aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/texture_far_h-source.html
diff options
context:
space:
mode:
authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
commit0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch)
tree2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/texture_far_h-source.html
downloadnevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz
nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip
Initial commit
Diffstat (limited to 'docs/doxygen/nel/texture_far_h-source.html')
-rw-r--r--docs/doxygen/nel/texture_far_h-source.html251
1 files changed, 251 insertions, 0 deletions
diff --git a/docs/doxygen/nel/texture_far_h-source.html b/docs/doxygen/nel/texture_far_h-source.html
new file mode 100644
index 00000000..b634f656
--- /dev/null
+++ b/docs/doxygen/nel/texture_far_h-source.html
@@ -0,0 +1,251 @@
+<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
+<HTML>
+<HEAD>
+ <TITLE>nevrax.org : docs</TITLE>
+ <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css">
+ <link href="doxygen.css" rel="stylesheet" type="text/css">
+</HEAD>
+<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
+
+<!-- uplinks -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
+ <TR>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
+ <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
+ </TR>
+</TABLE>
+
+<!-- banner Nevrax -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
+ <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
+</TABLE>
+
+<!-- main table -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
+ <TR>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
+ <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
+
+ <!------ Begin Box ------>
+ <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
+ <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
+ <TABLE cellspacing=0 cellpadding=1 border=0>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr>
+ </TABLE>
+ </TD></TR></TABLE></TD></TR></TABLE>
+ <!------ End Box ------>
+
+ </TD>
+ <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
+
+<!-- title -->
+<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
+<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
+</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
+</td></tr></table>
+&nbsp;
+
+<!-- block -->
+<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD>
+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.2 on Wed May 30 22:01:23 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>texture_far.h</h1><a href="texture_far_h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.
+</font>00008 <font class="comment"> *
+</font>00009 <font class="comment"> * This file is part of NEVRAX NEL.
+</font>00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify
+</font>00011 <font class="comment"> * it under the terms of the GNU General Public License as published by
+</font>00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)
+</font>00013 <font class="comment"> * any later version.
+</font>00014 <font class="comment">
+</font>00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but
+</font>00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of
+</font>00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+</font>00018 <font class="comment"> * General Public License for more details.
+</font>00019 <font class="comment">
+</font>00020 <font class="comment"> * You should have received a copy of the GNU General Public License
+</font>00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the
+</font>00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+</font>00023 <font class="comment"> * MA 02111-1307, USA.
+</font>00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_TEXTURE_FAR_H
+</font>00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_TEXTURE_FAR_H
+</font>00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="types_nl_h.html">nel/misc/types_nl.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="texture_h.html">nel/3d/texture.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="rect_h.html">nel/misc/rect.h</a>"</font>
+00032
+00033 <font class="comment">// Define the number of tile per tile far texture </font>
+<a name="l00034"></a><a class="code" href="texture_far_h.html#a0">00034</a> <font class="preprocessor">#define NL_NUM_FAR_PATCHES_BY_EDGE_SHIFT 2 // 2 (shit)
+</font>00035 <font class="preprocessor"></font>
+00036 <font class="comment">// Same by precomputed values</font>
+<a name="l00037"></a><a class="code" href="texture_far_h.html#a1">00037</a> <font class="preprocessor">#define NL_NUM_FAR_PATCHES_BY_EDGE (1&lt;&lt;NL_NUM_FAR_PATCHES_BY_EDGE_SHIFT) // 4 patches by edges
+</font><a name="l00038"></a><a class="code" href="texture_far_h.html#a2">00038</a> <font class="preprocessor"></font><font class="preprocessor">#define NL_NUM_FAR_PATCHES_BY_EDGE_MASK (NL_NUM_FAR_PATCHES_BY_EDGE-1) // 0x3 (mask)
+</font><a name="l00039"></a><a class="code" href="texture_far_h.html#a3">00039</a> <font class="preprocessor"></font><font class="preprocessor">#define NL_NUM_FAR_PATCHES_BY_TEXTURE (NL_NUM_FAR_PATCHES_BY_EDGE*NL_NUM_FAR_PATCHES_BY_EDGE) // 16 patches by CTextureFar
+</font>00040 <font class="preprocessor"></font>
+00041 <font class="keyword">namespace</font> NLMISC
+00042 {
+00043 <font class="keyword">class </font>CRGBA;
+00044 }
+00045
+00046 <font class="keyword">namespace</font> NL3D
+00047 {
+00048
+00049 <font class="keyword">class </font>CPatch;
+00050 <font class="keyword">class </font>CTileFarBank;
+00051 <font class="keyword">class </font>CTileColor;
+00052 <font class="keyword">class </font>CTileLumel;
+00053
+<a name="l00068"></a><a class="code" href="class_NL3D__CTextureFar.html">00068</a> <font class="keyword">class </font>CTextureFar : <font class="keyword">public</font> ITexture
+00069 {
+00070 <font class="keyword">public</font>:
+<a name="l00072"></a><a class="code" href="class_NL3D__CTextureFar__CPatchIdent.html">00072</a> <font class="keyword">struct </font>CPatchIdent
+00073 {
+<a name="l00075"></a><a class="code" href="class_NL3D__CTextureFar__CPatchIdent.html#a0">00075</a> CPatchIdent ()<font class="keyword"> </font>{};
+00076
+<a name="l00078"></a><a class="code" href="class_NL3D__CTextureFar__CPatchIdent.html#a1">00078</a> CPatchIdent (CPatch* patch)<font class="keyword">
+</font>00079 <font class="keyword"> </font>{
+00080 Patch=patch;
+00081 }
+00082
+00083 <font class="comment">// Data</font>
+00084
+00085 <font class="comment">// Patch pointer</font>
+<a name="l00086"></a><a class="code" href="class_NL3D__CTextureFar__CPatchIdent.html#m0">00086</a> CPatch* Patch;
+00087 };
+00088
+<a name="l00090"></a><a class="code" href="class_NL3D__CTextureFar.html#a0">00090</a> CTextureFar()<font class="keyword">
+</font>00091 <font class="keyword"> </font>{
+00092 <font class="comment">// This texture is releasable. It doesn't stays in standard memory after been uploaded into video memory.</font>
+00093 setReleasable (<font class="keyword">true</font>);
+00094 }
+00095
+00104 <font class="keywordtype">void</font> setSizeOfFarPatch (sint width, sint height);
+00105
+00116 <font class="keywordtype">bool</font> addPatch (CPatch *pPatch, <font class="keywordtype">float</font>&amp; far1UScale, <font class="keywordtype">float</font>&amp; far1VScale, <font class="keywordtype">float</font>&amp; far1UBias, <font class="keywordtype">float</font>&amp; far1VBias, <font class="keywordtype">bool</font>&amp; bRot);
+00117
+00121 <font class="keywordtype">bool</font> removePatch (CPatch *pPatch);
+00122
+00128 <font class="keyword">virtual</font> <font class="keywordtype">void</font> doGenerate();
+00129
+00130 <font class="comment">// Data</font>
+00131
+<a name="l00136"></a><a class="code" href="class_NL3D__CTextureFar.html#m0">00136</a> std::vector&lt;CPatchIdent&gt; _Patches;
+00137
+00138 <font class="comment">// Count of patch stored in this texture</font>
+<a name="l00139"></a><a class="code" href="class_NL3D__CTextureFar.html#m1">00139</a> uint32 _PatchCount;
+00140
+<a name="l00142"></a><a class="code" href="class_NL3D__CTextureFar.html#m2">00142</a> CTileFarBank* _Bank;
+00143
+00144 <font class="keyword">private</font>:
+<a name="l00146"></a><a class="code" href="class_NL3D__CTextureFar.html#o0">00146</a> uint32 _OriginalWidth;
+<a name="l00147"></a><a class="code" href="class_NL3D__CTextureFar.html#o1">00147</a> uint32 _OriginalHeight;
+00148
+00152 <font class="keywordtype">void</font> rebuildRectangle (uint x, uint y);
+00153
+<a name="l00155"></a><a class="code" href="class_NL3D__CTextureFar.html#c1">00155</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> serial(<a class="code" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;f) <font class="keywordflow">throw</font>(<a class="code" href="class_NLMISC__EStream.html">NLMISC::EStream</a>) {};
+00156
+00157 <font class="comment">// Some static buffers</font>
+00158 <font class="keyword">static</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a> _LightmapExpanded[];
+00159 <font class="keyword">static</font> CTileLumel _LumelExpanded[];
+00160
+00161 <a class="code" href="class_registry_h.html#a0">NLMISC_DECLARE_CLASS</a>(CTextureFar);
+00162 };
+00163
+00164 } <font class="comment">// NL3D</font>
+00165
+00166 <font class="comment">// For NL3D_drawFarTileInFarTexture external call</font>
+<a name="l00167"></a><a class="code" href="class_NL3D_CComputeTileFar.html">00167</a> <font class="keyword">struct </font><a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>
+00168 {
+00169 <font class="keyword">public</font>:
+00170 <font class="comment">// TileFar pixels</font>
+<a name="l00171"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m0">00171</a> <font class="keyword">const</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>* SrcDiffusePixels;
+00172
+00173 <font class="comment">// TileFar pixels</font>
+<a name="l00174"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m1">00174</a> <font class="keyword">const</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>* SrcAdditivePixels;
+00175
+00176 <font class="comment">// Source deltaY</font>
+<a name="l00177"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m2">00177</a> sint32 SrcDeltaX;
+00178
+00179 <font class="comment">// Source deltaY</font>
+<a name="l00180"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m3">00180</a> sint32 SrcDeltaY;
+00181
+00182 <font class="comment">// Source lighting</font>
+<a name="l00183"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m4">00183</a> <font class="keyword">const</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>* SrcLightingPixels;
+00184
+00185 <font class="comment">// Delta Y for lighting</font>
+<a name="l00186"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m5">00186</a> sint32 SrcLightingDeltaY;
+00187
+00188 <font class="comment">// TileFar pixels</font>
+<a name="l00189"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m6">00189</a> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>* DstPixels;
+00190
+00191 <font class="comment">// Destination deltaX</font>
+<a name="l00192"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m7">00192</a> sint32 DstDeltaX;
+00193
+00194 <font class="comment">// Destination deltaY</font>
+<a name="l00195"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m8">00195</a> sint32 DstDeltaY;
+00196
+00197 <font class="comment">// Size</font>
+<a name="l00198"></a><a class="code" href="class_NL3D_CComputeTileFar.html#m9">00198</a> sint32 Size;
+00199 };
+00200
+00201 <font class="comment">// For NL3D_expandLightmap external call</font>
+<a name="l00202"></a><a class="code" href="class_NL3D_CExpandLightmap.html">00202</a> <font class="keyword">struct </font><a class="code" href="class_NL3D_CExpandLightmap.html">NL3D_CExpandLightmap</a>
+00203 {
+00204 <font class="keyword">public</font>:
+00205 <font class="comment">// CTileColor array.</font>
+<a name="l00206"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m0">00206</a> <font class="keyword">const</font> <a class="code" href="class_NL3D__CTileColor.html">NL3D::CTileColor</a>* ColorTile;
+00207
+00208 <font class="comment">// CTileLumel array. Same resolution than destination buffer</font>
+<a name="l00209"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m1">00209</a> <font class="keyword">const</font> <a class="code" href="class_NL3D__CTileLumel.html">NL3D::CTileLumel</a>* LumelTile;
+00210
+00211 <font class="comment">// Width of the array</font>
+<a name="l00212"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m2">00212</a> uint32 Width;
+00213
+00214 <font class="comment">// Height of the array</font>
+<a name="l00215"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m3">00215</a> uint32 Height;
+00216
+00217 <font class="comment">// Mul factor for the size (1, 2 or 4)</font>
+<a name="l00218"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m4">00218</a> uint32 MulFactor;
+00219
+00220 <font class="comment">// Static light color</font>
+<a name="l00221"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m5">00221</a> <font class="keyword">const</font> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>* StaticLightColor;
+00222
+00223 <font class="comment">// Destination array</font>
+<a name="l00224"></a><a class="code" href="class_NL3D_CExpandLightmap.html#m6">00224</a> <a class="code" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>* DstPixels;
+00225 };
+00226
+00227 <font class="comment">// Extern ASM functions</font>
+00228 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a4">NL3D_expandLightmap</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CExpandLightmap.html">NL3D_CExpandLightmap</a>* pLightmap);
+00229 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a5">NL3D_drawFarTileInFarTexture</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>* pTileFar);
+00230 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a6">NL3D_drawFarTileInFarTextureAdditive</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>* pTileFar);
+00231 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a7">NL3D_drawFarTileInFarTextureAlpha</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>* pTileFar);
+00232 <font class="keyword">extern</font> <font class="stringliteral">"C"</font> <font class="keywordtype">void</font> <a class="code" href="texture_far_h.html#a8">NL3D_drawFarTileInFarTextureAdditiveAlpha</a> (<font class="keyword">const</font> <a class="code" href="class_NL3D_CComputeTileFar.html">NL3D_CComputeTileFar</a>* pTileFar);
+00233
+00234 <font class="preprocessor">#endif // NL_TEXTURE_FAR_H
+</font>00235 <font class="preprocessor"></font>
+00236 <font class="comment">/* End of texture_far.h */</font>
+</div></pre>
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
+</TR>
+</TABLE>
+</BODY>
+</HTML>