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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>listener_al.cpp</h1><a href="listener__al_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="stdopenal_8h.html">stdopenal.h</a>"</font>
+00027
+00028 <font class="preprocessor">#include "<a class="code" href="listener__al_8h.html">listener_al.h</a>"</font>
+00029
+00030
+00031 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
+00032
+00033
+00034 <font class="keyword">namespace </font>NLSOUND {
+00035
+00036
+00037 <font class="comment">// The instance of the singleton</font>
+<a name="l00038"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#r0">00038</a> CListenerAL *CListenerAL::_Instance = NULL;
+00039
+00040
+00041 <font class="comment">/*</font>
+00042 <font class="comment"> * Constructor</font>
+00043 <font class="comment"> */</font>
+<a name="l00044"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#a0">00044</a> CListenerAL::CListenerAL() : IListener()
+00045 {
+00046 <font class="keywordflow">if</font> ( <a class="code" href="classNLSOUND_1_1CListenerAL.html#r0">_Instance</a> == NULL )
+00047 {
+00048 <a class="code" href="classNLSOUND_1_1CListenerAL.html#r0">_Instance</a> = <font class="keyword">this</font>;
+00049 }
+00050 <font class="keywordflow">else</font>
+00051 {
+00052 <a class="code" href="debug_8h.html#a3">nlerror</a>( <font class="stringliteral">"Listener singleton instanciated twice"</font> );
+00053 }
+00054 }
+00055
+00056
+00057 <font class="comment">/*</font>
+00058 <font class="comment"> * Set the position vector (default: (0,0,0)) (3D mode only)</font>
+00059 <font class="comment"> */</font>
+<a name="l00060"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z973_0">00060</a> <font class="keywordtype">void</font> CListenerAL::setPos( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; pos )
+00061 {
+00062 <a class="code" href="classNLSOUND_1_1CListenerAL.html#o0">_Pos</a> = pos;
+00063 <font class="comment">// Coordinate system: conversion from NeL to OpenAL/GL:</font>
+00064 alListener3f( AL_POSITION, pos.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>, pos.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>, -pos.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a> );
+00065 <a class="code" href="sound__driver__al_8h.html#a0">TestALError</a>();
+00066 }
+00067
+00068
+<a name="l00072"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z973_1">00072</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;CListenerAL::getPos()<font class="keyword"> const</font>
+00073 <font class="keyword"></font>{
+00074 <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CListenerAL.html#o0">_Pos</a>;
+00075
+00076 <font class="comment">// Currently, the OpenAL headers are different between Windows and Linux versions !</font>
+00077 <font class="comment">// alGetListener3f() is part of the spec, though.</font>
+00078 <font class="comment">/*</font>
+00079 <font class="comment">#ifdef NL_OS_WINDOWS</font>
+00080 <font class="comment"> // Coordsys conversion</font>
+00081 <font class="comment"> float glposz;</font>
+00082 <font class="comment"> alGetListener3f( AL_POSITION, &amp;pos.x, &amp;pos.z, &amp;glposz );</font>
+00083 <font class="comment"> pos.y = -glposz;</font>
+00084 <font class="comment">#else</font>
+00085 <font class="comment"> float posarray [3];</font>
+00086 <font class="comment"> alGetListenerfv( AL_POSITION, posarray );</font>
+00087 <font class="comment"> // Coordsys conversion</font>
+00088 <font class="comment"> pos.set( posarray[0], -posarray[2], posarray[1] );</font>
+00089 <font class="comment">#endif</font>
+00090 <font class="comment"> TestALError();</font>
+00091 <font class="comment">*/</font>
+00092 }
+00093
+00094
+00095 <font class="comment">/*</font>
+00096 <font class="comment"> * Set the velocity vector (3D mode only)</font>
+00097 <font class="comment"> */</font>
+<a name="l00098"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z973_2">00098</a> <font class="keywordtype">void</font> CListenerAL::setVelocity( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; vel )
+00099 {
+00100 <font class="comment">// Coordsys conversion</font>
+00101 alListener3f( AL_VELOCITY, vel.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>, vel.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>, -vel.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a> );
+00102 <a class="code" href="sound__driver__al_8h.html#a0">TestALError</a>();
+00103 }
+00104
+00105
+00106 <font class="comment">/*</font>
+00107 <font class="comment"> * Get the velocity vector</font>
+00108 <font class="comment"> */</font>
