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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/di__game__device_8cpp-source.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>di_game_device.cpp</h1><a href="di__game__device_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2000-2002 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 +00027 <font class="preprocessor">#include "<a class="code" href="stdmisc_8h.html">stdmisc.h</a>"</font> +00028 <font class="preprocessor">#include "<a class="code" href="di__game__device_8h.html">misc/di_game_device.h</a>"</font> +00029 <font class="preprocessor">#include "<a class="code" href="game__device__events_8h.html">nel/misc/game_device_events.h</a>"</font> +00030 <font class="preprocessor">#include <stddef.h></font> +00031 <font class="preprocessor">#include <memory></font> +00032 <font class="preprocessor">#include <algorithm></font> +00033 +00034 <font class="preprocessor">#ifdef NL_OS_WINDOWS</font> +00035 <font class="preprocessor"></font> +00036 <font class="keyword">namespace </font>NLMISC +00037 { +00038 +00039 <font class="comment">//============================================================================</font> +00040 CDIGameDevice::CDIGameDevice() : _Device(NULL) +00041 { +00042 ::memset(&_CurrentState, 0, <font class="keyword">sizeof</font>(_CurrentState)); +00043 } +00044 +00045 <font class="comment">//============================================================================</font> +00046 CDIGameDevice::~CDIGameDevice() +00047 { +00048 <font class="keywordflow">if</font> (_Device) +00049 { +00050 _Device->Unacquire(); +00051 _Device->Release(); +00052 } +00053 } +00054 +00055 <font class="comment">//============================================================================</font> +00056 CDIGameDevice *CDIGameDevice::createGameDevice(IDirectInput8 *di8, +00057 HWND hwnd, +00058 CDIEventEmitter *diEventEmitter, +00059 <font class="keyword">const</font> CGameDeviceDesc &desc, +00060 REFGUID rguid) <font class="keywordflow">throw</font>(EDirectInput) +00061 { +00062 <a class="code" href="debug_8h.html#a6">nlassert</a>(diEventEmitter); +00063 <a class="code" href="debug_8h.html#a6">nlassert</a>(di8); +00064 std::auto_ptr<CDIGameDevice> dev(<font class="keyword">new</font> CDIGameDevice); +00065 <font class="comment">//</font> +00066 +00067 HRESULT <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = di8->CreateDevice(rguid, &dev->_Device, NULL); +00068 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> != DI_OK) <font class="keywordflow">throw</font> EDirectInputGameDeviceNotCreated(); +00069 +00070 <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = dev->_Device->SetDataFormat(pJoyDataFormat); +00071 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> == DI_OK); +00072 <font class="comment">//</font> +00073 <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = dev->_Device->SetCooperativeLevel(hwnd, DISCL_FOREGROUND | DISCL_EXCLUSIVE); +00074 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> != DI_OK) <font class="keywordflow">throw</font> EDirectInputCooperativeLevelFailed(); +00075 <font class="comment">// </font> +00076 <font class="comment">// </font> +00077 dev->_Desc = desc; +00078 dev->_EventEmitter = diEventEmitter; +00079 dev->querryControls(); +00080 <font class="keywordflow">return</font> dev.release(); +00081 } +00082 +00083 <font class="comment">//============================================================================</font> +00084 <font class="keywordtype">void</font> CDIGameDevice::begin(CEventServer *server) +00085 { +00086 <a class="code" href="debug_8h.html#a6">nlassert</a>(_Device); +00087 HRESULT <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a>; +00088 <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = _Device->Poll(); +00089 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> == DIERR_INPUTLOST || <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> == DIERR_NOTACQUIRED) +00090 { +00091 <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = _Device->Acquire(); +00092 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> != DI_OK) <font class="keywordflow">return</font>; +00093 <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = _Device->Poll(); +00094 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> != DI_OK) <font class="keywordflow">return</font>; +00095 } +00096 +00097 CDIJoyState newState; +00098 <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = _Device->GetDeviceState(<font class="keyword">sizeof</font>(CDIJoyState), &newState); +00099 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> != DI_OK) <font class="keywordflow">return</font>; +00100 +00101 <a class="code" href="types__nl_8h.html#a14">uint</a> k; +00103 <font class="comment">// Axis //</font> +00105 <font class="comment"> for (k = 0; k < MaxNumAxis; ++k)</font> +00106 { +00107 CAxis &axis = _Axis[k]; +00108 <font class="keywordflow">if</font> (axis.Present) +00109 { +00110 +00111 <font class="keywordflow">if</font> (((LONG *) &newState)[k] != ((LONG *) &_CurrentState)[k]) <font class="comment">// state changed ?</font> +00112 { +00113 <font class="comment">// update position</font> +00114 axis.Value = 2.f * (((LONG *) &newState)[k] - axis.Min) / (float) (axis.Max - axis.Min) - 1.f; +00115 <font class="comment">// create event</font> +00116 CGDAxisMoved *event = <font class="keyword">new</font> CGDAxisMoved((IGameDevice::TAxis) k, axis.Value, <font class="keyword">this</font>, _EventEmitter); +00117 <font class="comment">// update state</font> +00118 ((LONG *) &_CurrentState)[k] = ((LONG *) &newState)[k]; +00119 <font class="comment">//</font> +00120 server->postEvent(event); +00121 <font class="comment">//</font> +00122 } +00123 } +00124 } +00125 +00126 +00128 <font class="comment">// Buttons //</font> +00130 <font class="comment"> for (k = 0; k < _Buttons.size(); ++k)</font> +00131 { +00132 CButton &bt = _Buttons[k]; +00133 <font class="keywordflow">if</font> ((newState.rgbButtons[k] & 0x80) != (_CurrentState.rgbButtons[k] & 0x80)) +00134 { +00135 <font class="keywordtype">bool</font> pushed = (newState.rgbButtons[k] & 0x80) != 0; +00136 <font class="comment">// update the state of the button</font> +00137 bt.Pushed = pushed; +00138 CGDButton *event; +00139 <font class="keywordflow">if</font> (pushed) event = <font class="keyword">new</font> CGDButtonDown(k, <font class="keyword">this</font>, _EventEmitter); +00140 <font class="keywordflow">else</font> event = <font class="keyword">new</font> CGDButtonUp(k, <font class="keyword">this</font>, _EventEmitter); +00141 <font class="comment">// update state </font> +00142 _CurrentState.rgbButtons[k] = newState.rgbButtons[k]; +00143 server->postEvent(event); +00144 } +00145 } +00146 +00148 <font class="comment">// Sliders //</font> +00150 <font class="comment"> for (k = 0; k < _Sliders.size(); ++k)</font> +00151 { +00152 CSlider &sl = _Sliders[k]; +00153 <font class="keywordflow">if</font> (newState.rglSlider[k] != _CurrentState.rglSlider[k]) <font class="comment">// state changed ?</font> +00154 { +00155 <font class="comment">// update position</font> +00156 sl.Pos = ( newState.rglSlider[k] - sl.Min) / (float) (sl.Max - sl.Min); +00157 <font class="comment">// create event</font> +00158 CGDSliderMoved *event = <font class="keyword">new</font> CGDSliderMoved(sl.Pos, k, <font class="keyword">this</font>, _EventEmitter); +00159 <font class="comment">// update state</font> +00160 _CurrentState.rglSlider[k] = newState.rglSlider[k]; +00161 <font class="comment">//</font> +00162 server->postEvent(event); +00163 } +00164 } +00165 +00167 <font class="comment">// POVs //</font> +00169 <font class="comment"> for (k = 0; k < _POVs.size(); ++k)</font> +00170 { +00171 CPOV &pov = _POVs[k]; +00172 <font class="keywordflow">if</font> (newState.rgdwPOV[k] != _CurrentState.rgdwPOV[k]) <font class="comment">// state changed ?