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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CAnimationPlaylist Class Reference</h1>This class.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>&gt;</code>
+<p>
+Inheritance diagram for NL3D::CAnimationPlaylist<p><center><img src="class_NL3D__CAnimationPlaylist_inherit_graph.gif" border="0" usemap="#NL3D::CAnimationPlaylist_inherit_map" alt="Inheritance graph"></center>
+<map name="NL3D::CAnimationPlaylist_inherit_map">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="15,1,145,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CAnimationPlaylist:<p><center><img src="class_NL3D__CAnimationPlaylist_coll_graph.gif" border="0" usemap="#NL3D::CAnimationPlaylist_coll_map" alt="Collaboration graph"></center>
+<map name="NL3D::CAnimationPlaylist_coll_map">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="28,99,159,118">
+<area href="class_NLMISC__CRefCount__CPtrInfo.html" shape="rect" coords="0,0,187,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CAnimationPlaylist-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom>{ <br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CAnimationPlaylist.html#s5s0">empty</a> = 0xffffffff
+<br>
+ }</td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#s6">TWrapMode</a> { <br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CAnimationPlaylist.html#s6s1">Clamp</a> = 0,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CAnimationPlaylist.html#s6s2">Repeat</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CAnimationPlaylist.html#s6s3">Disable</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CAnimationPlaylist.html#s6s4">WrapModeCount</a>
+<br>
+ }</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Wrap mode for the play list.</em> <a href="#s6">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a0">CAnimationPlaylist</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a1">emptyPlayList</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Empty the playlist.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a2">setAnimation</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, <a class="el" href="types_nl_h.html#a13">uint</a> animation)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the animation of a slot.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a3">getAnimation</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the animation of a slot.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a4">setSkeletonWeight</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, <a class="el" href="types_nl_h.html#a13">uint</a> skeletonId, bool inverted=false)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the skeleton weight animation of a slot.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a5">getSkeletonWeight</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, bool &amp;inverted) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the skeleton weight of a slot.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a6">setTimeOrigin</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> timeOrigin)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set animation time origin, ie, the time in the playlist for which slot time is the startTime of the slot animation.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a7">getTimeOrigin</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get animation time origin, ie, the time in the playlist for which slot time is the startTime of the slot animation.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a8">setSpeedFactor</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, float speedFactor)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set animation speed factor.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a9">getSpeedFactor</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get animation speed factor.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a10">setStartWeight</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, float startWeight, <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> time)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set animation start weight.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a11">getStartWeight</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&amp; time) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get animation start weight.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a12">setEndWeight</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, float endWeight, <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> time)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set animation end weight.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a13">getEndWeight</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&amp; time) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get animation end weight.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a14">setWeightSmoothness</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, float smoothness)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set weight smoothness.</em> <a href="#a14">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a15">getWeightSmoothness</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get weight smoothness.</em> <a href="#a15">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a16">setupMixer</a> (<a class="el" href="class_NL3D__CChannelMixer.html">CChannelMixer</a>&amp; mixer, <a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> time) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Setup a channel mixer.</em> <a href="#a16">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a17">setWrapMode</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot, <a class="el" href="class_NL3D__CAnimationPlaylist.html#s6">TWrapMode</a> wrapMode)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the wrap mode to use in the play list.</em> <a href="#a17">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CAnimationPlaylist.html#s6">TWrapMode</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a18">getWrapMode</a> (<a class="el" href="types_nl_h.html#a5">uint8</a> slot) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the wrap mode in use in the play list.</em> <a href="#a18">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#a19">serial</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a>&amp; f)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Serial.</em> <a href="#a19">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#d0">getWeightValue</a> (float startWeightTime, float endWeightTime, float time, float startWeight, float endWeight, float smoothness)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Static interpolation method of blend value.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o0">_Animations</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o1">_SkeletonWeight</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o2">_InvertWeight</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o3">_TimeOrigin</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o4">_SpeedFactor</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o5">_StartWeight</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o6">_StartWeightTime</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o7">_EndWeight</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o8">_EndWeightTime</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o9">_Smoothness</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CAnimationPlaylist.html#s6">TWrapMode</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimationPlaylist.html#o10">_WrapMode</a> [CChannelMixer::NumAnimationSlot]</td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This class.
+<p>
+<dl compact><dt>
+<b>Author(s): </b><dd>
+ Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00043">43</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>.<hr><h2>Member Enumeration Documentation</h2>
+<a name="s5" doxytag="NL3D::CAnimationPlaylist::@8"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+anonymous enum
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><a name="s5s0" doxytag="empty"></a><em>empty</em>
+&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00046">46</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="s6" doxytag="NL3D::CAnimationPlaylist::TWrapMode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+enum NL3D::CAnimationPlaylist::TWrapMode
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Wrap mode for the play list.
+<p>
+<dl compact><dt>
+<b>Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><a name="s6s1" doxytag="Clamp"></a><em>Clamp</em>
+&nbsp;</td><td>
+Clamp the animation time. (default).</td></tr>
+<tr><td valign=top><a name="s6s2" doxytag="Repeat"></a><em>Repeat</em>
+&nbsp;</td><td>
+Repeat the animation.</td></tr>
+<tr><td valign=top><a name="s6s3" doxytag="Disable"></a><em>Disable</em>
+&nbsp;</td><td>
+Disable the animation.</td></tr>
+<tr><td valign=top><a name="s6s4" doxytag="WrapModeCount"></a><em>WrapModeCount</em>
+&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00053">53</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CAnimationPlaylist::CAnimationPlaylist"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CAnimationPlaylist::CAnimationPlaylist (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00038">38</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a1" doxytag="NL3D::CAnimationPlaylist::emptyPlayList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::emptyPlayList (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Empty the playlist.
+<p>
+Each slot is set to its default value.
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00050">50</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CAnimationPlaylist::getAnimation"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationPlaylist::getAnimation (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the animation of a slot.
+<p>
+Default value is empty.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ the animation number in use in this slot. Return <a class="el" href="class_NL3D__CAnimationPlaylist.html#s5s0">CAnimationPlaylist::empty</a> if the slot is empty. </dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00074">74</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00160">CMainDlg::setSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a13" doxytag="NL3D::CAnimationPlaylist::getEndWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CAnimationPlaylist::getEndWeight (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> &amp; <em>time</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get animation end weight.
+<p>
+Default value is 1.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id to get the slot. </td></tr>
+<tr><td valign=top><em>time</em>
+&nbsp;</td><td>
+ will get the playlist time for which the start weight is set. Default is 0.f. </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ the end weight used in the slot. </dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00149">149</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00160">CMainDlg::setSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CAnimationPlaylist::getSkeletonWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimationPlaylist::getSkeletonWeight (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+bool &amp; <em>inverted</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the skeleton weight of a slot.
+<p>
+Default value is empty.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+<tr><td valign=top><em>inverted</em>
+&nbsp;</td><td>
+ will receive the invert flag. </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ the skeleton weight number in use in this slot. Return <a class="el" href="class_NL3D__CAnimationPlaylist.html#s5s0">CAnimationPlaylist::empty</a> if the slot is empty. </dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00089">89</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00160">CMainDlg::setSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NL3D::CAnimationPlaylist::getSpeedFactor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CAnimationPlaylist::getSpeedFactor (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get animation speed factor.
+<p>
+Default value is 1.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id to get the slot. </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ the speed factor used in the slot. </dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00118">118</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00160">CMainDlg::setSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NL3D::CAnimationPlaylist::getStartWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CAnimationPlaylist::getStartWeight (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> &amp; <em>time</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get animation start weight.
+<p>
+Default value is 1.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id to get the slot. </td></tr>
+<tr><td valign=top><em>time</em>
+&nbsp;</td><td>
+ will get the playlist time for which the start weight is set. Default is 0.f. </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ the start weight used in the slot. </dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00133">133</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00160">CMainDlg::setSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CAnimationPlaylist::getTimeOrigin"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimationPlaylist::getTimeOrigin (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get animation time origin, ie, the time in the playlist for which slot time is the startTime of the slot animation.
+<p>
+Default value is 0.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id to get the slot. </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ time origin used in the slot. </dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00104">104</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00160">CMainDlg::setSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a15" doxytag="NL3D::CAnimationPlaylist::getWeightSmoothness"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CAnimationPlaylist::getWeightSmoothness (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get weight smoothness.
+<p>
+This is the smoothness of the weight interpolation. Must be between 0.f and 1.f. 0.f is a sharp interpolation (linear), 1.f is a smooth interpolation (quadratic). Default value is 0.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ the smoothness value. </dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00164">164</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00160">CMainDlg::setSlot</a>(). </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NL3D::CAnimationPlaylist::getWeightValue"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CAnimationPlaylist::getWeightValue (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>startWeightTime</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>endWeightTime</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>time</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>startWeight</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>endWeight</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>smoothness</em>&nbsp;)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Static interpolation method of blend value.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>startBlendTime</em>
+&nbsp;</td><td>
+ is the time when the blend starts. </td></tr>
+<tr><td valign=top><em>endBlendTime</em>
+&nbsp;</td><td>
+ is the time when the blend ends. </td></tr>
+<tr><td valign=top><em>time</em>
+&nbsp;</td><td>
+ is the current time. </td></tr>
+<tr><td valign=top><em>startBlend</em>
+&nbsp;</td><td>
+ is the blend value at start. </td></tr>
+<tr><td valign=top><em>endBlend</em>
+&nbsp;</td><td>
+ is the blend value at end. </td></tr>
+<tr><td valign=top><em>smoothness</em>
+&nbsp;</td><td>
+ is the smoothnes value. (Must be between 0 and 1) </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00264">264</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a18" doxytag="NL3D::CAnimationPlaylist::getWrapMode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CAnimationPlaylist.html#s6">CAnimationPlaylist::TWrapMode</a> NL3D::CAnimationPlaylist::getWrapMode (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the wrap mode in use in the play list.
+<p>
+Wrap mode tells the play list how to use an animation when current time is not in the animation. <dl compact><dt>
+<b>Returns: </b><dd>
+ the wrap mode in use. </dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00303">303</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00160">CMainDlg::setSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a19" doxytag="NL3D::CAnimationPlaylist::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::serial (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>f</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Serial.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00310">310</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CAnimationPlaylist::setAnimation"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::setAnimation (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>animation</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the animation of a slot.
+<p>
+Default value is empty.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+<tr><td valign=top><em>animation</em>
+&nbsp;</td><td>
+ is the animation number to use in this slot. To empty the slot, use <a class="el" href="class_NL3D__CAnimationPlaylist.html#s5s0">CAnimationPlaylist::empty</a>. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00067">67</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00117">CMainDlg::getSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NL3D::CAnimationPlaylist::setEndWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::setEndWeight (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>endWeight</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> <em>time</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set animation end weight.
+<p>
+This is the weight for this animation use at the end of the animation slot. Default value is 1.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+<tr><td valign=top><em>time</em>
+&nbsp;</td><td>
+ is the playlist time for which the start weight is set. Default is 1.f. </td></tr>
+<tr><td valign=top><em>endWeight</em>
+&nbsp;</td><td>
+ is the factor to use in this slot. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00141">141</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00117">CMainDlg::getSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CAnimationPlaylist::setSkeletonWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::setSkeletonWeight (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>skeletonId</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+bool <em>inverted</em> = false&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the skeleton weight animation of a slot.
+<p>
+Default value is empty.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+<tr><td valign=top><em>skeletonId</em>
+&nbsp;</td><td>
+ is the skeleton weight number to use in this slot. To empty the slot, use <a class="el" href="class_NL3D__CAnimationPlaylist.html#s5s0">CAnimationPlaylist::empty</a>. </td></tr>
+<tr><td valign=top><em>inverted</em>
+&nbsp;</td><td>
+ is false if the weights must be used as they are, true if the weights to used are 1.f - weight. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00081">81</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00117">CMainDlg::getSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CAnimationPlaylist::setSpeedFactor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::setSpeedFactor (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>speedFactor</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set animation speed factor.
+<p>
+Default value is 1.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+<tr><td valign=top><em>speedFactor</em>
+&nbsp;</td><td>
+ is the factor to use in this slot. The animation will go speedFactor* faster. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00111">111</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00117">CMainDlg::getSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NL3D::CAnimationPlaylist::setStartWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::setStartWeight (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>startWeight</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> <em>time</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set animation start weight.
+<p>
+This is the weight for this animation use at the beginning of the animation slot. Default value is 1.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+<tr><td valign=top><em>startWeight</em>
+&nbsp;</td><td>
+ is the factor to use in this slot. </td></tr>
+<tr><td valign=top><em>time</em>
+&nbsp;</td><td>
+ is the playlist time for which the start weight is set. Default is 0.f. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00125">125</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00117">CMainDlg::getSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CAnimationPlaylist::setTimeOrigin"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::setTimeOrigin (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> <em>timeOrigin</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set animation time origin, ie, the time in the playlist for which slot time is the startTime of the slot animation.
+<p>
+Default value is 0.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+<tr><td valign=top><em>timeOrigin</em>
+&nbsp;</td><td>
+ time origin to use in the slot. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00097">97</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00117">CMainDlg::getSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NL3D::CAnimationPlaylist::setWeightSmoothness"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::setWeightSmoothness (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>smoothness</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set weight smoothness.
+<p>
+This is the smoothness of the weight interpolation. Must be between 0.f and 1.f. 0.f is a sharp interpolation (linear), 1.f is a smooth interpolation (quadratic). Default value is 0.f.<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>slot</em>
+&nbsp;</td><td>
+ is the id of the slot to set. </td></tr>
+<tr><td valign=top><em>smoothness</em>
+&nbsp;</td><td>
+ is the smoothness value. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00157">157</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00117">CMainDlg::getSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a17" doxytag="NL3D::CAnimationPlaylist::setWrapMode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::setWrapMode (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a5">uint8</a> <em>slot</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__CAnimationPlaylist.html#s6">TWrapMode</a> <em>wrapMode</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the wrap mode to use in the play list.
+<p>
+Wrap mode tells the play list how to use an animation when current time is not in the animation. <dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>wrapMode</em>
+&nbsp;</td><td>
+ is the mode to use. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00296">296</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>.
+<p>
+Referenced by <a class="el" href="main_dlg_cpp-source.html#l00117">CMainDlg::getSlot</a>(). </td>
+ </tr>
+</table>
+<a name="a16" doxytag="NL3D::CAnimationPlaylist::setupMixer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimationPlaylist::setupMixer (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__CChannelMixer.html">CChannelMixer</a> &amp; <em>mixer</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> <em>time</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Setup a channel mixer.
+<p>
+For each slot, it sets : * the animation id used by the slot. * the animation time according with the begin time of each slot, the speed factor of each slot and the current time passed in parameter. * the skeleton weight id. * the weight interpolated with the start and end values. The weight value are clamped before and after the animation.
+<p>
+Definition at line <a class="el" href="animation_playlist_cpp-source.html#l00171">171</a> of file <a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o0" doxytag="NL3D::CAnimationPlaylist::_Animations"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CAnimationPlaylist::_Animations[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00254">254</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o7" doxytag="NL3D::CAnimationPlaylist::_EndWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CAnimationPlaylist::_EndWeight[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00275">275</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o8" doxytag="NL3D::CAnimationPlaylist::_EndWeightTime"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimationPlaylist::_EndWeightTime[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00278">278</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CAnimationPlaylist::_InvertWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CAnimationPlaylist::_InvertWeight[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00260">260</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CAnimationPlaylist::_SkeletonWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CAnimationPlaylist::_SkeletonWeight[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00257">257</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o9" doxytag="NL3D::CAnimationPlaylist::_Smoothness"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CAnimationPlaylist::_Smoothness[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00281">281</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o4" doxytag="NL3D::CAnimationPlaylist::_SpeedFactor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CAnimationPlaylist::_SpeedFactor[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00266">266</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o5" doxytag="NL3D::CAnimationPlaylist::_StartWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CAnimationPlaylist::_StartWeight[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00269">269</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o6" doxytag="NL3D::CAnimationPlaylist::_StartWeightTime"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimationPlaylist::_StartWeightTime[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00272">272</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NL3D::CAnimationPlaylist::_TimeOrigin"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimationPlaylist::_TimeOrigin[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00263">263</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<a name="o10" doxytag="NL3D::CAnimationPlaylist::_WrapMode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CAnimationPlaylist.html#s6">TWrapMode</a> NL3D::CAnimationPlaylist::_WrapMode[CChannelMixer::NumAnimationSlot]<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_playlist_h-source.html#l00284">284</a> of file <a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="animation_playlist_h-source.html">animation_playlist.h</a><li><a class="el" href="animation_playlist_cpp-source.html">animation_playlist.cpp</a></ul>
+
+
+<!-- footer -->
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