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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.2 on Fri May 4 22:25:30 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CAnimation Class Reference</h1>This class describes animations for several tracks.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="animation_h-source.html">animation.h</a>&gt;</code>
+<p>
+<a href="class_NL3D__CAnimation-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom>{ <br>
+&nbsp;&nbsp;<a class="el" href="class_NL3D__CAnimation.html#s1s0">NotFound</a> = 0xffffffff
+<br>
+ }</td></tr>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#a0">~CAnimation</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Destructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a13">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#a1">getIdTrackByName</a> (const std::string&amp; name) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get track with its name.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#a2">getTrackNames</a> (std::set&lt;std::string&gt;&amp; setString) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Fill the set of string with the name of the channels.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>const <a class="el" href="class_NL3D__ITrack.html">ITrack</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#a3">getTrack</a> (<a class="el" href="types_nl_h.html#a13">uint</a> trackId) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a track pointer.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#a4">addTrack</a> (const std::string&amp; name, <a class="el" href="class_NL3D__ITrack.html">ITrack</a>* pChannel)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Add a track at the end of the track list.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#a5">getBeginTime</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get begin time of the track.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#a6">getEndTime</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get end time of the track.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#a7">serial</a> (<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a>&amp; f)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Serial the template.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>typedef std::map&lt;std::string,<br>
+ <a class="el" href="types_nl_h.html#a9">uint32</a>&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#u0">TMapStringUInt</a></td></tr>
+<tr><td nowrap align=right valign=top>typedef std::vector&lt;<a class="el" href="class_NL3D__ITrack.html">ITrack</a>* &gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#u1">TVectAPtrTrack</a></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#o0">_Name</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CAnimation.html#u0">TMapStringUInt</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#o1">_IdByName</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CAnimation.html#u1">TVectAPtrTrack</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CAnimation.html#o2">_TrackVector</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This class describes animations for several tracks.
+<p>
+Each track works with a <a class="el" href="class_NL3D__IChannel.html">IChannel</a> for the <a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> objects.
+<p>
+<dl compact><dt>
+<b>Author(s): </b><dd>
+ Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_h-source.html#l00055">55</a> of file <a class="el" href="animation_h-source.html">animation.h</a>.<hr><h2>Member Typedef Documentation</h2>
+<a name="u0" doxytag="NL3D::CAnimation::TMapStringUInt"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+typedef std::map&lt;std::string, <a class="el" href="types_nl_h.html#a9">uint32</a>&gt; NL3D::CAnimation::TMapStringUInt<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_h-source.html#l00129">129</a> of file <a class="el" href="animation_h-source.html">animation.h</a>. </td>
+ </tr>
+</table>
+<a name="u1" doxytag="NL3D::CAnimation::TVectAPtrTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+typedef std::vector&lt;<a class="el" href="class_NL3D__ITrack.html">ITrack</a>* &gt; NL3D::CAnimation::TVectAPtrTrack<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_h-source.html#l00130">130</a> of file <a class="el" href="animation_h-source.html">animation.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Enumeration Documentation</h2>
+<a name="s1" doxytag="NL3D::CAnimation::@7"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+anonymous enum
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt>
+<b>Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><a name="s1s0" doxytag="NotFound"></a><em>NotFound</em>
+&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="animation_h-source.html#l00064">64</a> of file <a class="el" href="animation_h-source.html">animation.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CAnimation::~CAnimation"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CAnimation::~CAnimation (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Destructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_cpp-source.html#l00036">36</a> of file <a class="el" href="animation_cpp-source.html">animation.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a4" doxytag="NL3D::CAnimation::addTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimation::addTrack (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>name</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+<a class="el" href="class_NL3D__ITrack.html">ITrack</a> * <em>pChannel</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Add a track at the end of the track list.
+<p>
+This method is used to insert tracks in the animation. Tracks must be allocated with new. The pointer is then handeled by the <a class="el" href="class_NL3D__CAnimation.html">CAnimation</a>.
+<p>
+Definition at line <a class="el" href="animation_cpp-source.html#l00046">46</a> of file <a class="el" href="animation_cpp-source.html">animation.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CAnimation::getBeginTime"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimation::getBeginTime (
+ </b></td>
+ <td valign="bottom"><b>
+) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get begin time of the track.
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the begin time. </dl>
+<p>
+Definition at line <a class="el" href="animation_cpp-source.html#l00094">94</a> of file <a class="el" href="animation_cpp-source.html">animation.cpp</a>.
+<p>
+Referenced by <a class="el" href="slot_dlg_cpp-source.html#l00782">CSlotDlg::computeLength</a>(), and <a class="el" href="object_viewer_cpp-source.html#l00730">CObjectViewer::setSingleAnimation</a>(). </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CAnimation::getEndTime"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="namespace_NL3D.html#a92">CAnimationTime</a> NL3D::CAnimation::getEndTime (
+ </b></td>
+ <td valign="bottom"><b>
+) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get end time of the track.
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the end time. </dl>
+<p>
+Definition at line <a class="el" href="animation_cpp-source.html#l00118">118</a> of file <a class="el" href="animation_cpp-source.html">animation.cpp</a>.
+<p>
+Referenced by <a class="el" href="slot_dlg_cpp-source.html#l00782">CSlotDlg::computeLength</a>(), and <a class="el" href="object_viewer_cpp-source.html#l00730">CObjectViewer::setSingleAnimation</a>(). </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CAnimation::getIdTrackByName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> NL3D::CAnimation::getIdTrackByName (
+ </b></td>
+ <td valign="bottom"><b>
+const std::string &amp; <em>name</em>&nbsp;) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get track with its name.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>name</em>
+&nbsp;</td><td>
+ is the name of the desired track. </td></tr>
+</table>
+</dl><dl compact><dt>
+<b>Returns: </b><dd>
+ <a class="el" href="class_NL3D__CAnimation.html#s1s0">CAnimation::NotFound</a> if the track doesn't exist else the the id of the track. </dl>
+<p>
+Definition at line <a class="el" href="animation_h-source.html#l00071">71</a> of file <a class="el" href="animation_h-source.html">animation.h</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CAnimation::getTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+const <a class="el" href="class_NL3D__ITrack.html">ITrack</a> * NL3D::CAnimation::getTrack (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="types_nl_h.html#a13">uint</a> <em>trackId</em>&nbsp;) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a track pointer.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>channelId</em>
+&nbsp;</td><td>
+ is the id of the desired channel. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="animation_h-source.html#l00096">96</a> of file <a class="el" href="animation_h-source.html">animation.h</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CAnimation::getTrackNames"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimation::getTrackNames (
+ </b></td>
+ <td valign="bottom"><b>
+std::set&lt; std::string &gt;&amp; <em>setString</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Fill the set of string with the name of the channels.
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the count of track in this animation </dl>
+<p>
+Definition at line <a class="el" href="animation_cpp-source.html#l00078">78</a> of file <a class="el" href="animation_cpp-source.html">animation.cpp</a>.
+<p>
+Referenced by <a class="el" href="animation_set_dlg_cpp-source.html#l00197">CAnimationSetDlg::addAnimation</a>(). </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CAnimation::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CAnimation::serial (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NLMISC__IStream.html">NLMISC::IStream</a> &amp; <em>f</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Serial the template.
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_cpp-source.html#l00057">57</a> of file <a class="el" href="animation_cpp-source.html">animation.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o1" doxytag="NL3D::CAnimation::_IdByName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CAnimation.html#u0">TMapStringUInt</a> NL3D::CAnimation::_IdByName<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_h-source.html#l00136">136</a> of file <a class="el" href="animation_h-source.html">animation.h</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CAnimation::_Name"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::string NL3D::CAnimation::_Name<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_h-source.html#l00133">133</a> of file <a class="el" href="animation_h-source.html">animation.h</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CAnimation::_TrackVector"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CAnimation.html#u1">TVectAPtrTrack</a> NL3D::CAnimation::_TrackVector<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animation_h-source.html#l00139">139</a> of file <a class="el" href="animation_h-source.html">animation.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="animation_h-source.html">animation.h</a><li><a class="el" href="animation_cpp-source.html">animation.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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