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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>particle_system_instance_user.cpp</h1><a href="particle__system__instance__user_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
+00027
+00028 <font class="preprocessor">#include "<a class="code" href="particle__system__instance__user_8h.html">3d/particle_system_instance_user.h</a>"</font>
+00029 <font class="preprocessor">#include "<a class="code" href="particle__system_8h.html">3d/particle_system.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="particle__system__shape_8h.html">3d/particle_system_shape.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="ps__emitter_8h.html">3d/ps_emitter.h</a>"</font>
+00032
+00033
+00034 <font class="keyword">namespace </font>NL3D {
+00035
+00036
+00037 <font class="comment">//===================================================================</font>
+<a name="l00038"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z652_0">00038</a> CParticleSystemInstanceUser::CParticleSystemInstanceUser(CScene *scene, IModel *model)
+00039 : CTransformUser(scene, model), _Invalidated(false)
+00040 {
+00041 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00042 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00043 psm-&gt;registerPSModelObserver(<font class="keyword">this</font>);
+00044 }
+00045
+00046 <font class="comment">//===================================================================</font>
+<a name="l00047"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z653_3">00047</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::getShapeAABBox(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &amp;bbox)<font class="keyword"> const</font>
+00048 <font class="keyword"></font>{
+00049 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00050 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00051 psm-&gt;getAABBox(bbox);
+00052 }
+00053
+00054 <font class="comment">//===================================================================</font>
+<a name="l00055"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z652_1">00055</a> CParticleSystemInstanceUser::~CParticleSystemInstanceUser()
+00056 {
+00057 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00058 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00059 psm-&gt;removePSModelObserver(<font class="keyword">this</font>);
+00060 }
+00061
+00062 <font class="comment">//===================================================================</font>
+<a name="l00063"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">00063</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isSystemPresent(<font class="keywordtype">void</font>)<font class="keyword"> const</font>
+00064 <font class="keyword"></font>{
+00065 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00066 <font class="keywordflow">if</font> (_Invalidated) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// the system is not even valid</font>
+00067 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00068 <font class="keywordflow">return</font> psm-&gt;getPS() != NULL;
+00069 }
+00070
+00071 <font class="comment">//===================================================================</font>
+<a name="l00072"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_3">00072</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::getSystemBBox(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &amp;bbox)
+00073 {
+00074 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00075 <font class="keywordflow">if</font> (_Invalidated) <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00076 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00077 <font class="keywordflow">if</font> (!psm-&gt;getPS()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00078 psm-&gt;getPS()-&gt;computeBBox(bbox);
+00079 <font class="keywordflow">return</font> <font class="keyword">true</font>;
+00080 }
+00081
+00082 <font class="comment">//===================================================================</font>
+<a name="l00083"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_4">00083</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::setUserParam(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
+00084 {
+00085 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> &gt;= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
+00086 {
+00087 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
+00088 <font class="keywordflow">return</font>;
+00089 }
+00090 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00091 <font class="comment">// psm-&gt;getPS()-&gt;setUserParam(index, value);</font>
+00092 IAnimatedValue *av = psm-&gt;getValue(CParticleSystemModel::PSParam0 + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
+00093 NLMISC::safe_cast&lt;CAnimatedValueFloat *&gt;(av)-&gt;Value = <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>;
+00094 psm-&gt;touch(CParticleSystemModel::PSParam0 + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, CParticleSystemModel::OwnerBit);
+00095 }
+00096
+00097 <font class="comment">//===================================================================</font>
+<a name="l00098"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_5">00098</a> <font class="keywordtype">float</font> CParticleSystemInstanceUser::getUserParam(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const</font>
+00099 <font class="keyword"></font>{
+00100 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00101 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> &gt;= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
+00102 {
+00103 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
+00104 <font class="keywordflow">return</font> 0.f;
+00105 }
+00106 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform) ;
+00107 <font class="comment">//return psm-&gt;getPS()-&gt;getUserParam(index) ;</font>
+00108 IAnimatedValue *av = psm-&gt;getValue(CParticleSystemModel::PSParam0 + <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
+00109 <font class="keywordflow">return</font> NLMISC::safe_cast&lt;CAnimatedValueFloat *&gt;(av)-&gt;Value;
+00110 }
+00111
+00112 <font class="comment">//===================================================================</font>
+<a name="l00113"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_8">00113</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isValid(<font class="keywordtype">void</font>)<font class="keyword"> const</font>
+00114 <font class="keyword"></font>{
+00115 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00116 <font class="keywordflow">return</font> !<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o1">_Invalidated</a>;
+00117 }
+00118
+00119 <font class="comment">//===================================================================</font>
+<a name="l00120"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_9">00120</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::registerPSObserver(IPSObserver *observer)
+00121 {
+00122 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00123 <a class="code" href="debug_8h.html#a6">nlassert</a>(!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_10">isPSObserver</a>(observer));
+00124 <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.push_back(observer);
+00125 }
+00126
+00127 <font class="comment">//===================================================================</font>
+<a name="l00128"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_10">00128</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isPSObserver(IPSObserver *observer)
+00129 {
+00130 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00131 <font class="keywordflow">return</font> std::find(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(), <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end(), observer) != <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end();
+00132 }
+00133
+00134
+00135 <font class="comment">//===================================================================</font>
+<a name="l00136"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_11">00136</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::removePSObserver(IPSObserver *observer)
+00137 {
+00138 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00139 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_10">isPSObserver</a>(observer));
+00140 <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.erase(std::find(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(), <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end(), observer));
+00141 }
+00142
+00143
+00144 <font class="comment">//===================================================================</font>
+<a name="l00145"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z655_0">00145</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::invalidPS(CParticleSystemModel *psm)
+00146 {
+00147 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00148 <font class="comment">// the instance pointer is invalid now</font>
+00149 <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o1">_Invalidated</a> = <font class="keyword">true</font>;
+00150 std::vector&lt;IPSObserver *&gt; obserCopy(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(), <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end());
+00151 <font class="keywordflow">for</font> (std::vector&lt;IPSObserver *&gt;::iterator it = <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.begin(); it != <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#o0">_Observers</a>.end(); ++it)
+00152 {
+00153 (*it)-&gt;systemDestroyed(<font class="keyword">this</font>);
+00154 }
+00155 }
+00156
+00157 <font class="comment">//===================================================================</font>
+<a name="l00158"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z653_0">00158</a> uint CParticleSystemInstanceUser::getNumMaterials()<font class="keyword"> const</font>
+00159 <font class="keyword"></font>{
+00160 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00161 <font class="keywordflow">return</font> 0;
+00162 }
+00163
+00164 <font class="comment">//===================================================================</font>
+<a name="l00165"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z653_1">00165</a> UInstanceMaterial &amp;CParticleSystemInstanceUser::getMaterial(uint materialId)
+00166 {
+00167 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00168 <a class="code" href="debug_8h.html#a6">nlassert</a>(0); <font class="comment">// no material for a particle system</font>
+00169
+00170 <font class="comment">// return dummy object</font>
+00171 <font class="keywordflow">return</font> *(UInstanceMaterial *) NULL;
+00172 }
+00173
+00174
+00175 <font class="comment">//===================================================================</font>
+00176 <font class="keyword">static</font> <font class="keyword">inline</font> uint32 <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(uint32 input)
+00177 {
+00178 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00179 <font class="preprocessor"> #ifdef NL_LITTLE_ENDIAN</font>
+00180 <font class="preprocessor"></font> <font class="keywordflow">return</font> input;
+00181 <font class="preprocessor"> #else</font>
+00182 <font class="preprocessor"></font> <font class="keywordflow">return</font> ((input &amp; (0xff&lt;&lt;24))&gt;&gt;24)
+00183 | ((input &amp; (0xff&lt;&lt;16))&gt;&gt;8)
+00184 | ((input &amp; (0xff&lt;&lt;8))&lt;&lt;8)
+00185 | ((input &amp; 0xff)&lt;&lt;24);
+00186 <font class="preprocessor"> #endif</font>
+00187 <font class="preprocessor"></font>}
+00188
+00189 <font class="comment">//===================================================================</font>
+<a name="l00190"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_0">00190</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::emit(uint32 anId, uint quantity)
+00191 {
+00192 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00193 <font class="keyword">const</font> uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(anId);
+00194 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>());
+00195 CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
+00196 uint numLb = ps-&gt;getNumLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
+00197 <font class="keywordflow">if</font> (numLb == 0) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// INVALID ID !!</font>
+00198 <font class="keywordflow">for</font> (uint k = 0; k &lt; numLb; ++k)
+00199 {
+00200 CPSLocatedBindable *lb = ps-&gt;getLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, k);
+00201 <font class="keywordflow">if</font> (lb-&gt;getType() == <a class="code" href="namespaceNL3D.html#a204">PSEmitter</a>)
+00202 {
+00203 CPSEmitter *e = NLMISC::safe_cast&lt;CPSEmitter *&gt;(lb);
+00204 <a class="code" href="debug_8h.html#a6">nlassert</a>(e-&gt;getOwner());
+00205 uint nbInstances = e-&gt;getOwner()-&gt;getSize();
+00206 <font class="keywordflow">for</font> (uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> &lt; nbInstances; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
+00207 {
+00208 e-&gt;singleEmit(<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>, quantity);
+00209 }
+00210 }
+00211 }
+00212 <font class="keywordflow">return</font> <font class="keyword">true</font>;
+00213 }
+00214
+00215
+00216
+00217 <font class="comment">//===================================================================</font>
+<a name="l00218"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_1">00218</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::removeByID(uint32 anId)
+00219 {
+00220 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00221 <font class="keyword">const</font> uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(anId);
+00222 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00223 CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
+00224 uint numLb = ps-&gt;getNumLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
+00225 <font class="keywordflow">if</font> (numLb == 0) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// INVALID ID !!</font>
+00226 <font class="keywordflow">for</font> (uint k = 0; k &lt; numLb; ++k)
+00227 {
+00228 CPSLocatedBindable *lb = ps-&gt;getLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, k);
+00229 CPSLocated *owner = lb-&gt;getOwner();
+00230 <a class="code" href="debug_8h.html#a6">nlassert</a>(owner);
+00231 uint nbInstances = owner-&gt;getSize();
+00232 <font class="keywordflow">for</font> (uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> &lt; nbInstances; ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
+00233 {
+00234 owner-&gt;deleteElement(0);
+00235 }
+00236 }
+00237 <font class="keywordflow">return</font> <font class="keyword">true</font>;
+00238 }
+00239
+00240 <font class="comment">//===================================================================</font>
+<a name="l00241"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a1">00241</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::changeMRMDistanceSetup(<font class="keywordtype">float</font> distanceFinest, <font class="keywordtype">float</font> distanceMiddle, <font class="keywordtype">float</font> distanceCoarsest)
+00242 {
+00243 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00244 <font class="comment">// no-op.</font>
+00245 }
+00246
+00247
+00248 <font class="comment">//===================================================================</font>
+<a name="l00249"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_12">00249</a> uint CParticleSystemInstanceUser::getNumID()<font class="keyword"> const</font>
+00250 <font class="keyword"></font>{
+00251 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00252 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> 0;
+00253 CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
+00254 <font class="keywordflow">return</font> ps-&gt;getNumID();
+00255 }
+00256
+00257 <font class="comment">//===================================================================</font>
+<a name="l00258"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_13">00258</a> uint32 CParticleSystemInstanceUser::getID(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const</font>
+00259 <font class="keyword"></font>{
+00260 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00261 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> 0;
+00262 CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
+00263 <font class="keywordflow">return</font> ps-&gt;getID(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>);
+00264 }
+00265
+00266 <font class="comment">//===================================================================</font>
+<a name="l00267"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_14">00267</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::getIDs(std::vector&lt;uint32&gt; &amp;dest)<font class="keyword"> const</font>
+00268 <font class="keyword"></font>{
+00269 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00270 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00271 CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
+00272 ps-&gt;getIDs(dest);
+00273 <font class="keywordflow">return</font> <font class="keyword">true</font>;
+00274 }
+00275
+00276
+00277 <font class="comment">//===================================================================</font>
+<a name="l00278"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a2">00278</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::setShapeDistMax(<font class="keywordtype">float</font> distMax)
+00279 {
+00280 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00281 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00282 <font class="keywordflow">if</font>(psm &amp;&amp; psm-&gt;Shape)
+00283 {
+00284 psm-&gt;Shape-&gt;setDistMax(distMax);
+00285 }
+00286 }
+00287
+00288 <font class="comment">//===================================================================</font>
+<a name="l00289"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a3">00289</a> <font class="keywordtype">float</font> CParticleSystemInstanceUser::getShapeDistMax()<font class="keyword"> const</font>
+00290 <font class="keyword"></font>{
+00291 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00292 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00293 <font class="keywordflow">if</font>(psm &amp;&amp; psm-&gt;Shape)
+00294 {
+00295 <font class="keywordflow">return</font> psm-&gt;Shape-&gt;getDistMax();
+00296 }
+00297 <font class="keywordflow">else</font>
+00298 <font class="keywordflow">return</font> -1;
+00299 }
+00300
+00301 <font class="comment">//===================================================================</font>
+<a name="l00302"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_15">00302</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::setActive(uint32 anId, <font class="keywordtype">bool</font> active)
+00303 {
+00304 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00305 <font class="keyword">const</font> uint32 <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="namespaceNL3D.html#a385">IDToLittleEndian</a>(anId);
+00306 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00307 CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
+00308 uint numLb = ps-&gt;getNumLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>);
+00309 <font class="keywordflow">if</font> (numLb == 0) <font class="keywordflow">return</font> <font class="keyword">false</font>; <font class="comment">// INVALID ID !!</font>
+00310 <font class="keywordflow">for</font> (uint k = 0; k &lt; numLb; ++k)
+00311 {
+00312 CPSLocatedBindable *lb = ps-&gt;getLocatedBindableByExternID(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, k);
+00313 lb-&gt;setActive(active);
+00314 }
+00315 <font class="keywordflow">return</font> <font class="keyword">true</font>;
+00316 }
+00317
+00318
+00319 <font class="comment">//===================================================================</font>
+<a name="l00320"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_16">00320</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::activateEmitters(<font class="keywordtype">bool</font> active)
+00321 {
+00322 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00323 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00324 CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
+00325 <font class="keywordflow">for</font>(uint k = 0; k &lt; ps-&gt;getNbProcess(); ++k)
+00326 {
+00327 CPSLocated *loc = dynamic_cast&lt;CPSLocated *&gt;(ps-&gt;getProcess(k));
+00328 <font class="keywordflow">if</font> (loc)
+00329 {
+00330 <font class="keywordflow">for</font>(uint <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = 0; <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> &lt; loc-&gt;getNbBoundObjects(); ++<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a>)
+00331 {
+00332 <font class="keywordflow">if</font> (loc-&gt;getBoundObject(l)-&gt;getType() == <a class="code" href="namespaceNL3D.html#a204">PSEmitter</a>)
+00333 loc-&gt;getBoundObject(l)-&gt;setActive(active);
+00334 }
+00335 }
+00336 }
+00337 <font class="keywordflow">return</font> <font class="keyword">true</font>;
+00338 }
+00339
+00340 <font class="comment">//===================================================================</font>
+<a name="l00341"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z656_0">00341</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::hasParticles()<font class="keyword"> const</font>
+00342 <font class="keyword"></font>{
+00343 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00344 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00345 CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
+00346 <font class="keywordflow">return</font> ps-&gt;hasParticles();
+00347 }
+00348
+00349 <font class="comment">//===================================================================</font>
+<a name="l00350"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z656_1">00350</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::hasEmmiters()<font class="keyword"> const</font>
+00351 <font class="keyword"></font>{
+00352 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00353 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_2">isSystemPresent</a>()) <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00354 CParticleSystem *ps = (NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform))-&gt;getPS();
+00355 <font class="keywordflow">return</font> ps-&gt;hasEmitters();
+00356 }
+00357 <font class="comment">//===================================================================</font>
+<a name="l00358"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a0">00358</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isShared()<font class="keyword"> const</font>
+00359 <font class="keyword"></font>{
+00360 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00361 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00362 <font class="keywordflow">if</font>(psm-&gt;Shape)
+00363 {
+00364 <font class="keywordflow">return</font> NLMISC::safe_cast&lt;CParticleSystemShape *&gt;((IShape *) psm-&gt;Shape)-&gt;isShared();
+00365 }
+00366 <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00367 }
+00368
+00369 <font class="comment">//===================================================================</font>
+<a name="l00370"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_4">00370</a> <font class="keywordtype">void</font> UParticleSystemInstance::setGlobalUserParamValue(<font class="keyword">const</font> std::string &amp;name, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)
+00371 {
+00372 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00373 <font class="keywordflow">if</font> (name.empty())
+00374 {
+00375 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
+00376 <font class="keywordflow">return</font>;
+00377 }
+00378 CParticleSystem::setGlobalValue(name, <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>);
+00379 }
+00380
+00381 <font class="comment">//===================================================================</font>
+<a name="l00382"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_5">00382</a> <font class="keywordtype">float</font> UParticleSystemInstance::getGlobalUserParamValue(<font class="keyword">const</font> std::string &amp;name)
+00383 {
+00384 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00385 <font class="keywordflow">if</font> (name.empty())
+00386 {
+00387 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
+00388 <font class="keywordflow">return</font> 0.f;
+00389 }
+00390 <font class="keywordflow">return</font> CParticleSystem::getGlobalValue(name);
+00391 }
+00392
+00393 <font class="comment">//===================================================================</font>
+<a name="l00394"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_6">00394</a> <font class="keywordtype">void</font> UParticleSystemInstance::setGlobalVectorValue(<font class="keyword">const</font> std::string &amp;name,<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>)
+00395 {
+00396 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00397 <font class="keywordflow">if</font> (name.empty())
+00398 {
+00399 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
+00400 }
+00401 CParticleSystem::setGlobalVectorValue(name, v);
+00402 }
+00403
+00404 <font class="comment">//===================================================================</font>
+<a name="l00405"></a><a class="code" href="classNL3D_1_1UParticleSystemInstance.html#z61_7">00405</a> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> UParticleSystemInstance::getGlobalVectorValue(<font class="keyword">const</font> std::string &amp;name)
+00406 {
+00407 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00408 <font class="keywordflow">if</font> (name.empty())
+00409 {
+00410 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid name"</font>);
+00411 <font class="keywordflow">return</font> <a class="code" href="classNLMISC_1_1CVector.html#p0">NLMISC::CVector::Null</a>;
+00412 }
+00413 <font class="keywordflow">else</font> <font class="keywordflow">return</font> CParticleSystem::getGlobalVectorValue(name);
+00414 }
+00415
+00416 <font class="comment">//===================================================================</font>
+<a name="l00417"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a4">00417</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::enableAsyncTextureMode(<font class="keywordtype">bool</font> enable)
+00418 {
+00419 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00420 }
+00421
+00422 <font class="comment">//===================================================================</font>
+<a name="l00423"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a5">00423</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::getAsyncTextureMode()<font class="keyword"> const </font>
+00424 <font class="keyword"></font>{
+00425 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00426 <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00427 }
+00428
+00429 <font class="comment">//===================================================================</font>
+<a name="l00430"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a6">00430</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::startAsyncTextureLoading()
+00431 {
+00432 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00433 }
+00434
+00435 <font class="comment">//===================================================================</font>
+<a name="l00436"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a7">00436</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isAsyncTextureReady()
+00437 {
+00438 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00439 <font class="keywordflow">return</font> <font class="keyword">true</font>;
+00440 }
+<a name="l00441"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a8">00441</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::setAsyncTextureDistance(<font class="keywordtype">float</font> dist)
+00442 {
+00443 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00444 }
+<a name="l00445"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a9">00445</a> <font class="keywordtype">float</font> CParticleSystemInstanceUser::getAsyncTextureDistance()<font class="keyword"> const</font>
+00446 <font class="keyword"></font>{
+00447 <font class="keywordflow">return</font> 0;
+00448 }
+<a name="l00449"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a10">00449</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::setAsyncTextureDirty(<font class="keywordtype">bool</font> flag)
+00450 {
+00451 }
+<a name="l00452"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#a11">00452</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isAsyncTextureDirty()<font class="keyword"> const</font>
+00453 <font class="keyword"></font>{
+00454 <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00455 }
+00456
+00457 <font class="comment">//===================================================================</font>
+<a name="l00458"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_6">00458</a> <font class="keywordtype">void</font> CParticleSystemInstanceUser::bypassGlobalUserParamValue(uint userParamIndex, <font class="keywordtype">bool</font> byPass <font class="comment">/*=true*/</font>)
+00459 {
+00460 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00461 <font class="keywordflow">if</font> (userParamIndex &gt;= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
+00462 {
+00463 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
+00464 <font class="keywordflow">return</font>;
+00465 }
+00466 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00467 psm-&gt;bypassGlobalUserParamValue(userParamIndex, byPass);
+00468 }
+00469
+00470 <font class="comment">//===================================================================</font>
+<a name="l00471"></a><a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_7">00471</a> <font class="keywordtype">bool</font> CParticleSystemInstanceUser::isGlobalUserParamValueBypassed(uint userParamIndex)<font class="keyword"> const</font>
+00472 <font class="keyword"></font>{
+00473 <a class="code" href="particle__system__instance__user_8h.html#a0">NL3D_MEM_PS_INSTANCE</a>
+00474 <font class="keywordflow">if</font> (userParamIndex &gt;= <a class="code" href="namespaceNL3D.html#a165">MaxPSUserParam</a>)
+00475 {
+00476 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"invalid user param index"</font>);
+00477 <font class="keywordflow">return</font> 0.f;
+00478 }
+00479 CParticleSystemModel *psm = NLMISC::safe_cast&lt;CParticleSystemModel *&gt;(_Transform);
+00480 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CParticleSystemInstanceUser.html#z654_7">isGlobalUserParamValueBypassed</a>(userParamIndex);
+00481 }
+00482
+00483 } <font class="comment">// NL3D</font>
+</pre></div>
+
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