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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/landscape__def_8h.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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+</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>landscape_def.h File Reference</h1>Global Definitions for Landscape. +<a href="#_details">More...</a> +<p> +<code>#include "<a class="el" href="types__nl_8h-source.html">nel/misc/types_nl.h</a>"</code><br> +<code>#include "<a class="el" href="bsphere_8h-source.html">nel/misc/bsphere.h</a>"</code><br> +<code>#include "<a class="el" href="landscapevb__info_8h-source.html">3d/landscapevb_info.h</a>"</code><br> + +<p> +<a href="landscape__def_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Namespaces</h2></td></tr> +<tr><td nowrap align=right valign=top>namespace </td><td valign=bottom><a class="el" href="namespaceNL3D.html">NL3D</a></td></tr> +<tr><td colspan=2><br><h2>Defines</h2></td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a0">NL3D_MAX_TILE_PASS</a> 5</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a1">NL3D_MAX_TILE_FACE</a> NL3D_MAX_TILE_PASS-1</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a2">NL3D_TILE_PASS_RGB0</a> 0</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a3">NL3D_TILE_PASS_RGB1</a> 1</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a4">NL3D_TILE_PASS_RGB2</a> 2</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a5">NL3D_TILE_PASS_ADD</a> 3</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a6">NL3D_TILE_PASS_LIGHTMAP</a> 4</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a7">NL3D_REFINE_MERGE_THRESHOLD</a> 2.0f</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a8">NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_UNLIT</a> 60000</td></tr> +<tr><td> </td><td><font size=-1><em>For Landscape Vegetable: Maximum AGP load (in number of vertices allowed ).</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a9">NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_LIGHTED</a> 15000</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a10">NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_MAX</a> (max(NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_UNLIT, NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_LIGHTED))</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a11">NL3D_PATCH_TILE_AREA</a> 4.f</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a12">NL3D_PATCH_TILE_RADIUS</a> 1.f</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a13">NL3D_LANDSCAPE_DLM_WIDTH</a> 512</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a14">NL3D_LANDSCAPE_DLM_HEIGHT</a> 256</td></tr> +<tr><td nowrap align=right valign=top>#define </td><td valign=bottom><a class="el" href="landscape__def_8h.html#a15">NL_DLM_TILE_RES</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Global Definitions for Landscape. +<p> + <dl compact><dt><b> +Id: </b><dd> + landscape_def.h,v 1.11 2002/08/26 13:01:42 berenguier Exp </dl> +<p> + +<p> +Definition in file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>.<hr><h2>Define Documentation</h2> +<a name="a14" doxytag="landscape_def.h::NL3D_LANDSCAPE_DLM_HEIGHT"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_LANDSCAPE_DLM_HEIGHT 256 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00080">80</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="landscape_8cpp-source.html#l00177">NL3D::CLandscape::CLandscape</a>, and <a class="el" href="landscape_8cpp-source.html#l03522">NL3D::CLandscape::getDynamicLightingMemoryLoad</a>. </td> + </tr> +</table> +<a name="a13" doxytag="landscape_def.h::NL3D_LANDSCAPE_DLM_WIDTH"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_LANDSCAPE_DLM_WIDTH 512 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00079">79</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="landscape_8cpp-source.html#l00177">NL3D::CLandscape::CLandscape</a>, and <a class="el" href="landscape_8cpp-source.html#l03522">NL3D::CLandscape::getDynamicLightingMemoryLoad</a>. </td> + </tr> +</table> +<a name="a9" doxytag="landscape_def.h::NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_LIGHTED"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_LIGHTED 15000 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00066">66</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="landscape_8cpp-source.html#l00177">NL3D::CLandscape::CLandscape</a>. </td> + </tr> +</table> +<a name="a10" doxytag="landscape_def.h::NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_MAX"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_MAX (max(NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_UNLIT, NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_LIGHTED)) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00067">67</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="landscape_8cpp-source.html#l00569">NL3D::CLandscape::setDriver</a>. </td> + </tr> +</table> +<a name="a8" doxytag="landscape_def.h::NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_UNLIT"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_LANDSCAPE_VEGETABLE_MAX_AGP_VERTEX_UNLIT 60000 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +For Landscape Vegetable: Maximum AGP load (in number of vertices allowed ). +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00065">65</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="landscape_8cpp-source.html#l00177">NL3D::CLandscape::CLandscape</a>. </td> + </tr> +</table> +<a name="a1" doxytag="landscape_def.h::NL3D_MAX_TILE_FACE"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_MAX_TILE_FACE NL3D_MAX_TILE_PASS-1 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00048">48</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="tessellation_8cpp-source.html#l00367">NL3D::CTessFace::allocTileUv</a>, <a class="el" href="patch_8cpp-source.html#l00867">NL3D::CPatch::appendFaceToTileRenderList</a>, <a class="el" href="tessellation_8cpp-source.html#l00506">NL3D::CTessFace::buildTileFaces</a>, <a class="el" href="tessellation_8cpp-source.html#l00398">NL3D::CTessFace::checkCreateFillTileVB</a>, <a class="el" href="tessellation_8cpp-source.html#l00419">NL3D::CTessFace::checkFillTileVB</a>, <a class="el" href="tessellation_8cpp-source.html#l00670">NL3D::CTessFace::computeTileMaterial</a>, <a class="el" href="tessellation_8cpp-source.html#l00461">NL3D::CTessFace::copyTileUv</a>, <a class="el" href="tess__block_8cpp-source.html#l00302">NL3D::CTessBlock::createFaceVectorTile</a>, <a class="el" href="tessellation_8cpp-source.html#l00161">NL3D::CTessFace::CTessFace</a>, <a class="el" href="tessellation_8cpp-source.html#l00072">NL3D::CTileMaterial::CTileMaterial</a>, <a class="el" href="tess__block_8cpp-source.html#l00329">NL3D::CTessBlock::deleteFaceVectorTile</a>, <a class="el" href="tessellation_8cpp-source.html#l00523">NL3D::CTessFace::deleteTileFaces</a>, <a class="el" href="tessellation_8cpp-source.html#l00439">NL3D::CTessFace::deleteTileUv</a>, <a class="el" href="tessellation_8cpp-source.html#l00544">NL3D::CTessFace::emptyTileFaces</a>, <a class="el" href="tessellation_8cpp-source.html#l00485">NL3D::CTessFace::heritTileUv</a>, <a class="el" href="patch_8cpp-source.html#l02127">NL3D::CPatch::recreateTileUvs</a>, <a class="el" href="tess__block_8cpp-source.html#l00267">NL3D::CTessBlock::refillFaceVectorTile</a>, <a class="el" href="patch_8cpp-source.html#l00893">NL3D::CPatch::removeFaceFromTileRenderList</a>, and <a class="el" href="tessellation_8cpp-source.html#l00868">NL3D::CTessFace::updateNearFarVertices</a>. </td> + </tr> +</table> +<a name="a0" doxytag="landscape_def.h::NL3D_MAX_TILE_PASS"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_MAX_TILE_PASS 5 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00046">46</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="tessellation_8cpp-source.html#l00083">NL3D::CTileMaterial::appendTileToEachRenderPass</a>, <a class="el" href="patch__rdr__pass_8cpp-source.html#l00064">NL3D::CPatchRdrPass::clearAllRenderList</a>, <a class="el" href="tessellation_8cpp-source.html#l00670">NL3D::CTessFace::computeTileMaterial</a>, and <a class="el" href="landscape_8cpp-source.html#l00945">NL3D::CLandscape::render</a>. </td> + </tr> +</table> +<a name="a11" doxytag="landscape_def.h::NL3D_PATCH_TILE_AREA"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_PATCH_TILE_AREA 4.f + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00072">72</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="patch__vegetable_8cpp-source.html#l00050">NL3D::CPatch::generateTileVegetable</a>. </td> + </tr> +</table> +<a name="a12" doxytag="landscape_def.h::NL3D_PATCH_TILE_RADIUS"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_PATCH_TILE_RADIUS 1.f + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00074">74</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="landscape__vegetable__block_8cpp-source.html#l00089">NL3D::CLandscapeVegetableBlock::init</a>. </td> + </tr> +</table> +<a name="a7" doxytag="landscape_def.h::NL3D_REFINE_MERGE_THRESHOLD"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_REFINE_MERGE_THRESHOLD 2.0f + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00060">60</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="tessellation_8cpp-source.html#l02103">NL3D::CTessFace::updateRefineMerge</a>. </td> + </tr> +</table> +<a name="a5" doxytag="landscape_def.h::NL3D_TILE_PASS_ADD"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_TILE_PASS_ADD 3 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00053">53</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="tessellation_8cpp-source.html#l00670">NL3D::CTessFace::computeTileMaterial</a>, <a class="el" href="patch_8cpp-source.html#l02017">NL3D::CPatch::getTileRenderPass</a>, <a class="el" href="patch_8cpp-source.html#l02057">NL3D::CPatch::getTileUvInfo</a>, and <a class="el" href="landscape_8cpp-source.html#l00945">NL3D::CLandscape::render</a>. </td> + </tr> +</table> +<a name="a6" doxytag="landscape_def.h::NL3D_TILE_PASS_LIGHTMAP"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_TILE_PASS_LIGHTMAP 4 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00054">54</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="tessellation_8cpp-source.html#l00670">NL3D::CTessFace::computeTileMaterial</a>, <a class="el" href="landscape_8cpp-source.html#l00945">NL3D::CLandscape::render</a>, and <a class="el" href="patch__render_8cpp-source.html#l00656">NL3D::CTileMaterial::renderTilePassLightmap</a>. </td> + </tr> +</table> +<a name="a2" doxytag="landscape_def.h::NL3D_TILE_PASS_RGB0"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_TILE_PASS_RGB0 0 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00050">50</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="tessellation_8cpp-source.html#l00367">NL3D::CTessFace::allocTileUv</a>, <a class="el" href="tessellation_8cpp-source.html#l00398">NL3D::CTessFace::checkCreateFillTileVB</a>, <a class="el" href="tessellation_8cpp-source.html#l00419">NL3D::CTessFace::checkFillTileVB</a>, <a class="el" href="tessellation_8cpp-source.html#l00670">NL3D::CTessFace::computeTileMaterial</a>, <a class="el" href="tessellation_8cpp-source.html#l00461">NL3D::CTessFace::copyTileUv</a>, <a class="el" href="tessellation_8cpp-source.html#l00439">NL3D::CTessFace::deleteTileUv</a>, <a class="el" href="patch_8cpp-source.html#l02017">NL3D::CPatch::getTileRenderPass</a>, <a class="el" href="patch_8cpp-source.html#l02057">NL3D::CPatch::getTileUvInfo</a>, <a class="el" href="tessellation_8cpp-source.html#l00485">NL3D::CTessFace::heritTileUv</a>, <a class="el" href="landscape_8cpp-source.html#l00945">NL3D::CLandscape::render</a>, <a class="el" href="patch__render_8cpp-source.html#l00656">NL3D::CTileMaterial::renderTilePassLightmap</a>, and <a class="el" href="patch__render_8cpp-source.html#l00643">NL3D::CTileMaterial::renderTilePassRGB0</a>. </td> + </tr> +</table> +<a name="a3" doxytag="landscape_def.h::NL3D_TILE_PASS_RGB1"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_TILE_PASS_RGB1 1 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00051">51</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="tessellation_8cpp-source.html#l00670">NL3D::CTessFace::computeTileMaterial</a>, <a class="el" href="patch_8cpp-source.html#l02017">NL3D::CPatch::getTileRenderPass</a>, <a class="el" href="patch_8cpp-source.html#l02057">NL3D::CPatch::getTileUvInfo</a>, and <a class="el" href="landscape_8cpp-source.html#l00945">NL3D::CLandscape::render</a>. </td> + </tr> +</table> +<a name="a4" doxytag="landscape_def.h::NL3D_TILE_PASS_RGB2"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_TILE_PASS_RGB2 2 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00052">52</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. +<p> +Referenced by <a class="el" href="tessellation_8cpp-source.html#l00670">NL3D::CTessFace::computeTileMaterial</a>, <a class="el" href="patch_8cpp-source.html#l02017">NL3D::CPatch::getTileRenderPass</a>, <a class="el" href="patch_8cpp-source.html#l02057">NL3D::CPatch::getTileUvInfo</a>, and <a class="el" href="landscape_8cpp-source.html#l00945">NL3D::CLandscape::render</a>. </td> + </tr> +</table> +<a name="a15" doxytag="landscape_def.h::NL_DLM_TILE_RES"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL_DLM_TILE_RES + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape__def_8h-source.html#l00084">84</a> of file <a class="el" href="landscape__def_8h-source.html">landscape_def.h</a>. </td> + </tr> +</table> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |