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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD>
+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLSOUND::CSimpleSource Class Reference</h1>Implementation of <a class="el" href="classNLSOUND_1_1USource.html">USource</a>.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="simple__source_8h-source.html">simple_source.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NLSOUND::CSimpleSource:
+<p><center><img src="classNLSOUND_1_1CSimpleSource.gif" usemap="#NLSOUND::CSimpleSource_map" border="0"></center>
+<map name="NLSOUND::CSimpleSource_map">
+<area href="classNLSOUND_1_1CSourceCommon.html" alt="NLSOUND::CSourceCommon" shape="rect" coords="0,56,251,80">
+<area href="classNLSOUND_1_1CAudioMixerUser_1_1IMixerEvent.html" alt="NLSOUND::CAudioMixerUser::IMixerEvent" shape="rect" coords="261,56,512,80">
+<area href="classNLSOUND_1_1USource.html" alt="NLSOUND::USource" shape="rect" coords="0,0,251,24">
+</map>
+<a href="classNLSOUND_1_1CSimpleSource-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a0">CSimpleSource</a> (<a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> *simpleSound=NULL, bool spawn=false, <a class="el" href="namespaceNLSOUND.html#a9">TSpawnEndCallback</a> cb=0, void *cbUserParam=0)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a1">~CSimpleSource</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Destructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespaceNLSOUND.html#a8">TSoundId</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a2">getSound</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the sound binded to the source (or NULL if there is no sound).</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a3">getSimpleSound</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the simple sound bound to the source (or NULL).</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a4">setPos</a> (const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;pos)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the position vector (default: (0,0,0)).</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a5">setVelocity</a> (const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;vel)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the velocity vector (3D mode only, ignored in stereo mode) (default: (0,0,0)).</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a6">setDirection</a> (const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;dir)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the direction vector (3D mode only, ignored in stereo mode) (default: (0,0,0) as non-directional).</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a7">setGain</a> (float gain)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the gain (volume value inside [0 , 1]).</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a8">setRelativeGain</a> (float gain)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the gain amount (value inside [0, 1]) to map between 0 and the nominal gain (which is getSource()-&gt;<a class="el" href="classNLSOUND_1_1CSourceCommon.html#a22">getGain</a>()).</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a9">setPitch</a> (float pitch)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Shift the frequency.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a10">setSourceRelativeMode</a> (bool mode)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the source relative mode. If true, positions are interpreted relative to the listener position (default: false).</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CTrack.html">CTrack</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a11">getTrack</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the track.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespaceNLSOUND.html#a9">TSpawnEndCallback</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a12">getSpawnEndCallback</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the spawn end callback.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#a13">getBuffer</a> ()</td></tr>
+<tr><td colspan="2"><div class="groupHeader">Playback control</div></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#z982_0">setLooping</a> (bool l)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set looping on/off for future playbacks (default: off).</em> <a href="#z982_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#z982_1">play</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Play.</em> <a href="#z982_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#z982_2">stop</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Stop playing.</em> <a href="#z982_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#z982_3">isPlaying</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get playing state. Return false even if the source has stopped on its own.</em> <a href="#z982_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespaceNLMISC.html#a184">NLMISC::TTicks</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#z982_4">getPlayTime</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#z982_5">getTime</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Returns the number of milliseconds the source has been playing.</em> <a href="#z982_5">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#c0">onEvent</a> ()</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CSourceCommon.html#s3">TSOURCE_TYPE</a>&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#c1">getType</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the type the the source.</em> <a href="#c1">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#o0">_Sound</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#o1">_Alpha</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLSOUND_1_1CTrack.html">CTrack</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#o2">_Track</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLSOUND_1_1CSimpleSource.html#o3">_PlayMuted</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Implementation of <a class="el" href="classNLSOUND_1_1USource.html">USource</a>.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Olivier Cado , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00051">51</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NLSOUND::CSimpleSource::CSimpleSource"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLSOUND::CSimpleSource::CSimpleSource </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>simpleSound</em> = NULL, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>bool&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>spawn</em> = false, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="namespaceNLSOUND.html#a9">TSpawnEndCallback</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>cb</em> = 0, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>void *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>cbUserParam</em> = 0</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00044">44</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00142">_Alpha</a>, <a class="el" href="source__common_8h-source.html#l00159">NLSOUND::CSourceCommon::_Direction</a>, <a class="el" href="source__common_8h-source.html#l00160">NLSOUND::CSourceCommon::_Gain</a>, <a class="el" href="source__common_8h-source.html#l00165">NLSOUND::CSourceCommon::_InitialGain</a>, <a class="el" href="source__common_8h-source.html#l00155">NLSOUND::CSourceCommon::_Looping</a>, <a class="el" href="source__common_8h-source.html#l00161">NLSOUND::CSourceCommon::_Pitch</a>, <a class="el" href="source__common_8h-source.html#l00153">NLSOUND::CSourceCommon::_Priority</a>, <a class="el" href="simple__source_8h-source.html#l00139">_Sound</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="u__source_8h-source.html#l00076">NLSOUND::TSpawnEndCallback</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLSOUND::CSimpleSource::~CSimpleSource"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLSOUND::CSimpleSource::~CSimpleSource </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Destructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00064">64</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8cpp-source.html#l00195">stop</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a13" doxytag="NLSOUND::CSimpleSource::getBuffer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1IBuffer.html">IBuffer</a> * NLSOUND::CSimpleSource::getBuffer </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00086">86</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00139">_Sound</a>. </td>
+ </tr>
+</table>
+<a name="z982_4" doxytag="NLSOUND::CSimpleSource::getPlayTime"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceNLMISC.html#a184">NLMISC::TTicks</a> NLSOUND::CSimpleSource::getPlayTime </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00083">83</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.
+<p>
+References <a class="el" href="source__common_8h-source.html#l00168">NLSOUND::CSourceCommon::_PlayStart</a>, and <a class="el" href="time__nl_8cpp-source.html#l00055">NLMISC::CTime::getLocalTime</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLSOUND::CSimpleSource::getSimpleSound"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a> * NLSOUND::CSimpleSource::getSimpleSound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the simple sound bound to the source (or NULL).
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00070">70</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00139">_Sound</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLSOUND::CSimpleSource::getSound"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="namespaceNLSOUND.html#a8">TSoundId</a> NLSOUND::CSimpleSource::getSound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the sound binded to the source (or NULL if there is no sound).
+<p>
+
+<p>
+Implements <a class="el" href="classNLSOUND_1_1USource.html#a0">NLSOUND::USource</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00068">68</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00139">_Sound</a>, and <a class="el" href="u__source_8h-source.html#l00069">NLSOUND::TSoundId</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NLSOUND::CSimpleSource::getSpawnEndCallback"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="namespaceNLSOUND.html#a9">TSpawnEndCallback</a> NLSOUND::CSimpleSource::getSpawnEndCallback </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the spawn end callback.
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00126">126</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.
+<p>
+References <a class="el" href="source__common_8h-source.html#l00175">NLSOUND::CSourceCommon::_SpawnEndCb</a>, and <a class="el" href="u__source_8h-source.html#l00076">NLSOUND::TSpawnEndCallback</a>. </td>
+ </tr>
+</table>
+<a name="z982_5" doxytag="NLSOUND::CSimpleSource::getTime"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NLSOUND::CSimpleSource::getTime </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Returns the number of milliseconds the source has been playing.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a28">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00075">75</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLSOUND::CSimpleSource::getTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CTrack.html">CTrack</a>* NLSOUND::CSimpleSource::getTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the track.
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00124">124</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>. </td>
+ </tr>
+</table>
+<a name="c1" doxytag="NLSOUND::CSimpleSource::getType"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CSourceCommon.html#s3">TSOURCE_TYPE</a> NLSOUND::CSimpleSource::getType </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, private, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the type the the source.
+<p>
+
+<p>
+Implements <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a2">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00136">136</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.
+<p>
+References <a class="el" href="classNLSOUND_1_1CSourceCommon.html#s3s0">NLSOUND::CSourceCommon::SOURCE_SIMPLE</a>, and <a class="el" href="source__common_8h-source.html#l00040">NLSOUND::CSourceCommon::TSOURCE_TYPE</a>. </td>
+ </tr>
+</table>
+<a name="z982_3" doxytag="NLSOUND::CSimpleSource::isPlaying"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLSOUND::CSimpleSource::isPlaying </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get playing state. Return false even if the source has stopped on its own.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a9">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00355">355</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="source__common_8h-source.html#l00154">NLSOUND::CSourceCommon::_Playing</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NLSOUND::CSimpleSource::onEvent"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::onEvent </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNLSOUND_1_1CAudioMixerUser_1_1IMixerEvent.html#a0">NLSOUND::CAudioMixerUser::IMixerEvent</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00182">182</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="source__common_8h-source.html#l00154">NLSOUND::CSourceCommon::_Playing</a>, <a class="el" href="simple__source_8h-source.html#l00147">_PlayMuted</a>, <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, and <a class="el" href="simple__source_8cpp-source.html#l00195">stop</a>. </td>
+ </tr>
+</table>
+<a name="z982_1" doxytag="NLSOUND::CSimpleSource::play"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::play </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Play.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a7">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00110">110</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00142">_Alpha</a>, <a class="el" href="source__common_8h-source.html#l00176">NLSOUND::CSourceCommon::_CbUserParam</a>, <a class="el" href="source__common_8h-source.html#l00159">NLSOUND::CSourceCommon::_Direction</a>, <a class="el" href="source__common_8h-source.html#l00160">NLSOUND::CSourceCommon::_Gain</a>, <a class="el" href="source__common_8h-source.html#l00155">NLSOUND::CSourceCommon::_Looping</a>, <a class="el" href="source__common_8h-source.html#l00161">NLSOUND::CSourceCommon::_Pitch</a>, <a class="el" href="simple__source_8h-source.html#l00147">_PlayMuted</a>, <a class="el" href="source__common_8h-source.html#l00157">NLSOUND::CSourceCommon::_Position</a>, <a class="el" href="source__common_8h-source.html#l00153">NLSOUND::CSourceCommon::_Priority</a>, <a class="el" href="source__common_8h-source.html#l00162">NLSOUND::CSourceCommon::_RelativeMode</a>, <a class="el" href="simple__source_8h-source.html#l00139">_Sound</a>, <a class="el" href="source__common_8h-source.html#l00175">NLSOUND::CSourceCommon::_SpawnEndCb</a>, <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>, <a class="el" href="source__common_8h-source.html#l00158">NLSOUND::CSourceCommon::_Velocity</a>, <a class="el" href="namespaceNLSOUND.html#a82a10">NLSOUND::HighestPri</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="simple__source_8cpp-source.html#l00110">play</a>, and <a class="el" href="simple__source_8cpp-source.html#l00264">setDirection</a>.
+<p>
+Referenced by <a class="el" href="simple__source_8cpp-source.html#l00110">play</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLSOUND::CSimpleSource::setDirection"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::setDirection </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>dir</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the direction vector (3D mode only, ignored in stereo mode) (default: (0,0,0) as non-directional).
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a13">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00264">264</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00139">_Sound</a>, <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>, <a class="el" href="vector__inline_8h-source.html#l00148">NLMISC::CVector::isNull</a>, and <a class="el" href="common_8h-source.html#l00071">NLMISC::Pi</a>.
+<p>
+Referenced by <a class="el" href="simple__source_8cpp-source.html#l00110">play</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLSOUND::CSimpleSource::setGain"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::setGain </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>gain</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the gain (volume value inside [0 , 1]).
+<p>
+(default: 1) 0.0 -&gt; silence 0.5 -&gt; -6dB 1.0 -&gt; no attenuation values &gt; 1 (amplification) not supported by most drivers
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a14">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00300">300</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>. </td>
+ </tr>
+</table>
+<a name="z982_0" doxytag="NLSOUND::CSimpleSource::setLooping"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::setLooping </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>l</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set looping on/off for future playbacks (default: off).
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a5">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00097">97</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>, and <a class="el" href="opcode__register_8cpp-source.html#l00036">NLAISCRIPT::l</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLSOUND::CSimpleSource::setPitch"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::setPitch </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pitch</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Shift the frequency.
+<p>
+1.0f equals identity, each reduction of 50% equals a pitch shift of one octave. 0 is not a legal value.
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a27">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00326">326</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NLSOUND::CSimpleSource::setPos"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::setPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pos</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the position vector (default: (0,0,0)).
+<p>
+3D mode -&gt; 3D position st mode -&gt; x is the pan value (from left (-1) to right (1)), set y and z to 0
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a10">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00233">233</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLSOUND::CSimpleSource::setRelativeGain"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::setRelativeGain </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>gain</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the gain amount (value inside [0, 1]) to map between 0 and the nominal gain (which is getSource()-&gt;<a class="el" href="classNLSOUND_1_1CSourceCommon.html#a22">getGain</a>()).
+<p>
+Does nothing if getSource() is null.
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a15">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00311">311</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="source__common_8h-source.html#l00160">NLSOUND::CSourceCommon::_Gain</a>, and <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLSOUND::CSimpleSource::setSourceRelativeMode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::setSourceRelativeMode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>mode</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the source relative mode. If true, positions are interpreted relative to the listener position (default: false).
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a17">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00341">341</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NLSOUND::CSimpleSource::setVelocity"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::setVelocity </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>vel</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the velocity vector (3D mode only, ignored in stereo mode) (default: (0,0,0)).
+<p>
+If the source is stereo, return the position vector which reference was passed to <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a25">set3DPositionVector</a>()
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a12">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00248">248</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>. </td>
+ </tr>
+</table>
+<a name="z982_2" doxytag="NLSOUND::CSimpleSource::stop"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSource::stop </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Stop playing.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLSOUND_1_1CSourceCommon.html#a8">NLSOUND::CSourceCommon</a>.
+<p>
+Definition at line <a class="el" href="simple__source_8cpp-source.html#l00195">195</a> of file <a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a>.
+<p>
+References <a class="el" href="source__common_8h-source.html#l00176">NLSOUND::CSourceCommon::_CbUserParam</a>, <a class="el" href="source__common_8h-source.html#l00154">NLSOUND::CSourceCommon::_Playing</a>, <a class="el" href="source__common_8h-source.html#l00175">NLSOUND::CSourceCommon::_SpawnEndCb</a>, <a class="el" href="simple__source_8h-source.html#l00145">_Track</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="simple__source_8cpp-source.html#l00182">onEvent</a>, and <a class="el" href="simple__source_8cpp-source.html#l00064">~CSimpleSource</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o1" doxytag="NLSOUND::CSimpleSource::_Alpha"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLSOUND::CSimpleSource::_Alpha<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00142">142</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.
+<p>
+Referenced by <a class="el" href="simple__source_8cpp-source.html#l00044">CSimpleSource</a>, and <a class="el" href="simple__source_8cpp-source.html#l00110">play</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NLSOUND::CSimpleSource::_PlayMuted"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLSOUND::CSimpleSource::_PlayMuted<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00147">147</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.
+<p>
+Referenced by <a class="el" href="simple__source_8cpp-source.html#l00182">onEvent</a>, and <a class="el" href="simple__source_8cpp-source.html#l00110">play</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NLSOUND::CSimpleSource::_Sound"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CSimpleSound.html">CSimpleSound</a>* NLSOUND::CSimpleSource::_Sound<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00139">139</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.
+<p>
+Referenced by <a class="el" href="simple__source_8cpp-source.html#l00044">CSimpleSource</a>, <a class="el" href="simple__source_8cpp-source.html#l00086">getBuffer</a>, <a class="el" href="simple__source_8cpp-source.html#l00070">getSimpleSound</a>, <a class="el" href="simple__source_8h-source.html#l00068">getSound</a>, <a class="el" href="simple__source_8cpp-source.html#l00110">play</a>, and <a class="el" href="simple__source_8cpp-source.html#l00264">setDirection</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NLSOUND::CSimpleSource::_Track"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLSOUND_1_1CTrack.html">CTrack</a>* NLSOUND::CSimpleSource::_Track<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="simple__source_8h-source.html#l00145">145</a> of file <a class="el" href="simple__source_8h-source.html">simple_source.h</a>.
+<p>
+Referenced by <a class="el" href="simple__source_8cpp-source.html#l00075">getTime</a>, <a class="el" href="simple__source_8h-source.html#l00124">getTrack</a>, <a class="el" href="simple__source_8cpp-source.html#l00182">onEvent</a>, <a class="el" href="simple__source_8cpp-source.html#l00110">play</a>, <a class="el" href="simple__source_8cpp-source.html#l00264">setDirection</a>, <a class="el" href="simple__source_8cpp-source.html#l00300">setGain</a>, <a class="el" href="simple__source_8cpp-source.html#l00097">setLooping</a>, <a class="el" href="simple__source_8cpp-source.html#l00326">setPitch</a>, <a class="el" href="simple__source_8cpp-source.html#l00233">setPos</a>, <a class="el" href="simple__source_8cpp-source.html#l00311">setRelativeGain</a>, <a class="el" href="simple__source_8cpp-source.html#l00341">setSourceRelativeMode</a>, <a class="el" href="simple__source_8cpp-source.html#l00248">setVelocity</a>, and <a class="el" href="simple__source_8cpp-source.html#l00195">stop</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="simple__source_8h-source.html">simple_source.h</a><li><a class="el" href="simple__source_8cpp-source.html">simple_source.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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