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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLAIAGENT::COperatorScript Class Reference</h1><code>#include &lt;<a class="el" href="operator_script_h-source.html">operator_script.h</a>&gt;</code>
+<p>
+Inheritance diagram for NLAIAGENT::COperatorScript<p><center><img src="class_NLAIAGENT__COperatorScript_inherit_graph.gif" border="0" usemap="#NLAIAGENT::COperatorScript_inherit_map" alt="Inheritance graph"></center>
+<map name="NLAIAGENT::COperatorScript_inherit_map">
+<area href="class_NLAIAGENT__CActorScript.html" shape="rect" coords="12,934,180,952">
+<area href="class_NLAIAGENT__CAgentScript.html" shape="rect" coords="11,867,181,886">
+<area href="class_NLAIAGENT__IAgentManager.html" shape="rect" coords="5,800,187,819">
+<area href="class_NLAIAGENT__IAgent.html" shape="rect" coords="29,734,163,752">
+<area href="class_NLAIAGENT__IAgentComposite.html" shape="rect" coords="0,667,192,686">
+<area href="class_NLAIAGENT__IBasicAgent.html" shape="rect" coords="15,600,177,619">
+<area href="class_NLAIAGENT__IConnectIA.html" shape="rect" coords="16,534,176,552">
+<area href="class_NLAIAGENT__IRefrence.html" shape="rect" coords="21,467,171,486">
+<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="20,400,172,419">
+<area href="class_NLAIAGENT__IBasicObjectIA.html" shape="rect" coords="5,334,187,352">
+<area href="class_NLAIC__IBasicInterface.html" shape="rect" coords="25,267,167,286">
+<area href="class_NLAIC__IBasicType.html" shape="rect" coords="35,200,157,219">
+<area href="class_NLAIC__IPointerGestion.html" shape="rect" coords="24,134,168,152">
+<area href="class_NLMISC__IStreamable.html" shape="rect" coords="28,67,164,86">
+<area href="class_NLMISC__IClassable.html" shape="rect" coords="33,0,159,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NLAIAGENT::COperatorScript:<p><center><img src="class_NLAIAGENT__COperatorScript_coll_graph.gif" border="0" usemap="#NLAIAGENT::COperatorScript_coll_map" alt="Collaboration graph"></center>
+<map name="NLAIAGENT::COperatorScript_coll_map">
+<area href="class_NLAIAGENT__CActorScript.html" shape="rect" coords="288,9,456,28">
+<area href="class_NLAIC__CIdentType.html" shape="rect" coords="13,95,139,113">
+<area href="class_NLAILOGIC__CGoal.html" shape="rect" coords="308,125,436,144">
+<area href="class_NLAILOGIC__CFactBase.html" shape="rect" coords="297,185,447,204">
+<area href="class_NLAIAGENT__IObjectIA.html" shape="rect" coords="0,280,152,299">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NLAIAGENT__COperatorScript-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a0">COperatorScript</a> (<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> *, bool activated = false)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a1">COperatorScript</a> (const COperatorScript &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a2">COperatorScript</a> (<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> *, <a class="el" href="class_NLAIAGENT__IBasicAgent.html">IBasicAgent</a> *, std::list&lt;<a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *&gt; &amp;, <a class="el" href="class_NLAISCRIPT__COperatorClass.html">NLAISCRIPT::COperatorClass</a> *)</td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a3">~COperatorScript</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual float&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a4">priority</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Priority of the operator.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a5">clone</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Inherited functions.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a6">newInstance</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a7">getDebugString</a> (char *t) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a8">isEqual</a> (const <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a> &amp;a) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Implementation of the isEqual of the <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a>.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const CProcessResult&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a9">run</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The work of an agent.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a>&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a10">getType</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a11">save</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;os)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Save the class in a stream.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a12">load</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;is)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Load the class from a stream.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a13">getFatherComponent</a> (<a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> &amp;)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a14">instanciateGoalArgs</a> (<a class="el" href="class_NLAILOGIC__CGoal.html">NLAILOGIC::CGoal</a> *)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Binds the goal args to the variables of the operator (defined by the "Goal:" field in the script).</em> <a href="#a14">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#a15">cancel</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#p0">IdOperatorScript</a></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt;<a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> *&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#o0">_VarValues</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAILOGIC__CFactBase.html">NLAILOGIC::CFactBase</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#o1">_FactBase</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLAILOGIC__CGoal.html">NLAILOGIC::CGoal</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NLAIAGENT__COperatorScript.html#o2">_CurrentGoal</a></td></tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NLAIAGENT::COperatorScript::COperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::COperatorScript::COperatorScript (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> * <em>manager</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+bool <em>stay_alive</em> = false&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00030">30</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLAIAGENT::COperatorScript::COperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::COperatorScript::COperatorScript (
+ </b></td>
+ <td valign="bottom"><b>
+const COperatorScript &amp; <em>a</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00016">16</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLAIAGENT::COperatorScript::COperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::COperatorScript::COperatorScript (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIAGENT__IAgentManager.html">IAgentManager</a> * <em>manager</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAIAGENT__IBasicAgent.html">IBasicAgent</a> * <em>father</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+std::list&lt; <a class="el" href="class_NLAIAGENT__IObjectIA.html">IObjectIA</a> *&gt;&amp; <em>components</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NLAISCRIPT__COperatorClass.html">NLAISCRIPT::COperatorClass</a> * <em>actor_class</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00021">21</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLAIAGENT::COperatorScript::~COperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NLAIAGENT::COperatorScript::~COperatorScript (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00035">35</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a15" doxytag="NLAIAGENT::COperatorScript::cancel"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::COperatorScript::cancel (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a25">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00314">314</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLAIAGENT::COperatorScript::clone"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::COperatorScript::clone (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Inherited functions.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a10">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00039">39</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLAIAGENT::COperatorScript::getDebugString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::COperatorScript::getDebugString (
+ </b></td>
+ <td valign="bottom"><b>
+char * <em>t</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a12">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00059">59</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a13" doxytag="NLAIAGENT::COperatorScript::getFatherComponent"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::COperatorScript::getFatherComponent (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAIAGENT__IVarName.html">IVarName</a> &amp;&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a24">NLAIAGENT::CActorScript</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLAIAGENT::COperatorScript::getType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> &amp; NLAIAGENT::COperatorScript::getType (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+getType return a unique string how represente the class, it can be the name of the class.
+<p>
+This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a17">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00087">87</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NLAIAGENT::COperatorScript::instanciateGoalArgs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::COperatorScript::instanciateGoalArgs (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLAILOGIC__CGoal.html">NLAILOGIC::CGoal</a> * <em>goal</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Binds the goal args to the variables of the operator (defined by the "Goal:" field in the script).
+<p>
+
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00209">209</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLAIAGENT::COperatorScript::isEqual"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NLAIAGENT::COperatorScript::isEqual (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a> &amp; <em>a</em>&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Implementation of the isEqual of the <a class="el" href="class_NLAIAGENT__IBasicObjectIA.html">IBasicObjectIA</a>.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a13">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00082">82</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NLAIAGENT::COperatorScript::load"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::COperatorScript::load (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>is</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Load the class from a stream.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a19">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00101">101</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLAIAGENT::COperatorScript::newInstance"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::COperatorScript::newInstance (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This function allow a new instance, that mean that the class is a class factory.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a11">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00045">45</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NLAIAGENT::COperatorScript::priority"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NLAIAGENT::COperatorScript::priority (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Priority of the operator.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a30">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00319">319</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLAIAGENT::COperatorScript::run"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIAGENT__IObjectIA__CProcessResult.html">IObjectIA::CProcessResult</a> &amp; NLAIAGENT::COperatorScript::run (
+ </b></td>
+ <td valign="bottom"><b>
+void&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The work of an agent.
+<p>
+Typically agent process child message, process its message and run its activity.
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a15">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00223">223</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLAIAGENT::COperatorScript::save"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NLAIAGENT::COperatorScript::save (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>os</em>&nbsp;)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Save the class in a stream.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLAIAGENT__CActorScript.html#a18">NLAIAGENT::CActorScript</a>.
+<p>
+Definition at line <a class="el" href="operator_script_cpp-source.html#l00095">95</a> of file <a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="p0" doxytag="NLAIAGENT::COperatorScript::IdOperatorScript"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NLAIC__CIdentType.html">NLAIC::CIdentType</a> NLAIAGENT::COperatorScript::IdOperatorScript<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator_script_h-source.html#l00071">71</a> of file <a class="el" href="operator_script_h-source.html">operator_script.h</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NLAIAGENT::COperatorScript::_CurrentGoal"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAILOGIC__CGoal.html">NLAILOGIC::CGoal</a> * NLAIAGENT::COperatorScript::_CurrentGoal<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator_script_h-source.html#l00045">45</a> of file <a class="el" href="operator_script_h-source.html">operator_script.h</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NLAIAGENT::COperatorScript::_FactBase"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLAILOGIC__CFactBase.html">NLAILOGIC::CFactBase</a> * NLAIAGENT::COperatorScript::_FactBase<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator_script_h-source.html#l00044">44</a> of file <a class="el" href="operator_script_h-source.html">operator_script.h</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NLAIAGENT::COperatorScript::_VarValues"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::vector&lt; <a class="el" href="class_NLAIAGENT__IObjectIA.html">NLAIAGENT::IObjectIA</a> *&gt; NLAIAGENT::COperatorScript::_VarValues<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="operator_script_h-source.html#l00043">43</a> of file <a class="el" href="operator_script_h-source.html">operator_script.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="operator_script_h-source.html">operator_script.h</a><li><a class="el" href="operator_script_cpp-source.html">operator_script.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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