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+ <H1>[Nel] .shape file format change</H1>
+ <B>Daniel Miller</B>
+ <A HREF="mailto:miller%40nevrax.com"
+ TITLE="[Nel] .shape file format change">miller@nevrax.com</A><BR>
+ <I>Thu, 28 Jun 2001 16:01:25 +0200</I>
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+<!--beginarticle-->
+<PRE>I was just drafting a reply to Valerio Santinelli's mail when this one
+turned up, so I guess I'm replying to both postings at once.
+
+First for the Nevrax.org home page: the news is all badly out of date and
+doesn't show what's going on at the moment. Sorry about that. We're just
+sorting out our internal knitting so that we can post news more easily.
+There should be a general improvement at this level soon.
+
+For the roadmap - my mail of last week entitled 'a bit of news' contains a
+loose plan for the next few months. It'll go up on the site some time soon.
+I'm not sure if it contains the information you're after - please shout if
+it doesn't.
+
+On the documentation side - We posted a handfull of new 'features' documents
+under the different library headings earlier this week. Any feedback would
+be very much appreciated. Beyond that we have been discussing what docs
+would be good to write among ourselves. Any ideas are very welcome although
+our time for writing dociments is a bit limitted right now!; The problem
+with 'how to design and build an MMORPG' type docs is that they warrant an
+entire book - and I don't have time to write a whole book right now :(.
+I'll see what I can do.
+
+Snowballs is being re-written (to look more like a designed program and less
+like the accumulation of a few dozen chunks of test code spaghettied
+together). We're just starting, so our first steps 'll be up on line
+shortly...
+
+For a binary sdk - it's a good idea - We'll look into it. :)
+
+Regards to all
+Daniel
+
+-----Original Message-----
+From: <A HREF="mailto:nel-admin@nevrax.org">nel-admin@nevrax.org</A> [mailto:<A HREF="mailto:nel-admin@nevrax.org">nel-admin@nevrax.org</A>]On Behalf Of
+Vincent Caron
+Sent: Thursday, June 28, 2001 2:43 PM
+To: <A HREF="mailto:nel@nevrax.org">nel@nevrax.org</A>
+Subject: Re: [Nel] .shape file format change
+
+
+Valerio Santinelli wrote:
+&gt;<i>
+</I>&gt;<i> Just one personal thought.. how many people are actually developing on
+</I>NeL,
+&gt;<i> except those at Nevrax themselves?
+</I>
+&gt;<i>From time to time, I checkout the CVS, compile, make some introspection in
+</I>the code ... To keep informed, I'm involved in game programming and
+crossp-platform development.
+
+The nevrax.org site is well designed and has rather comprehensive docs.
+However this looks too much as a shop's display, it's laking some life...
+For instance, we don't have a roadmap and I think the users were a
+bit lost when the whole code was redesigned these last months. Posting
+the change logs in a regular basis is part of the solution, you should
+also talk about the directions, the problem encountered in your game
+development, ask for some debates on technical questions ... I know
+this is not easy.
+
+NeL is also a consequent piece of code, and most importantly an application
+framework : you don't choose to rely on it that easily ! :) People will
+surely consider NeL more massively after Nevrax's game release. You could
+also use Snowballs to make it an easy and agreable way to learn about
+NeL : for instance, a document explaining step by step how to start from
+a simple game design to a client/server application that does the job
+would be a very valuable information that would gain you a thankful
+audience. I believe this 'tutorial' thing would help with the very abstract
+and austere look of nevrax.org. The screenshots where a very good idea
+indeed, a lot of people coulnd't affort time and competence to compile
+NeL+SnowBalls. And while we are at it, what about packaging binaries ? :)
+'NeL-sdk', ready to code ...
+
+Enough said, let's checkout that CVS !
+_______________________________________________
+Nel mailing list
+<A HREF="mailto:Nel@nevrax.org">Nel@nevrax.org</A>
+<A HREF="http://www.nevrax.org/mailman/listinfo.cgi/nel">http://www.nevrax.org/mailman/listinfo.cgi/nel</A>
+
+
+</pre>
+
+
+
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