</font> +00173 { +00174 DWORD value = newState.rgdwPOV[k]; +00175 +00176 pov.Centered = (LOWORD(value) == 0xFFFF); +00177 <font class="keywordflow">if</font> (!pov.Centered) +00178 { +00179 <font class="comment">// update position</font> +00180 pov.Angle = value / 100.f; +00181 } +00182 <font class="comment">// create event</font> +00183 CGDPOVChanged *event = <font class="keyword">new</font> CGDPOVChanged(pov.Centered, pov.Angle, k, <font class="keyword">this</font>, _EventEmitter); +00184 <font class="comment">// update state</font> +00185 _CurrentState.rgdwPOV[k] = newState.rgdwPOV[k]; +00186 <font class="comment">//</font> +00187 server->postEvent(event); +00188 } +00189 } +00190 +00191 } +00192 +00193 <font class="comment">//============================================================================</font> +00194 <font class="keywordtype">void</font> CDIGameDevice::poll(CInputDeviceServer *dev) +00195 { +00196 <font class="comment">// buffered datas not supported</font> +00197 } +00198 +00199 <font class="comment">//============================================================================</font> +00200 <font class="keywordtype">void</font> CDIGameDevice::submit(IInputDeviceEvent *deviceEvent, CEventServer *server) +00201 { +00202 <font class="comment">// should never be called, buffered datas not supported</font> +00203 <a class="code" href="debug_8h.html#a6">nlassert</a>(0); +00204 } +00205 +00206 +00207 <font class="comment">//============================================================================</font> +00211 <font class="comment"></font><font class="keyword">static</font> <font class="keywordtype">void</font> BuildCtrlName(LPCDIDEVICEOBJECTINSTANCE lpddoi, +00212 std::string &destName, +00213 <font class="keyword">const</font> <font class="keywordtype">char</font> *defaultName) +00214 { +00215 <font class="keywordflow">if</font> (lpddoi->dwSize >= offsetof(DIDEVICEOBJECTINSTANCE, tszName) + <font class="keyword">sizeof</font>(TCHAR[MAX_PATH])) +00216 { +00217 destName = (::strcmp(<font class="stringliteral">"N/A"</font>, lpddoi->tszName) == 0) ? defaultName +00218 : lpddoi->tszName; +00219 } +00220 <font class="keywordflow">else</font> +00221 { +00222 destName = defaultName; +00223 } +00224 } +00225 +00226 <font class="comment">//============================================================================</font> +00227 <font class="comment">// A callback to enumerate the controls of a device</font> +00228 <font class="keyword">static</font> BOOL CALLBACK DIEnumDeviceObjectsCallback +00229 ( +00230 LPCDIDEVICEOBJECTINSTANCE lpddoi, +00231 LPVOID pvRef +00232 ) +00233 { +00234 +00235 CDIGameDevice *gd = (CDIGameDevice *) pvRef; +00236 <font class="keywordflow">return</font> gd->processEnumObject(lpddoi); +00237 } +00238 +00239 +00240 +00241 <font class="comment">//=======================================================================</font> +00242 <font class="comment">// get range for an axis</font> +00243 <font class="keyword">static</font> HRESULT GetDIAxisRange(LPDIRECTINPUTDEVICE8 device, <a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a256">offset</a>, DWORD <a class="code" href="driver__opengl__extension__def_8h.html#a251">type</a>, <a class="code" href="types__nl_8h.html#a13">sint</a> &<a class="code" href="bit__set_8cpp.html#a0">min</a>, <a class="code" href="types__nl_8h.html#a13">sint</a> &max) +00244 { +00245 DIPROPRANGE diprg; +00246 diprg.diph.dwSize = <font class="keyword">sizeof</font>(DIPROPRANGE); +00247 diprg.diph.dwHeaderSize = <font class="keyword">sizeof</font>(DIPROPHEADER); +00248 diprg.diph.dwHow = DIPH_BYOFFSET; +00249 diprg.diph.dwObj = <a class="code" href="driver__opengl__extension__def_8h.html#a256">offset</a>; +00250 +00251 <font class="comment">// Set the range for the axis</font> +00252 HRESULT <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = device->GetProperty(DIPROP_RANGE, &diprg.diph); +00253 +00254 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> == DIERR_OBJECTNOTFOUND) +00255 { +00256 <font class="comment">// try from its ID</font> +00257 diprg.diph.dwHow = DIPH_BYID; +00258 diprg.diph.dwObj = <a class="code" href="driver__opengl__extension__def_8h.html#a251">type</a>; +00259 +00260 <font class="comment">// Set the range for the axis</font> +00261 HRESULT <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = device->GetProperty(DIPROP_RANGE, &diprg.diph); +00262 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> != DI_OK) +00263 { +00264 <font class="comment">// setup default values ...</font> +00265 <a class="code" href="bit__set_8cpp.html#a0">min</a> = 0; +00266 max = 65535; +00267 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a>; +00268 } +00269 } +00270 <font class="keywordflow">else</font> <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> != DI_OK) +00271 { +00272 <a class="code" href="bit__set_8cpp.html#a0">min</a> = 0; +00273 max = 65535; +00274 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a>; +00275 } +00276 +00277 +00278 <font class="comment">/* switch (r)</font> +00279 <font class="comment"> {</font> +00280 <font class="comment"> default:</font> +00281 <font class="comment"> nlinfo("ok");</font> +00282 <font class="comment"> break;</font> +00283 <font class="comment"> case DIERR_INVALIDPARAM: </font> +00284 <font class="comment"> nlinfo("invalid param");</font> +00285 <font class="comment"> break;</font> +00286 <font class="comment"> case DIERR_NOTEXCLUSIVEACQUIRED: </font> +00287 <font class="comment"> nlinfo("DIERR_NOTEXCLUSIVEACQUIRED");</font> +00288 <font class="comment"> break;</font> +00289 <font class="comment"> case DIERR_NOTINITIALIZED: </font> +00290 <font class="comment"> nlinfo("DIERR_NOTINITIALIZED");</font> +00291 <font class="comment"> break;</font> +00292 <font class="comment"> case DIERR_OBJECTNOTFOUND: </font> +00293 <font class="comment"> nlinfo("DIERR_OBJECTNOTFOUND");</font> +00294 <font class="comment"> break;</font> +00295 <font class="comment"> case DIERR_UNSUPPORTED: </font> +00296 <font class="comment"> nlinfo("DIERR_UNSUPPORTED");</font> +00297 <font class="comment"> break;</font> +00298 <font class="comment"> }*/</font> +00299 +00300 +00301 <a class="code" href="bit__set_8cpp.html#a0">min</a> = (sint) diprg.lMin; +00302 max = (sint) diprg.lMax; +00303 +00304 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a>; +00305 } +00306 +00307 <font class="comment">//============================================================================</font> +00308 BOOL CDIGameDevice::processEnumObject(LPCDIDEVICEOBJECTINSTANCE lpddoi) +00309 { +00310 <font class="comment">// the dwSize field gives us the size of the objects, and the available fields</font> +00311 <font class="comment">// has this object the field guidType and dwOfs ?</font> +00312 <font class="keywordflow">if</font> (lpddoi->dwSize < offsetof(DIDEVICEOBJECTINSTANCE, dwOfs) + <font class="keyword">sizeof</font>(DWORD)) <font class="keywordflow">return</font> DIENUM_CONTINUE; +00313 +00314 <a class="code" href="types__nl_8h.html#a14">uint</a> ctrlType = (uint) lpddoi->dwType; +00315 +00317 <font class="comment">// axis, we only support absolute ones //</font> +00319 <font class="comment"></font> +00320 <font class="keywordflow">if</font> (lpddoi->guidType == GUID_XAxis && (ctrlType & DIDFT_ABSAXIS) ) +00321 { +00322 GetDIAxisRange(_Device, lpddoi->dwOfs, lpddoi->dwType, _Axis[XAxis].Min, _Axis[XAxis].Max); +00323 BuildCtrlName(lpddoi, _Axis[XAxis].Name, <font class="stringliteral">"X Axis"</font>); +00324 _Axis[XAxis].Present = <font class="keyword">true</font>; +00325 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00326 } +00327 <font class="keywordflow">if</font> (lpddoi->guidType == GUID_YAxis && (ctrlType & DIDFT_ABSAXIS)) +00328 { +00329 GetDIAxisRange(_Device, lpddoi->dwOfs, lpddoi->dwType, _Axis[YAxis].Min, _Axis[YAxis].Max); +00330 BuildCtrlName(lpddoi, _Axis[YAxis].Name, <font class="stringliteral">"Y Axis"</font>); +00331 _Axis[YAxis].Present = <font class="keyword">true</font>; +00332 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00333 } +00334 +00335 <font class="keywordflow">if</font> (lpddoi->guidType == GUID_ZAxis && (ctrlType & DIDFT_ABSAXIS)) +00336 { +00337 GetDIAxisRange(_Device, lpddoi->dwOfs, lpddoi->dwType, _Axis[ZAxis].Min, _Axis[ZAxis].Max); +00338 BuildCtrlName(lpddoi, _Axis[ZAxis].Name, <font class="stringliteral">"Z Axis"</font>); +00339 _Axis[ZAxis].Present = <font class="keyword">true</font>; +00340 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00341 } +00342 <font class="keywordflow">if</font> (lpddoi->guidType == GUID_RxAxis && (ctrlType & DIDFT_ABSAXIS)) +00343 { +00344 GetDIAxisRange(_Device, lpddoi->dwOfs, lpddoi->dwType, _Axis[RXAxis].Min, _Axis[RXAxis].Max); +00345 BuildCtrlName(lpddoi, _Axis[RXAxis].Name, <font class="stringliteral">"RX Axis"</font>); +00346 _Axis[RXAxis].Present = <font class="keyword">true</font>; +00347 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00348 } +00349 <font class="keywordflow">if</font> (lpddoi->guidType == GUID_RyAxis && (ctrlType & DIDFT_ABSAXIS)) +00350 { +00351 GetDIAxisRange(_Device, lpddoi->dwOfs, lpddoi->dwType, _Axis[RYAxis].Min, _Axis[RYAxis].Max); +00352 BuildCtrlName(lpddoi, _Axis[RYAxis].Name, <font class="stringliteral">"RY Axis"</font>); +00353 _Axis[RYAxis].Present = <font class="keyword">true</font>; +00354 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00355 } +00356 <font class="keywordflow">if</font> (lpddoi->guidType == GUID_RzAxis && (ctrlType & DIDFT_ABSAXIS)) +00357 { +00358 GetDIAxisRange(_Device, lpddoi->dwOfs, lpddoi->dwType, _Axis[RZAxis].Min, _Axis[RZAxis].Max); +00359 BuildCtrlName(lpddoi, _Axis[RZAxis].Name, <font class="stringliteral">"RZ Axis"</font>); +00360 _Axis[RZAxis].Present = <font class="keyword">true</font>; +00361 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00362 } +00363 +00364 +00365 <font class="comment">// has this object the field dwType ?</font> +00366 <font class="keywordflow">if</font> (lpddoi->dwSize < offsetof(DIDEVICEOBJECTINSTANCE, dwType) + <font class="keyword">sizeof</font>(DWORD)) <font class="keywordflow">return</font> DIENUM_CONTINUE; +00367 +00368 +00369 <a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a251">type</a> = lpddoi->dwType; +00371 <font class="comment">// Buttons //</font> +00373 <font class="comment"> if (type & DIDFT_BUTTON)</font> +00374 { +00375 <font class="keywordflow">if</font> (_Buttons.size() < MaxNumButtons) +00376 { +00377 _Buttons.push_back(CButton()); +00378 <a class="code" href="types__nl_8h.html#a14">uint</a> buttonIndex = _Buttons.size() - 1; +00379 <font class="keywordtype">char</font> defaultButtonName[32]; +00380 <a class="code" href="namespaceNLMISC.html#a203">smprintf</a>(defaultButtonName, 32, <font class="stringliteral">"BUTTON %d"</font>, buttonIndex + 1); +00381 BuildCtrlName(lpddoi, _Buttons[buttonIndex].Name, defaultButtonName); +00382 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00383 } +00384 } +00385 +00387 <font class="comment">// Sliders //</font> +00389 <font class="comment"> if (type & DIDFT_ABSAXIS)</font> +00390 { +00391 <font class="keywordflow">if</font> (_Sliders.size() < MaxNumSliders) +00392 { +00393 _Sliders.push_back(CSlider()); +00394 <a class="code" href="types__nl_8h.html#a14">uint</a> sliderIndex = _Sliders.size() - 1; +00395 GetDIAxisRange(_Device, lpddoi->dwOfs, lpddoi->dwType, _Sliders[sliderIndex].Min, _Sliders[sliderIndex].Max); +00396 <font class="keywordtype">char</font> defaultSliderName[32]; +00397 <a class="code" href="namespaceNLMISC.html#a203">smprintf</a>(defaultSliderName, 32, <font class="stringliteral">"SLIDER %d"</font>, sliderIndex + 1); +00398 BuildCtrlName(lpddoi, _Sliders[sliderIndex].Name, defaultSliderName); +00399 } +00400 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00401 } +00402 +00403 +00405 <font class="comment">// POVs //</font> +00407 <font class="comment"> if (type & DIDFT_POV)</font> +00408 { +00409 <font class="keywordflow">if</font> (_POVs.size() < MaxNumPOVs) +00410 { +00411 _POVs.push_back(CPOV()); +00412 <a class="code" href="types__nl_8h.html#a14">uint</a> povIndex = _POVs.size() - 1; +00413 <font class="keywordtype">char</font> defaultPOVName[16]; +00414 <a class="code" href="namespaceNLMISC.html#a203">smprintf</a>(defaultPOVName, 16, <font class="stringliteral">"POV %d"</font>, povIndex + 1); +00415 BuildCtrlName(lpddoi, _POVs[povIndex].Name, defaultPOVName); +00416 } +00417 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00418 } +00419 +00420 <font class="keywordflow">return</font> DIENUM_CONTINUE; +00421 } +00422 +00423 <font class="comment">//============================================================================</font> +00424 <font class="keywordtype">void</font> CDIGameDevice::querryControls() +00425 { +00426 HRESULT <a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> = _Device->EnumObjects(&DIEnumDeviceObjectsCallback, (LPVOID) <font class="keyword">this</font>, DIDFT_ALL); +00427 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a262">r</a> == DI_OK); +00428 } +00429 +00430 <font class="comment">//============================================================================</font> +00431 <font class="keywordtype">bool</font> CDIGameDevice::setBufferSize(<a class="code" href="types__nl_8h.html#a14">uint</a> size) +00432 { +00433 <font class="comment">// uisually not supported by this kind of devices</font> +00434 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00435 } +00436 +00437 <font class="comment">//============================================================================</font> +00438 <a class="code" href="types__nl_8h.html#a14">uint</a> CDIGameDevice::getBufferSize()<font class="keyword"> const</font> +00439 <font class="keyword"></font>{ +00440 <font class="comment">// uisually not supported by this kind of devices</font> +00441 <font class="keywordflow">return</font> 0; +00442 } +00443 +00444 <font class="comment">//============================================================================</font> +00445 <a class="code" href="types__nl_8h.html#a14">uint</a> CDIGameDevice::getNumButtons()<font class="keyword"> const</font> +00446 <font class="keyword"></font>{ +00447 <font class="keywordflow">return</font> _Buttons.size(); +00448 } +00449 +00450 <font class="comment">//============================================================================</font> +00451 <font class="keywordtype">bool</font> CDIGameDevice::hasAxis(TAxis axis)<font class="keyword"> const</font> +00452 <font class="keyword"></font>{ +00453 <a class="code" href="debug_8h.html#a6">nlassert</a>(axis < MaxNumAxis); +00454 <font class="keywordflow">return</font> _Axis[axis].Present; +00455 } +00456 +00457 <font class="comment">//============================================================================</font> +00458 <a class="code" href="types__nl_8h.html#a14">uint</a> CDIGameDevice::getNumSliders()<font class="keyword"> const</font> +00459 <font class="keyword"></font>{ +00460 <font class="keywordflow">return</font> _Sliders.size(); +00461 } +00462 +00463 <font class="comment">//============================================================================</font> +00464 <a class="code" href="types__nl_8h.html#a14">uint</a> CDIGameDevice::getNumPOV()<font class="keyword"> const </font> +00465 <font class="keyword"></font>{ +00466 <font class="keywordflow">return</font> _POVs.size(); +00467 } +00468 <font class="comment">//============================================================================</font> +00469 <font class="keyword">const</font> <font class="keywordtype">char</font> *CDIGameDevice::getButtonName(<a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>)<font class="keyword"> const</font> +00470 <font class="keyword"></font>{ +00471 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a> < _Buttons.size()); +00472 <font class="keywordflow">return</font> _Buttons[<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>].Name.c_str(); +00473 } +00474 +00475 <font class="comment">//============================================================================</font> +00476 <font class="keyword">const</font> <font class="keywordtype">char</font> *CDIGameDevice::getAxisName(TAxis axis)<font class="keyword"> const</font> +00477 <font class="keyword"></font>{ +00478 <a class="code" href="debug_8h.html#a6">nlassert</a>(axis < MaxNumAxis); +00479 <a class="code" href="debug_8h.html#a6">nlassert</a>(hasAxis(axis)); <font class="comment">// ! Not an axis of this device</font> +00480 <font class="keywordflow">return</font> _Axis[axis].Name.c_str(); +00481 } +00482 +00483 <font class="comment">//============================================================================</font> +00484 <font class="keyword">const</font> <font class="keywordtype">char</font> *CDIGameDevice::getSliderName(<a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>)<font class="keyword"> const</font> +00485 <font class="keyword"></font>{ +00486 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a> < _Sliders.size()); +00487 <font class="keywordflow">return</font> _Sliders[<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>].Name.c_str(); +00488 } +00489 +00490 <font class="comment">//============================================================================</font> +00491 <font class="keyword">const</font> <font class="keywordtype">char</font> *CDIGameDevice::getPOVName(<a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>)<font class="keyword"> const</font> +00492 <font class="keyword"></font>{ +00493 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a> < _POVs.size()); +00494 <font class="keywordflow">return</font> _POVs[<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>].Name.c_str(); +00495 } +00496 +00497 <font class="comment">//============================================================================</font> +00498 <font class="keywordtype">bool</font> CDIGameDevice::getButtonState(<a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>)<font class="keyword"> const</font> +00499 <font class="keyword"></font>{ +00500 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a> < _Buttons.size()); +00501 <font class="keywordflow">return</font> _Buttons[<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>].Pushed; +00502 } +00503 +00504 <font class="comment">//============================================================================</font> +00505 <font class="keywordtype">float</font> CDIGameDevice::getAxisValue(TAxis axis)<font class="keyword"> const</font> +00506 <font class="keyword"></font>{ +00507 <a class="code" href="debug_8h.html#a6">nlassert</a>(axis < MaxNumAxis); +00508 <a class="code" href="debug_8h.html#a6">nlassert</a>(hasAxis(axis)); <font class="comment">// ! Not an axis of this device</font> +00509 <font class="keywordflow">return</font> _Axis[axis].Value; +00510 } +00511 +00512 <font class="comment">//============================================================================</font> +00513 <font class="keywordtype">float</font> CDIGameDevice::getSliderPos(<a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>)<font class="keyword"> const</font> +00514 <font class="keyword"></font>{ +00515 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a> < _Sliders.size()); +00516 <font class="keywordflow">return</font> _Sliders[<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>].Pos; +00517 } +00518 +00519 <font class="comment">//============================================================================</font> +00520 <font class="keywordtype">float</font> CDIGameDevice::getPOVAngle(<a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>)<font class="keyword"> const</font> +00521 <font class="keyword"></font>{ +00522 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a> < _POVs.size()); +00523 <font class="keywordflow">return</font> _POVs[<a class="code" href="driver__opengl__extension__def_8h.html#a236">index</a>].Angle; +00524 } +00525 +00526 +00527 +00528 } <font class="comment">// NLMISC</font> +00529 +00530 +00531 <font class="preprocessor">#endif // NL_OS_WINDOWS</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |