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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/class_NL3D__UInstanceGroup.html | |
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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Mon May 14 22:34:13 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::UInstanceGroup Class Reference</h1>Game interface for managing group instance. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="u_instance_group_h-source.html">u_instance_group.h</a>></code> +<p> +Inheritance diagram for NL3D::UInstanceGroup<p><center><img src="class_NL3D__UInstanceGroup_inherit_graph.gif" border="0" usemap="#NL3D::UInstanceGroup_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::UInstanceGroup_inherit_map"> +<area href="class_NL3D__CInstanceGroupUser.html" shape="rect" coords="0,67,165,86"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__UInstanceGroup-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="types_nl_h.html#a13">uint</a> </td><td valign=bottom><a class="el" href="class_NL3D__UInstanceGroup.html#a0">getNumInstance</a> () const = 0</td></tr> +<tr><td> </td><td><font size=-1><em>Return the count of shape instance in this group.</em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const std::string& </td><td valign=bottom><a class="el" href="class_NL3D__UInstanceGroup.html#a1">getInstanceName</a> (<a class="el" href="types_nl_h.html#a13">uint</a> instanceNb) const = 0</td></tr> +<tr><td> </td><td><font size=-1><em>Return the name of an instance of the group.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLMISC__CVector.html">NLMISC::CVector</a>& </td><td valign=bottom><a class="el" href="class_NL3D__UInstanceGroup.html#a2">getInstancePos</a> (<a class="el" href="types_nl_h.html#a13">uint</a> instanceNb) const = 0</td></tr> +<tr><td> </td><td><font size=-1><em>Return the position of an instance of the group.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLMISC__CQuat.html">NLMISC::CQuat</a>& </td><td valign=bottom><a class="el" href="class_NL3D__UInstanceGroup.html#a3">getInstanceRot</a> (<a class="el" href="types_nl_h.html#a13">uint</a> instanceNb) const = 0</td></tr> +<tr><td> </td><td><font size=-1><em>Return the rotation of an instance of the group.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="class_NLMISC__CVector.html">NLMISC::CVector</a>& </td><td valign=bottom><a class="el" href="class_NL3D__UInstanceGroup.html#a4">getInstanceScale</a> (<a class="el" href="types_nl_h.html#a13">uint</a> instanceNb) const = 0</td></tr> +<tr><td> </td><td><font size=-1><em>Return the scale of an instance of the group.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>UInstanceGroup* </td><td valign=bottom><a class="el" href="class_NL3D__UInstanceGroup.html#d0">createInstanceGroup</a> (const std::string &instanceGroup)</td></tr> +<tr><td> </td><td><font size=-1><em>This is the static function create a stand alone instance group.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Game interface for managing group instance. +<p> +<dl compact><dt> +<b>Author(s): </b><dd> + Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt> +<b>Date: </b><dd> + 2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="u_instance_group_h-source.html#l00047">47</a> of file <a class="el" href="u_instance_group_h-source.html">u_instance_group.h</a>.<hr><h2>Member Function Documentation</h2> +<a name="d0" doxytag="NL3D::UInstanceGroup::createInstanceGroup"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +UInstanceGroup * NL3D::UInstanceGroup::createInstanceGroup ( + </b></td> + <td valign="bottom"><b> +const std::string & <em>instanceGroup</em> )<code> [static]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This is the static function create a stand alone instance group. +<p> + +<p> +Definition at line <a class="el" href="instance_group_user_cpp-source.html#l00036">36</a> of file <a class="el" href="instance_group_user_cpp-source.html">instance_group_user.cpp</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::UInstanceGroup::getInstanceName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const std::string & NL3D::UInstanceGroup::getInstanceName ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>instanceNb</em> ) const<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the name of an instance of the group. +<p> +<dl compact><dt> +<b>Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>instanceNb</em> + </td><td> + is the number of the instance. </td></tr> +</table> +</dl><dl compact><dt> +<b>Returns: </b><dd> + the name of the instance. </dl> +<p> +Reimplemented in <a class="el" href="class_NL3D__CInstanceGroupUser.html#c1">NL3D::CInstanceGroupUser</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::UInstanceGroup::getInstancePos"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NLMISC__CVector.html">NLMISC::CVector</a> & NL3D::UInstanceGroup::getInstancePos ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>instanceNb</em> ) const<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the position of an instance of the group. +<p> +<dl compact><dt> +<b>Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>instanceNb</em> + </td><td> + is the number of the instance. </td></tr> +</table> +</dl><dl compact><dt> +<b>Returns: </b><dd> + the position of the instance. </dl> +<p> +Reimplemented in <a class="el" href="class_NL3D__CInstanceGroupUser.html#c2">NL3D::CInstanceGroupUser</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::UInstanceGroup::getInstanceRot"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NLMISC__CQuat.html">NLMISC::CQuat</a> & NL3D::UInstanceGroup::getInstanceRot ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>instanceNb</em> ) const<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the rotation of an instance of the group. +<p> +<dl compact><dt> +<b>Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>instanceNb</em> + </td><td> + is the number of the instance. </td></tr> +</table> +</dl><dl compact><dt> +<b>Returns: </b><dd> + the rotation of the instance. </dl> +<p> +Reimplemented in <a class="el" href="class_NL3D__CInstanceGroupUser.html#c3">NL3D::CInstanceGroupUser</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::UInstanceGroup::getInstanceScale"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NLMISC__CVector.html">NLMISC::CVector</a> & NL3D::UInstanceGroup::getInstanceScale ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> <em>instanceNb</em> ) const<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the scale of an instance of the group. +<p> +<dl compact><dt> +<b>Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>instanceNb</em> + </td><td> + is the number of the instance. </td></tr> +</table> +</dl><dl compact><dt> +<b>Returns: </b><dd> + the scale of the instance. </dl> +<p> +Reimplemented in <a class="el" href="class_NL3D__CInstanceGroupUser.html#c4">NL3D::CInstanceGroupUser</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NL3D::UInstanceGroup::getNumInstance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::UInstanceGroup::getNumInstance ( + </b></td> + <td valign="bottom"><b> +) const<code> [pure virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the count of shape instance in this group. +<p> + +<p> +Reimplemented in <a class="el" href="class_NL3D__CInstanceGroupUser.html#c0">NL3D::CInstanceGroupUser</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="u_instance_group_h-source.html">u_instance_group.h</a><li><a class="el" href="instance_group_user_cpp-source.html">instance_group_user.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |