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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.2 on Sat May 12 22:32:53 2001 -->
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTextureFont Class Reference</h1><a class="el" href="class_NL3D__CTextureFont.html">CTextureFont</a>.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="texture_font_h-source.html">texture_font.h</a>&gt;</code>
+<p>
+Inheritance diagram for NL3D::CTextureFont<p><center><img src="class_NL3D__CTextureFont_inherit_graph.gif" border="0" usemap="#NL3D::CTextureFont_inherit_map" alt="Inheritance graph"></center>
+<map name="NL3D::CTextureFont_inherit_map">
+<area href="class_NL3D__ITexture.html" shape="rect" coords="160,134,259,152">
+<area href="class_NLMISC__CBitmap.html" shape="rect" coords="0,67,120,86">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="144,67,275,86">
+<area href="class_NLMISC__IStreamable.html" shape="rect" coords="299,67,435,86">
+<area href="class_NLMISC__IClassable.html" shape="rect" coords="304,0,429,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CTextureFont:<p><center><img src="class_NL3D__CTextureFont_coll_graph.gif" border="0" usemap="#NL3D::CTextureFont_coll_map" alt="Collaboration graph"></center>
+<map name="NL3D::CTextureFont_coll_map">
+<area href="class_NL3D__ITexture.html" shape="rect" coords="368,182,467,200">
+<area href="class_NLMISC__CBitmap.html" shape="rect" coords="0,99,120,118">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="144,99,275,118">
+<area href="class_NLMISC__CRefCount__CPtrInfo.html" shape="rect" coords="209,0,396,19">
+<area href="class_NLMISC__CRefPtr.html" shape="rect" coords="299,99,536,118">
+<area href="class_NLMISC__IStreamable.html" shape="rect" coords="560,99,696,118">
+<area href="class_NLMISC__IClassable.html" shape="rect" coords="565,0,691,19">
+<area href="class_NLMISC__CRect.html" shape="rect" coords="720,99,824,118">
+<area href="class_NL3D__CFontGenerator.html" shape="rect" coords="491,182,632,200">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CTextureFont-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a0">CTextureFont</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Default constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a1">CTextureFont</a> (const <a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a>&amp; desc)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Default constructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a2">CTextureFont</a> (<a class="el" href="class_NL3D__CFontGenerator.html">CFontGenerator</a> *fg, <a class="el" href="types_nl_h.html#a14">ucchar</a> c, <a class="el" href="types_nl_h.html#a9">uint32</a> <a class="el" href="lexlang_cpp.html#a56">size</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>constructor.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a3">getCharWidth</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a4">getCharHeight</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a5">getWidth</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a6">getHeight</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a7">getDescriptor</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>return the descriptor of this letter /return <a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a> letter descriptor.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a8">doGenerate</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Generate the texture pixels.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a9">serial</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Todo: serialize a font texture.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#a10">NLMISC_DECLARE_CLASS</a> (CTextureFont)</td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a14">ucchar</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m0">Char</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>the unicode character.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m1">GlyphIndex</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>number of the character in the this font.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m2">Top</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Distance between origin and top of the texture.</em> <a href="#m2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m3">Left</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Distance between origin and left of the texture.</em> <a href="#m3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#m4">AdvX</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Advance to the next caracter.</em> <a href="#m4">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o0">_CharWidth</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o1">_CharHeight</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o2">_Width</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o3">_Height</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o4">_Size</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CFontGenerator.html">CFontGenerator</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextureFont.html#o5">_FontGen</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="class_NL3D__CTextureFont.html">CTextureFont</a>.
+<p>
+Rq : _Width and _Height are duplicated from CBitmap because the texture can be released by the driver, which sets these values to zero. But these values are necessary to compute strings.
+<p>
+<dl compact><dt>
+<b>Author(s): </b><dd>
+ Stephane Coutelas , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00050">50</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CTextureFont::CTextureFont"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CTextureFont::CTextureFont (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Default constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00064">64</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTextureFont::CTextureFont"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CTextureFont::CTextureFont (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a> &amp; <em>desc</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Default constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00086">86</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CTextureFont::CTextureFont"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CTextureFont::CTextureFont (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CFontGenerator.html">CFontGenerator</a> * <em>fg</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a14">ucchar</a> <em>c</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> <em>size</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00106">106</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a10" doxytag="NL3D::CTextureFont::NLMISC_DECLARE_CLASS"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CTextureFont::NLMISC_DECLARE_CLASS (
+ </b></td>
+ <td valign="bottom"><b>
+CTextureFont&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CTextureFont::doGenerate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextureFont::doGenerate (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Generate the texture pixels.
+<p>
+If the invalidate rect list is empty, <a class="el" href="class_NL3D__ITexture.html#a19">generate</a>() must rebuild all the texture. If the invalidate rect list is not empty, <a class="el" href="class_NL3D__ITexture.html#a19">generate</a>() rebuilds only the invalidate rectangles in the list.
+<p>
+<dl compact><dt>
+<b>See also: </b><dd>
+ <a class="el" href="class_NL3D__ITexture.html#a24">isAllInvalidated</a>(), <a class="el" href="class_NL3D__ITexture.html#a15">touch</a>(), <a class="el" href="class_NL3D__ITexture.html#a25">touched</a>(), <a class="el" href="class_NL3D__ITexture.html#a16">touchRect</a>(), <a class="el" href="class_NL3D__ITexture.html#a26">clearTouched</a>(), <a class="el" href="class_NL3D__ITexture.html#m1">_ListInvalidRect</a>, <a class="el" href="class_NL3D__ITexture.html#a19">generate</a>() , <a class="el" href="class_NL3D__ITexture.html#a17">getReleasable</a>(), <a class="el" href="class_NL3D__ITexture.html#a18">setReleasable</a>() </dl>
+<p>
+Reimplemented from <a class="el" href="class_NL3D__ITexture.html#b0">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture_font_cpp-source.html#l00041">41</a> of file <a class="el" href="texture_font_cpp-source.html">texture_font.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CTextureFont::getCharHeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::getCharHeight (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00124">124</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CTextureFont::getCharWidth"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::getCharWidth (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00123">123</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CTextureFont::getDescriptor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a> NL3D::CTextureFont::getDescriptor (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+return the descriptor of this letter /return <a class="el" href="class_NL3D__CFontDescriptor.html">CFontDescriptor</a> letter descriptor.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00132">132</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CTextureFont::getHeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::getHeight (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00127">127</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CTextureFont::getWidth"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::getWidth (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00126">126</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NL3D::CTextureFont::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextureFont::serial (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>f</em>&nbsp;) throw (<a class="el" href="class_NLMISC__EStream.html">NLMISC::EStream</a>)<code> [inline, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Todo: serialize a font texture.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLMISC__IStreamable.html#a0">NLMISC::IStreamable</a>.
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00153">153</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="m4" doxytag="NL3D::CTextureFont::AdvX"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NL3D::CTextureFont::AdvX
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Advance to the next caracter.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00149">149</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::CTextureFont::Char"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a14">ucchar</a> NL3D::CTextureFont::Char
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+the unicode character.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00141">141</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="m1" doxytag="NL3D::CTextureFont::GlyphIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::GlyphIndex
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+number of the character in the this font.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00143">143</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="m3" doxytag="NL3D::CTextureFont::Left"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NL3D::CTextureFont::Left
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Distance between origin and left of the texture.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00147">147</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="m2" doxytag="NL3D::CTextureFont::Top"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NL3D::CTextureFont::Top
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Distance between origin and top of the texture.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00145">145</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CTextureFont::_CharHeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_CharHeight<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00053">53</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CTextureFont::_CharWidth"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_CharWidth<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00052">52</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="o5" doxytag="NL3D::CTextureFont::_FontGen"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CFontGenerator.html">CFontGenerator</a> * NL3D::CTextureFont::_FontGen<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00058">58</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NL3D::CTextureFont::_Height"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_Height<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLMISC__CBitmap.html#n4">NLMISC::CBitmap</a>.
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00055">55</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="o4" doxytag="NL3D::CTextureFont::_Size"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_Size<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00057">57</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CTextureFont::_Width"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextureFont::_Width<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NLMISC__CBitmap.html#n3">NLMISC::CBitmap</a>.
+<p>
+Definition at line <a class="el" href="texture_font_h-source.html#l00054">54</a> of file <a class="el" href="texture_font_h-source.html">texture_font.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="texture_font_h-source.html">texture_font.h</a><li><a class="el" href="texture_font_cpp-source.html">texture_font.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
+</TR>
+</TABLE>
+</BODY>
+</HTML>