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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>complex_sound.h</h1><a href="complex__sound_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_COMPLEX_SOUND_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_COMPLEX_SOUND_H</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="sound_8h.html">sound.h</a>"</font>
+00031 <font class="preprocessor">#include &lt;string&gt;</font>
+00032
+00033 <font class="keyword">namespace </font>NLSOUND
+00034 {
+00035
+00036 <font class="keyword">class </font>ISoundController;
+00037
+00038
+00039 <font class="keyword">typedef</font> std::basic_string&lt;uint16&gt; <a class="code" href="namespaceNLSOUND.html#a20">uint16_string</a>;
+00040
+00041
+<a name="l00042"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html">00042</a> <font class="keyword">class </font>CComplexSound : <font class="keyword">public</font> CSound
+00043 {
+00044 <font class="keyword">public</font>:
+00045
+<a name="l00046"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#s4">00046</a> <font class="keyword">enum</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a>
+00047 {
+00048 <a class="code" href="classNLSOUND_1_1CComplexSound.html#s4s0">MODE_UNDEFINED</a>,
+00049 <a class="code" href="classNLSOUND_1_1CComplexSound.html#s4s1">MODE_CHAINED</a>,
+00050 <a class="code" href="classNLSOUND_1_1CComplexSound.html#s4s2">MODE_ALL_IN_ONE</a>,
+00051 <a class="code" href="classNLSOUND_1_1CComplexSound.html#s4s3">MODE_SPARSE</a>
+00052 };
+00053
+00054 <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a0">isDetailed</a>() <font class="keyword">const</font>;
+00055 uint32 <a class="code" href="classNLSOUND_1_1CComplexSound.html#a1">getDuration</a>();
+00056
+00057
+<a name="l00058"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a2">00058</a> <a class="code" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a2">getPatternMode</a>() { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o0">_PatternMode</a>;}
+<a name="l00059"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a3">00059</a> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a3">setPatternMode</a>(<a class="code" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> patternMode) { <a class="code" href="classNLSOUND_1_1CComplexSound.html#o0">_PatternMode</a> = patternMode;}
+00060
+<a name="l00061"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a4">00061</a> <font class="keyword">const</font> std::vector&lt;uint32&gt; &amp;<a class="code" href="classNLSOUND_1_1CComplexSound.html#a4">getSoundSeq</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o3">_SoundSeq</a>;}
+<a name="l00062"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a5">00062</a> <font class="keyword">const</font> std::vector&lt;uint32&gt; &amp;<a class="code" href="classNLSOUND_1_1CComplexSound.html#a5">getDelaySeq</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o4">_DelaySeq</a>;}
+<a name="l00063"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a6">00063</a> <font class="keyword">const</font> std::string &amp;<a class="code" href="classNLSOUND_1_1CComplexSound.html#a6">getSound</a>(uint <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>)<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o1">_Sounds</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>%<a class="code" href="classNLSOUND_1_1CComplexSound.html#o1">_Sounds</a>.size()];}
+<a name="l00064"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a7">00064</a> <font class="keyword">const</font> std::vector&lt;std::string&gt; &amp;<a class="code" href="classNLSOUND_1_1CComplexSound.html#a7">getSounds</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o1">_Sounds</a>;}
+00065
+<a name="l00066"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a8">00066</a> uint32 <a class="code" href="classNLSOUND_1_1CComplexSound.html#a8">getFadeLenght</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o5">_XFadeLenght</a>;}
+00067
+00069 <a class="code" href="classNLSOUND_1_1CComplexSound.html#a9">CComplexSound</a>();
+00070
+00072 <font class="keyword">virtual</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a10">~CComplexSound</a>();
+00073
+00075 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a11">importForm</a>(<font class="keyword">const</font> std::string&amp; filename, <a class="code" href="classNLGEORGES_1_1UFormElm.html">NLGEORGES::UFormElm</a>&amp; formRoot);
+00076
+00078
+<a name="l00079"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#z963_0">00079</a> <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#z963_0">getTicksPerSecond</a>() { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o2">_TicksPerSeconds</a>; }
+<a name="l00080"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#z963_1">00080</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#z963_1">setTicksPerSecond</a>(<font class="keywordtype">float</font> ticks) { <a class="code" href="classNLSOUND_1_1CComplexSound.html#o2">_TicksPerSeconds</a> = ticks; }
+00082
+<a name="l00083"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a12">00083</a> <a class="code" href="classNLSOUND_1_1CSound.html#s4">TSOUND_TYPE</a> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a12">getSoundType</a>() {<font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CSound.html#s4s1">SOUND_COMPLEX</a>;};
+00084
+00085 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a13">getSubSoundList</a>(std::vector&lt;std::pair&lt;std::string, CSound*&gt; &gt; &amp;subsounds) <font class="keyword">const</font>;
+<a name="l00086"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a14">00086</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a14">doFadeIn</a>() { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o6">_DoFadeIn</a>; }
+<a name="l00087"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#a15">00087</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a15">doFadeOut</a>() { <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o7">_DoFadeOut</a>; }
+00088
+00089 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#a16">serial</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>);
+00090
+00091
+00092 <font class="keyword">private</font>:
+00093
+00094 <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#c0">parseSequence</a>(<font class="keyword">const</font> std::string &amp;str, std::vector&lt;uint32&gt; &amp;seq, uint scale = 1);
+00095 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#c1">getMaxDistance</a>() <font class="keyword">const</font>;
+00096
+<a name="l00097"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o0">00097</a> <a class="code" href="classNLSOUND_1_1CComplexSound.html#s4">TPATTERN_MODE</a> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o0">_PatternMode</a>;
+<a name="l00098"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o1">00098</a> std::vector&lt;std::string&gt; <a class="code" href="classNLSOUND_1_1CComplexSound.html#o1">_Sounds</a>;
+<a name="l00099"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o2">00099</a> <font class="keywordtype">float</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o2">_TicksPerSeconds</a>;
+<a name="l00100"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o3">00100</a> std::vector&lt;uint32&gt; <a class="code" href="classNLSOUND_1_1CComplexSound.html#o3">_SoundSeq</a>;
+<a name="l00102"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o4">00102</a> std::vector&lt;uint32&gt; <a class="code" href="classNLSOUND_1_1CComplexSound.html#o4">_DelaySeq</a>;
+00103
+<a name="l00105"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o5">00105</a> uint32 <a class="code" href="classNLSOUND_1_1CComplexSound.html#o5">_XFadeLenght</a>;
+<a name="l00107"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o6">00107</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o6">_DoFadeIn</a>;
+<a name="l00109"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o7">00109</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o7">_DoFadeOut</a>;
+00110
+<a name="l00111"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o8">00111</a> <font class="keyword">mutable</font> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o8">_MaxDistValid</a>;
+00112
+00113 <font class="comment">// Duration of sound.</font>
+<a name="l00114"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o9">00114</a> uint32 <a class="code" href="classNLSOUND_1_1CComplexSound.html#o9">_Duration</a>;
+00115 <font class="comment">// flag for validity of duration (after first evaluation).</font>
+<a name="l00116"></a><a class="code" href="classNLSOUND_1_1CComplexSound.html#o10">00116</a> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1CComplexSound.html#o10">_DurationValid</a>;
+00117 };
+00118
+00119 } <font class="comment">// namespace</font>
+00120
+00121 <font class="preprocessor">#endif // NL_COMPLEX_SOUND_H</font>
+00122 <font class="preprocessor"></font>
+</pre></div>
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