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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/class_NL3D__CPatchRdrPass.html | |
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diff --git a/docs/doxygen/nel/class_NL3D__CPatchRdrPass.html b/docs/doxygen/nel/class_NL3D__CPatchRdrPass.html new file mode 100644 index 00000000..75b9a382 --- /dev/null +++ b/docs/doxygen/nel/class_NL3D__CPatchRdrPass.html @@ -0,0 +1,672 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Sat May 12 22:30:50 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CPatchRdrPass Class Reference</h1>A render pass for a landscape material (tile or texture far). +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>></code> +<p> +Inheritance diagram for NL3D::CPatchRdrPass<p><center><img src="class_NL3D__CPatchRdrPass_inherit_graph.gif" border="0" usemap="#NL3D::CPatchRdrPass_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::CPatchRdrPass_inherit_map"> +<area href="class_NLMISC__CRefCount.html" shape="rect" coords="3,1,133,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CPatchRdrPass:<p><center><img src="class_NL3D__CPatchRdrPass_coll_graph.gif" border="0" usemap="#NL3D::CPatchRdrPass_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::CPatchRdrPass_coll_map"> +<area href="class_NLMISC__CRefCount.html" shape="rect" coords="28,99,159,117"> +<area href="class_NLMISC__CRefCount__CPtrInfo.html" shape="rect" coords="0,0,187,19"> +<area href="class_NLMISC__CSmartPtr.html" shape="rect" coords="183,99,377,117"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CPatchRdrPass-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a0">CPatchRdrPass</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a1">resetMaxTriList</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a2">addMaxTris</a> (<a class="el" href="types_nl_h.html#a12">sint</a> ntris)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a3">computeStartIndex</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a4">resetTriList</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a5">addTri</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> idx0, <a class="el" href="types_nl_h.html#a9">uint32</a> idx1, <a class="el" href="types_nl_h.html#a9">uint32</a> idx2)</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a6">getStartPointer</a> ()</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a7">operator<</a> (const CPatchRdrPass &o) const</td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m0">RefCount</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a><<a class="el" href="class_NL3D__ITexture.html">ITexture</a>> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m1">TextureDiffuse</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a><<a class="el" href="class_NL3D__ITexture.html">ITexture</a>> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m2">TextureAlpha</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m3">NMaxTris</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m4">StartIndex</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m5">NTris</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m6">CurIndex</a></td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#d0">resetGlobalIndex</a> ()</td></tr> +<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#r0">MaxGlobalIndex</a> = <a class="el" href="namespace_NL3D.html#a146">GlobalTriListBlockRealloc</a></td></tr> +<tr><td nowrap align=right valign=top>std::vector<<a class="el" href="types_nl_h.html#a9">uint32</a>> </td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#r1">GlobalTriList</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +A render pass for a landscape material (tile or texture far). +<p> +A Primitive Block is not used, for speed improvement: must not realloc at each face or at each patch... +<p> +How does it work: class <a class="el" href="class_NL3D__CPatchRdrPass.html">CPatchRdrPass</a> maintain a GlobalTriList array, where tri indices are stored. Since Tris may be added in a interleaved fashion (33 tris indices for material 0, then 12 tris indices for material 1, then 60 tris indices for material 0 etc...), this GlobalTriList is so interleaved (with some indices used for interleaving). +<p> +NB: GlobalTriList is a "grow only" vector, even across frames.... So reallocation never happens, but at begin of program. +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00050">50</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CPatchRdrPass::CPatchRdrPass"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CPatchRdrPass::CPatchRdrPass ( + </b></td> + <td valign="bottom"><b> +) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00046">46</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a2" doxytag="NL3D::CPatchRdrPass::addMaxTris"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPatchRdrPass::addMaxTris ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a12">sint</a> <em>ntris</em> ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00062">62</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CPatchRdrPass::addTri"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPatchRdrPass::addTri ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>idx0</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>idx1</em>, + </b></td> + </tr> + <tr> + <td></td> + <td><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>idx2</em> )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00127">127</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CPatchRdrPass::computeStartIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPatchRdrPass::computeStartIndex ( + </b></td> + <td valign="bottom"><b> +) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00075">75</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CPatchRdrPass::getStartPointer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> * NL3D::CPatchRdrPass::getStartPointer ( + </b></td> + <td valign="bottom"><b> +)<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00103">103</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CPatchRdrPass::operator<"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CPatchRdrPass::operator< ( + </b></td> + <td valign="bottom"><b> +const CPatchRdrPass & <em>o</em> ) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00106">106</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="d0" doxytag="NL3D::CPatchRdrPass::resetGlobalIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPatchRdrPass::resetGlobalIndex ( + </b></td> + <td valign="bottom"><b> +)<code> [static]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00091">91</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CPatchRdrPass::resetMaxTriList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPatchRdrPass::resetMaxTriList ( + </b></td> + <td valign="bottom"><b> +) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00055">55</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CPatchRdrPass::resetTriList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPatchRdrPass::resetTriList ( + </b></td> + <td valign="bottom"><b> +) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00083">83</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="m6" doxytag="NL3D::CPatchRdrPass::CurIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::CurIndex + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00074">74</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="r1" doxytag="NL3D::CPatchRdrPass::GlobalTriList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +std::vector< <a class="el" href="types_nl_h.html#a9">uint32</a> > NL3D::CPatchRdrPass::GlobalTriList<code> [static, private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00120">120</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="r0" doxytag="NL3D::CPatchRdrPass::MaxGlobalIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::MaxGlobalIndex = <a class="el" href="namespace_NL3D.html#a146">GlobalTriListBlockRealloc</a><code> [static, private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00040">40</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td> + </tr> +</table> +<a name="m3" doxytag="NL3D::CPatchRdrPass::NMaxTris"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::NMaxTris + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00068">68</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="m5" doxytag="NL3D::CPatchRdrPass::NTris"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::NTris + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00072">72</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CPatchRdrPass::RefCount"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::RefCount + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00054">54</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="m4" doxytag="NL3D::CPatchRdrPass::StartIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::StartIndex + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00070">70</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="m2" doxytag="NL3D::CPatchRdrPass::TextureAlpha"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a>< <a class="el" href="class_NL3D__ITexture.html">ITexture</a> > NL3D::CPatchRdrPass::TextureAlpha + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00061">61</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<a name="m1" doxytag="NL3D::CPatchRdrPass::TextureDiffuse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a>< <a class="el" href="class_NL3D__ITexture.html">ITexture</a> > NL3D::CPatchRdrPass::TextureDiffuse + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00059">59</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a><li><a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |