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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/operator__script_8cpp-source.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>operator_script.cpp</h1><a href="operator__script_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <font class="preprocessor">#include "<a class="code" href="operator__script_8h.html">nel/ai/logic/operator_script.h</a>"</font> +00002 <font class="preprocessor">#include "<a class="code" href="agent__script_8h.html">nel/ai/agent/agent_script.h</a>"</font> +00003 <font class="preprocessor">#include "<a class="code" href="object__type_8h.html">nel/ai/agent/object_type.h</a>"</font> +00004 <font class="preprocessor">#include "<a class="code" href="codage_8h.html">nel/ai/script/codage.h</a>"</font> +00005 <font class="preprocessor">#include "<a class="code" href="interpret__object__operator_8h.html">nel/ai/logic/interpret_object_operator.h</a>"</font> +00006 <font class="preprocessor">#include "<a class="code" href="comp__handle_8h.html">nel/ai/agent/comp_handle.h</a>"</font> +00007 <font class="preprocessor">#include "<a class="code" href="fuzzyset_8h.html">nel/ai/fuzzy/fuzzyset.h</a>"</font> +00008 <font class="preprocessor">#include "<a class="code" href="valueset_8h.html">nel/ai/logic/valueset.h</a>"</font> +00009 <font class="preprocessor">#include "<a class="code" href="factbase_8h.html">nel/ai/logic/factbase.h</a>"</font> +00010 <font class="preprocessor">#include "<a class="code" href="agent__proxy__mailer_8h.html">nel/ai/agent/agent_proxy_mailer.h</a>"</font> +00011 <font class="preprocessor">#include "<a class="code" href="msg__goal_8h.html">nel/ai/agent/msg_goal.h</a>"</font> +00012 <font class="preprocessor">#include "<a class="code" href="interpret__object__message_8h.html">nel/ai/script/interpret_object_message.h</a>"</font> +00013 +00014 <font class="keyword">namespace </font>NLAIAGENT +00015 { +00016 <font class="keyword">static</font> CGroupType <a class="code" href="namespaceNLAIAGENT.html#a12">listBidon</a>; +00017 +<a name="l00018"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a1">00018</a> COperatorScript::COperatorScript(<font class="keyword">const</font> COperatorScript &a) : CActorScript(a) +00019 { +00020 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = a._CurrentGoal; +00021 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = a._CyclesBeforeUpdate; +00022 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = a._IsActivable; +00023 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = a._Maintain; +00024 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0; +00025 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = a._Exclusive; +00026 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a> = a._BasePriority; +00027 } +00028 +<a name="l00029"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a2">00029</a> COperatorScript::COperatorScript(IAgentManager *manager, +00030 IBasicAgent *father, +00031 <a class="code" href="classstd_1_1list.html">std::list<IObjectIA *></a> &<a class="code" href="driver__opengl__extension__def_8h.html#a413">components</a>, +00032 <a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *actor_class ) +00033 : CActorScript(manager, father, components, actor_class ) +00034 { +00035 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL; +00036 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = 0; +00037 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = <font class="keyword">false</font>; +00038 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>; +00039 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0; +00040 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>; +00041 } +00042 +<a name="l00043"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">00043</a> COperatorScript::COperatorScript(IAgentManager *manager, <font class="keywordtype">bool</font> stay_alive) : CActorScript( manager ) +00044 { +00045 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL; +00046 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = 0; +00047 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = <font class="keyword">false</font>; +00048 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>; +00049 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0; +00050 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>; +00051 } +00052 +<a name="l00053"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a3">00053</a> COperatorScript::~COperatorScript() +00054 { +00055 <font class="preprocessor">#ifdef NL_DEBUG</font> +00056 <font class="preprocessor"></font> <font class="comment">//const char *className = (const char *)getType();</font> +00057 <font class="preprocessor">#endif</font> +00058 <font class="preprocessor"></font> std::vector<NLAIAGENT::IObjectIA *>::iterator it_val = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">_VarValues</a>.begin(); +00059 <font class="keywordflow">while</font> ( it_val != <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o0">_VarValues</a>.end() ) +00060 { +00061 (*it_val)->release(); +00062 it_val++; +00063 } +00064 } +00065 +<a name="l00066"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a21">00066</a> <font class="keywordtype">void</font> COperatorScript::onKill(IConnectIA *a) +00067 { +00068 CActorScript::onKill(a); +00069 } +00070 +<a name="l00071"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a6">00071</a> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *COperatorScript::clone()<font class="keyword"> const</font> +00072 <font class="keyword"> </font>{ +00073 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> *m = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(*<font class="keyword">this</font>); +00074 <font class="keywordflow">return</font> m; +00075 } +00076 +<a name="l00077"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a7">00077</a> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *COperatorScript::newInstance()<font class="keyword"> const</font> +00078 <font class="keyword"> </font>{ +00079 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> *instance; +00080 <font class="keywordflow">if</font> ( _AgentClass ) +00081 { +00082 instance = (<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>-><a class="code" href="classNLAISCRIPT_1_1CAgentClass.html#a6">buildNewInstance</a>(); +00083 } +00084 <font class="keywordflow">else</font> +00085 { +00086 instance = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a0">COperatorScript</a>(NULL); +00087 } +00088 <font class="keywordflow">return</font> instance; +00089 } +00090 +<a name="l00091"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a8">00091</a> <font class="keywordtype">void</font> COperatorScript::getDebugString(std::string &<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>)<font class="keyword"> const</font> +00092 <font class="keyword"> </font>{ +00093 <font class="keywordflow">if</font> ( _AgentClass ) +00094 <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>-><a class="code" href="classNLAISCRIPT_1_1CAgentClass.html#a9">getDebugString</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>); +00095 <font class="keywordflow">else</font> +00096 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"<COperatorScript>"</font>; +00097 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"<"</font>; +00098 +00099 <font class="keywordflow">if</font> ( _IsActivated ) +00100 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"activated>"</font>; +00101 <font class="keywordflow">else</font> +00102 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"idle>"</font>; +00103 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">" <P "</font>; +00104 std::string text; +00105 text = <a class="code" href="namespaceNLAIC.html#a5">NLAIC::stringGetBuild</a>(<font