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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/class_NL3D__CPSTargetLocatedBindable.html | |
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BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Sat May 12 22:31:18 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CPSTargetLocatedBindable Class Reference</h1>This class is a located bindable that can focus on several target Can be inherited by bindable like forces or collision zones. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="ps_located_h-source.html">ps_located.h</a>></code> +<p> +Inheritance diagram for NL3D::CPSTargetLocatedBindable<p><center><img src="class_NL3D__CPSTargetLocatedBindable_inherit_graph.gif" border="0" usemap="#NL3D::CPSTargetLocatedBindable_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::CPSTargetLocatedBindable_inherit_map"> +<area href="class_NL3D__CPSForce.html" shape="rect" coords="147,267,256,285"> +<area href="class_NL3D__CPSZone.html" shape="rect" coords="289,267,393,285"> +<area href="class_NL3D__CPSLocatedBindable.html" shape="rect" coords="183,133,351,152"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="199,67,335,85"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="204,0,329,19"> +<area href="class_NL3D__CPSGravity.html" shape="rect" coords="0,333,120,352"> +<area href="class_NL3D__CPSSpring.html" shape="rect" coords="144,333,259,352"> +<area href="class_NL3D__CPSZonePlane.html" shape="rect" coords="283,333,419,352"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CPSTargetLocatedBindable:<p><center><img src="class_NL3D__CPSTargetLocatedBindable_coll_graph.gif" border="0" usemap="#NL3D::CPSTargetLocatedBindable_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::CPSTargetLocatedBindable_coll_map"> +<area href="class_NL3D__CPSLocatedBindable.html" shape="rect" coords="291,400,459,419"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="356,165,492,184"> +<area href="class_NL3D__CParticleSystemProcess.html" shape="rect" coords="203,248,387,267"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="361,83,487,101"> +<area href="class_NL3D__CPSLocated.html" shape="rect" coords="259,317,379,336"> +<area href="class_NL3D__CParticleSystem.html" shape="rect" coords="188,165,332,184"> +<area href="class_NL3D__CFontManager.html" shape="rect" coords="33,83,169,101"> +<area href="class_NLMISC__CSmartPtr.html" shape="rect" coords="0,0,203,19"> +<area href="class_NL3D__CFontGenerator.html" shape="rect" coords="193,83,335,101"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CPSTargetLocatedBindable-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#a0">attachTarget</a> (<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> *ptr)</td></tr> +<tr><td> </td><td><font size=-1><em>Add a new type of located for this force to apply on.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#a1">detachTarget</a> (<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> *ptr)</td></tr> +<tr><td> </td><td><font size=-1><em>Detach a target.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#a2">getNbTargets</a> (void) const</td></tr> +<tr><td> </td><td><font size=-1><em>return the number of targets.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#a3">getTarget</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> index)</td></tr> +<tr><td> </td><td><font size=-1><em>Return a ptr on a target. Invalid range -> nlassert.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#a4">getTarget</a> (<a class="el" href="types_nl_h.html#a9">uint32</a> index) const</td></tr> +<tr><td> </td><td><font size=-1><em>Return a const ptr on a target. Invalid range -> nlassert.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#a5">releaseTargetRsc</a> (<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> *target)</td></tr> +<tr><td> </td><td><font size=-1><em>it is called when a target is destroyed or detached Override this if you allocated resources from the target (to release them) IMPORTANT : as objects are no polymorphic while being destroyed, this class can't call your releaseTargetRsc override in its destructor.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#a6">serial</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &f) throw (NLMISC::EStream)</td></tr> +<tr><td> </td><td><font size=-1><em>Seralization, must be called by derivers.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#a7">~CPSTargetLocatedBindable</a> ()</td></tr> +<tr><td colspan=2><br><h2>Protected Types</h2></td></tr> +<tr><td nowrap align=right valign=top>typedef std::vector< <a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> *> </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#t0">TTargetCont</a></td></tr> +<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#t0">TTargetCont</a> </td><td valign=bottom><a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#n0">_Targets</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +This class is a located bindable that can focus on several target Can be inherited by bindable like forces or collision zones. +<p> + +<p> + +<p> +Definition at line <a class="el" href="ps_located_h-source.html#l00780">780</a> of file <a class="el" href="ps_located_h-source.html">ps_located.h</a>.<hr><h2>Member Typedef Documentation</h2> +<a name="t0" doxytag="NL3D::CPSTargetLocatedBindable::TTargetCont"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +typedef std::vector< <a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> *> NL3D::CPSTargetLocatedBindable::TTargetCont<code> [protected]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ps_located_h-source.html#l00832">832</a> of file <a class="el" href="ps_located_h-source.html">ps_located.h</a>. </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a7" doxytag="NL3D::CPSTargetLocatedBindable::~CPSTargetLocatedBindable"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CPSTargetLocatedBindable::~CPSTargetLocatedBindable ( + </b></td> + <td valign="bottom"><b> +)<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ps_located_cpp-source.html#l00619">619</a> of file <a class="el" href="ps_located_cpp-source.html">ps_located.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a0" doxytag="NL3D::CPSTargetLocatedBindable::attachTarget"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSTargetLocatedBindable::attachTarget ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> * <em>ptr</em> )<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Add a new type of located for this force to apply on. +<p> +nlassert if present By overriding this and calling the <a class="el" href="class_NL3D__CPSTargetLocatedBindable.html">CPSTargetLocatedBindable</a> version, you can also send some notficiation to the object that's being attached +<p> +Reimplemented in <a class="el" href="class_NL3D__CPSZone.html#a7">NL3D::CPSZone</a>. +<p> +Definition at line <a class="el" href="ps_located_cpp-source.html#l00590">590</a> of file <a class="el" href="ps_located_cpp-source.html">ps_located.cpp</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CPSTargetLocatedBindable::detachTarget"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSTargetLocatedBindable::detachTarget ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> * <em>ptr</em> ) + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Detach a target. +<p> +If not present -> assert This also call releaseTargetRsc for clean up +<p> +Definition at line <a class="el" href="ps_located_cpp-source.html#l00609">609</a> of file <a class="el" href="ps_located_cpp-source.html">ps_located.cpp</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CPSTargetLocatedBindable::getNbTargets"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CPSTargetLocatedBindable::getNbTargets ( + </b></td> + <td valign="bottom"><b> +void ) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return the number of targets. +<p> + +<p> +Definition at line <a class="el" href="ps_located_h-source.html#l00797">797</a> of file <a class="el" href="ps_located_h-source.html">ps_located.h</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CPSTargetLocatedBindable::getTarget"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> * NL3D::CPSTargetLocatedBindable::getTarget ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>index</em> ) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return a const ptr on a target. Invalid range -> nlassert. +<p> + +<p> +Definition at line <a class="el" href="ps_located_h-source.html#l00807">807</a> of file <a class="el" href="ps_located_h-source.html">ps_located.h</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CPSTargetLocatedBindable::getTarget"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> * NL3D::CPSTargetLocatedBindable::getTarget ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> <em>index</em> )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return a ptr on a target. Invalid range -> nlassert. +<p> + +<p> +Definition at line <a class="el" href="ps_located_h-source.html#l00800">800</a> of file <a class="el" href="ps_located_h-source.html">ps_located.h</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CPSTargetLocatedBindable::releaseTargetRsc"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSTargetLocatedBindable::releaseTargetRsc ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NL3D__CPSLocated.html">CPSLocated</a> * <em>target</em> )<code> [inline, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +it is called when a target is destroyed or detached Override this if you allocated resources from the target (to release them) IMPORTANT : as objects are no polymorphic while being destroyed, this class can't call your releaseTargetRsc override in its destructor. +<p> +You must must redefine the destructor and call this method yourself for all target see <a class="el" href="ps_zone_cpp.html">ps_zone.cpp</a> for an example +<p> +Reimplemented in <a class="el" href="class_NL3D__CPSZone.html#a9">NL3D::CPSZone</a>. +<p> +Definition at line <a class="el" href="ps_located_h-source.html#l00822">822</a> of file <a class="el" href="ps_located_h-source.html">ps_located.h</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CPSTargetLocatedBindable::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CPSTargetLocatedBindable::serial ( + </b></td> + <td valign="bottom"><b> +<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> & <em>f</em> ) throw (<a class="el" href="class_NLMISC__EStream.html">NLMISC::EStream</a>)<code> [virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Seralization, must be called by derivers. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CPSLocatedBindable.html#a3">NL3D::CPSLocatedBindable</a>. +<p> +Reimplemented in <a class="el" href="class_NL3D__CPSForce.html#a7">NL3D::CPSForce</a>, <a class="el" href="class_NL3D__CPSGravity.html#a5">NL3D::CPSGravity</a>, <a class="el" href="class_NL3D__CPSSpring.html#a3">NL3D::CPSSpring</a>, <a class="el" href="class_NL3D__CPSZone.html#a8">NL3D::CPSZone</a>, and <a class="el" href="class_NL3D__CPSZonePlane.html#a8">NL3D::CPSZonePlane</a>. +<p> +Definition at line <a class="el" href="ps_located_cpp-source.html#l00573">573</a> of file <a class="el" href="ps_located_cpp-source.html">ps_located.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="n0" doxytag="NL3D::CPSTargetLocatedBindable::_Targets"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CPSTargetLocatedBindable.html#t0">TTargetCont</a> NL3D::CPSTargetLocatedBindable::_Targets<code> [protected]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="ps_located_h-source.html#l00833">833</a> of file <a class="el" href="ps_located_h-source.html">ps_located.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="ps_located_h-source.html">ps_located.h</a><li><a class="el" href="ps_located_cpp-source.html">ps_located.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |