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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTextContext Class Reference</h1><a class="el" href="class_NL3D__CTextContext.html">CTextContext</a>.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="text_context_h-source.html">text_context.h</a>&gt;</code>
+<p>
+Collaboration diagram for NL3D::CTextContext:<p><center><img src="class_NL3D__CTextContext_coll_graph.gif" border="0" usemap="#NL3D::CTextContext_coll_map" alt="Collaboration graph"></center>
+<map name="NL3D::CTextContext_coll_map">
+<area href="class_NL3D__std__map.html" shape="rect" coords="1,7,257,25">
+<area href="class_NL3D__CComputedString.html" shape="rect" coords="53,87,205,105">
+<area href="class_NL3D__IDriver.html" shape="rect" coords="83,151,176,169">
+<area href="class_NL3D__CFontManager.html" shape="rect" coords="61,215,197,233">
+<area href="class_NL3D__CFontGenerator.html" shape="rect" coords="59,279,200,297">
+<area href="class_NLMISC__CRGBA.html" shape="rect" coords="71,473,188,492">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CTextContext-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a0">CTextContext</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a1">init</a> (<a class="el" href="class_NL3D__IDriver.html">IDriver</a> *drv, <a class="el" href="class_NL3D__CFontManager.html">CFontManager</a> *fmg)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the driver.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a2">setFontGenerator</a> (const std::string fontFileName, const std::string fontExFileName = "")</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>init the font generator.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a3">setColor</a> (<a class="el" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a> color)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the font color.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a4">setFontSize</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> fontSize)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the font size.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a5">getFontSize</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the font size.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a6">setHotSpot</a> (<a class="el" href="class_NL3D__CComputedString.html#s12">NL3D::CComputedString::THotSpot</a> hotSpot)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the hot spot.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a7">setScaleX</a> (float scaleX)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the X scale.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a8">setScaleZ</a> (float scaleZ)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the Z scale.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a9">getScaleX</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a10">getScaleZ</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a11">setShaded</a> (bool b)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the shade states.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a12">getShaded</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a13">setShadeExtent</a> (float shext)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set the shadow's size.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CComputedString.html#s12">NL3D::CComputedString::THotSpot</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a14">getHotSpot</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the hot spot.</em> <a href="#a14">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a15">textPush</a> (const char *format, ...)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>compute and add a string to the stack.</em> <a href="#a15">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a16">textPush</a> (<a class="el" href="class_ucstring.html">ucstring</a> str)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>computes an <a class="el" href="class_ucstring.html">ucstring</a> and adds the result to the stack.</em> <a href="#a16">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a17">erase</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> i)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>remove a string from the list.</em> <a href="#a17">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a18">clear</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>empty the map.</em> <a href="#a18">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a19">printAt</a> (float x, float z, <a class="el" href="types_nl_h.html#a9">uint32</a> i)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>print a string of the list (rq : it leaves the string in the stack).</em> <a href="#a19">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a20">printAt</a> (float x, float z, <a class="el" href="class_ucstring.html">ucstring</a> ucstr)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>compute and print a <a class="el" href="class_ucstring.html">ucstring</a> at the location.</em> <a href="#a20">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a21">printfAt</a> (float x, float z, const char * format, ...)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>compute and print a string at the location.</em> <a href="#a21">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CComputedString.html">CComputedString</a>&amp;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a22">operator[]</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> i)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>operator[].</em> <a href="#a22">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CComputedString.html">CComputedString</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a23">getComputedString</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> i)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>operator[].</em> <a href="#a23">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a24">computeString</a> (const std::string&amp; s, <a class="el" href="class_NL3D__CComputedString.html">CComputedString</a>&amp; output)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Compute a string as primitive blocks using the font manager's method computeString.</em> <a href="#a24">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a25">computeString</a> (const <a class="el" href="class_ucstring.html">ucstring</a>&amp; s, <a class="el" href="class_NL3D__CComputedString.html">CComputedString</a>&amp; output)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Compute a <a class="el" href="class_ucstring.html">ucstring</a> as primitive blocks using the font manager's method computeString.</em> <a href="#a25">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a26">getLastXBound</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return max x coordinate of last string printed.</em> <a href="#a26">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a27">setKeep800x600Ratio</a> (bool keep)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set to true if you want that <a class="el" href="class_NL3D__CFontManager.html">CFontManager</a> look at Driver window size, and resize fontSize so it keeps same size than if it was in 800x600...</em> <a href="#a27">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a28">getKeep800x600Ratio</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>return keep800x600Ratio state.