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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>track_sampled_vector.cpp</h1><a href="track__sampled__vector_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000-2002 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
+00027
+00028 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font>
+00029 <font class="preprocessor">#include "<a class="code" href="track__sampled__vector_8h.html">3d/track_sampled_vector.h</a>"</font>
+00030
+00031 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
+00032 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
+00033
+00034
+00035 <font class="keyword">namespace </font>NL3D
+00036 {
+00037
+00038 <font class="comment">// ***************************************************************************</font>
+00039 <font class="comment">// ***************************************************************************</font>
+00040 <font class="comment">// CTrackSampledVector</font>
+00041 <font class="comment">// ***************************************************************************</font>
+00042 <font class="comment">// ***************************************************************************</font>
+00043
+00044
+00045 <font class="comment">// ***************************************************************************</font>
+<a name="l00046"></a><a class="code" href="classNL3D_1_1CTrackSampledVector.html#a0">00046</a> CTrackSampledVector::CTrackSampledVector()
+00047 {
+00048 }
+00049
+00050 <font class="comment">// ***************************************************************************</font>
+<a name="l00051"></a><a class="code" href="classNL3D_1_1CTrackSampledVector.html#a1">00051</a> CTrackSampledVector::~CTrackSampledVector()
+00052 {
+00053 }
+00054
+00055 <font class="comment">// ***************************************************************************</font>
+<a name="l00056"></a><a class="code" href="classNL3D_1_1CTrackSampledVector.html#z843_1">00056</a> <font class="keyword">const</font> IAnimatedValue&amp; CTrackSampledVector::getValue ()<font class="keyword"> const</font>
+00057 <font class="keyword"></font>{
+00058 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n0">_Value</a>;
+00059 }
+00060
+00061 <font class="comment">// ***************************************************************************</font>
+<a name="l00062"></a><a class="code" href="classNL3D_1_1CTrackSampledVector.html#z843_2">00062</a> <font class="keywordtype">void</font> CTrackSampledVector::serial(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f)
+00063 {
+00064 <font class="comment">/*</font>
+00065 <font class="comment"> Version 0:</font>
+00066 <font class="comment"> - base version.</font>
+00067 <font class="comment"> */</font>
+00068 (void)f.<a class="code" href="classNLMISC_1_1IStream.html#a29">serialVersion</a>(0);
+00069
+00070 <font class="comment">// serial Time infos.</font>
+00071 CTrackSampledCommon::serialCommon(f);
+00072
+00073 <font class="comment">// serial Keys.</font>
+00074 f.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>(<a class="code" href="classNL3D_1_1CTrackSampledVector.html#n1">_Keys</a>);
+00075
+00076 }
+00077
+00078 <font class="comment">// ***************************************************************************</font>
+<a name="l00079"></a><a class="code" href="classNL3D_1_1CTrackSampledVector.html#a3">00079</a> <font class="keywordtype">void</font> CTrackSampledVector::build(<font class="keyword">const</font> std::vector&lt;uint16&gt; &amp;timeList, <font class="keyword">const</font> std::vector&lt;CVector&gt; &amp;keyList,
+00080 <font class="keywordtype">float</font> beginTime, <font class="keywordtype">float</font> endTime)
+00081 {
+00082 <a class="code" href="debug_8h.html#a6">nlassert</a>( endTime&gt;beginTime || (beginTime==endTime &amp;&amp; keyList.size()&lt;=1) );
+00083 <a class="code" href="debug_8h.html#a6">nlassert</a>( keyList.size()==timeList.size() );
+00084 uint i;
+00085
+00086 <font class="comment">// reset.</font>
+00087 uint numKeys= keyList.size();
+00088 <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n1">_Keys</a>.<a class="code" href="classNLMISC_1_1CObjectVector.html#z301_0">clear</a>();
+00089 <a class="code" href="classNL3D_1_1CTrackSampledCommon.html#n7">_TimeBlocks</a>.<a class="code" href="classNLMISC_1_1CObjectVector.html#z301_0">clear</a>();
+00090
+00091 <font class="comment">// Build Common time information</font>
+00092 CTrackSampledCommon::buildCommon(timeList, beginTime, endTime);
+00093
+00094
+00095 <font class="comment">// Compute All Key values.</font>
+00096 <font class="comment">//===================</font>
+00097 <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n1">_Keys</a>.<a class="code" href="classNLMISC_1_1CObjectVector.html#z301_1">resize</a>(numKeys);
+00098 <font class="keywordflow">for</font>(i=0; i&lt;numKeys;i++)
+00099 {
+00100 <font class="comment">// no compression for now</font>
+00101 <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n1">_Keys</a>[i]= keyList[i];
+00102 }
+00103
+00104 }
+00105
+00106 <font class="comment">// ***************************************************************************</font>
+<a name="l00107"></a><a class="code" href="classNL3D_1_1CTrackSampledVector.html#z843_0">00107</a> <font class="keywordtype">void</font> CTrackSampledVector::eval (<font class="keyword">const</font> <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a>&amp; date)
+00108 {
+00109 <font class="comment">// Eval time, and get key interpolation info</font>
+00110 uint keyId0;
+00111 uint keyId1;
+00112 <font class="keywordtype">float</font> interpValue;
+00113 <a class="code" href="classNL3D_1_1CTrackSampledCommon.html#t3">TEvalType</a> evalType= <a class="code" href="classNL3D_1_1CTrackSampledCommon.html#b0">evalTime</a>(date, <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n1">_Keys</a>.<a class="code" href="classNLMISC_1_1CObjectVector.html#z302_0">size</a>(), keyId0, keyId1, interpValue);
+00114
+00115 <font class="comment">// Discard? </font>
+00116 <font class="keywordflow">if</font>( evalType==<a class="code" href="classNL3D_1_1CTrackSampledCommon.html#t3t0">EvalDiscard</a> )
+00117 <font class="keywordflow">return</font>;
+00118 <font class="comment">// One Key? easy, and quit.</font>
+00119 <font class="keywordflow">else</font> <font class="keywordflow">if</font>( evalType==<a class="code" href="classNL3D_1_1CTrackSampledCommon.html#t3t1">EvalKey0</a> )
+00120 {
+00121 <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n0">_Value</a>.Value= <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n1">_Keys</a>[keyId0];
+00122 }
+00123 <font class="comment">// interpolate</font>
+00124 <font class="keywordflow">else</font> <font class="keywordflow">if</font>( evalType==<a class="code" href="classNL3D_1_1CTrackSampledCommon.html#t3t2">EvalInterpolate</a> )
+00125 {
+00126 <font class="keyword">const</font> CVector &amp;valueKey0= <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n1">_Keys</a>[keyId0];
+00127 <font class="keyword">const</font> CVector &amp;valueKey1= <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n1">_Keys</a>[keyId1];
+00128
+00129 <font class="comment">// interpolate</font>
+00130 <a class="code" href="classNL3D_1_1CTrackSampledVector.html#n0">_Value</a>.Value= valueKey0*(1-interpValue) + valueKey1*interpValue;
+00131 }
+00132 <font class="keywordflow">else</font>
+00133 {
+00134 <a class="code" href="debug_8h.html#a12">nlstop</a>;
+00135 }
+00136
+00137 }
+00138
+00139
+00140 } <font class="comment">// NL3D</font>
+</pre></div>
+
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