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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/namespaceNLAIAGENT.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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-rw-r--r-- | docs/doxygen/nel/namespaceNLAIAGENT.html | 1573 |
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diff --git a/docs/doxygen/nel/namespaceNLAIAGENT.html b/docs/doxygen/nel/namespaceNLAIAGENT.html new file mode 100644 index 00000000..b1bd879f --- /dev/null +++ b/docs/doxygen/nel/namespaceNLAIAGENT.html @@ -0,0 +1,1573 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 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<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr> + </TABLE> + </TD></TR></TABLE></TD></TR></TABLE> + <!------ End Box ------> + + </TD> + <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + +<!-- title --> +<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td> +<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLAIAGENT Namespace Reference</h1>this is the agents objects name space. +<a href="#_details">More...</a> +<p> +<table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Compounds</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CActor.html">NLAIAGENT::CActor</a></td></tr> +<tr><td> </td><td><font size=-1><em>Class Actor You can think of activation as a set of tokens passed between actors.</em> <a href="classNLAIAGENT_1_1CActor.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CActorScript.html">NLAIAGENT::CActorScript</a></td></tr> +<tr><td> </td><td><font size=-1><em>Class <a class="el" href="classNLAIAGENT_1_1CActorScript.html">CActorScript</a> Scripted actors for the creations of FSMs and other controlers.</em> <a href="classNLAIAGENT_1_1CActorScript.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgent.html">NLAIAGENT::IAgent</a></td></tr> +<tr><td> </td><td><font size=-1><em>Base class for minimum agent working.</em> <a href="classNLAIAGENT_1_1IAgent.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CAgentClockTimer.html">NLAIAGENT::CAgentClockTimer</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgentComposite.html">NLAIAGENT::IAgentComposite</a></td></tr> +<tr><td> </td><td><font size=-1><em>Base class for child working in an agent.</em> <a href="classNLAIAGENT_1_1IAgentComposite.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgentInput.html">NLAIAGENT::IAgentInput</a></td></tr> +<tr><td> </td><td><font size=-1><em>An interface giving a direct value from an agent component or telling when the value changed.</em> <a href="classNLAIAGENT_1_1IAgentInput.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IAgentManager.html">NLAIAGENT::IAgentManager</a></td></tr> +<tr><td> </td><td><font size=-1><em>Base class for manage agent.</em> <a href="classNLAIAGENT_1_1IAgentManager.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CAgentManagerTimer.html">NLAIAGENT::CAgentManagerTimer</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1CAgentNumber.html">NLAIAGENT::CAgentNumber</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CAgentOperation.html">NLAIAGENT::CAgentOperation</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CAgentScript.html">NLAIAGENT::CAgentScript</a></td></tr> +<tr><td> </td><td><font size=-1><em>Class for managing script agent.</em> <a href="classNLAIAGENT_1_1CAgentScript.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CAgentTimerHandle.html">NLAIAGENT::CAgentTimerHandle</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CAgentWatchTimer.html">NLAIAGENT::CAgentWatchTimer</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html">NLAIAGENT::IBaseGroupType</a></td></tr> +<tr><td> </td><td><font size=-1><em>Base class for a <a class="el" href="classNLAIAGENT_1_1IObjetOp.html">IObjetOp</a> list object.</em> <a href="classNLAIAGENT_1_1IBaseGroupType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a></td></tr> +<tr><td> </td><td><font size=-1><em>Base class for an agent.Basicly an agent is an <a class="el" href="classNLAIAGENT_1_1IConnectIA.html">IConnectIA</a> that we can communicate with it and an basic agent can assume the operation of an children.</em> <a href="classNLAIAGENT_1_1IBasicAgent.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1IBasicAgent_1_1CMethodCall.html">NLAIAGENT::IBasicAgent::CMethodCall</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IBasicIterator.html">NLAIAGENT::IBasicIterator</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IBasicMessageGroup.html">NLAIAGENT::IBasicMessageGroup</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IBasicMsgContainer.html">NLAIAGENT::IBasicMsgContainer</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">NLAIAGENT::IBasicObjectIA</a></td></tr> +<tr><td> </td><td><font size=-1><em><a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">IBasicObjectIA</a> is the base class for all AI classes.</em> <a href="classNLAIAGENT_1_1IBasicObjectIA.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1BorneDDigitalType.html">NLAIAGENT::BorneDDigitalType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a double in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1BorneDDigitalType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1BorneDigitalType.html">NLAIAGENT::BorneDigitalType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a float in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1BorneDigitalType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IBornNombre.html">NLAIAGENT::IBornNombre</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CCancelGoalMsg.html">NLAIAGENT::CCancelGoalMsg</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CComponentHandle.html">NLAIAGENT::CComponentHandle</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IConnectIA.html">NLAIAGENT::IConnectIA</a></td></tr> +<tr><td> </td><td><font size=-1><em>In general agents create a lot of connection with ather agent and for exemple when he die, he have to close all this connections.</em> <a href="classNLAIAGENT_1_1IConnectIA.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CConnectObjectValueMsg.html">NLAIAGENT::CConnectObjectValueMsg</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IConstBasicIterator.html">NLAIAGENT::IConstBasicIterator</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class is an iterator for list access.</em> <a href="classNLAIAGENT_1_1IConstBasicIterator.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CConstIteratorContener.html">NLAIAGENT::CConstIteratorContener</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class is very use in all algorithme.</em> <a href="classNLAIAGENT_1_1CConstIteratorContener.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CConstListIterator.html">NLAIAGENT::CConstListIterator</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CConstTemplateIterator.html">NLAIAGENT::CConstTemplateIterator</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CConstVectorIterator.html">NLAIAGENT::CConstVectorIterator</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1DDigitalType.html">NLAIAGENT::DDigitalType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a double in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1DDigitalType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IDigital.html">NLAIAGENT::IDigital</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1DigitalType.html">NLAIAGENT::DigitalType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a float in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1DigitalType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CFactMsg.html">NLAIAGENT::CFactMsg</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CFailureMsg.html">NLAIAGENT::CFailureMsg</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CFsmScript.html">NLAIAGENT::CFsmScript</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CGetValueMsg.html">NLAIAGENT::CGetValueMsg</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CGoalMsg.html">NLAIAGENT::CGoalMsg</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CGroupType.html">NLAIAGENT::CGroupType</a></td></tr> +<tr><td> </td><td><font size=-1><em>concret <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html">IBaseGroupType</a> with a <a class="el" href="classstd_1_1list.html">std::list</a> container.</em> <a href="classNLAIAGENT_1_1CGroupType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CharType.html">NLAIAGENT::CharType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a sint8 char in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1CharType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CHashTimerManager.html">NLAIAGENT::CHashTimerManager</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1CIdent.html">NLAIAGENT::CIdent</a></td></tr> +<tr><td> </td><td><font size=-1><em>Complete reference of an agent.</em> <a href="structNLAIAGENT_1_1CIdent.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1CIdMethod.html">NLAIAGENT::CIdMethod</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CIndexedVarName.html">NLAIAGENT::CIndexedVarName</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class is an <a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> concret class.</em> <a href="classNLAIAGENT_1_1CIndexedVarName.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CIndexVariant.html">NLAIAGENT::CIndexVariant</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class is a basic hi nomber manipulation.</em> <a href="classNLAIAGENT_1_1CIndexVariant.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CIteratorContener.html">NLAIAGENT::CIteratorContener</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1CKeyAgent.html">NLAIAGENT::CKeyAgent</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1CKeyObject.html">NLAIAGENT::CKeyObject</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLibTimerManager.html">NLAIAGENT::CLibTimerManager</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IListBasicManager.html">NLAIAGENT::IListBasicManager</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CListGroupManager.html">NLAIAGENT::CListGroupManager</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CListIterator.html">NLAIAGENT::CListIterator</a></td></tr> +<tr><td> </td><td><font size=-1><em><a class="el" href="classstd_1_1list.html">std::list</a> version of <a class="el" href="classNLAIAGENT_1_1IBasicIterator.html">IBasicIterator</a> implementation.</em> <a href="classNLAIAGENT_1_1CListIterator.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IListManager.html">NLAIAGENT::IListManager</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLocalAgentMail.html">NLAIAGENT::CLocalAgentMail</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class define an agent that it can assume the local communication role of an ather agent.</em> <a href="classNLAIAGENT_1_1CLocalAgentMail.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1IBaseGroupType_1_1CMethodCall.html">NLAIAGENT::IBaseGroupType::CMethodCall</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1CAgentScript_1_1CMethodCall.html">NLAIAGENT::CAgentScript::CMethodCall</a></td></tr> +<tr><td> </td><td><font size=-1><em>Structure to define the name, id and argument type of hard coded mathod.</em> <a href="structNLAIAGENT_1_1CAgentScript_1_1CMethodCall.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1CIndexedVarName_1_1CNameStruc.html">NLAIAGENT::CIndexedVarName::CNameStruc</a></td></tr> +<tr><td> </td><td><font size=-1><em>Structure for store string in a std::map.</em> <a href="structNLAIAGENT_1_1CIndexedVarName_1_1CNameStruc.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLocalMailBox.html">NLAIAGENT::CLocalMailBox</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CLocWordNumRef.html">NLAIAGENT::CLocWordNumRef</a></td></tr> +<tr><td> </td><td><font size=-1><em>This is an local version of the <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a>.</em> <a href="classNLAIAGENT_1_1CLocWordNumRef.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IMailBox.html">NLAIAGENT::IMailBox</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IMainAgent.html">NLAIAGENT::IMainAgent</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class is the main agent, this main agent is a reception centre for all agent in a serveur.</em> <a href="classNLAIAGENT_1_1IMainAgent.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CMainAgentScript.html">NLAIAGENT::CMainAgentScript</a></td></tr> +<tr><td> </td><td><font size=-1><em>concrete <a class="el" href="classNLAIAGENT_1_1IMainAgent.html">IMainAgent</a> class.</em> <a href="classNLAIAGENT_1_1CMainAgentScript.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IMessageBase.html">NLAIAGENT::IMessageBase</a></td></tr> +<tr><td> </td><td><font size=-1><em>Abstract Base class for message, all message tansited by agent have this class as base class.</em> <a href="classNLAIAGENT_1_1IMessageBase.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CMessageGroup.html">NLAIAGENT::CMessageGroup</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CMessageList.html">NLAIAGENT::CMessageList</a></td></tr> +<tr><td> </td><td><font size=-1><em>AbCMessage is an <a class="el" href="classNLAIAGENT_1_1IMessageBase.html">IMessageBase</a> based on a <a class="el" href="classNLAIAGENT_1_1CGroupType.html">CGroupType</a> list.</em> <a href="classNLAIAGENT_1_1CMessageList.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CMessageScript.html">NLAIAGENT::CMessageScript</a></td></tr> +<tr><td> </td><td><font size=-1><em>Class for managing message agent script.</em> <a href="classNLAIAGENT_1_1CMessageScript.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1IMessageBase_1_1CMethodCall.html">NLAIAGENT::IMessageBase::CMethodCall</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CMessageVector.html">NLAIAGENT::CMessageVector</a></td></tr> +<tr><td> </td><td><font size=-1><em>AbCMessage is an <a class="el" href="classNLAIAGENT_1_1IMessageBase.html">IMessageBase</a> based on a <a class="el" href="classNLAIAGENT_1_1CVectorGroupType.html">CVectorGroupType</a> list.</em> <a href="classNLAIAGENT_1_1CMessageVector.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CMsgDebug.html">NLAIAGENT::CMsgDebug</a></td></tr> +<tr><td> </td><td><font size=-1><em>This is the class build from the CMsgNotifyParentClass.</em> <a href="classNLAIAGENT_1_1CMsgDebug.