</em> <a href="#a28">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#a29">~CTextContext</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>destructor.</em> <a href="#a29">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IDriver.html">IDriver</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o0">_Driver</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Driver.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CFontManager.html">NL3D::CFontManager</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o1">_FontManager</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>font manager.</em> <a href="#o1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CFontGenerator.html">NL3D::CFontGenerator</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o2">_FontGen</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>font generator.</em> <a href="#o2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o3">_FontSize</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>font size;.</em> <a href="#o3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o4">_Color</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>current text color.</em> <a href="#o4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CComputedString.html#s12">NL3D::CComputedString::THotSpot</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o5">_HotSpot</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>hotspot.</em> <a href="#o5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o6">_ScaleX</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>X scale.</em> <a href="#o6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o7">_ScaleZ</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Z scale.</em> <a href="#o7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o8">_RotateY</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Y axe rotation angle.</em> <a href="#o8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__std__map.html">std::map</a>&lt;<a class="el" href="types_nl_h.html#a9">uint32</a>,<a class="el" href="class_NL3D__CComputedString.html">CComputedString</a>&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o9">_StringList</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>computed strings map.</em> <a href="#o9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o10">_XBound</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>max x coordinate of last string printed.</em> <a href="#o10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a8">sint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o11">_MaxIndex</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>maximum index reached.</em> <a href="#o11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o12">_Shaded</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>true if text is shaded.</em> <a href="#o12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o13">_ShadeExtent</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>shade's extent.</em> <a href="#o13">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o14">_Keep800x600Ratio</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>resize fontSize???</em> <a href="#o14">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CComputedString.html">CComputedString</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o15">_TempString</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>for <a class="el" href="class_NL3D__CTextContext.html#a19">printAt</a>() and <a class="el" href="class_NL3D__CTextContext.html#a21">printfAt</a>(). This prevents from creating VBdrvinfos each time they are called (N*each frame!!).</em> <a href="#o15">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CComputedString.html">CComputedString</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CTextContext.html#o16">_TempShadowString</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="class_NL3D__CTextContext.html">CTextContext</a>.
+<p>
+<dl compact><dt>
+<b>Author(s): </b><dd>
+ Stephane Coutelas , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00044">44</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CTextContext::CTextContext"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CTextContext::CTextContext (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00100">100</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a29" doxytag="NL3D::CTextContext::~CTextContext"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CTextContext::~CTextContext (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+destructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00436">436</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a18" doxytag="NL3D::CTextContext::clear"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::clear (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+empty the map.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00296">296</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a25" doxytag="NL3D::CTextContext::computeString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::computeString (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_ucstring.html">ucstring</a> &amp; <em>s</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CComputedString.html">CComputedString</a> &amp; <em>output</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Compute a <a class="el" href="class_ucstring.html">ucstring</a> as primitive blocks using the font manager's method computeString.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>an</em>
+&nbsp;</td><td>
+ <a class="el" href="class_ucstring.html">ucstring</a> </td></tr>
+<tr><td valign=top><em>the</em>
+&nbsp;</td><td>
+ computed string </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00407">407</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a24" doxytag="NL3D::CTextContext::computeString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::computeString (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>s</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CComputedString.html">CComputedString</a> &amp; <em>output</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Compute a string as primitive blocks using the font manager's method computeString.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>a</em>
+&nbsp;</td><td>
+ string </td></tr>
+<tr><td valign=top><em>the</em>
+&nbsp;</td><td>
+ computed string </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00396">396</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a17" doxytag="NL3D::CTextContext::erase"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::erase (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> <em>i</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+remove a string from the list.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00288">288</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a23" doxytag="NL3D::CTextContext::getComputedString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CComputedString.html">CComputedString</a> * NL3D::CTextContext::getComputedString (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> <em>i</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+operator[].
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the computed string, NULL if not found. </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00379">379</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CTextContext::getFontSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextContext::getFontSize (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the font size.
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the font size </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00167">167</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NL3D::CTextContext::getHotSpot"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CComputedString.html#s12">NL3D::CComputedString::THotSpot</a> NL3D::CTextContext::getHotSpot (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the hot spot.
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the hot spot </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00245">245</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a28" doxytag="NL3D::CTextContext::getKeep800x600Ratio"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CTextContext::getKeep800x600Ratio (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+return keep800x600Ratio state.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00432">432</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a26" doxytag="NL3D::CTextContext::getLastXBound"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CTextContext::getLastXBound (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return max x coordinate of last string printed.
+<p>
+Useful to know if a string goes out of the screen (screen limit is supposed at x==4/3, should actually depend on driver's frustum). <dl compact><dt>
+<b>Returns: </b><dd>
+ x coordinate </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00418">418</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NL3D::CTextContext::getScaleX"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CTextContext::getScaleX (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the X scale </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00202">202</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NL3D::CTextContext::getScaleZ"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CTextContext::getScaleZ (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the Z scale </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00210">210</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NL3D::CTextContext::getShaded"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CTextContext::getShaded (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the shade state </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00227">227</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTextContext::init"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::init (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__IDriver.html">IDriver</a> * <em>drv</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CFontManager.html">CFontManager</a> * <em>fmg</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the driver.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00128">128</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a22" doxytag="NL3D::CTextContext::operator[]"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CComputedString.html">CComputedString</a> &amp; NL3D::CTextContext::operator[] (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> <em>i</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+operator[].
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the computed string </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00367">367</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a20" doxytag="NL3D::CTextContext::printAt"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::printAt (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>x</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>z</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_ucstring.html">ucstring</a> <em>ucstr</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+compute and print a <a class="el" href="class_ucstring.html">ucstring</a> at the location.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00323">323</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a19" doxytag="NL3D::CTextContext::printAt"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::printAt (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>x</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>z</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> <em>i</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+print a string of the list (rq : it leaves the string in the stack).
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00306">306</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a21" doxytag="NL3D::CTextContext::printfAt"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::printfAt (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>x</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>z</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const char * <em>format</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+...&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+compute and print a string at the location.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00343">343</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CTextContext::setColor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::setColor (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a> <em>color</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the font color.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>color</em>
+&nbsp;</td><td>
+ the font color </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00149">149</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CTextContext::setFontGenerator"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::setFontGenerator (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string <em>fontFileName</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const std::string <em>fontExFileName</em> = ""&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+init the font generator.
+<p>
+Must be called before any print <dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>cf</em>
+&nbsp;</td><td>
+ <a class="el" href="class_NL3D__CFontGenerator.html">CFontGenerator</a> constructor parameters) </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00139">139</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CTextContext::setFontSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::setFontSize (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> <em>fontSize</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the font size.
+<p>
+Should be called before the first print <dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>fonSize</em>
+&nbsp;</td><td>
+ the font size </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00158">158</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CTextContext::setHotSpot"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::setHotSpot (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CComputedString.html#s12">NL3D::CComputedString::THotSpot</a> <em>hotSpot</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the hot spot.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>fonSize</em>
+&nbsp;</td><td>
+ the font size </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00176">176</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a27" doxytag="NL3D::CTextContext::setKeep800x600Ratio"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::setKeep800x600Ratio (
+ </b></td>
+ <td valign="bottom"><b>
+bool <em>keep</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set to true if you want that <a class="el" href="class_NL3D__CFontManager.html">CFontManager</a> look at Driver window size, and resize fontSize so it keeps same size than if it was in 800x600...
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00427">427</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CTextContext::setScaleX"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::setScaleX (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>scaleX</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the X scale.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>scaleX</em>
+&nbsp;</td><td>
+ the X scale </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00185">185</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CTextContext::setScaleZ"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::setScaleZ (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>scaleZ</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the Z scale.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>scaleZ</em>
+&nbsp;</td><td>
+ the Z scale </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00194">194</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a13" doxytag="NL3D::CTextContext::setShadeExtent"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::setShadeExtent (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>shext</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the shadow's size.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>the</em>
+&nbsp;</td><td>
+ shade extent </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00236">236</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NL3D::CTextContext::setShaded"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CTextContext::setShaded (
+ </b></td>
+ <td valign="bottom"><b>
+bool <em>b</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the shade states.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>the</em>
+&nbsp;</td><td>
+ shade state </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00219">219</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a16" doxytag="NL3D::CTextContext::textPush"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextContext::textPush (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_ucstring.html">ucstring</a> <em>str</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+computes an <a class="el" href="class_ucstring.html">ucstring</a> and adds the result to the stack.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>an</em>
+&nbsp;</td><td>
+ <a class="el" href="class_ucstring.html">ucstring</a> </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ the index where computed string has been inserted </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00274">274</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="a15" doxytag="NL3D::CTextContext::textPush"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextContext::textPush (
+ </b></td>
+ <td valign="bottom"><b>
+const char * <em>format</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+...&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+compute and add a string to the stack.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>a</em>
+&nbsp;</td><td>
+ string </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ the index where string has been inserted </dl>
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00255">255</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o4" doxytag="NL3D::CTextContext::_Color"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLMISC__CRGBA.html">NLMISC::CRGBA</a> NL3D::CTextContext::_Color<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+current text color.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00059">59</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CTextContext::_Driver"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__IDriver.html">IDriver</a> * NL3D::CTextContext::_Driver<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Driver.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00047">47</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CTextContext::_FontGen"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CFontGenerator.html">NL3D::CFontGenerator</a> * NL3D::CTextContext::_FontGen<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+font generator.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00053">53</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CTextContext::_FontManager"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CFontManager.html">NL3D::CFontManager</a> * NL3D::CTextContext::_FontManager<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+font manager.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00050">50</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NL3D::CTextContext::_FontSize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CTextContext::_FontSize<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+font size;.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00056">56</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o5" doxytag="NL3D::CTextContext::_HotSpot"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CComputedString.html#s12">NL3D::CComputedString::THotSpot</a> NL3D::CTextContext::_HotSpot<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+hotspot.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00062">62</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o14" doxytag="NL3D::CTextContext::_Keep800x600Ratio"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CTextContext::_Keep800x600Ratio<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+resize fontSize???
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00089">89</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o11" doxytag="NL3D::CTextContext::_MaxIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a8">sint32</a> NL3D::CTextContext::_MaxIndex<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+maximum index reached.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00080">80</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o8" doxytag="NL3D::CTextContext::_RotateY"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CTextContext::_RotateY<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Y axe rotation angle.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00071">71</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o6" doxytag="NL3D::CTextContext::_ScaleX"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CTextContext::_ScaleX<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+X scale.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00065">65</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o7" doxytag="NL3D::CTextContext::_ScaleZ"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CTextContext::_ScaleZ<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Z scale.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00068">68</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o13" doxytag="NL3D::CTextContext::_ShadeExtent"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CTextContext::_ShadeExtent<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+shade's extent.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00086">86</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o12" doxytag="NL3D::CTextContext::_Shaded"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CTextContext::_Shaded<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+true if text is shaded.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00083">83</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o9" doxytag="NL3D::CTextContext::_StringList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__std__map.html">std::map</a>&lt; <a class="el" href="types_nl_h.html#a9">uint32</a>,<a class="el" href="class_NL3D__CComputedString.html">CComputedString</a> &gt; NL3D::CTextContext::_StringList<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+computed strings map.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00074">74</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o16" doxytag="NL3D::CTextContext::_TempShadowString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CComputedString.html">CComputedString</a> NL3D::CTextContext::_TempShadowString<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00094">94</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o15" doxytag="NL3D::CTextContext::_TempString"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CComputedString.html">CComputedString</a> NL3D::CTextContext::_TempString<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+for <a class="el" href="class_NL3D__CTextContext.html#a19">printAt</a>() and <a class="el" href="class_NL3D__CTextContext.html#a21">printfAt</a>(). This prevents from creating VBdrvinfos each time they are called (N*each frame!!).
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00093">93</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<a name="o10" doxytag="NL3D::CTextContext::_XBound"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CTextContext::_XBound<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+max x coordinate of last string printed.
+<p>
+
+<p>
+Definition at line <a class="el" href="text_context_h-source.html#l00077">77</a> of file <a class="el" href="text_context_h-source.html">text_context.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="text_context_h-source.html">text_context.h</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
+</TR>
+</TABLE>
+</BODY>
+</HTML>