class="stringliteral">"%f"</font>, <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() ); +00106 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += text; +00107 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += <font class="stringliteral">"\n\t"</font>; +00108 +00109 <font class="keywordflow">if</font>( <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n2">_AgentManager</a> != NULL) +00110 { +00111 <font class="keyword">const</font> <a class="code" href="classNLAISCRIPT_1_1CParam.html">NLAISCRIPT::CParam</a> p; +00112 <font class="keyword">static</font> CStringVarName debugStringF(<font class="stringliteral">"GetDebugString"</font>); +00113 +00114 <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a> = <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_19">isMember</a>(NULL,&debugStringF,p); +00115 <font class="keywordflow">if</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.size()) +00116 { +00117 <a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *c = (<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *)<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n2">_AgentManager</a>->getAgentContext()->clone(); +00118 <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a> m = <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.top(); +00119 <font class="comment">//msg->setMethodIndex(0,m.Index); </font> +00120 c-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m3">Self</a> = <font class="keyword">this</font>; +00121 +00122 IBaseGroupType *<a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a> = <font class="keyword">new</font> CGroupType(); +00123 (*c).Stack ++; +00124 (*c).Stack[(int)(*c).Stack] = <a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a>; +00125 <a class="code" href="classNLAISCRIPT_1_1IMethodContext.html">NLAISCRIPT::IMethodContext</a> *methodContex = <font class="keyword">new</font> <a class="code" href="classNLAISCRIPT_1_1CMethodContext.html">NLAISCRIPT::CMethodContext</a>(); +00126 <a class="code" href="classNLAISCRIPT_1_1CCallMethod.html">NLAISCRIPT::CCallMethod</a> opCall(methodContex,0,m.<a class="code" href="structNLAIAGENT_1_1CIdMethod.html#m0">Index</a>); +00127 opCall.<a class="code" href="classNLAISCRIPT_1_1CCallMethod.html#a2">runOpCode</a>(*c); +00128 <font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1CStringType.html">NLAIAGENT::CStringType</a> *returnMsg = (<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1CStringType.html">NLAIAGENT::CStringType</a> *)c-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m0">Stack</a>[(int)(*c).Stack]; +00129 <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a> += returnMsg-><a class="code" href="classNLAIAGENT_1_1CStringType.html#a10">getStr</a>().getString(); +00130 (*c).Stack--; +00131 c-><a class="code" href="classNLAIC_1_1IPointerGestion.html#a3">release</a>(); +00132 } +00133 } +00134 } +00135 +<a name="l00136"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a9">00136</a> <font class="keywordtype">bool</font> <a class="code" href="chain_8cpp.html#a2">COperatorScript::isEqual</a>(<font class="keyword">const</font> IBasicObjectIA &a)<font class="keyword"> const</font> +00137 <font class="keyword"> </font>{ +00138 <font class="keywordflow">return</font> <font class="keyword">true</font>; +00139 } +00140 +<a name="l00141"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">00141</a> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &COperatorScript::getType()<font class="keyword"> const</font> +00142 <font class="keyword"> </font>{ +00143 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_18">getFactoryClass</a>() != NULL ) +00144 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_18">getFactoryClass</a>()-><a class="code" href="classNLAISCRIPT_1_1IClassInterpret.html#a5">getType</a>(); +00145 <font class="keywordflow">else</font> +00146 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#p0">IdOperatorScript</a>; +00147 } +00148 +<a name="l00149"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a14">00149</a> <font class="keywordtype">void</font> COperatorScript::save(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &os) +00150 { +00151 CAgentScript::save(os); +00152 <font class="comment">// TODO</font> +00153 } +00154 +<a name="l00155"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a15">00155</a> <font class="keywordtype">void</font> COperatorScript::load(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &is) +00156 { +00157 CAgentScript::load(is); +00158 <font class="comment">// TODO</font> +00159 } +00160 +00161 <font class="comment">// This is where the activation of the operator and its children is controled...</font> +<a name="l00162"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a11">00162</a> <font class="keyword">const</font> IObjectIA::CProcessResult &COperatorScript::run() +00163 { +00164 +00165 <font class="preprocessor">#ifdef NL_DEBUG</font> +00166 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00167 std::string dbg_goal; +00168 <font class="preprocessor">#endif</font> +00169 <font class="preprocessor"></font> +00170 <font class="comment">// Checks the goal and preconditions after a certain number of cycles (defined in the script using the UdpateEvery keyword)</font> +00171 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> == 0 ) +00172 { +00173 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a10">checkActivation</a>(); +00174 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a> = ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getUpdateEvery(); +00175 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a5">calcPriority</a>(); +00176 } +00177 <font class="keywordflow">else</font> +00178 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o3">_CyclesBeforeUpdate</a>--; +00179 +00180 <font class="keywordflow">if</font> ( _IsActivable ) <font class="comment">// If the goal exists and the preconditions are validated</font> +00181 { +00182 <font class="keywordflow">if</font> ( ! <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a> ) <font class="comment">// If the operator wasn't activated before, initialises the current goal and runs the OnActivate() function</font> +00183 { +00184 <font class="comment">// Registers to the goal and gets the args</font> +00185 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> == NULL && ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoal() != NULL ) +00186 { +00187 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a24">selectGoal</a>(); <font class="comment">// Select a goal among possible ones</font> +00188 <font class="preprocessor">#ifdef NL_DEBUG</font> +00189 <font class="preprocessor"></font> { +00190 <font class="comment">// static sint untrucMerdic = 0;</font> +00191 <font class="comment">// nlinfo("_CurrentGoal = 0x%4x, at untrucMerdic = %d",_CurrentGoal, untrucMerdic ++);</font> +00192 } +00193 <font class="preprocessor">#endif</font> +00194 <font class="preprocessor"></font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a7">addSuccessor</a>( (<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *) <font class="keyword">this</font> ); <font class="comment">// Adds the operator to the list of operators launched for this goal</font> +00195 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">linkGoalArgs</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> ); <font class="comment">// Instanciates the goal's args values into the operator's components</font> +00196 } +00197 +00198 <font class="keywordflow">if</font> ( ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> != NULL && <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() ) || ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoal() == NULL) +00199 { +00200 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a5">activate</a>(); +00201 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a34">execOnActivate</a>(); <font class="comment">// Execs onActivate() function in the script if defined, otherwise the C++ one inherited from CActorScript.