +00515 <span class="keywordflow">return</span>; +00516 +00517 +00518 <span class="comment">// Compute the Bill</span> +00519 <a class="code" href="a04558.html#a11">uint32</a> sizeTMP = <a class="code" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a>; +00520 <a class="code" href="a04558.html#a7">uint8</a> *MemTMP = <a class="code" href="a02356.html#NL3D_1_1CCloudr13">_MemOldBill</a>; +00521 <a class="code" href="a03408.html">CSmartPtr<CTextureMem></a> TexTMP = <a class="code" href="a02356.html#NL3D_1_1CCloudr21">_TexOldBill</a>; +00522 +00523 _OldBillSize = <a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a>; +00524 _MemOldBill = <a class="code" href="a02356.html#NL3D_1_1CCloudr12">_MemBill</a>; +00525 _TexOldBill = <a class="code" href="a02356.html#NL3D_1_1CCloudr20">_TexBill</a>; +00526 _BillSize = sizeTMP; +00527 _MemBill = MemTMP; +00528 _TexBill = TexTMP; +00529 +00530 <span class="comment">// Check the new size of the billboard</span> +00531 <span class="keywordflow">if</span> (nBillSize != _BillSize) +00532 { +00533 _BillSize = nBillSize; +00534 _MemBill = <span class="keyword">new</span> <a class="code" href="a04558.html#a7">uint8</a>[4*_BillSize*_BillSize]; +00535 _TexBill = <span class="keyword">new</span> CTextureMem (_MemBill, 4*_BillSize*_BillSize, <span class="keyword">true</span>, <span class="keyword">false</span>, _BillSize, _BillSize); +00536 <span class="comment">//for (i = 0; i < 4*_BillSize*_BillSize; ++i) _MemBill[i] = (uint8)i;</span> +00537 _TexBill->setWrapS (ITexture::Clamp); +00538 _TexBill->setWrapT (ITexture::Clamp); +00539 _TexBill->setFilterMode (ITexture::Linear, ITexture::LinearMipMapOff); +00540 _TexBill->setReleasable (<span class="keyword">false</span>); +00541 _TexBill->generate(); +00542 } +00543 +00544 CViewport viewport, viewportOLD; +00545 viewportOLD.initFullScreen(); +00546 viewport.init(0.0f, 0.0f, ((<span class="keywordtype">float</span>)_BillSize+1)/((<span class="keywordtype">float</span>)nScreenW), ((<span class="keywordtype">float</span>)_BillSize+1)/((<span class="keywordtype">float</span>)nScreenH)); +00547 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera74">setupViewport</a> (viewport); +00548 +00549 <span class="comment">//CMatrix CamMat = pCam->getMatrix();</span> +00550 <span class="comment">//CVector Viewer = CamMat.getPos();</span> +00551 CVector Viewer = CVector (0,0,0); +00552 CVector Center = CVector (<a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>/2, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>/2, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>/2); +00553 CVector Size = <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>; +00554 CVector I, J, K; +00555 <span class="keywordtype">float</span> Left, Right, Top, Bottom, Near, Far; +00556 +00557 <a class="code" href="a02356.html#NL3D_1_1CCloudd0">calcBill</a> (Viewer, Center, Size, I, J, K, Left, Right, Top, Bottom, Near, Far); +00558 +00559 CMatrix mat; +00560 mat.identity(); +00561 mat.setRot(I,J,K, <span class="keyword">true</span>); +00562 mat.setPos(CVector(Viewer.x, Viewer.y, Viewer.z)); +00563 mat.invert(); +00564 +00565 <span class="comment">// Clear background for cloud creation</span> +00566 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera60">setFrustum</a>(0.0f, 1.0f, 0.0f, 1.0f, -1.0f, 1.0f, <span class="keyword">false</span>); +00567 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera72">setupViewMatrix</a> (CMatrix::Identity); +00568 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera68">setupModelMatrix</a> (CMatrix::Identity); +00569 +00570 CVertexBuffer &rVB = <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_VertexBuffer; +00571 <a class="code" href="a04558.html#a11">uint32</a> nVSize = rVB.getVertexSize (); +00572 CVector *pVertices = (CVector*)rVB.getVertexCoordPointer (0); +00573 *pVertices = CVector(0.0f, 0.0f, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00574 *pVertices = CVector(1.0f, 0.0f, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00575 *pVertices = CVector(1.0f, 0.0f, 1.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00576 *pVertices = CVector(0.0f, 0.0f, 1.0f); +00577 +00578 <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatClear.setColor (<a class="code" href="a03337.html">CRGBA</a>(0,0,0,0)); +00579 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera2">activeVertexBuffer</a> (rVB); +00580 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (<a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatClear, 0, 1); +00581 +00582 <span class="comment">// Render </span> +00583 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera60">setFrustum</a>(Left, Right, Bottom, Top, Near, Far); +00584 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera72">setupViewMatrix</a>(mat); +00585 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera68">setupModelMatrix</a> (CMatrix::Identity); +00586 +00587 <a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->ToBill.setColor (CloudAmbient); +00588 <a class="code" href="a02356.html#NL3D_1_1CClouda4">dispXYZ</a> (&<a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->ToBill); +00589 +00590 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera6">copyFrameBufferToTexture</a> (_TexBill, 0, 0, 0, 0, 0, _BillSize, _BillSize); +00591 +00592 <span class="comment">// This is the end of render to texture like so reset all stuff</span> +00593 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera74">setupViewport</a> (viewportOLD); +00594 +00595 <a class="code" href="a02356.html#NL3D_1_1CCloudr2">_BillOldCenter</a> = <a class="code" href="a02356.html#NL3D_1_1CCloudr1">_BillCenter</a>; +00596 <a class="code" href="a02356.html#NL3D_1_1CCloudr4">_BillViewer</a> = Viewer; +00597 _BillCenter = Center; +00598 +00599 <span class="keywordflow">if</span> (<a class="code" href="a02356.html#NL3D_1_1CCloudr24">_WaitState</a> > 0) +00600 <a class="code" href="a02356.html#NL3D_1_1CCloudr24">_WaitState</a> = <a class="code" href="a02356.html#NL3D_1_1CCloudr24">_WaitState</a> - 1; +00601 +00602 <a class="code" href="a02356.html#NL3D_1_1CCloudr11">_LastX</a> = <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>; +00603 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda6" doxytag="NL3D::CCloud::generate" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::generate </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02988.html">CNoise3d</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>noise</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00110">110</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00135">_BaseFreq</a>, <a class="el" href="a05558.html#l00139">_CloudScape</a>, <a class="el" href="a05558.html#l00141">_CloudTexClamp</a>, <a class="el" href="a05558.html#l00140">_CloudTexTmp</a>, <a class="el" href="a05558.html#l00128">_Depth</a>, <a class="el" href="a05558.html#l00163">_Driver</a>, <a class="el" href="a05558.html#l00128">_Height</a>, <a class="el" href="a05560.html#l00178">NL3D::CCloudScape::_MatClear</a>, <a class="el" href="a05558.html#l00129">_NbH</a>, <a class="el" href="a05558.html#l00136">_NbOctave</a>, <a class="el" href="a05558.html#l00129">_NbW</a>, <a class="el" href="a05558.html#l00137">_UStart</a>, <a class="el" href="a05560.html#l00177">NL3D::CCloudScape::_VertexBuffer</a>, <a class="el" href="a05558.html#l00137">_VStart</a>, <a class="el" href="a05558.html#l00128">_Width</a>, <a class="el" href="a05558.html#l00137">_WStart</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera2">NL3D::IDriver::activeVertexBuffer()</a>, <a class="el" href="a05558.html#l00113">CloudDistAtt</a>, <a class="el" href="a05558.html#l00112">CloudPower</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera6">NL3D::IDriver::copyFrameBufferToTexture()</a>, <a class="el" href="a06103.html#l00421">NL3D::CNoise3d::flush()</a>, <a class="el" href="a06103.html#l00457">NL3D::CNoise3d::getDepth()</a>, <a class="el" href="a06103.html#l00451">NL3D::CNoise3d::getHeight()</a>, <a class="el" href="a06710.html#l00497">NL3D::CVertexBuffer::getTexCoordPointer()</a>, <a class="el" href="a06710.html#l00438">NL3D::CVertexBuffer::getVertexCoordPointer()</a>, <a class="el" href="a06711.html#l00473">NL3D::CVertexBuffer::getVertexSize()</a>, <a class="el" href="a06103.html#l00445">NL3D::CNoise3d::getWidth()</a>, <a class="el" href="a06103.html#l00271">NL3D::CNoise3d::renderGrid()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera54">NL3D::IDriver::renderQuads()</a>, <a class="el" href="a05641.html#l00118">NL3D::CMaterial::setColor()</a>, <a class="el" href="a05557.html#l00751">setMode2D()</a>, <a class="el" href="a05560.html#l00051">NL3D::SCloudTexture3D::Tex</a>, <a class="el" href="a05560.html#l00066">NL3D::SCloudTextureClamp::ToClamp</a>, <a class="el" href="a06655.html#l00049">NLMISC::CUV::U</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05981.html#l00096">uint8</a>, and <a class="el" href="a06655.html#l00049">NLMISC::CUV::V</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. +<p> +<div class="fragment"><pre>00111 { +00112 <span class="keywordtype">float</span> dU, dV, dW; +00113 <a class="code" href="a04558.html#a11">uint32</a> nOct; +00114 <a class="code" href="a03295.html">CQuadUV</a> qc; +00115 +00116 <span class="comment">// Setup the matrices view&model, viewport and frustum</span> +00117 <a class="code" href="a02356.html#NL3D_1_1CCloudd1">setMode2D</a> (); +00118 +00119 <span class="comment">// Clear background</span> +00120 CVertexBuffer &rVB = <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_VertexBuffer; +00121 <a class="code" href="a04558.html#a11">uint32</a> nVSize = rVB.getVertexSize (); +00122 CVector *pVertices = (CVector*)rVB.getVertexCoordPointer (0); +00123 *pVertices = CVector(0.0f, 0.0f, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00124 *pVertices = CVector((<span class="keywordtype">float</span>)_NbW*_Width,0.0f, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00125 *pVertices = CVector((<span class="keywordtype">float</span>)_NbW*_Width,(<span class="keywordtype">float</span>)_NbH*_Height,0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00126 *pVertices = CVector(0.0f, (<span class="keywordtype">float</span>)_NbH*_Height,0.0f); +00127 <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatClear.setColor (<a class="code" href="a03337.html">CRGBA</a>(0,0,0,0)); +00128 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera2">activeVertexBuffer</a> (rVB); +00129 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (<a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatClear, 0, 1); +00130 +00131 <span class="comment">// Create cloud from noise</span> +00132 <span class="keywordflow">for</span> (nOct = 0; nOct < <a class="code" href="a02356.html#NL3D_1_1CCloudr15">_NbOctave</a>; ++nOct) +00133 { +00134 dU = (<a class="code" href="a02356.html#NL3D_1_1CCloudr0">_BaseFreq</a>*((<span class="keywordtype">float</span>)_Width)/noise.getWidth())*(1<<nOct); +00135 dV = (<a class="code" href="a02356.html#NL3D_1_1CCloudr0">_BaseFreq</a>*((<span class="keywordtype">float</span>)<a class="code" href="a02356.html#NL3D_1_1CCloudr10">_Height</a>)/noise.getHeight())*(1<<nOct); +00136 dW = (<a class="code" href="a02356.html#NL3D_1_1CCloudr0">_BaseFreq</a>*((<span class="keywordtype">float</span>)<a class="code" href="a02356.html#NL3D_1_1CCloudr8">_Depth</a>)/noise.getDepth())*(1<<nOct); +00137 +00138 +00139 noise.renderGrid (_NbW, _NbH, _Width, _Height, +00140 (<span class="keywordtype">float</span>)_UStart[nOct], (<span class="keywordtype">float</span>)_VStart[nOct], (<span class="keywordtype">float</span>)_WStart[nOct], dU, dV, dW, +00141 1.0f/(2<<nOct)); +00142 +00143 <span class="comment">/* This is the same thing as a renderGrid which is optimized to do that </span> +00144 <span class="comment"> qc.Uv0 = CUV((float)_UStart[nOct], (float)_VStart[nOct]);</span> +00145 <span class="comment"> qc.Uv1 = CUV((float)_UStart[nOct]+dU, (float)_VStart[nOct]);</span> +00146 <span class="comment"> qc.Uv2 = CUV((float)_UStart[nOct]+dU, (float)_VStart[nOct]+dV);</span> +00147 <span class="comment"> qc.Uv3 = CUV((float)_UStart[nOct], (float)_VStart[nOct]+dV);</span> +00148 <span class="comment"> uint32 i,j;</span> +00149 <span class="comment"> for (j = 0; j < _NbH; ++j)</span> +00150 <span class="comment"> {</span> +00151 <span class="comment"> for (i = 0; i < _NbW; ++i)</span> +00152 <span class="comment"> {</span> +00153 <span class="comment"> qc.V0 = CVector((float)i*_Width, (float)j*_Height, 0.0f);</span> +00154 <span class="comment"> qc.V1 = CVector((float)(i+1)*_Width, (float)j*_Height, 0.0f);</span> +00155 <span class="comment"> qc.V2 = CVector((float)(i+1)*_Width, (float)(j+1)*_Height, 0.0f);</span> +00156 <span class="comment"> qc.V3 = CVector((float)i*_Width, (float)(j+1)*_Height, 0.0f);</span> +00157 <span class="comment"> noise.render (qc, (float)_WStart[nOct]+dW*(i+(float)j*_NbW)/(((float)_NbW)*_NbH), 1.0f/(2<<nOct));</span> +00158 <span class="comment"> }</span> +00159 <span class="comment"> }*/</span> +00160 noise.flush (); +00161 } +00162 +00163 <span class="comment">// Apply attenuation texture (not needed to resetup position again (done when clearing to black))</span> +00164 CUV *pUV = (CUV*)rVB.getTexCoordPointer (0, 0); +00165 pUV->U = 0.0f; pUV->V = 0.0f; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00166 pUV->U = 1.0f; pUV->V = 0.0f; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00167 pUV->U = 1.0f; pUV->V = 1.0f; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00168 pUV->U = 0.0f; pUV->V = 1.0f; +00169 <a class="code" href="a04558.html#a7">uint8</a> colpow = (<a class="code" href="a04558.html#a7">uint8</a>)(255-(((<a class="code" href="a04558.html#a11">uint32</a>)<a class="code" href="a02356.html#NL3D_1_1CCloudo3">CloudPower</a>*(255-(<a class="code" href="a04558.html#a11">uint32</a>)<a class="code" href="a02356.html#NL3D_1_1CCloudo2">CloudDistAtt</a>)) / 255)); +00170 <a class="code" href="a02356.html#NL3D_1_1CCloudr6">_CloudTexClamp</a>->ToClamp.setColor (<a class="code" href="a03337.html">CRGBA</a>(255, 255, 255, colpow)); +00171 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera2">activeVertexBuffer</a> (rVB); +00172 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (<a class="code" href="a02356.html#NL3D_1_1CCloudr6">_CloudTexClamp</a>->ToClamp, 0, 1); +00173 +00174 <span class="comment">// We have generated to the screen the texture cloud so now copy from screen to the texture</span> +00175 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera6">copyFrameBufferToTexture</a> (<a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->Tex, 0, 0, 0, 0, 0, _Width*_NbW, _Height*_NbH); +00176 +00177 <a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->Tex->setFilterMode (ITexture::Nearest, ITexture::NearestMipMapOff); +00178 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda7" doxytag="NL3D::CCloud::getBillSize" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> NL3D::CCloud::getBillSize </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00100">100</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00146">_BillSize</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +<div class="fragment"><pre>00100 { <span class="keywordflow">return</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda8" doxytag="NL3D::CCloud::getLastX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CCloud::getLastX </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00079">79</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00133">_LastX</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. +<p> +<div class="fragment"><pre>00079 { <span class="keywordflow">return</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr11">_LastX</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda9" doxytag="NL3D::CCloud::getMemSize" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> NL3D::CCloud::getMemSize </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00102">102</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00146">_BillSize</a>, <a class="el" href="a05558.html#l00151">_OldBillSize</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00829">NL3D::CCloudScape::getMemSize()</a>. +<p> +<div class="fragment"><pre>00103 { +00104 <span class="keywordflow">return</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a>*<a class="code" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a>*4 + <a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a>*<a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a>*4; +00105 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda10" doxytag="NL3D::CCloud::getSizeX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CCloud::getSizeX </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00083">83</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00131">_Size</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>, <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>, and <a class="el" href="a05559.html#l00777">NL3D::CCloudScape::render()</a>. +<p> +<div class="fragment"><pre>00083 { <span class="keywordflow">return</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda11" doxytag="NL3D::CCloud::getSizeY" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CCloud::getSizeY </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00084">84</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00131">_Size</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>, <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>, and <a class="el" href="a05559.html#l00777">NL3D::CCloudScape::render()</a>. +<p> +<div class="fragment"><pre>00084 { <span class="keywordflow">return</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda12" doxytag="NL3D::CCloud::getSizeZ" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CCloud::getSizeZ </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00085">85</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00131">_Size</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>, <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>, and <a class="el" href="a05559.html#l00777">NL3D::CCloudScape::render()</a>. +<p> +<div class="fragment"><pre>00085 { <span class="keywordflow">return</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda13" doxytag="NL3D::CCloud::getX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CCloud::getX </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00078">78</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00132">_Pos</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>, <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>, and <a class="el" href="a05559.html#l00777">NL3D::CCloudScape::render()</a>. +<p> +<div class="fragment"><pre>00078 { <span class="keywordflow">return</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda14" doxytag="NL3D::CCloud::getY" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CCloud::getY </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00080">80</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00132">_Pos</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>, <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>, and <a class="el" href="a05559.html#l00777">NL3D::CCloudScape::render()</a>. +<p> +<div class="fragment"><pre>00080 { <span class="keywordflow">return</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda15" doxytag="NL3D::CCloud::getZ" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CCloud::getZ </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00081">81</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00132">_Pos</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>, <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>, and <a class="el" href="a05559.html#l00777">NL3D::CCloudScape::render()</a>. +<p> +<div class="fragment"><pre>00081 { <span class="keywordflow">return</span> <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda16" doxytag="NL3D::CCloud::init" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::init </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>nVoxelW</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>nVoxelH</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>nVoxelD</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>rBaseFreq</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>nNbOctave</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00065">65</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00135">_BaseFreq</a>, <a class="el" href="a05558.html#l00146">_BillSize</a>, <a class="el" href="a05558.html#l00128">_Depth</a>, <a class="el" href="a05558.html#l00128">_Height</a>, <a class="el" href="a05558.html#l00147">_MemBill</a>, <a class="el" href="a05558.html#l00152">_MemOldBill</a>, <a class="el" href="a05558.html#l00129">_NbH</a>, <a class="el" href="a05558.html#l00136">_NbOctave</a>, <a class="el" href="a05558.html#l00129">_NbW</a>, <a class="el" href="a05558.html#l00151">_OldBillSize</a>, <a class="el" href="a05558.html#l00131">_Size</a>, <a class="el" href="a05558.html#l00137">_UStart</a>, <a class="el" href="a05558.html#l00137">_VStart</a>, <a class="el" href="a05558.html#l00128">_Width</a>, <a class="el" href="a05558.html#l00137">_WStart</a>, <a class="el" href="a05586.html#l00358">NLMISC::getPowerOf2()</a>, <a class="el" href="a05586.html#l00349">NLMISC::raiseToNextPowerOf2()</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>. +<p> +<div class="fragment"><pre>00066 { +00067 <span class="keywordflow">if</span> (<a class="code" href="a02356.html#NL3D_1_1CCloudr22">_UStart</a> != NULL) +00068 <span class="keywordflow">return</span>; +00069 +00070 <a class="code" href="a02356.html#NL3D_1_1CCloudr0">_BaseFreq</a> = rBaseFreq; +00071 <a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a> = 0; +00072 <a class="code" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a> = 0; +00073 +00074 <a class="code" href="a02356.html#NL3D_1_1CCloudr15">_NbOctave</a> = nNbOctave; +00075 <a class="code" href="a02356.html#NL3D_1_1CCloudr22">_UStart</a> = <span class="keyword">new</span> <span class="keywordtype">double</span>[<a class="code" href="a02356.html#NL3D_1_1CCloudr15">_NbOctave</a>]; +00076 <a class="code" href="a02356.html#NL3D_1_1CCloudr23">_VStart</a> = <span class="keyword">new</span> <span class="keywordtype">double</span>[<a class="code" href="a02356.html#NL3D_1_1CCloudr15">_NbOctave</a>]; +00077 <a class="code" href="a02356.html#NL3D_1_1CCloudr26">_WStart</a> = <span class="keyword">new</span> <span class="keywordtype">double</span>[<a class="code" href="a02356.html#NL3D_1_1CCloudr15">_NbOctave</a>]; +00078 +00079 <a class="code" href="a04558.html#a11">uint32</a> i; +00080 <span class="keywordflow">for</span> (i = 0; i < <a class="code" href="a02356.html#NL3D_1_1CCloudr15">_NbOctave</a>; ++i) +00081 { +00082 <a class="code" href="a02356.html#NL3D_1_1CCloudr22">_UStart</a>[i] = ((<span class="keywordtype">double</span>)rand())/RAND_MAX; +00083 <a class="code" href="a02356.html#NL3D_1_1CCloudr23">_VStart</a>[i] = ((<span class="keywordtype">double</span>)rand())/RAND_MAX; +00084 <a class="code" href="a02356.html#NL3D_1_1CCloudr26">_WStart</a>[i] = ((<span class="keywordtype">double</span>)rand())/RAND_MAX; +00085 } +00086 +00087 <a class="code" href="a02356.html#NL3D_1_1CCloudr25">_Width</a> = <a class="code" href="a05378.html#a262">raiseToNextPowerOf2</a> (nVoxelW); +00088 <a class="code" href="a02356.html#NL3D_1_1CCloudr10">_Height</a> = <a class="code" href="a05378.html#a262">raiseToNextPowerOf2</a> (nVoxelH); +00089 <a class="code" href="a02356.html#NL3D_1_1CCloudr8">_Depth</a> = <a class="code" href="a05378.html#a262">raiseToNextPowerOf2</a> (nVoxelD); +00090 <a class="code" href="a04558.html#a11">uint32</a> vdpo2 = <a class="code" href="a05378.html#a263">getPowerOf2</a>(_Depth); +00091 <a class="code" href="a02356.html#NL3D_1_1CCloudr16">_NbW</a> = 1 << (vdpo2 / 2); +00092 <span class="keywordflow">if</span> ((vdpo2 & 1) != 0) +00093 <a class="code" href="a02356.html#NL3D_1_1CCloudr14">_NbH</a> = 2 << (vdpo2 / 2); +00094 <span class="keywordflow">else</span> +00095 <a class="code" href="a02356.html#NL3D_1_1CCloudr14">_NbH</a> = 1 << (vdpo2 / 2); +00096 +00097 <a class="code" href="a02356.html#NL3D_1_1CCloudr12">_MemBill</a> = NULL; +00098 <a class="code" href="a02356.html#NL3D_1_1CCloudr13">_MemOldBill</a> = NULL; +00099 +00100 <span class="keywordtype">float</span> scale = 20.0f + 10.0f*((<span class="keywordtype">float</span>)rand())/RAND_MAX;; +00101 <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a> = scale * <a class="code" href="a02356.html#NL3D_1_1CCloudr25">_Width</a>/<a class="code" href="a02356.html#NL3D_1_1CCloudr8">_Depth</a>; +00102 scale = 20.0f + 10.0f*((<span class="keywordtype">float</span>)rand())/RAND_MAX;; +00103 <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a> = scale * <a class="code" href="a02356.html#NL3D_1_1CCloudr10">_Height</a>/<a class="code" href="a02356.html#NL3D_1_1CCloudr8">_Depth</a>; +00104 scale = 20.0f + 10.0f*((<span class="keywordtype">float</span>)rand())/RAND_MAX;; +00105 <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a> = scale * <a class="code" href="a02356.html#NL3D_1_1CCloudr8">_Depth</a>/<a class="code" href="a02356.html#NL3D_1_1CCloudr8">_Depth</a>; +00106 +00107 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda17" doxytag="NL3D::CCloud::light" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::light </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00182">182</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00139">_CloudScape</a>, <a class="el" href="a05558.html#l00140">_CloudTexTmp</a>, <a class="el" href="a05558.html#l00163">_Driver</a>, <a class="el" href="a05558.html#l00128">_Height</a>, <a class="el" href="a05560.html#l00178">NL3D::CCloudScape::_MatClear</a>, <a class="el" href="a05558.html#l00129">_NbH</a>, <a class="el" href="a05558.html#l00129">_NbW</a>, <a class="el" href="a05560.html#l00177">NL3D::CCloudScape::_VertexBuffer</a>, <a class="el" href="a05558.html#l00128">_Width</a>, <a class="el" href="a06340.html#l00340">NLMISC::CRGBA::A</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera2">NL3D::IDriver::activeVertexBuffer()</a>, <a class="el" href="a05558.html#l00110">CloudDiffuse</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera6">NL3D::IDriver::copyFrameBufferToTexture()</a>, <a class="el" href="a06710.html#l00497">NL3D::CVertexBuffer::getTexCoordPointer()</a>, <a class="el" href="a06710.html#l00438">NL3D::CVertexBuffer::getVertexCoordPointer()</a>, <a class="el" href="a06711.html#l00473">NL3D::CVertexBuffer::getVertexSize()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera54">NL3D::IDriver::renderQuads()</a>, <a class="el" href="a05641.html#l00064">NL3D::CMaterial::setBlend()</a>, <a class="el" href="a05641.html#l00118">NL3D::CMaterial::setColor()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera58">NL3D::IDriver::setColorMask()</a>, <a class="el" href="a05557.html#l00751">setMode2D()</a>, <a class="el" href="a05560.html#l00051">NL3D::SCloudTexture3D::Tex</a>, <a class="el" href="a05560.html#l00052">NL3D::SCloudTexture3D::ToLight</a>, <a class="el" href="a06655.html#l00049">NLMISC::CUV::U</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05981.html#l00096">uint8</a>, and <a class="el" href="a06655.html#l00049">NLMISC::CUV::V</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. +<p> +<div class="fragment"><pre>00183 { +00184 <a class="code" href="a04558.html#a11">uint32</a> i, j; +00185 +00186 <span class="comment">// Setup the matrices view&model, viewport and frustum</span> +00187 <a class="code" href="a02356.html#NL3D_1_1CCloudd1">setMode2D</a> (); +00188 +00189 <span class="comment">// Destination position for lighting accumulation buffer from (0, 0) size (_Width, _Height)</span> +00190 CVertexBuffer &rVB = <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_VertexBuffer; +00191 <a class="code" href="a04558.html#a11">uint32</a> nVSize = rVB.getVertexSize (); +00192 CVector *pVertices = (CVector*)rVB.getVertexCoordPointer (0); +00193 *pVertices = CVector((<span class="keywordtype">float</span>)0.0f, (<span class="keywordtype">float</span>)0.0f, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00194 *pVertices = CVector((<span class="keywordtype">float</span>)_Width, (<span class="keywordtype">float</span>)0.0f, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00195 *pVertices = CVector((<span class="keywordtype">float</span>)_Width, (<span class="keywordtype">float</span>)_Height, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00196 *pVertices = CVector((<span class="keywordtype">float</span>)0.0f, (<span class="keywordtype">float</span>)_Height, 0.0f); +00197 +00198 <span class="comment">// Clear the screen accumulatorfor lighting</span> +00199 <a class="code" href="a02356.html#NL3D_1_1CCloudo1">CloudDiffuse</a>.<a class="code" href="a03337.html#NLMISC_1_1CRGBAo0">A</a> = 255; +00200 <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatClear.setColor (CloudDiffuse); +00201 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera2">activeVertexBuffer</a> (rVB); +00202 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (<a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatClear, 0, 1); +00203 +00204 CUV *pUV; +00205 <span class="comment">// Lighting : render the alpha of one layer into rgb of the screen</span> +00206 <span class="keywordtype">float</span> oneOverNbW = 1.0f/<a class="code" href="a02356.html#NL3D_1_1CCloudr16">_NbW</a>; +00207 <span class="keywordtype">float</span> oneOverNbH = 1.0f/<a class="code" href="a02356.html#NL3D_1_1CCloudr14">_NbH</a>; +00208 <a class="code" href="a04558.html#a11">uint32</a> previ, prevj; +00209 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera2">activeVertexBuffer</a> (rVB); +00210 <span class="keywordflow">for</span> (j = 0; j < <a class="code" href="a02356.html#NL3D_1_1CCloudr14">_NbH</a>; ++j) +00211 { +00212 <span class="keywordflow">for</span> (i = 0; i < <a class="code" href="a02356.html#NL3D_1_1CCloudr16">_NbW</a>; ++i) +00213 { +00214 <span class="comment">// Add the alpha of the previous layer into the RGB of the destination</span> +00215 <span class="keywordflow">if</span> ((i+j) > 0) +00216 { +00217 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera58">setColorMask</a> (<span class="keyword">true</span>, <span class="keyword">true</span>, <span class="keyword">true</span>, <span class="keyword">false</span>); +00218 pUV = (CUV*)rVB.getTexCoordPointer (0, 0); +00219 pUV->U = previ*oneOverNbW; pUV->V = prevj*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00220 pUV->U = (previ+1)*oneOverNbW; pUV->V = prevj*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00221 pUV->U = (previ+1)*oneOverNbW; pUV->V = (prevj+1)*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00222 pUV->U = previ*oneOverNbW; pUV->V = (prevj+1)*oneOverNbH; +00223 +00224 <a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->ToLight.setBlend (<span class="keyword">true</span>); +00225 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (<a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->ToLight, 0, 1); +00226 } +00227 <span class="comment">// Replace the alpha of the destination by the alpha of the current layer</span> +00228 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera58">setColorMask</a> (<span class="keyword">false</span>, <span class="keyword">false</span>, <span class="keyword">false</span>, <span class="keyword">true</span>); +00229 +00230 pUV = (CUV*)rVB.getTexCoordPointer (0, 0); +00231 pUV->U = i*oneOverNbW; pUV->V = j*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00232 pUV->U = (i+1)*oneOverNbW; pUV->V = j*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00233 pUV->U = (i+1)*oneOverNbW; pUV->V = (j+1)*oneOverNbH; pUV = (CUV*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pUV) + nVSize ); +00234 pUV->U = i*oneOverNbW; pUV->V = (j+1)*oneOverNbH; +00235 +00236 <a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->ToLight.setBlend (<span class="keyword">false</span>); +00237 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (<a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->ToLight, 0, 1); +00238 +00239 <span class="comment">// Copy from accumulator to the texture</span> +00240 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera6">copyFrameBufferToTexture</a>(<a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->Tex, 0, i*_Width, j*_Height, 0, 0, _Width, _Height); +00241 previ = i; +00242 prevj = j; +00243 } +00244 } +00245 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera58">setColorMask</a> (<span class="keyword">true</span>, <span class="keyword">true</span>, <span class="keyword">true</span>, <span class="keyword">true</span>); +00246 +00247 <a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a>->Tex->setFilterMode (ITexture::Linear, ITexture::LinearMipMapOff); +00248 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda18" doxytag="NL3D::CCloud::reset" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::reset </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a02315.html">NL3D::CCamera</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>pViewer</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00251">251</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00159">_BillCenter</a>, <a class="el" href="a05558.html#l00159">_BillOldCenter</a>, <a class="el" href="a05558.html#l00146">_BillSize</a>, <a class="el" href="a05558.html#l00159">_BillViewer</a>, <a class="el" href="a05558.html#l00139">_CloudScape</a>, <a class="el" href="a05558.html#l00163">_Driver</a>, <a class="el" href="a05560.html#l00178">NL3D::CCloudScape::_MatClear</a>, <a class="el" href="a05558.html#l00147">_MemBill</a>, <a class="el" href="a05558.html#l00152">_MemOldBill</a>, <a class="el" href="a05558.html#l00151">_OldBillSize</a>, <a class="el" href="a05558.html#l00132">_Pos</a>, <a class="el" href="a05558.html#l00131">_Size</a>, <a class="el" href="a05558.html#l00148">_TexBill</a>, <a class="el" href="a05558.html#l00153">_TexOldBill</a>, <a class="el" href="a05560.html#l00177">NL3D::CCloudScape::_VertexBuffer</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera2">NL3D::IDriver::activeVertexBuffer()</a>, <a class="el" href="a05557.html#l00437">calcBill()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera6">NL3D::IDriver::copyFrameBufferToTexture()</a>, <a class="el" href="a06710.html#l00438">NL3D::CVertexBuffer::getVertexCoordPointer()</a>, <a class="el" href="a06711.html#l00473">NL3D::CVertexBuffer::getVertexSize()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera54">NL3D::IDriver::renderQuads()</a>, <a class="el" href="a05641.html#l00118">NL3D::CMaterial::setColor()</a>, <a class="el" href="a05557.html#l00751">setMode2D()</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05981.html#l00096">uint8</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>. +<p> +<div class="fragment"><pre>00252 { +00253 <span class="keywordflow">if</span> (<a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a> != 4) +00254 { +00255 <a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a> = 4; +00256 <a class="code" href="a02356.html#NL3D_1_1CCloudr12">_MemBill</a> = <span class="keyword">new</span> <a class="code" href="a04558.html#a7">uint8</a>[4*<a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a>*<a class="code" href="a02356.html#NL3D_1_1CCloudr3">_BillSize</a>]; +00257 <a class="code" href="a02356.html#NL3D_1_1CCloudr20">_TexBill</a> = <span class="keyword">new</span> CTextureMem (_MemBill, 4*_BillSize*_BillSize, <span class="keyword">true</span>, <span class="keyword">false</span>, _BillSize, _BillSize); +00258 <a class="code" href="a02356.html#NL3D_1_1CCloudr20">_TexBill</a>->setWrapS (ITexture::Clamp); +00259 <a class="code" href="a02356.html#NL3D_1_1CCloudr20">_TexBill</a>->setWrapT (ITexture::Clamp); +00260 <a class="code" href="a02356.html#NL3D_1_1CCloudr20">_TexBill</a>->setFilterMode (ITexture::Linear, ITexture::LinearMipMapOff); +00261 <a class="code" href="a02356.html#NL3D_1_1CCloudr20">_TexBill</a>->generate(); +00262 <a class="code" href="a02356.html#NL3D_1_1CCloudr20">_TexBill</a>->setReleasable (<span class="keyword">false</span>); +00263 } +00264 <span class="keywordflow">if</span> (<a class="code" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a> != 4) +00265 { +00266 <a class="code" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a> = 4; +00267 <a class="code" href="a02356.html#NL3D_1_1CCloudr13">_MemOldBill</a> = <span class="keyword">new</span> <a class="code" href="a04558.html#a7">uint8</a>[4*<a class="code" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a>*<a class="code" href="a02356.html#NL3D_1_1CCloudr17">_OldBillSize</a>]; +00268 <a class="code" href="a02356.html#NL3D_1_1CCloudr21">_TexOldBill</a> = <span class="keyword">new</span> CTextureMem (_MemOldBill, 4*_OldBillSize*_OldBillSize, <span class="keyword">true</span>, <span class="keyword">false</span>, _OldBillSize, _OldBillSize); +00269 <a class="code" href="a02356.html#NL3D_1_1CCloudr21">_TexOldBill</a>->setWrapS (ITexture::Clamp); +00270 <a class="code" href="a02356.html#NL3D_1_1CCloudr21">_TexOldBill</a>->setWrapT (ITexture::Clamp); +00271 <a class="code" href="a02356.html#NL3D_1_1CCloudr21">_TexOldBill</a>->setFilterMode (ITexture::Linear, ITexture::LinearMipMapOff); +00272 <a class="code" href="a02356.html#NL3D_1_1CCloudr21">_TexOldBill</a>->generate(); +00273 <a class="code" href="a02356.html#NL3D_1_1CCloudr21">_TexOldBill</a>->setReleasable (<span class="keyword">false</span>); +00274 } +00275 <a class="code" href="a02356.html#NL3D_1_1CCloudd1">setMode2D</a> (); +00276 +00277 <span class="comment">// Clear background</span> +00278 CVertexBuffer &rVB = <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_VertexBuffer; +00279 <a class="code" href="a04558.html#a11">uint32</a> nVSize = rVB.getVertexSize (); +00280 CVector *pVertices = (CVector*)rVB.getVertexCoordPointer (0); +00281 *pVertices = CVector(0.0f, 0.0f, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00282 *pVertices = CVector(5.0f, 0.0f, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00283 *pVertices = CVector(5.0f, 5.0f, 0.0f); pVertices = (CVector*)( ((<a class="code" href="a04558.html#a7">uint8</a>*)pVertices) + nVSize ); +00284 *pVertices = CVector(0.0f, 5.0f, 0.0f); +00285 <a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatClear.setColor (<a class="code" href="a03337.html">CRGBA</a>(0,0,0,0)); +00286 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera2">activeVertexBuffer</a> (rVB); +00287 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera54">renderQuads</a> (<a class="code" href="a02356.html#NL3D_1_1CCloudr5">_CloudScape</a>->_MatClear, 0, 1); +00288 +00289 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera6">copyFrameBufferToTexture</a> (_TexBill, 0, 0, 0, 0, 0, 4, 4); +00290 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera6">copyFrameBufferToTexture</a> (_TexOldBill, 0, 0, 0, 0, 0, 4, 4); +00291 +00292 <span class="comment">// CMatrix CamMat = pViewer->getMatrix();</span> +00293 <span class="comment">// CVector Viewer = CamMat.getPos();</span> +00294 CVector Viewer = CVector(0,0,0); +00295 CVector Center = CVector (<a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>/2, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>/2, <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>+<a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>/2); +00296 CVector Size = <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>; +00297 CVector I, J, K; +00298 <span class="keywordtype">float</span> Left, Right, Top, Bottom, Near, Far; +00299 +00300 <a class="code" href="a02356.html#NL3D_1_1CCloudd0">calcBill</a> (Viewer, Center, Size, I, J, K, Left, Right, Top, Bottom, Near, Far); +00301 +00302 <a class="code" href="a02356.html#NL3D_1_1CCloudr2">_BillOldCenter</a> = <a class="code" href="a02356.html#NL3D_1_1CCloudr1">_BillCenter</a>; +00303 <a class="code" href="a02356.html#NL3D_1_1CCloudr4">_BillViewer</a> = Viewer; +00304 _BillCenter = Center; +00305 +00306 <a class="code" href="a02356.html#NL3D_1_1CCloudd0">calcBill</a> (Viewer, Center, Size, I, J, K, Left, Right, Top, Bottom, Near, Far); +00307 +00308 <a class="code" href="a02356.html#NL3D_1_1CCloudr2">_BillOldCenter</a> = _BillCenter; +00309 <a class="code" href="a02356.html#NL3D_1_1CCloudr4">_BillViewer</a> = Viewer; +00310 _BillCenter = Center; +00311 +00312 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda19" doxytag="NL3D::CCloud::setLooping" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setLooping </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00098">98</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00155">_WaitState</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. +<p> +<div class="fragment"><pre>00098 { <a class="code" href="a02356.html#NL3D_1_1CCloudr24">_WaitState</a> = 2; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudd1" doxytag="NL3D::CCloud::setMode2D" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setMode2D </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05557.html#l00751">751</a> of file <a class="el" href="a05557.html">cloud.cpp</a>. +<p> +References <a class="el" href="a05558.html#l00163">_Driver</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera38">NL3D::IDriver::getWindowSize()</a>, <a class="el" href="a05972.html#l00200">NLMISC::CMatrix::identity()</a>, <a class="el" href="a06355.html#l00088">NL3D::CScissor::initFullScreen()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera60">NL3D::IDriver::setFrustum()</a>, <a class="el" href="a05972.html#l00209">NLMISC::CMatrix::setRot()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera68">NL3D::IDriver::setupModelMatrix()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera69">NL3D::IDriver::setupScissor()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera72">NL3D::IDriver::setupViewMatrix()</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera74">NL3D::IDriver::setupViewport()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00182">light()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. +<p> +<div class="fragment"><pre>00752 { +00753 CVector I(1,0,0), J(0,0,1), K(0,-1,0); +00754 CMatrix ViewMatrix; +00755 ViewMatrix.identity (); +00756 ViewMatrix.setRot (I,J,K, <span class="keyword">true</span>); +00757 CScissor Scissor; +00758 Scissor.initFullScreen(); +00759 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera69">setupScissor</a> (Scissor); +00760 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera74">setupViewport</a> (CViewport()); +00761 <a class="code" href="a04558.html#a11">uint32</a> nScreenW, nScreenH; +00762 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera38">getWindowSize</a> (nScreenW, nScreenH); +00763 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera60">setFrustum</a> (0, (<span class="keywordtype">float</span>)nScreenW, 0, (<span class="keywordtype">float</span>)nScreenH, -1, 1, <span class="keyword">false</span>); +00764 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera72">setupViewMatrix</a> (ViewMatrix); +00765 <a class="code" href="a02356.html#NL3D_1_1CCloudr9">_Driver</a>-><a class="code" href="a02434.html#NL3D_1_1IDrivera68">setupModelMatrix</a> (CMatrix::Identity); +00766 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda20" doxytag="NL3D::CCloud::setSizeX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setSizeX </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>x</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00091">91</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00131">_Size</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>, and <a class="el" href="a05646.html#l00236">x</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>. +<p> +<div class="fragment"><pre>00091 { <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a> = <a class="code" href="a04223.html#a572">x</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda21" doxytag="NL3D::CCloud::setSizeY" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setSizeY </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>y</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00092">92</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00131">_Size</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="a05646.html#l00236">y</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>. +<p> +<div class="fragment"><pre>00092 { <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a> = <a class="code" href="a04223.html#a573">y</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda22" doxytag="NL3D::CCloud::setSizeZ" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setSizeZ </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>z</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00093">93</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00131">_Size</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>, and <a class="el" href="a05646.html#l00236">z</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>. +<p> +<div class="fragment"><pre>00093 { <a class="code" href="a02356.html#NL3D_1_1CCloudr19">_Size</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a> = <a class="code" href="a04223.html#a574">z</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda23" doxytag="NL3D::CCloud::setTex3DTemp" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setTex3DTemp </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03893.html">SCloudTexture3D</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>t</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00096">96</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00140">_CloudTexTmp</a>, and <a class="el" href="a05646.html#l00985">t</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>. +<p> +<div class="fragment"><pre>00096 { <a class="code" href="a02356.html#NL3D_1_1CCloudr7">_CloudTexTmp</a> = &<a class="code" href="a04223.html#a627">t</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda24" doxytag="NL3D::CCloud::setTexClamp" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setTexClamp </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="a03894.html">SCloudTextureClamp</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>t</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00095">95</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00141">_CloudTexClamp</a>, and <a class="el" href="a05646.html#l00985">t</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>. +<p> +<div class="fragment"><pre>00095 { <a class="code" href="a02356.html#NL3D_1_1CCloudr6">_CloudTexClamp</a> = &<a class="code" href="a04223.html#a627">t</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda25" doxytag="NL3D::CCloud::setX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setX </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>x</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00087">87</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00133">_LastX</a>, <a class="el" href="a05558.html#l00132">_Pos</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>, and <a class="el" href="a05646.html#l00236">x</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>, and <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. +<p> +<div class="fragment"><pre>00087 { <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a> = <a class="code" href="a04223.html#a572">x</a>; <a class="code" href="a02356.html#NL3D_1_1CCloudr11">_LastX</a> = <a class="code" href="a04223.html#a572">x</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda26" doxytag="NL3D::CCloud::setY" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setY </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>y</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00088">88</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00132">_Pos</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="a05646.html#l00236">y</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>. +<p> +<div class="fragment"><pre>00088 { <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a> = <a class="code" href="a04223.html#a573">y</a>; } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CClouda27" doxytag="NL3D::CCloud::setZ" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CCloud::setZ </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>z</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00089">89</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +References <a class="el" href="a05558.html#l00132">_Pos</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>, and <a class="el" href="a05646.html#l00236">z</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>. +<p> +<div class="fragment"><pre>00089 { <a class="code" href="a02356.html#NL3D_1_1CCloudr18">_Pos</a>.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a> = <a class="code" href="a04223.html#a574">z</a>; } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CCloudr0" doxytag="NL3D::CCloud::_BaseFreq" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02356.html#NL3D_1_1CCloudr0">NL3D::CCloud::_BaseFreq</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00135">135</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00110">generate()</a>, and <a class="el" href="a05557.html#l00065">init()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr1" doxytag="NL3D::CCloud::_BillCenter" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">NLMISC::CVector</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr1">NL3D::CCloud::_BillCenter</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00159">159</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr2" doxytag="NL3D::CCloud::_BillOldCenter" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">NLMISC::CVector</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr2">NL3D::CCloud::_BillOldCenter</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00159">159</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr3" doxytag="NL3D::CCloud::_BillSize" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr3">NL3D::CCloud::_BillSize</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00146">146</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05558.html#l00100">getBillSize()</a>, <a class="el" href="a05558.html#l00102">getMemSize()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr4" doxytag="NL3D::CCloud::_BillViewer" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">NLMISC::CVector</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr4">NL3D::CCloud::_BillViewer</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00159">159</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr5" doxytag="NL3D::CCloud::_CloudScape" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02357.html">CCloudScape</a>* <a class="el" href="a02356.html#NL3D_1_1CCloudr5">NL3D::CCloud::_CloudScape</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00139">139</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00328">disp()</a>, <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00388">dispXYZ()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00182">light()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr6" doxytag="NL3D::CCloud::_CloudTexClamp" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03894.html">SCloudTextureClamp</a>* <a class="el" href="a02356.html#NL3D_1_1CCloudr6">NL3D::CCloud::_CloudTexClamp</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00141">141</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00110">generate()</a>, and <a class="el" href="a05558.html#l00095">setTexClamp()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr7" doxytag="NL3D::CCloud::_CloudTexTmp" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03893.html">SCloudTexture3D</a>* <a class="el" href="a02356.html#NL3D_1_1CCloudr7">NL3D::CCloud::_CloudTexTmp</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00140">140</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00328">disp()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00182">light()</a>, and <a class="el" href="a05558.html#l00096">setTex3DTemp()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr8" doxytag="NL3D::CCloud::_Depth" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr8">NL3D::CCloud::_Depth</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00128">128</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00110">generate()</a>, and <a class="el" href="a05557.html#l00065">init()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr9" doxytag="NL3D::CCloud::_Driver" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02434.html">NL3D::IDriver</a>* <a class="el" href="a02356.html#NL3D_1_1CCloudr9">NL3D::CCloud::_Driver</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00163">163</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00328">disp()</a>, <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00388">dispXYZ()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00182">light()</a>, <a class="el" href="a05557.html#l00251">reset()</a>, and <a class="el" href="a05557.html#l00751">setMode2D()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr10" doxytag="NL3D::CCloud::_Height" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr10">NL3D::CCloud::_Height</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00128">128</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00328">disp()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00182">light()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr11" doxytag="NL3D::CCloud::_LastX" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float <a class="el" href="a02356.html#NL3D_1_1CCloudr11">NL3D::CCloud::_LastX</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00133">133</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05558.html#l00079">getLastX()</a>, and <a class="el" href="a05558.html#l00087">setX()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr12" doxytag="NL3D::CCloud::_MemBill" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a>* <a class="el" href="a02356.html#NL3D_1_1CCloudr12">NL3D::CCloud::_MemBill</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00147">147</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr13" doxytag="NL3D::CCloud::_MemOldBill" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a>* <a class="el" href="a02356.html#NL3D_1_1CCloudr13">NL3D::CCloud::_MemOldBill</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00152">152</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr14" doxytag="NL3D::CCloud::_NbH" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr14">NL3D::CCloud::_NbH</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00129">129</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00328">disp()</a>, <a class="el" href="a05557.html#l00388">dispXYZ()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00182">light()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr15" doxytag="NL3D::CCloud::_NbOctave" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr15">NL3D::CCloud::_NbOctave</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00136">136</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00315">anim()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, and <a class="el" href="a05557.html#l00065">init()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr16" doxytag="NL3D::CCloud::_NbW" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr16">NL3D::CCloud::_NbW</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00129">129</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00328">disp()</a>, <a class="el" href="a05557.html#l00388">dispXYZ()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00182">light()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr17" doxytag="NL3D::CCloud::_OldBillSize" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr17">NL3D::CCloud::_OldBillSize</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00151">151</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05558.html#l00102">getMemSize()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr18" doxytag="NL3D::CCloud::_Pos" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">NLMISC::CVector</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr18">NL3D::CCloud::_Pos</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00132">132</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00388">dispXYZ()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05558.html#l00078">getX()</a>, <a class="el" href="a05558.html#l00080">getY()</a>, <a class="el" href="a05558.html#l00081">getZ()</a>, <a class="el" href="a05557.html#l00251">reset()</a>, <a class="el" href="a05558.html#l00087">setX()</a>, <a class="el" href="a05558.html#l00088">setY()</a>, and <a class="el" href="a05558.html#l00089">setZ()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr19" doxytag="NL3D::CCloud::_Size" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">NLMISC::CVector</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr19">NL3D::CCloud::_Size</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00131">131</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00388">dispXYZ()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, <a class="el" href="a05558.html#l00083">getSizeX()</a>, <a class="el" href="a05558.html#l00084">getSizeY()</a>, <a class="el" href="a05558.html#l00085">getSizeZ()</a>, <a class="el" href="a05557.html#l00065">init()</a>, <a class="el" href="a05557.html#l00251">reset()</a>, <a class="el" href="a05558.html#l00091">setSizeX()</a>, <a class="el" href="a05558.html#l00092">setSizeY()</a>, and <a class="el" href="a05558.html#l00093">setSizeZ()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr20" doxytag="NL3D::CCloud::_TexBill" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03408.html">NLMISC::CSmartPtr</a><<a class="el" href="a03511.html">NL3D::CTextureMem</a>> <a class="el" href="a02356.html#NL3D_1_1CCloudr20">NL3D::CCloud::_TexBill</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00148">148</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr21" doxytag="NL3D::CCloud::_TexOldBill" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03408.html">NLMISC::CSmartPtr</a><<a class="el" href="a03511.html">NL3D::CTextureMem</a>> <a class="el" href="a02356.html#NL3D_1_1CCloudr21">NL3D::CCloud::_TexOldBill</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00153">153</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, and <a class="el" href="a05557.html#l00251">reset()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr22" doxytag="NL3D::CCloud::_UStart" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> double* <a class="el" href="a02356.html#NL3D_1_1CCloudr22">NL3D::CCloud::_UStart</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00137">137</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00315">anim()</a>, <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00057">~CCloud()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr23" doxytag="NL3D::CCloud::_VStart" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> double * <a class="el" href="a02356.html#NL3D_1_1CCloudr23">NL3D::CCloud::_VStart</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00137">137</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00315">anim()</a>, <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00057">~CCloud()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr24" doxytag="NL3D::CCloud::_WaitState" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr24">NL3D::CCloud::_WaitState</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00155">155</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, and <a class="el" href="a05558.html#l00098">setLooping()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr25" doxytag="NL3D::CCloud::_Width" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02356.html#NL3D_1_1CCloudr25">NL3D::CCloud::_Width</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00128">128</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00328">disp()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00182">light()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudr26" doxytag="NL3D::CCloud::_WStart" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> double * <a class="el" href="a02356.html#NL3D_1_1CCloudr26">NL3D::CCloud::_WStart</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00137">137</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00315">anim()</a>, <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05557.html#l00065">init()</a>, and <a class="el" href="a05557.html#l00057">~CCloud()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudo0" doxytag="NL3D::CCloud::CloudAmbient" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03337.html">NLMISC::CRGBA</a> <a class="el" href="a02356.html#NL3D_1_1CCloudo0">NL3D::CCloud::CloudAmbient</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00111">111</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00509">genBill()</a>, and <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudo1" doxytag="NL3D::CCloud::CloudDiffuse" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03337.html">NLMISC::CRGBA</a> <a class="el" href="a02356.html#NL3D_1_1CCloudo1">NL3D::CCloud::CloudDiffuse</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00110">110</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00182">light()</a>, and <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudo2" doxytag="NL3D::CCloud::CloudDistAtt" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a02356.html#NL3D_1_1CCloudo2">NL3D::CCloud::CloudDistAtt</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00113">113</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, and <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudo3" doxytag="NL3D::CCloud::CloudPower" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a02356.html#NL3D_1_1CCloudo3">NL3D::CCloud::CloudPower</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00112">112</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00424">NL3D::CCloudScape::anim()</a>, <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05557.html#l00110">generate()</a>, <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>, and <a class="el" href="a05559.html#l00777">NL3D::CCloudScape::render()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudo4" doxytag="NL3D::CCloud::FuturTime" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> double <a class="el" href="a02356.html#NL3D_1_1CCloudo4">NL3D::CCloud::FuturTime</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00108">108</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>, and <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudo5" doxytag="NL3D::CCloud::LastCloudPower" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a02356.html#NL3D_1_1CCloudo5">NL3D::CCloud::LastCloudPower</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00115">115</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05557.html#l00041">CCloud()</a>, <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>, and <a class="el" href="a05559.html#l00777">NL3D::CCloudScape::render()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CCloudo6" doxytag="NL3D::CCloud::Time" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> double <a class="el" href="a02356.html#NL3D_1_1CCloudo6">NL3D::CCloud::Time</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05558.html#l00108">108</a> of file <a class="el" href="a05558.html">cloud.h</a>. +<p> +Referenced by <a class="el" href="a05559.html#l00424">NL3D::CCloudScape::anim()</a>, <a class="el" href="a05557.html#l00606">dispBill()</a>, <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>, and <a class="el" href="a05559.html#l00535">NL3D::CCloudScape::makeHalfCloud()</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a05558.html">cloud.h</a><li><a class="el" href="a05557.html">cloud.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:45:06 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |