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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.2 on Sat May 12 22:32:58 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTile Class Reference</h1>Tiles.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="tile_bank_h-source.html">tile_bank.h</a>&gt;</code>
+<p>
+<a href="class_NL3D__CTile-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#s4">TBitmap</a> { <br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTile.html#s4s0">diffuse</a> = 0,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTile.html#s4s1">additive</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTile.html#s4s2">alpha</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CTile.html#s4s3">bitmapCount</a>
+<br>
+ }</td></tr>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#a0">CTile</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>const std::string&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#a1">getRelativeFileName</a> (<a class="el" href="class_NL3D__CTile.html#s4">TBitmap</a> bitmapType) const</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#a2">isFree</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#a3">serial</a> (class <a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#a4">setFileName</a> (<a class="el" href="class_NL3D__CTile.html#s4">TBitmap</a> bitmapType, const std::string&amp; name)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a5">uint8</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#a5">getRotAlpha</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the additional orientation (CCW) for alpha texture.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#a6">setRotAlpha</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> rot)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the additional orientation (CCW) for alpha texture.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#a7">getGroupFlags</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the group flags for this tile.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#a8">setGroupFlags</a> (<a class="el" href="types_nl_h.html#a13">uint</a> group)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the group flags for this tile.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#c0">clearTile</a> (<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> type)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#c1">free</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#o0">_Flags</a></td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#o1">_BitmapName</a> [bitmapCount]</td></tr>
+<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTile.html#r0">_Version</a> = 4</td></tr>
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="#l0">CTileSet</a></td></tr>
+<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="#l1">CTileBank</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Tiles.
+<p>
+<dl compact><dt>
+<b>Author(s): </b><dd>
+ Cyril Corvazier , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00053">53</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>.<hr><h2>Member Enumeration Documentation</h2>
+<a name="s4" doxytag="NL3D::CTile::TBitmap"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+enum NL3D::CTile::TBitmap
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><a name="s4s0" doxytag="diffuse"></a><em>diffuse</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s4s1" doxytag="additive"></a><em>additive</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s4s2" doxytag="alpha"></a><em>alpha</em>
+&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><a name="s4s3" doxytag="bitmapCount"></a><em>bitmapCount</em>
+&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00070">70</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CTile::CTile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CTile::CTile (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00072">72</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="c0" doxytag="NL3D::CTile::clearTile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTile::clearTile (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTile.html#s4">CTile::TBitmap</a> <em>type</em>&nbsp;)<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00460">460</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="c1" doxytag="NL3D::CTile::free"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTile::free (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline, private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00142">142</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CTile::getGroupFlags"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CTile::getGroupFlags (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the group flags for this tile.
+<p>
+If the tile is in the I-ne gourp, the flag 1&lt;&lt;I is set. There are 12 groups.
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00118">118</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTile::getRelativeFileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const std::string &amp; NL3D::CTile::getRelativeFileName (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTile.html#s4">TBitmap</a> <em>bitmapType</em>&nbsp;) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00076">76</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CTile::getRotAlpha"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> NL3D::CTile::getRotAlpha (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the additional orientation (CCW) for alpha texture.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00095">95</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CTile::isFree"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CTile::isFree (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00080">80</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CTile::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTile::serial (
+ </b></td>
+ <td valign="bottom"><b>
+class <a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>f</em>&nbsp;) throw (<a class="el" href="class_NLMISC__EStream.html">NLMISC::EStream</a>)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00407">407</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CTile::setFileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTile::setFileName (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CTile.html#s4">TBitmap</a> <em>bitmapType</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const std::string &amp; <em>name</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00085">85</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CTile::setGroupFlags"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTile::setGroupFlags (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>group</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the group flags for this tile.
+<p>
+If the tile is in the I-ne gourp, the flag 1&lt;&lt;I is set. There are 12 groups.
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00128">128</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CTile::setRotAlpha"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTile::setRotAlpha (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>rot</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the additional orientation (CCW) for alpha texture.
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00101">101</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a name="l1" doxytag="NL3D::CTile::CTileBank"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+class CTileBank<code> [friend]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00069">69</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="l0" doxytag="NL3D::CTile::CTileSet"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+class CTileSet<code> [friend]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00068">68</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o1" doxytag="NL3D::CTile::_BitmapName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::string NL3D::CTile::_BitmapName[bitmapCount]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00150">150</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CTile::_Flags"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTile::_Flags<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_h-source.html#l00149">149</a> of file <a class="el" href="tile_bank_h-source.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a name="r0" doxytag="NL3D::CTile::_Version"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CTile::_Version = 4<code> [static, private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="tile_bank_cpp-source.html#l00405">405</a> of file <a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="tile_bank_h-source.html">tile_bank.h</a><li><a class="el" href="tile_bank_cpp-source.html">tile_bank.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
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