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CMsgIStream.html">NLAIAGENT::CMsgIStream</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CMsgOStream.html">NLAIAGENT::CMsgOStream</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CMsgWaiter.html">NLAIAGENT::CMsgWaiter</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CNotifyParentScript.html">NLAIAGENT::CNotifyParentScript</a></td></tr> +<tr><td> </td><td><font size=-1><em>This is the class build from the CMsgNotifyParentClass.</em> <a href="classNLAIAGENT_1_1CNotifyParentScript.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CNumericIndex.html">NLAIAGENT::CNumericIndex</a></td></tr> +<tr><td> </td><td><font size=-1><em>Generator of unique ident for objects.</em> <a href="classNLAIAGENT_1_1CNumericIndex.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a></td></tr> +<tr><td> </td><td><font size=-1><em><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> is the basic class for all IA surpport.</em> <a href="classNLAIAGENT_1_1IObjectIA.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CObjectIdent.html">NLAIAGENT::CObjectIdent</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CObjectType.html">NLAIAGENT::CObjectType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store an <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> as an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1CObjectType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IObjetOp.html">NLAIAGENT::IObjetOp</a></td></tr> +<tr><td> </td><td><font size=-1><em>This is an abstract class to put on the defintion of an operator.</em> <a href="classNLAIAGENT_1_1IObjetOp.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COnChangeMsg.html">NLAIAGENT::COnChangeMsg</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1COperatorScript.html">NLAIAGENT::COperatorScript</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPAchieve.html">NLAIAGENT::CPAchieve</a></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1CPairType_1_1CMethodCall.html">NLAIAGENT::CPairType::CMethodCall</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombre.html">NLAIAGENT::INombre</a></td></tr> +<tr><td> </td><td><font size=-1><em>This define encapsulate a nomber and manage its manipulation.</em> <a href="classNLAIAGENT_1_1INombre.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1INombreDefine_1_1CMethodCall.html">NLAIAGENT::INombreDefine::CMethodCall</a></td></tr> +<tr><td> </td><td><font size=-1><em>Structure to define the name ande the id of hard coded mathod.</em> <a href="structNLAIAGENT_1_1INombreDefine_1_1CMethodCall.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1INombreDefine.html">NLAIAGENT::INombreDefine</a></td></tr> +<tr><td> </td><td><font size=-1><em>This define the base of nomber manipulation.Nomber manibulation is need for the script and agent fonctionality.</em> <a href="classNLAIAGENT_1_1INombreDefine.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IntegerType.html">NLAIAGENT::IntegerType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a sint32 integer in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1IntegerType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPairType.html">NLAIAGENT::CPairType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class is a <a class="el" href="classNLAIAGENT_1_1IObjetOp.html">IObjetOp</a> pair type.</em> <a href="classNLAIAGENT_1_1CPairType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>struct </td><td valign=bottom><a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">NLAIAGENT::IObjectIA::CProcessResult</a></td></tr> +<tr><td> </td><td><font size=-1><em>This structure define the return result of run method.</em> <a href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPAsk.html">NLAIAGENT::CPAsk</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPBreak.html">NLAIAGENT::CPBreak</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IPerformative.html">NLAIAGENT::IPerformative</a></td></tr> +<tr><td> </td><td><font size=-1><em>Abstract Base class for performative allowing.</em> <a href="classNLAIAGENT_1_1IPerformative.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPError.html">NLAIAGENT::CPError</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPEven.html">NLAIAGENT::CPEven</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPExec.html">NLAIAGENT::CPExec</a></td></tr> +<tr><td> </td><td><font size=-1><em>When an agent want an ather.</em> <a href="classNLAIAGENT_1_1CPExec.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPKill.html">NLAIAGENT::CPKill</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CProxyAgentMail.html">NLAIAGENT::CProxyAgentMail</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CAgentManagerTimer_1_1CRunTimer.html">NLAIAGENT::CAgentManagerTimer::CRunTimer</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPService.html">NLAIAGENT::CPService</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CPTell.html">NLAIAGENT::CPTell</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html">NLAIAGENT::IRefrence</a></td></tr> +<tr><td> </td><td><font size=-1><em>Class <a class="el" href="classNLAIAGENT_1_1IRefrence.html">IRefrence</a> is the main class for an agent it define the word refrence of an agents.</em> <a href="classNLAIAGENT_1_1IRefrence.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CScriptMailBox.html">NLAIAGENT::CScriptMailBox</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html">NLAIAGENT::CSeqFsmScript</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSetValueMsg.html">NLAIAGENT::CSetValueMsg</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1ShortIntegerType.html">NLAIAGENT::ShortIntegerType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a sint16 short integer in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1ShortIntegerType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSimpleLocalMailBox.html">NLAIAGENT::CSimpleLocalMailBox</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CStringType.html">NLAIAGENT::CStringType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class is an <a class="el" href="classNLAIAGENT_1_1IObjetOp.html">IObjetOp</a> string type.</em> <a href="classNLAIAGENT_1_1CStringType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CStringVarName.html">NLAIAGENT::CStringVarName</a></td></tr> +<tr><td> </td><td><font size=-1><em>Basic concret class for string manipulation with <a class="el" href="classNLAIC_1_1IBasicInterface.html">NLAIC::IBasicInterface</a> format.</em> <a href="classNLAIAGENT_1_1CStringVarName.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSuccessMsg.html">NLAIAGENT::CSuccessMsg</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CTemplateIterator.html">NLAIAGENT::CTemplateIterator</a></td></tr> +<tr><td> </td><td><font size=-1><em>Template version of <a class="el" href="classNLAIAGENT_1_1IBasicIterator.html">IBasicIterator</a> implementation.</em> <a href="classNLAIAGENT_1_1CTemplateIterator.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1UInt16Type.html">NLAIAGENT::UInt16Type</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a sint16 char in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1UInt16Type.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1UInt32Type.html">NLAIAGENT::UInt32Type</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a uint32 char in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1UInt32Type.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1UInt64Type.html">NLAIAGENT::UInt64Type</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a uint64 char in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1UInt64Type.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1UInt8Type.html">NLAIAGENT::UInt8Type</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a uint8 char in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1UInt8Type.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a></td></tr> +<tr><td> </td><td><font size=-1><em>This is an abstract class for string in <a class="el" href="classNLAIC_1_1IBasicInterface.html">NLAIC::IBasicInterface</a> format.</em> <a href="classNLAIAGENT_1_1IVarName.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IVector.html">NLAIAGENT::IVector</a></td></tr> +<tr><td> </td><td><font size=-1><em>This define encapsulate a vector and manage its manipulation.</em> <a href="classNLAIAGENT_1_1IVector.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CVectorGroupManager.html">NLAIAGENT::CVectorGroupManager</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CVectorGroupType.html">NLAIAGENT::CVectorGroupType</a></td></tr> +<tr><td> </td><td><font size=-1><em>concret <a class="el" href="classNLAIAGENT_1_1IBaseGroupType.html">IBaseGroupType</a> with a std::vector container.</em> <a href="classNLAIAGENT_1_1CVectorGroupType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CVectorIterator.html">NLAIAGENT::CVectorIterator</a></td></tr> +<tr><td> </td><td><font size=-1><em>std::vector version of <a class="el" href="classNLAIAGENT_1_1IBasicIterator.html">IBasicIterator</a> implementation.</em> <a href="classNLAIAGENT_1_1CVectorIterator.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CVectorMsgContainer.html">NLAIAGENT::CVectorMsgContainer</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1VectorType.html">NLAIAGENT::VectorType</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class store a vector<double,double,double> in an <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a>.</em> <a href="classNLAIAGENT_1_1VectorType.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CVolatilMemmory.html">NLAIAGENT::CVolatilMemmory</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">NLAIAGENT::IWordNumRef</a></td></tr> +<tr><td> </td><td><font size=-1><em>This class is the ident use in the Agent implementation.</em> <a href="classNLAIAGENT_1_1IWordNumRef.html#_details">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Typedefs</h2></td></tr> +<tr><td nowrap align=right valign=top>typedef <a class="el" href="classNLAIAGENT_1_1CLocalMailBox.html">CLocalMailBox</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a0">tMailBoxLettre</a></td></tr> +<tr><td nowrap align=right valign=top>typedef std::priority_queue<<br> + <a class="el" href="structNLAIAGENT_1_1CIdMethod.html">CIdMethod</a> > </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a1">tQueue</a></td></tr> +<tr><td colspan=2><br><h2>Enumerations</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a50">TProcessStatement</a> { <br> + <a class="el" href="namespaceNLAIAGENT.html#a50a2">processIdle</a>, +<a class="el" href="namespaceNLAIAGENT.html#a50a3">processLocked</a>, +<a class="el" href="namespaceNLAIAGENT.html#a50a4">processBuzzy</a>, +<a class="el" href="namespaceNLAIAGENT.html#a50a5">processEnd</a>, +<br> + <a class="el" href="namespaceNLAIAGENT.html#a50a6">processToKill</a>, +<a class="el" href="namespaceNLAIAGENT.html#a50a7">processPresKill</a>, +<a class="el" href="namespaceNLAIAGENT.html#a50a8">processNotComplete</a>, +<a class="el" href="namespaceNLAIAGENT.html#a50a9">processError</a> +<br> + }</td></tr> +<tr><td> </td><td><font size=-1><em>TProcessStatement define the statement of an agent process.</em> <a href="#a50">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Functions</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="namespaceNLAIAGENT.html#a1">NLAIAGENT::tQueue</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a42">isTemplateMember</a> (<a class="el" href="structNLAIAGENT_1_1CAgentScript_1_1CMethodCall.html">CAgentScript::CMethodCall</a> **StaticMethod, int <a class="el" href="cf__gramatical_8cpp.html#a70">count</a>, int shift, const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *className, const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *methodName, const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> &<a class="el" href="driver__opengl__extension__def_8h.html#a382">param</a>)</td></tr> +<tr><td nowrap align=right valign=top>template<class T> bool </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a43">eraseFromList</a> (<a class="el" href="classstd_1_1list.html">std::list</a>< T > *l, T a)</td></tr> +<tr><td> </td><td><font size=-1><em>Removes an object from an stl list.</em> <a href="#a43">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a44">initAgentLib</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Global method proghrammer have to call this function to initialise the word map reference.</em> <a href="#a44">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a45">releaseAgentLib</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Global method proghrammer have to call this function to release the word map reference.</em> <a href="#a45">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a13">uint64</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a46">atoiInt64</a> (const char *ident)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a47">setRegister</a> (const <a class="el" href="classNLAIC_1_1CSelfClassFactory.html">NLAIC::CSelfClassFactory</a> &m)</td></tr> +<tr><td nowrap align=right valign=top>template<class X, class Y> X </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a48">getValue</a> (const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *o)</td></tr> +<tr><td nowrap align=right valign=top>template<class X, class Y> Y * </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a49">getValue</a> (X <a class="el" href="driver__opengl__extension__def_8h.html#a368">v</a>)</td></tr> +<tr><td colspan=2><br><h2>Variables</h2></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a10">maxIndex</a> = 2</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a13">uint64</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a11">maxResolutionNumer</a> = ((<a class="el" href="memory__common_8h.html#a13">uint64</a>)2 << 48) - (<a class="el" href="memory__common_8h.html#a13">uint64</a>)1</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1CGroupType.html">CGroupType</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a12">listBidon</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLAISCRIPT_1_1CParam.html">NLAISCRIPT::CParam</a> * </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a13">Param</a></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a14">_GetMailer</a> = 0</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a15">_Father</a> = 1</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a16">_RunTel</a> = 2</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a17">_RunAsk</a> = 3</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a18">_GetNumId</a> = 4</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a19">_LastM</a> = 5</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a20">_Const</a> = 0</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a21">_Push</a> = 1</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a22">_PushFront</a> = 2</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a23">_Pop</a> = 3</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a24">_PopFront</a> = 4</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a25">_Back</a> = 5</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a26">_Front</a> = 6</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a27">_Get</a> = 7</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a28">_Set</a> = 8</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a29">_Size</a> = 9</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a30">StackMemSize</a> = 256</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a31">_TSender</a> = 0</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a32">_TReceiver</a> = 1</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a33">_TXchgReceiverIsSender</a> = 2</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a34">_TContinuation</a> = 3</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a35">_TSetContinuation</a> = 4</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a36">_TSetSender</a> = 5</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a37">_TInitProtocol</a> = 6</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a38">_TProtcetSender</a> = 7</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a39">_MLastM</a> = 8</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a40">_First</a> = 1</td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="namespaceNLAIAGENT.html#a41">_Second</a> = 2</td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +this is the agents objects name space.<hr><h2>Typedef Documentation</h2> +<a name="a0" doxytag="NLAIAGENT::tMailBoxLettre"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> typedef <a class="el" href="classNLAIAGENT_1_1CLocalMailBox.html">CLocalMailBox</a> NLAIAGENT::tMailBoxLettre + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent_8h-source.html#l00035">35</a> of file <a class="el" href="agent_8h-source.html">agent.h</a>. +<p> +Referenced by <a class="el" href="agents_8cpp-source.html#l00294">NLAIAGENT::IBasicAgent::IBasicAgent</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLAIAGENT::tQueue"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> typedef std::priority_queue<<a class="el" href="structNLAIAGENT_1_1CIdMethod.html">CIdMethod</a>> NLAIAGENT::tQueue + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="baseai_8h-source.html#l00141">141</a> of file <a class="el" href="baseai_8h-source.html">baseai.h</a>. +<p> +Referenced by <a class="el" href="actor__script_8cpp-source.html#l00126">NLAIAGENT::CActorScript::activate</a>, <a class="el" href="agent__timer_8cpp-source.html#l00308">NLAIAGENT::CAgentWatchTimer::addAttrib</a>, <a class="el" href="baseai_8cpp-source.html#l00350">NLAIAGENT::IObjectIA::canProcessMessage</a>, <a class="el" href="agent__local__mailer_8h-source.html#l00160">NLAIAGENT::CLocalAgentMail::canProcessMessage</a>, <a class="el" href="actor__script_8cpp-source.html#l00985">NLAIAGENT::CActorScript::failure</a>, <a class="el" href="operator__script_8cpp-source.html#l00091">NLAIAGENT::COperatorScript::getDebugString</a>, <a class="el" href="agent__script_8cpp-source.html#l00640">NLAIAGENT::CAgentScript::getDebugString</a>, <a class="el" href="operator__script_8cpp-source.html#l00734">NLAIAGENT::COperatorScript::getPrivateMember</a>, <a class="el" href="agent__script_8cpp-source.html#l02164">NLAIAGENT::CAgentScript::getPrivateMember</a>, <a class="el" href="actor__script_8cpp-source.html#l00774">NLAIAGENT::CActorScript::getPrivateMember</a>, <a class="el" href="agent__script_8cpp-source.html#l02228">NLAIAGENT::CAgentScript::isDeflautProccessMsg</a>, <a class="el" href="var_8cpp-source.html#l00049">NLAILOGIC::IBaseVar::isMember</a>, <a class="el" href="paire__type_8cpp-source.html#l00049">NLAIAGENT::CPairType::isMember</a>, <a class="el" href="msg__setvalue_8cpp-source.html#l00092">NLAIAGENT::CSetValueMsg::isMember</a>, <a class="el" href="msg__goal_8cpp-source.html#l00197">NLAIAGENT::CCancelGoalMsg::isMember</a>, <a class="el" href="msg__goal_8cpp-source.html#l00089">NLAIAGENT::CGoalMsg::isMember</a>, <a class="el" href="msg__getvalue_8cpp-source.html#l00093">NLAIAGENT::CGetValueMsg::isMember</a>, <a class="el" href="msg__fact_8cpp-source.html#l00089">NLAIAGENT::CFactMsg::isMember</a>, <a class="el" href="msg__connect_8cpp-source.html#l00088">NLAIAGENT::CConnectObjectValueMsg::isMember</a>, <a class="el" href="msg__action_8cpp-source.html#l00199">NLAIAGENT::CFailureMsg::isMember</a>, <a class="el" href="msg__action_8cpp-source.html#l00090">NLAIAGENT::CSuccessMsg::isMember</a>, <a class="el" href="msg_8cpp-source.html#l00354">NLAIAGENT::IMessageBase::isMember</a>, <a class="el" href="message__script_8cpp-source.html#l00301">NLAIAGENT::CMessageScript::isMember</a>, <a class="el" href="list__manager_8cpp-source.html#l00189">NLAIAGENT::IListBasicManager::isMember</a>, <a class="el" href="group__type_8cpp-source.html#l01086">NLAIAGENT::CVectorGroupType::isMember</a>, <a class="el" href="group__type_8cpp-source.html#l00097">NLAIAGENT::IBaseGroupType::isMember</a>, <a class="el" href="fuzzyvar_8cpp-source.html#l00381">NLAIFUZZY::CFuzzyVar::isMember</a>, <a class="el" href="fsm__seq__script_8cpp-source.html#l00152">NLAIAGENT::CSeqFsmScript::isMember</a>, <a class="el" href="fsm__script_8cpp-source.html#l00186">NLAIAGENT::CFsmScript::isMember</a>, <a class="el" href="baseai_8cpp-source.html#l00206">NLAIAGENT::IObjectIA::isMember</a>, <a class="el" href="agents_8cpp-source.html#l00455">NLAIAGENT::IBasicAgent::isMember</a>, <a class="el" href="agent__timer_8cpp-source.html#l00767">NLAIAGENT::CAgentTimerHandle::isMember</a>, <a class="el" href="agent__script_8cpp-source.html#l02173">NLAIAGENT::CAgentScript::isMember</a>, <a class="el" href="agent__proxy__mailer_8cpp-source.html#l00143">NLAIAGENT::CProxyAgentMail::isMember</a>, <a class="el" href="agent__nombre_8cpp-source.html#l00042">NLAIAGENT::INombreDefine::isMember</a>, <a class="el" href="agent__local__mailer_8cpp-source.html#l00073">NLAIAGENT::CLocalAgentMail::isMember</a>, <a class="el" href="agent__3dvector_8cpp-source.html#l00049">NLAIAGENT::IVector::isMember</a>, <a class="el" href="actor_8cpp-source.html#l00179">NLAIAGENT::CActor::isMember</a>, <a class="el" href="actor__script_8cpp-source.html#l00191">NLAIAGENT::CActorScript::pause</a>, <a class="el" href="actor__script_8cpp-source.html#l00243">NLAIAGENT::CActorScript::restart</a>, <a class="el" href="agent__script_8cpp-source.html#l01230">NLAIAGENT::CAgentScript::sendMessage</a>, <a class="el" href="actor__script_8cpp-source.html#l00966">NLAIAGENT::CActorScript::success</a>, and <a class="el" href="actor__script_8cpp-source.html#l00149">NLAIAGENT::CActorScript::unActivate</a>. </td> + </tr> +</table> +<hr><h2>Enumeration Type Documentation</h2> +<a name="a50" doxytag="NLAIAGENT::TProcessStatement"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum NLAIAGENT::TProcessStatement + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +TProcessStatement define the statement of an agent process. +<p> +<dl compact><dt><b> +Author: </b><dd> +Chafik sameh , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl><dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="a50a2" doxytag="processIdle"></a><em>processIdle</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="a50a3" doxytag="processLocked"></a><em>processLocked</em></em> </td><td> +The agent is in idle state.</td></tr> +<tr><td valign=top><em><a name="a50a4" doxytag="processBuzzy"></a><em>processBuzzy</em></em> </td><td> +The agent is locked, so that we can't run it.</td></tr> +<tr><td valign=top><em><a name="a50a5" doxytag="processEnd"></a><em>processEnd</em></em> </td><td> +The agent is in the buzzy state (curently executing itself).</td></tr> +<tr><td valign=top><em><a name="a50a6" doxytag="processToKill"></a><em>processToKill</em></em> </td><td> +The agent has completed its execution.</td></tr> +<tr><td valign=top><em><a name="a50a7" doxytag="processPresKill"></a><em>processPresKill</em></em> </td><td> +The agent has completed its execution and have to be delete.</td></tr> +<tr><td valign=top><em><a name="a50a8" doxytag="processNotComplete"></a><em>processNotComplete</em></em> </td><td> +The agent has completed its execution and have to be remove from exection list.</td></tr> +<tr><td valign=top><em><a name="a50a9" doxytag="processError"></a><em>processError</em></em> </td><td> +The agent has encountered problems during its excecution.</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="baseai_8h-source.html#l00050">50</a> of file <a class="el" href="baseai_8h-source.html">baseai.h</a>. +<p> +Referenced by <a class="el" href="baseai_8h-source.html#l00175">NLAIAGENT::IObjectIA::CProcessResult::CProcessResult</a>, <a class="el" href="volatil__memory_8h-source.html#l00201">NLAIAGENT::CVolatilMemmory::setState</a>, <a class="el" href="volatil__memory_8h-source.html#l00103">NLAIAGENT::CHashTimerManager::setState</a>, <a class="el" href="mailbox_8cpp-source.html#l00481">NLAIAGENT::CLocalMailBox::setState</a>, <a class="el" href="mailbox_8cpp-source.html#l00145">NLAIAGENT::CSimpleLocalMailBox::setState</a>, <a class="el" href="agents_8cpp-source.html#l00316">NLAIAGENT::IBasicAgent::setState</a>, and <a class="el" href="agent__input_8h-source.html#l00067">NLAIAGENT::IAgentInput::setState</a>. </td> + </tr> +</table> +<hr><h2>Function Documentation</h2> +<a name="a46" doxytag="NLAIAGENT::atoiInt64"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a13">uint64</a> atoiInt64 </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const char * </td> + <td class="mdname1" valign="top" nowrap> <em>ident</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ident_8cpp-source.html#l00030">30</a> of file <a class="el" href="ident_8cpp-source.html">ident.cpp</a>. </td> + </tr> +</table> +<a name="a43" doxytag="NLAIAGENT::eraseFromList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" colspan="4"> +template<class T> </td> + </tr> + <tr> + <td class="md" nowrap valign="top"> bool eraseFromList </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classstd_1_1list.html">std::list</a>< T > * </td> + <td class="mdname" nowrap> <em>l</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>T </td> + <td class="mdname" nowrap> <em>a</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Removes an object from an stl list. +<p> +The comparison is done using the value of the pointer. <dl compact><dt><b> +Author: </b><dd> +Chafik sameh , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> +Definition at line <a class="el" href="baseai_8h-source.html#l00069">69</a> of file <a class="el" href="baseai_8h-source.html">baseai.h</a>. </td> + </tr> +</table> +<a name="a49" doxytag="NLAIAGENT::getValue"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" colspan="4"> +template<class X, class Y> </td> + </tr> + <tr> + <td class="md" nowrap valign="top"> Y* getValue </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">X </td> + <td class="mdname1" valign="top" nowrap> <em>v</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg__stream_8cpp-source.html#l00037">37</a> of file <a class="el" href="msg__stream_8cpp-source.html">msg_stream.cpp</a>. </td> + </tr> +</table> +<a name="a48" doxytag="NLAIAGENT::getValue"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" colspan="4"> +template<class X, class Y> </td> + </tr> + <tr> + <td class="md" nowrap valign="top"> X getValue </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>o</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg__stream_8cpp-source.html#l00031">31</a> of file <a class="el" href="msg__stream_8cpp-source.html">msg_stream.cpp</a>. +<p> +Referenced by <a class="el" href="operator__script_8cpp-source.html#l00588">NLAIAGENT::COperatorScript::runMethodBase</a>. </td> + </tr> +</table> +<a name="a44" doxytag="NLAIAGENT::initAgentLib"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::initAgentLib </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Global method proghrammer have to call this function to initialise the word map reference. +<p> + +<p> +Definition at line <a class="el" href="ident_8cpp-source.html#l00174">174</a> of file <a class="el" href="ident_8cpp-source.html">ident.cpp</a>. </td> + </tr> +</table> +<a name="a42" doxytag="NLAIAGENT::isTemplateMember"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNLAIAGENT.html#a1">NLAIAGENT::tQueue</a> NLAIAGENT::isTemplateMember </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="structNLAIAGENT_1_1CAgentScript_1_1CMethodCall.html">CAgentScript::CMethodCall</a> ** </td> + <td class="mdname" nowrap> <em>StaticMethod</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>int </td> + <td class="mdname" nowrap> <em>count</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>int </td> + <td class="mdname" nowrap> <em>shift</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> * </td> + <td class="mdname" nowrap> <em>className</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> * </td> + <td class="mdname" nowrap> <em>methodName</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> & </td> + <td class="mdname" nowrap> <em>param</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__script_8cpp-source.html#l02260">2260</a> of file <a class="el" href="agent__script_8cpp-source.html">agent_script.cpp</a>. +<p> +Referenced by <a class="el" href="agent__script_8cpp-source.html#l02164">NLAIAGENT::CAgentScript::getPrivateMember</a>, <a class="el" href="operation_8cpp-source.html#l00249">NLAIAGENT::CAgentOperation::isMember</a>, <a class="el" href="agent__timer_8cpp-source.html#l00424">NLAIAGENT::CAgentWatchTimer::isMember</a>, <a class="el" href="agent__timer_8cpp-source.html#l00166">NLAIAGENT::CLibTimerManager::isMember</a>, and <a class="el" href="agent__proxy__mailer_8cpp-source.html#l00143">NLAIAGENT::CProxyAgentMail::isMember</a>. </td> + </tr> +</table> +<a name="a45" doxytag="NLAIAGENT::releaseAgentLib"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::releaseAgentLib </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Global method proghrammer have to call this function to release the word map reference. +<p> + +<p> +Definition at line <a class="el" href="ident_8cpp-source.html#l00168">168</a> of file <a class="el" href="ident_8cpp-source.html">ident.cpp</a>. </td> + </tr> +</table> +<a name="a47" doxytag="NLAIAGENT::setRegister"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void setRegister </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLAIC_1_1CSelfClassFactory.html">NLAIC::CSelfClassFactory</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>m</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="init__agent_8cpp-source.html#l00029">29</a> of file <a class="el" href="init__agent_8cpp-source.html">init_agent.cpp</a>. </td> + </tr> +</table> +<hr><h2>Variable Documentation</h2> +<a name="a25" doxytag="NLAIAGENT::_Back"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Back = 5<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="group__type_8cpp-source.html#l00039">39</a> of file <a class="el" href="group__type_8cpp-source.html">group_type.cpp</a>. +<p> +Referenced by <a class="el" href="group__type_8cpp-source.html#l00151">NLAIAGENT::IBaseGroupType::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a20" doxytag="NLAIAGENT::_Const"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Const = 0<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="paire__type_8cpp-source.html#l00032">32</a> of file <a class="el" href="paire__type_8cpp-source.html">paire_type.cpp</a>. </td> + </tr> +</table> +<a name="a15" doxytag="NLAIAGENT::_Father"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Father = 1<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agents_8cpp-source.html#l00434">434</a> of file <a class="el" href="agents_8cpp-source.html">agents.cpp</a>. +<p> +Referenced by <a class="el" href="agents_8cpp-source.html#l00497">NLAIAGENT::IBasicAgent::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a40" doxytag="NLAIAGENT::_First"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_First = 1<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="paire__type_8cpp-source.html#l00033">33</a> of file <a class="el" href="paire__type_8cpp-source.html">paire_type.cpp</a>. </td> + </tr> +</table> +<a name="a26" doxytag="NLAIAGENT::_Front"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Front = 6<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="group__type_8cpp-source.html#l00040">40</a> of file <a class="el" href="group__type_8cpp-source.html">group_type.cpp</a>. +<p> +Referenced by <a class="el" href="group__type_8cpp-source.html#l00151">NLAIAGENT::IBaseGroupType::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a27" doxytag="NLAIAGENT::_Get"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Get = 7<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="group__type_8cpp-source.html#l00041">41</a> of file <a class="el" href="group__type_8cpp-source.html">group_type.cpp</a>. +<p> +Referenced by <a class="el" href="group__type_8cpp-source.html#l00151">NLAIAGENT::IBaseGroupType::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a14" doxytag="NLAIAGENT::_GetMailer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_GetMailer = 0<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agents_8cpp-source.html#l00433">433</a> of file <a class="el" href="agents_8cpp-source.html">agents.cpp</a>. +<p> +Referenced by <a class="el" href="agents_8cpp-source.html#l00497">NLAIAGENT::IBasicAgent::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a18" doxytag="NLAIAGENT::_GetNumId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_GetNumId = 4<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agents_8cpp-source.html#l00437">437</a> of file <a class="el" href="agents_8cpp-source.html">agents.cpp</a>. +<p> +Referenced by <a class="el" href="agents_8cpp-source.html#l00455">NLAIAGENT::IBasicAgent::isMember</a>, and <a class="el" href="agents_8cpp-source.html#l00497">NLAIAGENT::IBasicAgent::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a19" doxytag="NLAIAGENT::_LastM"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_LastM = 5<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="paire__type_8cpp-source.html#l00035">35</a> of file <a class="el" href="paire__type_8cpp-source.html">paire_type.cpp</a>. +<p> +Referenced by <a class="el" href="paire__type_8cpp-source.html#l00044">NLAIAGENT::CPairType::getMethodIndexSize</a>, and <a class="el" href="paire__type_8cpp-source.html#l00049">NLAIAGENT::CPairType::isMember</a>. </td> + </tr> +</table> +<a name="a39" doxytag="NLAIAGENT::_MLastM"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_MLastM = 8<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg_8cpp-source.html#l00060">60</a> of file <a class="el" href="msg_8cpp-source.html">msg.cpp</a>. +<p> +Referenced by <a class="el" href="msg_8cpp-source.html#l00349">NLAIAGENT::IMessageBase::getMethodIndexSize</a>, and <a class="el" href="msg_8cpp-source.html#l00354">NLAIAGENT::IMessageBase::isMember</a>. </td> + </tr> +</table> +<a name="a23" doxytag="NLAIAGENT::_Pop"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Pop = 3<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="group__type_8cpp-source.html#l00037">37</a> of file <a class="el" href="group__type_8cpp-source.html">group_type.cpp</a>. +<p> +Referenced by <a class="el" href="group__type_8cpp-source.html#l00151">NLAIAGENT::IBaseGroupType::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a24" doxytag="NLAIAGENT::_PopFront"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_PopFront = 4<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="group__type_8cpp-source.html#l00038">38</a> of file <a class="el" href="group__type_8cpp-source.html">group_type.cpp</a>. +<p> +Referenced by <a class="el" href="group__type_8cpp-source.html#l00151">NLAIAGENT::IBaseGroupType::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a21" doxytag="NLAIAGENT::_Push"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Push = 1<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="group__type_8cpp-source.html#l00035">35</a> of file <a class="el" href="group__type_8cpp-source.html">group_type.cpp</a>. +<p> +Referenced by <a class="el" href="group__type_8cpp-source.html#l00097">NLAIAGENT::IBaseGroupType::isMember</a>, and <a class="el" href="group__type_8cpp-source.html#l00151">NLAIAGENT::IBaseGroupType::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a22" doxytag="NLAIAGENT::_PushFront"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_PushFront = 2<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="group__type_8cpp-source.html#l00036">36</a> of file <a class="el" href="group__type_8cpp-source.html">group_type.cpp</a>. +<p> +Referenced by <a class="el" href="group__type_8cpp-source.html#l00097">NLAIAGENT::IBaseGroupType::isMember</a>, and <a class="el" href="group__type_8cpp-source.html#l00151">NLAIAGENT::IBaseGroupType::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a17" doxytag="NLAIAGENT::_RunAsk"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_RunAsk = 3<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agents_8cpp-source.html#l00436">436</a> of file <a class="el" href="agents_8cpp-source.html">agents.cpp</a>. +<p> +Referenced by <a class="el" href="agents_8cpp-source.html#l00455">NLAIAGENT::IBasicAgent::isMember</a>, and <a class="el" href="agents_8cpp-source.html#l00497">NLAIAGENT::IBasicAgent::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a16" doxytag="NLAIAGENT::_RunTel"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_RunTel = 2<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agents_8cpp-source.html#l00435">435</a> of file <a class="el" href="agents_8cpp-source.html">agents.cpp</a>. +<p> +Referenced by <a class="el" href="agents_8cpp-source.html#l00455">NLAIAGENT::IBasicAgent::isMember</a>, and <a class="el" href="agents_8cpp-source.html#l00497">NLAIAGENT::IBasicAgent::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a41" doxytag="NLAIAGENT::_Second"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Second = 2<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="paire__type_8cpp-source.html#l00034">34</a> of file <a class="el" href="paire__type_8cpp-source.html">paire_type.cpp</a>. </td> + </tr> +</table> +<a name="a28" doxytag="NLAIAGENT::_Set"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Set = 8<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="group__type_8cpp-source.html#l00042">42</a> of file <a class="el" href="group__type_8cpp-source.html">group_type.cpp</a>. +<p> +Referenced by <a class="el" href="group__type_8cpp-source.html#l00097">NLAIAGENT::IBaseGroupType::isMember</a>, and <a class="el" href="group__type_8cpp-source.html#l00151">NLAIAGENT::IBaseGroupType::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a29" doxytag="NLAIAGENT::_Size"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_Size = 9<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="group__type_8cpp-source.html#l00043">43</a> of file <a class="el" href="group__type_8cpp-source.html">group_type.cpp</a>. +<p> +Referenced by <a class="el" href="group__type_8cpp-source.html#l00097">NLAIAGENT::IBaseGroupType::isMember</a>, and <a class="el" href="group__type_8cpp-source.html#l00151">NLAIAGENT::IBaseGroupType::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a34" doxytag="NLAIAGENT::_TContinuation"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_TContinuation = 3<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg_8cpp-source.html#l00055">55</a> of file <a class="el" href="msg_8cpp-source.html">msg.cpp</a>. +<p> +Referenced by <a class="el" href="msg_8cpp-source.html#l00392">NLAIAGENT::IMessageBase::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a37" doxytag="NLAIAGENT::_TInitProtocol"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_TInitProtocol = 6<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg_8cpp-source.html#l00058">58</a> of file <a class="el" href="msg_8cpp-source.html">msg.cpp</a>. +<p> +Referenced by <a class="el" href="msg_8cpp-source.html#l00392">NLAIAGENT::IMessageBase::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a38" doxytag="NLAIAGENT::_TProtcetSender"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_TProtcetSender = 7<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg_8cpp-source.html#l00059">59</a> of file <a class="el" href="msg_8cpp-source.html">msg.cpp</a>. +<p> +Referenced by <a class="el" href="msg_8cpp-source.html#l00392">NLAIAGENT::IMessageBase::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a32" doxytag="NLAIAGENT::_TReceiver"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_TReceiver = 1<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg_8cpp-source.html#l00053">53</a> of file <a class="el" href="msg_8cpp-source.html">msg.cpp</a>. +<p> +Referenced by <a class="el" href="msg_8cpp-source.html#l00392">NLAIAGENT::IMessageBase::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a31" doxytag="NLAIAGENT::_TSender"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_TSender = 0<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg_8cpp-source.html#l00052">52</a> of file <a class="el" href="msg_8cpp-source.html">msg.cpp</a>. +<p> +Referenced by <a class="el" href="msg_8cpp-source.html#l00392">NLAIAGENT::IMessageBase::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a35" doxytag="NLAIAGENT::_TSetContinuation"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_TSetContinuation = 4<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg_8cpp-source.html#l00056">56</a> of file <a class="el" href="msg_8cpp-source.html">msg.cpp</a>. +<p> +Referenced by <a class="el" href="msg_8cpp-source.html#l00392">NLAIAGENT::IMessageBase::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a36" doxytag="NLAIAGENT::_TSetSender"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_TSetSender = 5<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg_8cpp-source.html#l00057">57</a> of file <a class="el" href="msg_8cpp-source.html">msg.cpp</a>. +<p> +Referenced by <a class="el" href="msg_8cpp-source.html#l00392">NLAIAGENT::IMessageBase::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a33" doxytag="NLAIAGENT::_TXchgReceiverIsSender"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::_TXchgReceiverIsSender = 2<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="msg_8cpp-source.html#l00054">54</a> of file <a class="el" href="msg_8cpp-source.html">msg.cpp</a>. +<p> +Referenced by <a class="el" href="msg_8cpp-source.html#l00392">NLAIAGENT::IMessageBase::runMethodeMember</a>. </td> + </tr> +</table> +<a name="a12" doxytag="NLAIAGENT::listBidon"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1CGroupType.html">CGroupType</a> NLAIAGENT::listBidon<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="operator__script_8cpp-source.html#l00016">16</a> of file <a class="el" href="operator__script_8cpp-source.html">operator_script.cpp</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NLAIAGENT::maxIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::maxIndex = 2 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="identtype_8h-source.html#l00038">38</a> of file <a class="el" href="identtype_8h-source.html">identtype.h</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NLAIAGENT::maxResolutionNumer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a13">uint64</a> NLAIAGENT::maxResolutionNumer = ((<a class="el" href="memory__common_8h.html#a13">uint64</a>)2 << 48) - (<a class="el" href="memory__common_8h.html#a13">uint64</a>)1 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="identtype_8h-source.html#l00041">41</a> of file <a class="el" href="identtype_8h-source.html">identtype.h</a>. </td> + </tr> +</table> +<a name="a13" doxytag="NLAIAGENT::Param"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLAISCRIPT_1_1CParam.html">NLAISCRIPT::CParam</a>* NLAIAGENT::Param + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="agent__proxy__mailer_8cpp-source.html#l00043">43</a> of file <a class="el" href="agent__proxy__mailer_8cpp-source.html">agent_proxy_mailer.cpp</a>. +<p> +Referenced by <a class="el" href="agent__timer_8cpp-source.html#l00530">NLAIAGENT::CAgentWatchTimer::initClass</a>. </td> + </tr> +</table> +<a name="a30" doxytag="NLAIAGENT::StackMemSize"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="memory__common_8h.html#a14">sint</a> NLAIAGENT::StackMemSize = 256 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="main__agent__script_8cpp-source.html#l00031">31</a> of file <a class="el" href="main__agent__script_8cpp-source.html">main_agent_script.cpp</a>. +<p> +Referenced by <a class="el" href="main__agent__script_8cpp-source.html#l00032">NLAIAGENT::CMainAgentScript::CMainAgentScript</a>. </td> + </tr> +</table> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |