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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NLAISCRIPT::CStackPointer Class Reference</h1>Class <a class="el" href="classNLAISCRIPT_1_1CStackPointer.html">CStackPointer</a>.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="codage_8h-source.html">codage.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NLAISCRIPT::CStackPointer:
+<p><center><img src="classNLAISCRIPT_1_1CStackPointer.gif" usemap="#NLAISCRIPT::CStackPointer_map" border="0"></center>
+<map name="NLAISCRIPT::CStackPointer_map">
+<area href="classNLAISCRIPT_1_1CIndexStackPointer.html" alt="NLAISCRIPT::CIndexStackPointer" shape="rect" coords="0,0,199,24">
+</map>
+<a href="classNLAISCRIPT_1_1CStackPointer-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a0">CStackPointer</a> (int <a class="el" href="cf__gramatical_8cpp.html#a70">count</a>=1024 *8)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *&amp;&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a1">operator[]</a> (int i)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the pointer in the position i.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a2">operator NLAIAGENT::IObjectIA *</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the IObjectIA pointer in current position.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a3">operator--</a> (int)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Dec the current position of the stack point by one.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a4">operator-=</a> (int k)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Dec the current position of the stack point by k unite.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a5">addStack</a> (int bp)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set an bp shift to relative stack pointer _Bp.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a6">restoreStack</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>restore the last _Bp shift to the stack pointer.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a7">setShift</a> (int <a class="el" href="driver__opengl__extension__def_8h.html#a246">s</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>set an s shift to relative stack pointer _Sh.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a8">restoreShift</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>restore the last _Sh shift to the stack pointer.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a9">restoreStackState</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>if there is any _Bp shift.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a10">restoreShiftState</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>if there is any _Sh shift.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#a11">~CStackPointer</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o0">_Count</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>the count of allocation table.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o1">_Bp</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>_Bp is a relative pointer to upright the stack point at the entry point of a methode.</em> <a href="#o1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>int&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o2">_Sh</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>_Sh is a relative pointer to upright the stack after allocat the argument of a methode.</em> <a href="#o2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classstd_1_1list.html">std::list</a>&lt; int &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o3">_Decalage</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>list to storager the last shift release in _Bp.</em> <a href="#o3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classstd_1_1list.html">std::list</a>&lt; int &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o4">_Shift</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>list to storager the last shift release in _Sh.</em> <a href="#o4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> **&nbsp;</td><td valign=bottom><a class="el" href="classNLAISCRIPT_1_1CStackPointer.html#o5">_Stack</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>this IObjectIA table have _Count size.</em> <a href="#o5">More...</a><em></em></font><br><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Class <a class="el" href="classNLAISCRIPT_1_1CStackPointer.html">CStackPointer</a>.
+<p>
+Defined a basic fonctionality of a stack index pointer.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Chafik sameh , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00148">148</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NLAISCRIPT::CStackPointer::CStackPointer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAISCRIPT::CStackPointer::CStackPointer </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>count</em> = 1024*8 </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00168">168</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+References <a class="el" href="codage_8h-source.html#l00154">_Bp</a>, <a class="el" href="codage_8h-source.html#l00152">_Count</a>, <a class="el" href="codage_8h-source.html#l00157">_Sh</a>, and <a class="el" href="codage_8h-source.html#l00056">NLAISCRIPT::CIndexStackPointer::_Sp</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NLAISCRIPT::CStackPointer::~CStackPointer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAISCRIPT::CStackPointer::~CStackPointer </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00293">293</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+References <a class="el" href="abstract__interface_8h-source.html#l00086">NLAIC::IPointerGestion::release</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a5" doxytag="NLAISCRIPT::CStackPointer::addStack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAISCRIPT::CStackPointer::addStack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>bp</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set an bp shift to relative stack pointer _Bp.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00245">245</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NLAISCRIPT::CStackPointer::operator NLAIAGENT::IObjectIA *"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLAISCRIPT::CStackPointer::operator <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> * </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the IObjectIA pointer in current position.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00194">194</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+References <a class="el" href="codage_8h-source.html#l00154">_Bp</a>, <a class="el" href="codage_8h-source.html#l00152">_Count</a>, <a class="el" href="codage_8h-source.html#l00157">_Sh</a>, <a class="el" href="codage_8h-source.html#l00056">NLAISCRIPT::CIndexStackPointer::_Sp</a>, and <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>.
+<p>
+Referenced by <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NLAISCRIPT::CStackPointer::operator--"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NLAISCRIPT::CStackPointer::operator-- </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Dec the current position of the stack point by one.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAISCRIPT_1_1CIndexStackPointer.html#a3">NLAISCRIPT::CIndexStackPointer</a>.
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00206">206</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+References <a class="el" href="abstract__interface_8h-source.html#l00086">NLAIC::IPointerGestion::release</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NLAISCRIPT::CStackPointer::operator-="></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NLAISCRIPT::CStackPointer::operator-= </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>k</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Dec the current position of the stack point by k unite.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNLAISCRIPT_1_1CIndexStackPointer.html#a5">NLAISCRIPT::CIndexStackPointer</a>.
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00224">224</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+References <a class="el" href="abstract__interface_8h-source.html#l00086">NLAIC::IPointerGestion::release</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NLAISCRIPT::CStackPointer::operator[]"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a>*&amp; NLAISCRIPT::CStackPointer::operator[] </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>i</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the pointer in the position i.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00182">182</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+References <a class="el" href="codage_8h-source.html#l00154">_Bp</a>, <a class="el" href="codage_8h-source.html#l00152">_Count</a>, <a class="el" href="codage_8h-source.html#l00157">_Sh</a>, and <a class="el" href="codage_8h-source.html#l00056">NLAISCRIPT::CIndexStackPointer::_Sp</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NLAISCRIPT::CStackPointer::restoreShift"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAISCRIPT::CStackPointer::restoreShift </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+restore the last _Sh shift to the stack pointer.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00272">272</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00473">s</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NLAISCRIPT::CStackPointer::restoreShiftState"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAISCRIPT::CStackPointer::restoreShiftState </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+if there is any _Sh shift.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00288">288</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NLAISCRIPT::CStackPointer::restoreStack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAISCRIPT::CStackPointer::restoreStack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+restore the last _Bp shift to the stack pointer.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00253">253</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NLAISCRIPT::CStackPointer::restoreStackState"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLAISCRIPT::CStackPointer::restoreStackState </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+if there is any _Bp shift.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00282">282</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NLAISCRIPT::CStackPointer::setShift"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLAISCRIPT::CStackPointer::setShift </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>s</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set an s shift to relative stack pointer _Sh.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00264">264</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00473">s</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o1" doxytag="NLAISCRIPT::CStackPointer::_Bp"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> int NLAISCRIPT::CStackPointer::_Bp<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+_Bp is a relative pointer to upright the stack point at the entry point of a methode.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00154">154</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+Referenced by <a class="el" href="codage_8h-source.html#l00168">CStackPointer</a>, <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>, and <a class="el" href="codage_8h-source.html#l00182">operator[]</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NLAISCRIPT::CStackPointer::_Count"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> int NLAISCRIPT::CStackPointer::_Count<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+the count of allocation table.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00152">152</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+Referenced by <a class="el" href="codage_8h-source.html#l00168">CStackPointer</a>, <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>, and <a class="el" href="codage_8h-source.html#l00182">operator[]</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NLAISCRIPT::CStackPointer::_Decalage"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classstd_1_1list.html">std::list</a>&lt;int&gt; NLAISCRIPT::CStackPointer::_Decalage<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+list to storager the last shift release in _Bp.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00160">160</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NLAISCRIPT::CStackPointer::_Sh"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> int NLAISCRIPT::CStackPointer::_Sh<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+_Sh is a relative pointer to upright the stack after allocat the argument of a methode.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00157">157</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>.
+<p>
+Referenced by <a class="el" href="codage_8h-source.html#l00168">CStackPointer</a>, <a class="el" href="codage_8h-source.html#l00194">operator NLAIAGENT::IObjectIA *</a>, and <a class="el" href="codage_8h-source.html#l00182">operator[]</a>. </td>
+ </tr>
+</table>
+<a name="o4" doxytag="NLAISCRIPT::CStackPointer::_Shift"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classstd_1_1list.html">std::list</a>&lt;int&gt; NLAISCRIPT::CStackPointer::_Shift<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+list to storager the last shift release in _Sh.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00162">162</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td>
+ </tr>
+</table>
+<a name="o5" doxytag="NLAISCRIPT::CStackPointer::_Stack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a>** NLAISCRIPT::CStackPointer::_Stack<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+this IObjectIA table have _Count size.
+<p>
+
+<p>
+Definition at line <a class="el" href="codage_8h-source.html#l00165">165</a> of file <a class="el" href="codage_8h-source.html">codage.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="codage_8h-source.html">codage.h</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
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