</font> +00202 } +00203 } +00204 <font class="keywordflow">else</font> +00205 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a35">checkPause</a>(); <font class="comment">// Check if the agent must be paused / restarted</font> +00206 +00207 <font class="comment">// If the operator is activated and not paused, runs it (including its children), </font> +00208 <font class="comment">// otherwise just process messages</font> +00209 <font class="keywordflow">if</font> ( _IsActivated ) +00210 { +00211 <font class="keywordflow">if</font>( !<a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> ) +00212 <font class="keywordflow">return</font> CAgentScript::run(); +00213 <font class="keywordflow">else</font> +00214 { +00215 CActorScript::processMessages(); +00216 <font class="keywordflow">return</font> IObjectIA::ProcessRun; +00217 } +00218 } +00219 <font class="keywordflow">else</font> +00220 CActorScript::processMessages(); +00221 } +00222 <font class="keywordflow">else</font> +00223 { +00224 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a> == <font class="keyword">true</font> ) <font class="comment">// If the operator is curently activated, unactivates it</font> +00225 { +00226 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>(); +00227 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL; +00228 } +00229 CActorScript::processMessages(); +00230 <font class="keywordflow">return</font> IObjectIA::ProcessRun; +00231 } +00232 <font class="keywordflow">return</font> IObjectIA::ProcessRun; +00233 } +00234 +00235 +<a name="l00236"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a34">00236</a> <font class="keywordtype">void</font> COperatorScript::execOnActivate() +00237 { +00238 <font class="preprocessor">#ifdef NL_DEBUG</font> +00239 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00240 <font class="preprocessor">#endif</font> +00241 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a> != -1 ) <font class="comment">// if found, runs the script's OnActivate() function declared in the operator class</font> +00242 { +00243 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_17">getAgentManager</a>() != NULL ) +00244 { +00245 <a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *context = (<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_17">getAgentManager</a>()->getAgentContext(); +00246 <font class="preprocessor">#ifdef NL_DEBUG</font> +00247 <font class="preprocessor"></font> sint sp = context-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m0">Stack</a>.CIndexStackPointer::operator int (); +00248 <font class="preprocessor">#endif</font> +00249 <font class="preprocessor"></font> context-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m3">Self</a> = <font class="keyword">this</font>; +00250 IObjectIA::CProcessResult <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a> = <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_23">runMethodeMember</a>( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a> , context); +00251 <font class="keywordflow">if</font>(<a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result != NULL) +00252 { +00253 <font class="keywordflow">throw</font>; +00254 } +00255 +00256 <font class="preprocessor">#ifdef NL_DEBUG</font> +00257 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( sp != context-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m0">Stack</a>.CIndexStackPointer::operator int () ) +00258 { +00259 <font class="keywordflow">throw</font>; +00260 } +00261 <font class="preprocessor">#endif</font> +00262 <font class="preprocessor"></font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a> = -1; +00263 } +00264 } +00265 <font class="keywordflow">else</font> +00266 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a6">onActivate</a>(); <font class="comment">// Otherwise runs the C++ virtual one (inherited from CActorScript)</font> +00267 } +00268 +<a name="l00269"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a35">00269</a> <font class="keywordtype">void</font> COperatorScript::checkPause() +00270 { +00271 <font class="preprocessor">#ifdef NL_DEBUG</font> +00272 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00273 <font class="preprocessor">#endif</font> +00274 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( (<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> != NULL) ) +00275 { +00276 <font class="keywordflow">if</font> ( !<a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> && !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() ) +00277 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a29">pause</a>(); +00278 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> && <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1IGoal.html#a9">isSelected</a>() ) +00279 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a30">restart</a>(); +00280 } +00281 } +00282 +00283 <font class="comment">// This function selects a goals among the ones the operator can process</font> +00284 <font class="comment">// Actualy returns the first of the list (can be overriden to implement more complex mechanisms)</font> +<a name="l00285"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a24">00285</a> <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *COperatorScript::selectGoal() +00286 { +00287 <font class="keywordflow">if</font> ( !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.empty() ) +00288 { +00289 <font class="comment">// TODO: instantiate each goal's variables and compute priority.</font> +00290 <font class="comment">// then select the highest priority goal.</font> +00291 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.front(); +00292 } +00293 +00294 <font class="keywordflow">else</font> +00295 <font class="keywordflow">return</font> NULL; +00296 } +00297 +00298 <font class="comment">// Check if the owner of the operator has a goal the operator could process and if the preconditions are validated</font> +<a name="l00299"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a10">00299</a> <font class="keywordtype">bool</font> COperatorScript::checkActivation() +00300 { +00301 <font class="preprocessor">#ifdef NL_DEBUG</font> +00302 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00303 <font class="preprocessor">#endif</font> +00304 <font class="preprocessor"></font> +00305 <font class="comment">// If not in maintain mode and the operator has already been activated, keeps it activated.</font> +00306 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a> && <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> != NULL && !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a>) +00307 <font class="keywordflow">return</font> <font class="keyword">true</font>; +00308 +00309 <font class="keywordflow">if</font> ( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoal() != NULL) +00310 { +00311 <font class="comment">// if ( _CurrentGoal != NULL )</font> +00312 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a32">lookForGoals</a>(); +00313 +00314 <font class="comment">// If no goal is posted corresponding to this operator's one, returns false</font> +00315 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.empty() ) +00316 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00317 +00318 <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CGoal *></a>::iterator it_goal = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.begin(); +00319 <font class="keywordflow">while</font> ( it_goal != <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.end() ) +00320 { +00321 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">linkGoalArgs</a>( *it_goal ); +00322 <font class="keywordflow">if</font> ( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">checkPreconditions</a>() == <font class="keyword">true</font> ) +00323 { +00324 <a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *goal = *it_goal; +00325 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.clear(); +00326 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.push_back( goal ); +00327 <font class="keywordflow">return</font> <font class="keyword">true</font>; +00328 } +00329 it_goal++; +00330 } +00331 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00332 } +00333 <font class="keywordflow">else</font> +00334 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">checkPreconditions</a>(); +00335 } +00336 +00337 <font class="comment">// Looks for the goals the operator could process in the father's goal stack</font> +<a name="l00338"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a32">00338</a> <font class="keywordtype">void</font> COperatorScript::lookForGoals() +00339 { +00340 <font class="preprocessor">#ifdef NL_DEBUG</font> +00341 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00342 <font class="preprocessor">#endif</font> +00343 <font class="preprocessor"></font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.clear(); +00344 <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#a1">CAgentScript</a> *father = (<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#a1">CAgentScript</a> *) <a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>(); +00345 <font class="keyword">const</font> std::vector<NLAILOGIC::CGoal *> *goals = father->getGoalStack(); +00346 +00347 <font class="keywordtype">int</font> i; +00348 <font class="keywordflow">for</font> ( i = 0; i < (int) goals->size(); i++ ) +00349 { +00350 <font class="keywordflow">if</font> ( (*( (*goals)[i])) == *( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoal() ) +00351 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o4">_ActivatedGoals</a>.push_back( (*goals)[i] ); +00352 } +00353 } +00354 +00355 <font class="comment">// Checks the boolean scripted funcs conditions</font> +<a name="l00356"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a33">00356</a> <font class="keywordtype">bool</font> COperatorScript::checkPreconditions() +00357 { +00358 <font class="preprocessor">#ifdef NL_DEBUG</font> +00359 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class_name = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00360 <font class="preprocessor">#endif</font> +00361 <font class="preprocessor"></font> <font class="comment">// Checks for message triggers</font> +00362 <font class="keywordflow">if</font> ( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->NbMsgTrigger() != 0 && !<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a38">checkTrigMsg</a>() ) +00363 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00364 +00365 <a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *context = (<a class="code" href="classNLAISCRIPT_1_1CCodeContext.html">NLAISCRIPT::CCodeContext</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z142_17">getAgentManager</a>()->getAgentContext(); +00366 context-><a class="code" href="classNLAISCRIPT_1_1CCodeContext.html#m3">Self</a> = <font class="keyword">this</font>; +00367 <font class="keywordflow">return</font> ((<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *)<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>)->isValidFonc( context ); +00368 } +00369 +00370 <font class="comment">// Called by the goal when canceled: removes all childs and unactivates the operator.</font> +<a name="l00371"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a25">00371</a> <font class="keywordtype">void</font> COperatorScript::cancel() +00372 { +00373 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL; +00374 CActorScript::cancel(); +00375 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL; +00376 } +00377 +00378 <font class="comment">// The priority of an operator is calculated as follow:</font> +00379 <font class="comment">// </font> +00380 <font class="comment">// - If the operator is not activable (no corresponding goal and / or preconditions are not validated), return 0</font> +00381 <font class="comment">// - If fuzzy conds exist, returns their truth value multiplied by the operator's class priority (defined in the script using the Priority keyword)</font> +00382 <font class="comment">// - If no fuzzy conds, return 1 * the operator's class priority (defined in the script using the Priority keyword)</font> +<a name="l00383"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a5">00383</a> <font class="keywordtype">void</font> COperatorScript::calcPriority() +00384 { +00385 <font class="keywordtype">int</font> i; +00386 <font class="keywordtype">double</font> pri = 1.0; +00387 <font class="keywordflow">for</font> ( i = 0; i < (int) ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>)->getFuzzyVars().size(); i++) +00388 { +00389 CComponentHandle var_handle( *(<font class="keyword">const</font> IVarName *)( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getFuzzySets() )[i],(<a class="code" href="classNLAIAGENT_1_1IAgent.html#b0">IAgent</a> *)<a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>(), <font class="keyword">true</font> ); +00390 CComponentHandle set_handle( *(<font class="keyword">const</font> IVarName *)( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getFuzzyVars() )[i],(<a class="code" href="classNLAIAGENT_1_1IAgent.html#b0">IAgent</a> *)<a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>(), <font class="keyword">true</font> ); +00391 CComponentHandle this_var_handle( *(<font class="keyword">const</font> IVarName *)( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getFuzzySets() )[i], <font class="keyword">this</font>, <font class="keyword">true</font> ); +00392 +00393 <a class="code" href="classNLAIFUZZY_1_1IFuzzySet.html">NLAIFUZZY::IFuzzySet</a> *set = (<a class="code" href="classNLAIFUZZY_1_1IFuzzySet.html">NLAIFUZZY::IFuzzySet</a> *) set_handle.getValue(); +00394 DigitalType *var = (DigitalType *) var_handle.getValue(); +00395 +00396 <font class="keywordflow">if</font> ( var == NULL ) +00397 var = (DigitalType *) this_var_handle.getValue(); +00398 +00399 <font class="comment">// Min</font> +00400 <font class="keywordflow">if</font> ( set != NULL && var != NULL ) +00401 { +00402 <font class="keywordtype">double</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> = var->getNumber(); +00403 <font class="keywordtype">double</font> membership = set-><a class="code" href="classNLAIFUZZY_1_1IFuzzySet.html#a3">membership</a>( <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a> ); +00404 <font class="keywordflow">if</font> ( membership < pri ) +00405 pri = membership; +00406 } +00407 } +00408 +00409 <font class="preprocessor">#ifdef NL_DEBUG</font> +00410 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00411 <font class="preprocessor">#endif</font> +00412 <font class="preprocessor"></font> +00413 <font class="comment">// float class_pri = ( (NLAISCRIPT::COperatorClass *) _AgentClass)->getPriority();</font> +00414 +00415 <font class="keywordflow">if</font> (! <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> ) +00416 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = 0.0; +00417 <font class="keywordflow">else</font> +00418 <font class="comment">// _Priority = (float)pri * class_pri;</font> +00419 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = (float)pri * <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a>; +00420 } +00421 +<a name="l00422"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">00422</a> <font class="keywordtype">float</font> COperatorScript::priority()<font class="keyword"> const</font> +00423 <font class="keyword"> </font>{ +00424 <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a>; +00425 } +00426 +<a name="l00427"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a28">00427</a> <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *COperatorScript::buildFromVars(<a class="code" href="classNLAILOGIC_1_1IBaseAssert.html">NLAILOGIC::IBaseAssert</a> *<a class="code" href="debug_8h.html#a15">assert</a>, std::vector<sint32> &pl, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *vars) +00428 { +00429 <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a>( assert); <font class="comment">// TODO:: pas besoin du nombre dans ce constructeur puisqu'on a l'assert</font> +00430 <font class="keywordflow">for</font> (sint32 i = 0; i < (sint32) pl.size() ; i++ ) +00431 { +00432 result-><a class="code" href="classNLAILOGIC_1_1CValueSet.html#a8">setValue</a>( i, (*vars)[ pl[i] ] ); +00433 } +00434 <font class="keywordflow">return</font> result; +00435 } +00436 +00437 <font class="comment">// Tries to unify a new first order logic fact with current instanciations of the operator's vars</font> +<a name="l00438"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">00438</a> <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a> *COperatorScript::propagate(<a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a> &liaisons, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *fact, std::vector<sint32> &pos_vals) +00439 { +00440 <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a> *conflits = <font class="keyword">new</font> <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a>; +00441 std::list<NLAILOGIC::CValueSet *> buf_liaisons; +00442 <font class="comment">// Pour chaque liaison...</font> +00443 <a class="code" href="classstd_1_1list.html">std::list< NLAILOGIC::CValueSet *></a>::iterator it_l = liaisons.begin(); +00444 +00445 <font class="keywordflow">while</font> ( it_l != liaisons.end() ) +00446 { +00447 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *<a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> = *it_l; +00448 +00449 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *result = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a31">unifyLiaison</a>( l, fact, pos_vals ); +00450 <font class="keywordflow">if</font> ( result ) +00451 { +00452 <font class="keywordflow">if</font> ( result-><a class="code" href="classNLAILOGIC_1_1CValueSet.html#a15">undefined</a>() == 0 ) +00453 { +00454 conflits->push_back( result ); +00455 } +00456 <font class="keywordflow">else</font> +00457 buf_liaisons.push_back( result ); +00458 } +00459 it_l++; +00460 } +00461 +00462 <font class="keywordflow">while</font> ( buf_liaisons.size() ) +00463 { +00464 liaisons.push_back( buf_liaisons.front() ); +00465 buf_liaisons.pop_front(); +00466 } +00467 +00468 <font class="keywordflow">return</font> conflits; +00469 } +00470 +00471 +00472 <font class="comment">// Tries to unify a list of new first order logic facts with current instanciations of the operator's vars</font> +<a name="l00473"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a30">00473</a> <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CFact *></a> *COperatorScript::propagate(<a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CFact *></a> &facts) +00474 { +00475 <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CFact *></a> *conflicts = <font class="keyword">new</font> <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CFact *></a>; +00476 <a class="code" href="classstd_1_1list.html">std::list< NLAILOGIC::CValueSet *></a> liaisons; +00477 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *empty = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a>( ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *)<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>)->getVars().<a class="code" href="cf__lexical_8cpp.html#a94">size</a>() ); +00478 liaisons.push_back( empty ); +00479 +00480 <a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *op_class = (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a>; +00481 +00482 std::list<NLAILOGIC::CFact *>::iterator it_f = facts.begin(); +00483 <font class="keywordflow">while</font> ( it_f != facts.end() ) +00484 { +00485 std::vector<sint32> pos_asserts; +00486 op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a11">getAssertPos</a>( (*it_f)->getAssert() , op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a49">getConds</a>(), pos_asserts); +00487 <font class="keywordflow">for</font> (sint32 i = 0; i < (sint32) pos_asserts.size(); i++ ) +00488 { +00489 <a class="code" href="classstd_1_1list.html">std::list<NLAILOGIC::CValueSet *></a> *links = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a29">propagate</a>( liaisons, *it_f, op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a51">getPosVarsConds</a>()[ pos_asserts[i] ] ); +00490 <font class="keywordflow">if</font> ( links ) +00491 { +00492 <font class="keywordflow">while</font> ( links->size() ) +00493 { +00494 <font class="keywordflow">for</font> (sint32 i = 0; i < (sint32) op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a50">getConcs</a>().size(); i++ ) +00495 { +00496 <a class="code" href="classNLAILOGIC_1_1CFact.html">NLAILOGIC::CFact</a> *<a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a> = <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a28">buildFromVars</a>( op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a50">getConcs</a>()[i], op_class-><a class="code" href="classNLAISCRIPT_1_1COperatorClass.html#a52">getPosVarsConcs</a>()[i], links->front() ); +00497 std::string buf; +00498 r-><a class="code" href="classNLAILOGIC_1_1CFact.html#a16">getDebugString</a>( buf ); +00499 <font class="comment">// Tests if the fact is already in the conflicts list</font> +00500 <font class="keywordtype">bool</font> found = <font class="keyword">false</font>; +00501 std::list<NLAILOGIC::CFact *>::iterator it_c = conflicts->begin(); +00502 <font class="keywordflow">while</font> ( ! found && it_c != conflicts->end() ) +00503 { +00504 found = (**it_c) == *r; +00505 it_c++; +00506 } +00507 <font class="keywordflow">if</font> ( !found ) +00508 { +00509 std::string buf; +00510 r-><a class="code" href="classNLAILOGIC_1_1CFact.html#a16">getDebugString</a>( buf ); +00511 conflicts->push_back( r ); +00512 } +00513 } +00514 links->front()->release(); +00515 links->pop_front(); +00516 } +00517 <font class="keyword">delete</font> links; +00518 } +00519 } +00520 it_f++; +00521 } +00522 +00523 <font class="keywordflow">while</font> ( liaisons.size() ) +00524 { +00525 liaisons.front()->release(); +00526 liaisons.pop_front(); +00527 } +00528 <font class="keywordflow">return</font> conflicts; +00529 } +00530 +00531 +00532 <font class="comment">// Simple unifcation between two first order logic patterns</font> +<a name="l00533"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a31">00533</a> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *COperatorScript::unifyLiaison( <font class="keyword">const</font> <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *fp, <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *vals, std::vector<sint32> &pos_vals) +00534 { +00535 <a class="code" href="classNLAILOGIC_1_1CValueSet.html">NLAILOGIC::CValueSet</a> *result; +00536 +00537 <font class="keywordflow">if</font> ( (result = fp-><a class="code" href="classNLAILOGIC_1_1CValueSet.html#a9">unify</a>( vals, pos_vals )) ) +00538 <font class="keywordflow">return</font> result; +00539 <font class="keywordflow">else</font> +00540 { +00541 <font class="keywordflow">return</font> NULL; +00542 } +00543 } +00544 +00545 <font class="comment">// Instanciates a goals's args as static components of the operator</font> +<a name="l00546"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a23">00546</a> <font class="keywordtype">void</font> COperatorScript::linkGoalArgs(<a class="code" href="classNLAILOGIC_1_1CGoal.html">NLAILOGIC::CGoal</a> *g) +00547 { +00548 std::vector<NLAIAGENT::IObjectIA *>::const_iterator it_arg = g-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a6">getArgs</a>().begin(); +00549 std::vector<sint32>::iterator it_pos = ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->getGoalVarPos().begin(); +00550 <font class="keywordflow">while</font> ( it_arg != g-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a6">getArgs</a>().end() ) +00551 { +00552 <font class="keywordflow">if</font>(!<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_17">setStaticMember</a>( *it_pos, *it_arg )) +00553 (*it_arg)->incRef(); +00554 it_arg++; +00555 it_pos++; +00556 } +00557 } +00558 +00559 <font class="comment">// Function called when a launched actor succeded</font> +<a name="l00560"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a26">00560</a> <font class="keywordtype">void</font> COperatorScript::onSuccess( IObjectIA *msg) +00561 { +00562 <font class="preprocessor">#ifdef NL_DEBUG</font> +00563 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00564 <font class="preprocessor">#endif</font> +00565 <font class="preprocessor"></font> <font class="keywordflow">if</font>(<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> == NULL) +00566 <font class="keywordflow">return</font>; +00567 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a9">operatorSuccess</a>( <font class="keyword">this</font> ); +00568 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL; +00569 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>(); +00570 } +00571 +00572 <font class="comment">// Function called when a lauched actor failed</font> +<a name="l00573"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a27">00573</a> <font class="keywordtype">void</font> COperatorScript::onFailure( IObjectIA *) +00574 { +00575 +00576 <font class="preprocessor">#ifdef NL_DEBUG</font> +00577 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_class = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00578 <font class="preprocessor">#endif</font> +00579 <font class="preprocessor"></font> +00580 <font class="keywordflow">if</font>(<a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> == NULL) +00581 <font class="keywordflow">return</font>; +00582 <font class="comment">// Tells the goal the operator failed</font> +00583 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a>-><a class="code" href="classNLAILOGIC_1_1CGoal.html#a10">operatorFailure</a>( <font class="keyword">this</font> ); +00584 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o2">_CurrentGoal</a> = NULL; +00585 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>(); +00586 } +00587 +<a name="l00588"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a16">00588</a> IObjectIA::CProcessResult COperatorScript::runMethodBase(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,<font class="keywordtype">int</font> heritance, IObjectIA *<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>) +00589 { +00590 IObjectIA::CProcessResult <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00591 +00592 <font class="keywordflow">switch</font> ( index ) +00593 { +00594 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>: +00595 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>; +00596 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00597 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00598 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00599 +00600 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>: +00601 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">true</font>; +00602 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00603 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00604 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00605 +00606 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>: +00607 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00608 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> ); +00609 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00610 +00611 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>: +00612 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00613 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> ); +00614 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00615 +00616 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>: +00617 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00618 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() ); +00619 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00620 +00621 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>: +00622 { +00623 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a37">setPriority</a>(((<a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a> *)((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->get())-><a class="code" href="namespaceNLAIAGENT.html#a48">getValue</a>()); +00624 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00625 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00626 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00627 } +00628 +00629 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>: +00630 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">false</font>; +00631 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00632 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00633 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00634 +00635 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>: +00636 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>; +00637 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00638 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00639 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00640 +00641 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t8">fid_achieve</a>: +00642 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00643 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00644 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00645 +00646 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>: +00647 { +00648 <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *receivers = (<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->getFront(); +00649 ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->popFront(); +00650 <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *goal = (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->getFront(); +00651 ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->popFront(); +00652 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">order</a>( receivers, goal ); +00653 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00654 } +00655 } +00656 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00657 } +00658 +<a name="l00659"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a17">00659</a> IObjectIA::CProcessResult COperatorScript::runMethodBase(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,IObjectIA *<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>) +00660 { +00661 <font class="keywordtype">int</font> i = <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a> - CActorScript::getMethodIndexSize(); +00662 +00663 +00664 IObjectIA::CProcessResult <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00665 std::vector<CStringType *> handles; +00666 +00667 +00668 <font class="keywordflow">switch</font>( i ) +00669 { +00670 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a>: +00671 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">true</font>; +00672 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00673 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00674 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00675 +00676 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>: +00677 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o7">_Maintain</a> = <font class="keyword">false</font>; +00678 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00679 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00680 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00681 +00682 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a>: +00683 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00684 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o5">_IsActivable</a> ); +00685 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00686 +00687 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a>: +00688 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00689 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAILOGIC_1_1CBoolType.html">NLAILOGIC::CBoolType</a>( <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a> ); +00690 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00691 +00692 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a>: +00693 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00694 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a>( <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a4">priority</a>() ); +00695 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00696 +00697 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a>: +00698 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o8">_Priority</a> = ((<a class="code" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a> *)((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->get())->getValue(); +00699 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00700 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00701 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00702 +00703 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a>: +00704 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">false</font>; +00705 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00706 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00707 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00708 +00709 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a>: +00710 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a> = <font class="keyword">true</font>; +00711 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.ResultState = NLAIAGENT::processIdle; +00712 <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>.Result = NULL; +00713 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00714 +00715 <font class="keywordflow">case</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a>: +00716 { +00717 <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *receivers = (<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->getFront(); +00718 ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->popFront(); +00719 <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *goal = (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->getFront(); +00720 ((<a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *)<a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>)->popFront(); +00721 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">order</a>( receivers, goal ); +00722 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a385">r</a>; +00723 } +00724 +00725 } +00726 <font class="keywordflow">return</font> CActorScript::runMethodBase(<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="code" href="driver__opengl__extension__def_8h.html#a357">params</a>); +00727 } +00728 +<a name="l00729"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a20">00729</a> <font class="keywordtype">int</font> COperatorScript::getBaseMethodCount()<font class="keyword"> const</font> +00730 <font class="keyword"> </font>{ +00731 <font class="keywordflow">return</font> CActorScript::getBaseMethodCount() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>; +00732 } +00733 +<a name="l00734"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a18">00734</a> <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> COperatorScript::getPrivateMember(<font class="keyword">const</font> IVarName *className,<font class="keyword">const</font> IVarName *name,<font class="keyword">const</font> IObjectIA &<a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a>)<font class="keyword"> const</font> +00735 <font class="keyword"> </font>{ +00736 +00737 <font class="preprocessor">#ifdef NL_DEBUG</font> +00738 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_func_name = name->getString(); +00739 <font class="preprocessor">#endif</font> +00740 <font class="preprocessor"></font> +00741 <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> result; +00742 +00743 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> modeachieve_name(<font class="stringliteral">"SetModeAchieve"</font>); +00744 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> modemaintain_name(<font class="stringliteral">"SetModeMaintain"</font>); +00745 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> ispaused_name(<font class="stringliteral">"IsPaused"</font>); +00746 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> isactivable_name(<font class="stringliteral">"IsActivable"</font>); +00747 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> priority_name(<font class="stringliteral">"GetPriority"</font>); +00748 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> set_priority_name(<font class="stringliteral">"SetPriority"</font>); +00749 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> exclusive_name(<font class="stringliteral">"SetExclusive"</font>); +00750 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> background_name(<font class="stringliteral">"SetBackground"</font>); +00751 <font class="keyword">static</font> <a class="code" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a> order_name(<font class="stringliteral">"Order"</font>); +00752 +00753 +00754 <font class="keywordflow">if</font> ( *name == modeachieve_name ) +00755 { +00756 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) ); +00757 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t0">fid_modeachieve</a>, 0.0,NULL, r_type ) ); +00758 } +00759 +00760 <font class="keywordflow">if</font> ( *name == modemaintain_name ) +00761 { +00762 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) ); +00763 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t1">fid_modemaintain</a> , 0.0,NULL, r_type ) ); +00764 } +00765 +00766 <font class="keywordflow">if</font> ( *name == ispaused_name ) +00767 { +00768 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) ); +00769 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t2">fid_isPaused</a> , 0.0,NULL, r_type ) ); +00770 } +00771 +00772 +00773 <font class="keywordflow">if</font> ( *name == isactivable_name ) +00774 { +00775 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) ); +00776 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t5">fid_isActivable</a> , 0.0,NULL, r_type ) ); +00777 } +00778 +00779 <font class="keywordflow">if</font> ( *name == priority_name ) +00780 { +00781 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) ); +00782 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t3">fid_getPriority</a> , 0.0,NULL, r_type ) ); +00783 } +00784 +00785 <font class="keywordflow">if</font> ( *name == set_priority_name ) +00786 { +00787 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIAGENT_1_1DigitalType.html#p1">NLAIAGENT::DigitalType::IdDigitalType</a> ) ); +00788 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t4">fid_setPriority</a> , 0.0,NULL, r_type ) ); +00789 } +00790 +00791 <font class="keywordflow">if</font> ( *name == exclusive_name ) +00792 { +00793 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) ); +00794 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t7">fid_exclusive</a> , 0.0,NULL, r_type ) ); +00795 } +00796 +00797 <font class="keywordflow">if</font> ( *name == background_name ) +00798 { +00799 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) ); +00800 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t6">fid_background</a> , 0.0,NULL, r_type ) ); +00801 } +00802 +00803 <font class="keywordflow">if</font> ( *name == order_name ) +00804 { +00805 <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a> *r_type = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a>( <font class="keyword">new</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a>( <a class="code" href="classNLAIC_1_1CIdentType.html#p0">NLAIC::CIdentType::VoidType</a> ) ); +00806 result.push( <a class="code" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a>( CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t9">fid_order</a> , 0.0,NULL, r_type ) ); +00807 } +00808 +00809 <font class="keywordflow">if</font> ( result.empty() ) +00810 <font class="keywordflow">return</font> CActorScript::getPrivateMember(className, name, <a class="code" href="driver__opengl__extension__def_8h.html#a382">param</a>); +00811 <font class="keywordflow">else</font> +00812 <font class="keywordflow">return</font> result; +00813 } +00814 +<a name="l00815"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a19">00815</a> sint32 COperatorScript::getMethodIndexSize()<font class="keyword"> const</font> +00816 <font class="keyword"> </font>{ +00817 <font class="keywordflow">return</font> CActorScript::getMethodIndexSize() + <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#t11t10">fid_last</a>; +00818 } +00819 +<a name="l00820"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a36">00820</a> <font class="keywordtype">bool</font> COperatorScript::isExclusive() +00821 { +00822 <font class="preprocessor">#ifdef NL_DEBUG</font> +00823 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *dbg_exclusive = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a13">getType</a>(); +00824 <font class="preprocessor">#endif</font> +00825 <font class="preprocessor"></font> <font class="keywordflow">return</font> <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o6">_Exclusive</a>; +00826 } +00827 +<a name="l00828"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a38">00828</a> <font class="keywordtype">bool</font> COperatorScript::checkTrigMsg() +00829 { +00830 <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *father = (<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *) <a class="code" href="classNLAIAGENT_1_1IConnectIA.html#a3">getParent</a>(); +00831 <font class="keywordflow">if</font> ( father != NULL ) +00832 { +00833 IMailBox *mailbox = father->getMail(); +00834 <font class="keywordflow">if</font> ( mailbox != NULL ) +00835 { +00836 <a class="code" href="classstd_1_1list.html">std::list<const IMessageBase *></a>::const_iterator it_msg; +00837 <font class="keyword">const</font> <a class="code" href="classstd_1_1list.html">std::list<const IMessageBase *></a> &msg_list = mailbox->getMesseageListe(); +00838 +00839 it_msg = msg_list.begin(); +00840 <font class="keywordflow">while</font> ( it_msg != msg_list.end() ) +00841 { +00842 IMessageBase *msg = (<a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *)*it_msg; +00843 <font class="preprocessor">#ifdef NL_DEBUG</font> +00844 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = (<font class="keyword">const</font> <font class="keywordtype">char</font> *) msg->getType(); +00845 <font class="preprocessor">#endif</font> +00846 <font class="preprocessor"></font> +00847 sint32 msg_comp_pos = ( (<a class="code" href="classNLAISCRIPT_1_1COperatorClass.html">NLAISCRIPT::COperatorClass</a> *) <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#n4">_AgentClass</a> )->checkTriggerMsg( msg ); +00848 <font class="keywordflow">if</font> ( msg_comp_pos == -1) +00849 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00850 <font class="keywordflow">else</font> +00851 { +00852 <font class="keywordflow">if</font>(!<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#z144_17">setStaticMember</a>( msg_comp_pos, (<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *) msg )) +00853 msg->incRef(); +00854 <font class="keywordflow">return</font> <font class="keyword">true</font>; +00855 } +00856 it_msg++; +00857 } +00858 } +00859 } +00860 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00861 } +00862 +<a name="l00863"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a39">00863</a> <font class="keywordtype">void</font> COperatorScript::order( <a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a> *receivers, <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *order) +00864 { +00865 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n9">_NbAnswers</a> = receivers-><a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">size</a>(); +00866 <font class="keywordflow">while</font> ( receivers-><a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_12">size</a>() ) +00867 { +00868 <a class="code" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a> *msg = <font class="keyword">new</font> <a class="code" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a>(); +00869 <a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *goal = (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) order-><a class="code" href="classNLAIC_1_1IBasicType.html#a3">clone</a>(); +00870 msg-><a class="code" href="classNLAIAGENT_1_1IListBasicManager.html#z161_4">set</a>( 0, (<a class="code" href="classNLAILOGIC_1_1IGoal.html">NLAILOGIC::IGoal</a> *) goal ); +00871 goal-><a class="code" href="classNLAILOGIC_1_1IGoal.html#a19">setSender</a>( <font class="keyword">this</font> ); +00872 msg-><a class="code" href="classNLAIAGENT_1_1IMessageBase.html#z165_0">setSender</a>( <font class="keyword">this</font> ); +00873 msg-><a class="code" href="classNLAIAGENT_1_1IMessageBase.html#a9">setPerformatif</a>( <a class="code" href="classNLAIAGENT_1_1IMessageBase.html#s10s2">NLAIAGENT::IMessageBase::PAchieve</a> ); +00874 <a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *member = (<a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a> *) receivers-><a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_11">getFront</a>()->clone(); +00875 member-><a class="code" href="classNLAIAGENT_1_1CProxyAgentMail.html#z141_6">sendMessage</a>( (<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *) msg ); +00876 receivers-><a class="code" href="classNLAIAGENT_1_1IBaseGroupType.html#z136_9">popFront</a>(); +00877 } +00878 } +00879 +<a name="l00880"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a12">00880</a> <font class="keywordtype">void</font> COperatorScript::processMessages(<a class="code" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a> *msg,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *o) +00881 { +00882 <font class="preprocessor">#ifdef NL_DEBUG</font> +00883 <font class="preprocessor"></font> <font class="keyword">const</font> <font class="keywordtype">char</font> *txt = (<font class="keyword">const</font> <font class="keywordtype">char</font> *)msg-><a class="code" href="classNLAIC_1_1IBasicType.html#a2">getType</a>(); +00884 <font class="preprocessor">#endif</font> +00885 <font class="preprocessor"></font> CAgentScript::processMessages(msg,o); +00886 } +00887 +<a name="l00888"></a><a class="code" href="classNLAIAGENT_1_1COperatorScript.html#a37">00888</a> <font class="keywordtype">void</font> COperatorScript::setPriority(<font class="keywordtype">float</font> prio) +00889 { +00890 <a class="code" href="classNLAIAGENT_1_1COperatorScript.html#o9">_BasePriority</a> = prio; +00891 } +00892 } +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |