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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.2 on Fri May 4 22:27:27 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CHeightMap Class Reference</h1>A HeightMap.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="height_map_h-source.html">height_map.h</a>&gt;</code>
+<p>
+<a href="class_NL3D__CHeightMap-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#a0">CHeightMap</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#a1">resize</a> (<a class="el" href="types_nl_h.html#a13">uint</a> w, <a class="el" href="types_nl_h.html#a13">uint</a> h)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>resize the heightmap. resize Heights too.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#a2">getWidth</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#a3">getHeight</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#a4">getZ</a> (<a class="el" href="types_nl_h.html#a13">uint</a> x, <a class="el" href="types_nl_h.html#a13">uint</a> y) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>return the ZValue, interval is: 0-MaxZ. <a class="el" href="debug_h.html#a6">nlassert</a>(x,y).</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#a5">buildFromBitmap</a> (const <a class="el" href="class_NLMISC__CBitmap.html">NLMISC::CBitmap</a> &amp;bitmap)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This tool method build a HeightMap, from a bitmap, <a class="el" href="class_NL3D__CHeightMap.html#a1">resize</a>(), and fill Heights.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt;<a class="el" href="types_nl_h.html#a5">uint8</a>&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#m0">Heights</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#m1">OriginX</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The origin of the bottom-left corner of this heightmap.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#m2">OriginY</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#m3">SizeX</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The size of one Element ot this HeightMap (eg: 160x160 for a zone).</em> <a href="#m3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#m4">SizeY</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#m5">MaxZ</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The range of heights: 0 to MaxZ.</em> <a href="#m5">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#o0">_Width</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The size of this array. Heights.size.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CHeightMap.html#o1">_Height</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A HeightMap.
+<p>
+The heightMap is oriented left-right(X+) / bottom-top(Y+). <dl compact><dt>
+<b>Author(s): </b><dd>
+ Lionel Berenguier , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00045">45</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CHeightMap::CHeightMap"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CHeightMap::CHeightMap (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00059">59</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a5" doxytag="NL3D::CHeightMap::buildFromBitmap"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CHeightMap::buildFromBitmap (
+ </b></td>
+ <td valign="bottom"><b>
+const <a class="el" href="class_NLMISC__CBitmap.html">NLMISC::CBitmap</a> &amp; <em>bitmap0</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This tool method build a HeightMap, from a bitmap, <a class="el" href="class_NL3D__CHeightMap.html#a1">resize</a>(), and fill Heights.
+<p>
+value are read from bitmap luminance value. NB: Lines are inverted, because bitmap definition is left-right / top-bottom.
+<p>
+Definition at line <a class="el" href="height_map_cpp-source.html#l00046">46</a> of file <a class="el" href="height_map_cpp-source.html">height_map.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CHeightMap::getHeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CHeightMap::getHeight (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00070">70</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CHeightMap::getWidth"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CHeightMap::getWidth (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00069">69</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CHeightMap::getZ"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CHeightMap::getZ (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>x</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>y</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+return the ZValue, interval is: 0-MaxZ. <a class="el" href="debug_h.html#a6">nlassert</a>(x,y).
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_cpp-source.html#l00074">74</a> of file <a class="el" href="height_map_cpp-source.html">height_map.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CHeightMap::resize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CHeightMap::resize (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>w</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>h</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+resize the heightmap. resize Heights too.
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_cpp-source.html#l00037">37</a> of file <a class="el" href="height_map_cpp-source.html">height_map.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="m0" doxytag="NL3D::CHeightMap::Heights"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::vector&lt; <a class="el" href="types_nl_h.html#a5">uint8</a> &gt; NL3D::CHeightMap::Heights
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00048">48</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<a name="m5" doxytag="NL3D::CHeightMap::MaxZ"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CHeightMap::MaxZ
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The range of heights: 0 to MaxZ.
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00055">55</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<a name="m1" doxytag="NL3D::CHeightMap::OriginX"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CHeightMap::OriginX
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The origin of the bottom-left corner of this heightmap.
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00051">51</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<a name="m2" doxytag="NL3D::CHeightMap::OriginY"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CHeightMap::OriginY
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00051">51</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<a name="m3" doxytag="NL3D::CHeightMap::SizeX"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CHeightMap::SizeX
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The size of one Element ot this HeightMap (eg: 160x160 for a zone).
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00053">53</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<a name="m4" doxytag="NL3D::CHeightMap::SizeY"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CHeightMap::SizeY
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00053">53</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CHeightMap::_Height"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CHeightMap::_Height<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00084">84</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CHeightMap::_Width"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CHeightMap::_Width<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The size of this array. Heights.size.
+<p>
+
+<p>
+Definition at line <a class="el" href="height_map_h-source.html#l00084">84</a> of file <a class="el" href="height_map_h-source.html">height_map.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="height_map_h-source.html">height_map.h</a><li><a class="el" href="height_map_cpp-source.html">height_map.cpp</a></ul>
+
+
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