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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>fsm_script.h</h1><a href="fsm__script_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00008 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00009 <font class="comment"> *</font>
+00010 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00011 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00012 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00013 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00014 <font class="comment"> * any later version.</font>
+00015 <font class="comment"></font>
+00016 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00017 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00018 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00019 <font class="comment"> * General Public License for more details. </font>
+00020 <font class="comment"></font>
+00021 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00022 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00023 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00024 <font class="comment"> * MA 02111-1307, USA.</font>
+00025 <font class="comment"> */</font>
+00026
+00027 <font class="preprocessor">#ifndef NL_FSM_SCRIPT_H_</font>
+00028 <font class="preprocessor"></font><font class="preprocessor">#define NL_FSM_SCRIPT_H_</font>
+00029 <font class="preprocessor"></font>
+00030 <font class="preprocessor">#include "<a class="code" href="agent_8h.html">nel/ai/agent/agent.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="agent__script_8h.html">nel/ai/agent/agent_script.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="agent__manager_8h.html">nel/ai/agent/agent_manager.h</a>"</font>
+00033 <font class="preprocessor">#include "<a class="code" href="bool__cond_8h.html">nel/ai/logic/bool_cond.h</a>"</font>
+00034 <font class="preprocessor">#include "<a class="code" href="type__def_8h.html">nel/ai/script/type_def.h</a>"</font>
+00035 <font class="preprocessor">#include "<a class="code" href="interpret__fsm_8h.html">nel/ai/script/interpret_fsm.h</a>"</font>
+00036 <font class="preprocessor">#include "<a class="code" href="actor__script_8h.html">nel/ai/agent/actor_script.h</a>"</font>
+00037
+00038 <font class="keyword">namespace </font>NLAIAGENT
+00039 {
+<a name="l00040"></a><a class="code" href="classNLAIAGENT_1_1CFsmScript.html">00040</a> <font class="keyword">class </font>CFsmScript : <font class="keyword">public</font> CActorScript
+00041 {
+00042
+00043 <font class="keyword">public</font>:
+00044 <font class="comment">/*</font>
+00045 <font class="comment"> static NLAISCRIPT::COperandSimpleListOr *ParamIdSuccessMsg;</font>
+00046 <font class="comment"> static NLAISCRIPT::CParam *ParamSuccessMsg;</font>
+00047 <font class="comment"> static NLAISCRIPT::COperandSimpleListOr *ParamIdFailureMsg;</font>
+00048 <font class="comment"> static NLAISCRIPT::CParam *ParamFailureMsg;</font>
+00049 <font class="comment"> */</font>
+00050
+00051 <font class="keyword">private</font>:
+<a name="l00052"></a><a class="code" href="classNLAIAGENT_1_1CFsmScript.html#o0">00052</a> std::vector&lt;NLAIAGENT::IObjectIA *&gt; <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#o0">_VarValues</a>; <font class="comment">// Values of the vars for the instanciated operator</font>
+<a name="l00053"></a><a class="code" href="classNLAIAGENT_1_1CFsmScript.html#o1">00053</a> <a class="code" href="classNLAILOGIC_1_1CFactBase.html">NLAILOGIC::CFactBase</a> *<a class="code" href="classNLAIAGENT_1_1CFsmScript.html#o1">_FactBase</a>; <font class="comment">// The father's factbase</font>
+00054
+<a name="l00055"></a><a class="code" href="classNLAIAGENT_1_1CFsmScript.html#o2">00055</a> std::vector&lt;IBasicAgent *&gt; <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#o2">_ActiveChilds</a>;
+00056
+00057 <font class="keyword">public</font>:
+00058 <font class="comment">// Builds and actor with its father</font>
+00059 <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a0">CFsmScript</a>(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html#a0">IAgentManager</a> *, <font class="keywordtype">bool</font> activated = <font class="keyword">false</font>);
+00060 <font class="comment">// copy constructor</font>
+00061 <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a0">CFsmScript</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a0">CFsmScript</a> &amp;);
+00062 <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a0">CFsmScript</a>(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html#a0">IAgentManager</a> *, <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *, <a class="code" href="classstd_1_1list.html">std::list&lt;IObjectIA *&gt;</a> &amp;, <a class="code" href="classNLAISCRIPT_1_1CFsmClass.html">NLAISCRIPT::CFsmClass</a> *);
+00063 <font class="keyword">virtual</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a3">~CFsmScript</a>();
+00064
+00066 <font class="comment">// virtual float priority() const;</font>
+00067
+00068 <font class="keyword">virtual</font> <font class="keywordtype">int</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a4">getBaseMethodCount</a>() <font class="keyword">const</font>;
+00069
+00071 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a5">clone</a>() <font class="keyword">const</font>;
+00072 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a6">newInstance</a>() <font class="keyword">const</font>;
+00073 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a7">getDebugString</a>(std::string &amp;) <font class="keyword">const</font>;
+00074 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a8">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IBasicObjectIA.html#a0">IBasicObjectIA</a> &amp;a) <font class="keyword">const</font>;
+00075 <font class="comment">// virtual void processMessages();</font>
+00076 <font class="keyword">virtual</font> <font class="keyword">const</font> CProcessResult &amp;<a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a9">run</a>();
+00077 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a10">runChildren</a>();
+00078
+00079 <font class="comment">// virtual IObjectIA *run(const IMessageBase &amp;msg);</font>
+00080
+00081 <font class="comment">// virtual CProcessResult sendMessage(IObjectIA *);</font>
+00082 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;<a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a11">getType</a>() <font class="keyword">const</font>;
+00083
+00084 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#p0">IdFsmScript</a>;
+00085
+00086 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a12">save</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;os);
+00087 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a13">load</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;is);
+00088
+00089 <font class="comment">// virtual IObjectIA::CProcessResult runMethodBase(int heritance, int index,IObjectIA *);</font>
+00090 <font class="keyword">virtual</font> IObjectIA::CProcessResult <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a14">runMethodBase</a>(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
+00091
+00092 <font class="keyword">virtual</font> <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a15">isMember</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *, <font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *, <font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> &amp;) <font class="keyword">const</font>;
+00093 <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a9">sint32</a> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a16">getMethodIndexSize</a>() <font class="keyword">const</font>;
+00094
+00095 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a17">getFatherComponent</a>(IVarName &amp;);
+00096 <font class="comment">// virtual void setParent(const IWordNumRef *parent);</font>
+00097
+00098 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a5">activate</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *);
+00099 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a19">unactivate</a>(<a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *);
+00100 <font class="comment">/*</font>
+00101 <font class="comment"> static void initClass();</font>
+00102 <font class="comment"> static void releaseClass();</font>
+00103 <font class="comment"> */</font>
+00104
+00105 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CFsmScript.html#a20">setTopLevel</a>(<a class="code" href="classNLAIAGENT_1_1CAgentScript.html">NLAIAGENT::CAgentScript</a> *);
+00106 };
+00107 }
+00108 <font class="preprocessor">#endif</font>
+</pre></div>
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