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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.2 on Sat May 12 22:30:50 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CPatchRdrPass Class Reference</h1>A render pass for a landscape material (tile or texture far).
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>&gt;</code>
+<p>
+Inheritance diagram for NL3D::CPatchRdrPass<p><center><img src="class_NL3D__CPatchRdrPass_inherit_graph.gif" border="0" usemap="#NL3D::CPatchRdrPass_inherit_map" alt="Inheritance graph"></center>
+<map name="NL3D::CPatchRdrPass_inherit_map">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="3,1,133,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CPatchRdrPass:<p><center><img src="class_NL3D__CPatchRdrPass_coll_graph.gif" border="0" usemap="#NL3D::CPatchRdrPass_coll_map" alt="Collaboration graph"></center>
+<map name="NL3D::CPatchRdrPass_coll_map">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="28,99,159,117">
+<area href="class_NLMISC__CRefCount__CPtrInfo.html" shape="rect" coords="0,0,187,19">
+<area href="class_NLMISC__CSmartPtr.html" shape="rect" coords="183,99,377,117">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CPatchRdrPass-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a0">CPatchRdrPass</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a1">resetMaxTriList</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a2">addMaxTris</a> (<a class="el" href="types_nl_h.html#a12">sint</a> ntris)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a3">computeStartIndex</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a4">resetTriList</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a5">addTri</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> idx0, <a class="el" href="types_nl_h.html#a9">uint32</a> idx1, <a class="el" href="types_nl_h.html#a9">uint32</a> idx2)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a6">getStartPointer</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#a7">operator&lt;</a> (const CPatchRdrPass &amp;o) const</td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m0">RefCount</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a>&lt;<a class="el" href="class_NL3D__ITexture.html">ITexture</a>&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m1">TextureDiffuse</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a>&lt;<a class="el" href="class_NL3D__ITexture.html">ITexture</a>&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m2">TextureAlpha</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m3">NMaxTris</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m4">StartIndex</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m5">NTris</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#m6">CurIndex</a></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#d0">resetGlobalIndex</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#r0">MaxGlobalIndex</a> = <a class="el" href="namespace_NL3D.html#a146">GlobalTriListBlockRealloc</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt;<a class="el" href="types_nl_h.html#a9">uint32</a>&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CPatchRdrPass.html#r1">GlobalTriList</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A render pass for a landscape material (tile or texture far).
+<p>
+A Primitive Block is not used, for speed improvement: must not realloc at each face or at each patch...
+<p>
+How does it work: class <a class="el" href="class_NL3D__CPatchRdrPass.html">CPatchRdrPass</a> maintain a GlobalTriList array, where tri indices are stored. Since Tris may be added in a interleaved fashion (33 tris indices for material 0, then 12 tris indices for material 1, then 60 tris indices for material 0 etc...), this GlobalTriList is so interleaved (with some indices used for interleaving).
+<p>
+NB: GlobalTriList is a "grow only" vector, even across frames.... So reallocation never happens, but at begin of program.
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00050">50</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CPatchRdrPass::CPatchRdrPass"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CPatchRdrPass::CPatchRdrPass (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00046">46</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a2" doxytag="NL3D::CPatchRdrPass::addMaxTris"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CPatchRdrPass::addMaxTris (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> <em>ntris</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00062">62</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CPatchRdrPass::addTri"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CPatchRdrPass::addTri (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> <em>idx0</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> <em>idx1</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> <em>idx2</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00127">127</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CPatchRdrPass::computeStartIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CPatchRdrPass::computeStartIndex (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00075">75</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CPatchRdrPass::getStartPointer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> * NL3D::CPatchRdrPass::getStartPointer (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00103">103</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CPatchRdrPass::operator<"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CPatchRdrPass::operator&lt; (
+ </b></td>
+ <td valign="bottom"><b>
+const CPatchRdrPass &amp; <em>o</em>&nbsp;) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00106">106</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NL3D::CPatchRdrPass::resetGlobalIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CPatchRdrPass::resetGlobalIndex (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00091">91</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CPatchRdrPass::resetMaxTriList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CPatchRdrPass::resetMaxTriList (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00055">55</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CPatchRdrPass::resetTriList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CPatchRdrPass::resetTriList (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00083">83</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="m6" doxytag="NL3D::CPatchRdrPass::CurIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::CurIndex
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00074">74</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="r1" doxytag="NL3D::CPatchRdrPass::GlobalTriList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::vector&lt; <a class="el" href="types_nl_h.html#a9">uint32</a> &gt; NL3D::CPatchRdrPass::GlobalTriList<code> [static, private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00120">120</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="r0" doxytag="NL3D::CPatchRdrPass::MaxGlobalIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::MaxGlobalIndex = <a class="el" href="namespace_NL3D.html#a146">GlobalTriListBlockRealloc</a><code> [static, private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_cpp-source.html#l00040">40</a> of file <a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a>. </td>
+ </tr>
+</table>
+<a name="m3" doxytag="NL3D::CPatchRdrPass::NMaxTris"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::NMaxTris
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00068">68</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="m5" doxytag="NL3D::CPatchRdrPass::NTris"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::NTris
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00072">72</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::CPatchRdrPass::RefCount"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::RefCount
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00054">54</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="m4" doxytag="NL3D::CPatchRdrPass::StartIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CPatchRdrPass::StartIndex
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00070">70</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="m2" doxytag="NL3D::CPatchRdrPass::TextureAlpha"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a>&lt; <a class="el" href="class_NL3D__ITexture.html">ITexture</a> &gt; NL3D::CPatchRdrPass::TextureAlpha
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00061">61</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<a name="m1" doxytag="NL3D::CPatchRdrPass::TextureDiffuse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NLMISC__CSmartPtr.html">NLMISC::CSmartPtr</a>&lt; <a class="el" href="class_NL3D__ITexture.html">ITexture</a> &gt; NL3D::CPatchRdrPass::TextureDiffuse
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="patch_rdr_pass_h-source.html#l00059">59</a> of file <a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="patch_rdr_pass_h-source.html">patch_rdr_pass.h</a><li><a class="el" href="patch_rdr_pass_cpp-source.html">patch_rdr_pass.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
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