+<a name="l00109"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z973_3">00109</a> <font class="keywordtype">void</font> CListenerAL::getVelocity( <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; vel )<font class="keyword"> const</font>
+00110 <font class="keyword"></font>{
+00111 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
+00112 <font class="preprocessor"></font> <font class="comment">// Coordsys conversion</font>
+00113 <font class="keywordtype">float</font> glposz;
+00114 alGetListener3f( AL_VELOCITY, &amp;vel.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>, &amp;vel.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>, &amp;glposz );
+00115 vel.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a> = - glposz;
+00116 <font class="preprocessor">#else</font>
+00117 <font class="preprocessor"></font> <font class="keywordtype">float</font> velarray [3];
+00118 alGetListenerfv( AL_VELOCITY, velarray );
+00119 <font class="comment">// Coordsys conversion</font>
+00120 vel.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>( velarray[0], -velarray[2], velarray[1] );
+00121 <font class="preprocessor">#endif</font>
+00122 <font class="preprocessor"></font> <a class="code" href="sound__driver__al_8h.html#a0">TestALError</a>();
+00123 }
+00124
+00125
+00126 <font class="comment">/*</font>
+00127 <font class="comment"> * Set the orientation vectors (3D mode only)</font>
+00128 <font class="comment"> */</font>
+<a name="l00129"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z973_4">00129</a> <font class="keywordtype">void</font> CListenerAL::setOrientation( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; front, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; up )
+00130 {
+00131 <font class="comment">// Forward then up</font>
+00132 ALfloat <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[6];
+00133 <font class="comment">// Coordsys conversion</font>
+00134 <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[0] = front.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>;
+00135 <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[1] = front.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>;
+00136 <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[2] = -front.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a>;
+00137 <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[3] = up.<a class="code" href="classNLMISC_1_1CVector.html#m0">x</a>;
+00138 <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[4] = up.<a class="code" href="classNLMISC_1_1CVector.html#m2">z</a>;
+00139 <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[5] = -up.<a class="code" href="classNLMISC_1_1CVector.html#m1">y</a>;
+00140 alListenerfv( AL_ORIENTATION, <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a> );
+00141 <a class="code" href="sound__driver__al_8h.html#a0">TestALError</a>();
+00142 }
+00143
+00144
+00145 <font class="comment">/*</font>
+00146 <font class="comment"> * Get the orientation vectors</font>
+00147 <font class="comment"> */</font>
+<a name="l00148"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z973_5">00148</a> <font class="keywordtype">void</font> CListenerAL::getOrientation( <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; front, <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; up )<font class="keyword"> const</font>
+00149 <font class="keyword"></font>{
+00150 <font class="comment">// Forward then up</font>
+00151 ALfloat <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[6];
+00152 alGetListenerfv( AL_ORIENTATION, <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a> );
+00153 <a class="code" href="sound__driver__al_8h.html#a0">TestALError</a>();
+00154 <font class="comment">// Coordsys conversion</font>
+00155 front.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>( <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[0], -<a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[2], <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[1] );
+00156 up.<a class="code" href="classNLMISC_1_1CVector.html#z332_0">set</a>( <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[3], -<a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[5], <a class="code" href="driver__opengl__extension__def_8h.html#a368">v</a>[4] );
+00157 }
+00158
+00159
+00160 <font class="comment">/* Set the gain (volume value inside [0 , 1]). (default: 1)</font>
+00161 <font class="comment"> * 0.0 -&gt; silence</font>
+00162 <font class="comment"> * 0.5 -&gt; -6dB</font>
+00163 <font class="comment"> * 1.0 -&gt; no attenuation</font>
+00164 <font class="comment"> * values &gt; 1 (amplification) not supported by most drivers</font>
+00165 <font class="comment"> */</font>
+<a name="l00166"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z973_6">00166</a> <font class="keywordtype">void</font> CListenerAL::setGain( <font class="keywordtype">float</font> gain )
+00167 {
+00168 alListenerf( AL_GAIN, gain );
+00169 <a class="code" href="sound__driver__al_8h.html#a0">TestALError</a>();
+00170 }
+00171
+00172
+00173 <font class="comment">/*</font>
+00174 <font class="comment"> * Get the gain</font>
+00175 <font class="comment"> */</font>
+<a name="l00176"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z973_7">00176</a> <font class="keywordtype">float</font> CListenerAL::getGain()<font class="keyword"> const</font>
+00177 <font class="keyword"></font>{
+00178 ALfloat gain;
+00179 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font>
+00180 <font class="preprocessor"></font> alGetListenerf( AL_GAIN, &amp;gain );
+00181 <font class="preprocessor">#else</font>
+00182 <font class="preprocessor"></font> alGetListenerfv( AL_GAIN, &amp;gain );
+00183 <font class="preprocessor">#endif</font>
+00184 <font class="preprocessor"></font> <a class="code" href="sound__driver__al_8h.html#a0">TestALError</a>();
+00185 <font class="keywordflow">return</font> gain;
+00186 }
+00187
+00188
+00189 <font class="comment">/*</font>
+00190 <font class="comment"> * Set the doppler factor (default: 1) to exaggerate or not the doppler effect</font>
+00191 <font class="comment"> */</font>
+<a name="l00192"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z974_0">00192</a> <font class="keywordtype">void</font> CListenerAL::setDopplerFactor( <font class="keywordtype">float</font> f )
+00193 {
+00194 alDopplerFactor( f );
+00195 <a class="code" href="sound__driver__al_8h.html#a0">TestALError</a>();
+00196 }
+00197
+00198
+00199 <font class="comment">/*</font>
+00200 <font class="comment"> * Set the rolloff factor (default: 1) to scale the distance attenuation effect</font>
+00201 <font class="comment"> */</font>
+<a name="l00202"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z974_1">00202</a> <font class="keywordtype">void</font> CListenerAL::setRolloffFactor( <font class="keywordtype">float</font> f )
+00203 {
+00204 <a class="code" href="debug_8h.html#a6">nlassert</a>( CSoundDriverAL::instance() != NULL );
+00205 CSoundDriverAL::instance()-&gt;applyRolloffFactor( f );
+00206 }
+00207
+00208
+00209 <font class="comment">/*</font>
+00210 <font class="comment"> * Set DSPROPERTY_EAXLISTENER_ENVIRONMENT and DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE if EAX available (see EAX listener properties)</font>
+00211 <font class="comment"> */</font>
+<a name="l00212"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z974_2">00212</a> <font class="keywordtype">void</font> CListenerAL::setEnvironment( uint env, <font class="keywordtype">float</font> size )
+00213 {
+00214 <font class="preprocessor">#ifdef EAX_AVAILABLE</font>
+00215 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( EAXSetProp != NULL )
+00216 {
+00217 EAXSetProp( &amp;DSPROPSETID_EAX_ListenerProperties, DSPROPERTY_EAXLISTENER_ENVIRONMENT, 0, &amp;env, <font class="keyword">sizeof</font>(<font class="keywordtype">unsigned</font> <font class="keywordtype">long</font>) );
+00218 EAXSetProp( &amp;DSPROPSETID_EAX_ListenerProperties, DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE, 0, &amp;size, <font class="keyword">sizeof</font>(<font class="keywordtype">float</font>) );
+00219 }
+00220 <font class="preprocessor">#endif</font>
+00221 <font class="preprocessor"></font>}
+00222
+00223
+00224 <font class="comment">/*</font>
+00225 <font class="comment"> * Set any EAX listener property if EAX available</font>
+00226 <font class="comment"> */</font>
+<a name="l00227"></a><a class="code" href="classNLSOUND_1_1CListenerAL.html#z974_3">00227</a> <font class="keywordtype">void</font> CListenerAL::setEAXProperty( uint prop, <font class="keywordtype">void</font> *<a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>, uint valuesize )
+00228 {
+00229 <font class="preprocessor">#ifdef EAX_AVAILABLE</font>
+00230 <font class="preprocessor"></font> <font class="keywordflow">if</font> ( EAXSetProp != NULL )
+00231 {
+00232 EAXSetProp( &amp;DSPROPSETID_EAX_ListenerProperties, prop, 0, <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>, valuesize );
+00233 }
+00234 <font class="preprocessor">#endif</font>
+00235 <font class="preprocessor"></font>}
+00236
+00237
+00238 } <font class="comment">// NLSOUND</font>
+</pre></div>
+
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