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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNLAIAGENT_1_1CSeqFsmScript.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLAIAGENT::CSeqFsmScript Class Reference</h1><code>#include <<a class="el" href="fsm__seq__script_8h-source.html">fsm_seq_script.h</a>></code> +<p> +<p>Inheritance diagram for NLAIAGENT::CSeqFsmScript: +<p><center><img src="classNLAIAGENT_1_1CSeqFsmScript.gif" usemap="#NLAIAGENT::CSeqFsmScript_map" border="0"></center> +<map name="NLAIAGENT::CSeqFsmScript_map"> +<area href="classNLAIAGENT_1_1CFsmScript.html" alt="NLAIAGENT::CFsmScript" shape="rect" coords="0,840,182,864"> +<area href="classNLAIAGENT_1_1CActorScript.html" alt="NLAIAGENT::CActorScript" shape="rect" coords="0,784,182,808"> +<area href="classNLAIAGENT_1_1CAgentScript.html" alt="NLAIAGENT::CAgentScript" shape="rect" coords="0,728,182,752"> +<area href="classNLAIAGENT_1_1IAgentManager.html" alt="NLAIAGENT::IAgentManager" shape="rect" coords="0,672,182,696"> +<area href="classNLAIAGENT_1_1IAgent.html" alt="NLAIAGENT::IAgent" shape="rect" coords="0,616,182,640"> +<area href="classNLAIAGENT_1_1IAgentComposite.html" alt="NLAIAGENT::IAgentComposite" shape="rect" coords="0,560,182,584"> +<area href="classNLAIAGENT_1_1IBasicAgent.html" alt="NLAIAGENT::IBasicAgent" shape="rect" coords="0,504,182,528"> +<area href="classNLAIAGENT_1_1IConnectIA.html" alt="NLAIAGENT::IConnectIA" shape="rect" coords="0,448,182,472"> +<area href="classNLAIAGENT_1_1IRefrence.html" alt="NLAIAGENT::IRefrence" shape="rect" coords="0,392,182,416"> +<area href="classNLAIAGENT_1_1IObjectIA.html" alt="NLAIAGENT::IObjectIA" shape="rect" coords="0,336,182,360"> +<area href="classNLAIAGENT_1_1IBasicObjectIA.html" alt="NLAIAGENT::IBasicObjectIA" shape="rect" coords="0,280,182,304"> +<area href="classNLAIC_1_1IBasicInterface.html" alt="NLAIC::IBasicInterface" shape="rect" coords="0,224,182,248"> +<area href="classNLAIC_1_1IBasicType.html" alt="NLAIC::IBasicType" shape="rect" coords="0,168,182,192"> +<area href="classNLAIC_1_1IPointerGestion.html" alt="NLAIC::IPointerGestion" shape="rect" coords="0,112,182,136"> +<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,182,80"> +<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,182,24"> +</map> +<a href="classNLAIAGENT_1_1CSeqFsmScript-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a0">CSeqFsmScript</a> (<a class="el" href="classNLAIAGENT_1_1IAgentManager.html">IAgentManager</a> *, bool activated=false)</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a1">CSeqFsmScript</a> (const CSeqFsmScript &)</td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a2">CSeqFsmScript</a> (<a class="el" href="classNLAIAGENT_1_1IAgentManager.html">IAgentManager</a> *, <a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a> *, <a class="el" href="classstd_1_1list.html">std::list</a>< <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * > &, <a class="el" href="classNLAISCRIPT_1_1CFsmClass.html">NLAISCRIPT::CFsmClass</a> *)</td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a3">~CSeqFsmScript</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a4">clone</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Inherited functions.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a5">newInstance</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This function allow a new instance, that mean that the class is a class factory.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a6">getDebugString</a> (std::string &) const</td></tr> +<tr><td> </td><td><font size=-1><em>This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a7">isEqual</a> (const <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">IBasicObjectIA</a> &a) const</td></tr> +<tr><td> </td><td><font size=-1><em>Implementation of the isEqual of the <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">IBasicObjectIA</a>.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a8">runChildren</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Run all child.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> & </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a9">getType</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>getType return a unique string how represente the class, it can be the name of the class.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a10">save</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &os)</td></tr> +<tr><td> </td><td><font size=-1><em>Save the class in a stream.</em> <a href="#a10">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a11">load</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &is)</td></tr> +<tr><td> </td><td><font size=-1><em>Load the class from a stream.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">IObjectIA::CProcessResult</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a12">runMethodBase</a> (int heritance, int <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *)</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">IObjectIA::CProcessResult</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a13">runMethodBase</a> (int <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *)</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="namespaceNLAIAGENT.html#a1">tQueue</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a14">isMember</a> (const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *, const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> *, const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> &) const</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a15">getFatherComponent</a> (<a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> &)</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a16">activate</a> (<a class="el" href="memory__common_8h.html#a10">sint32</a>)</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a17">onSuccess</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Own success and failure callbacks For sequential fsms, on success the next step is activated, on failure the whole fsm returns failure.</em> <a href="#a17">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a18">onFailure</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a19">onSuccess</a> (<a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *)</td></tr> +<tr><td> </td><td><font size=-1><em>Dependencies failure and success notification These functions are called by other operators or goals who failed or succeeded.</em> <a href="#a19">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#a20">onFailure</a> (<a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> *)</td></tr> +<tr><td colspan=2><br><h2>Static Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#p0">IdSeqFsmScript</a></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a10">sint32</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#o0">_IdActiveChild</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a> * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#o1">_ActiveChild</a></td></tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NLAIAGENT::CSeqFsmScript::CSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAIAGENT::CSeqFsmScript::CSeqFsmScript </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IAgentManager.html">IAgentManager</a> * </td> + <td class="mdname" nowrap> , </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>bool </td> + <td class="mdname" nowrap> <em>activated</em> = false</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00030">30</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="fsm__seq__script_8h-source.html#l00048">_ActiveChild</a>, and <a class="el" href="fsm__seq__script_8h-source.html#l00047">_IdActiveChild</a>. +<p> +Referenced by <a class="el" href="fsm__seq__script_8cpp-source.html#l00040">clone</a>, and <a class="el" href="fsm__seq__script_8cpp-source.html#l00046">newInstance</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLAIAGENT::CSeqFsmScript::CSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAIAGENT::CSeqFsmScript::CSeqFsmScript </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CSeqFsmScript & </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00014">14</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="fsm__seq__script_8h-source.html#l00048">_ActiveChild</a>, and <a class="el" href="fsm__seq__script_8h-source.html#l00047">_IdActiveChild</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLAIAGENT::CSeqFsmScript::CSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAIAGENT::CSeqFsmScript::CSeqFsmScript </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IAgentManager.html">IAgentManager</a> * </td> + <td class="mdname" nowrap> , </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a> * </td> + <td class="mdname" nowrap> , </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classstd_1_1list.html">std::list</a>< <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * > & </td> + <td class="mdname" nowrap> , </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLAISCRIPT_1_1CFsmClass.html">NLAISCRIPT::CFsmClass</a> * </td> + <td class="mdname" nowrap> </td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00020">20</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="fsm__seq__script_8h-source.html#l00048">_ActiveChild</a>, <a class="el" href="fsm__seq__script_8h-source.html#l00047">_IdActiveChild</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00822">components</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NLAIAGENT::CSeqFsmScript::~CSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLAIAGENT::CSeqFsmScript::~CSeqFsmScript </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00036">36</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a16" doxytag="NLAIAGENT::CSeqFsmScript::activate"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::activate </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a10">sint32</a> </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00174">174</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="fsm__seq__script_8h-source.html#l00048">_ActiveChild</a>, and <a class="el" href="fsm__seq__script_8h-source.html#l00047">_IdActiveChild</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NLAIAGENT::CSeqFsmScript::clone"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CSeqFsmScript::clone </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Inherited functions. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a5">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00040">40</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="fsm__seq__script_8cpp-source.html#l00030">CSeqFsmScript</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NLAIAGENT::CSeqFsmScript::getDebugString"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::getDebugString </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">std::string & </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a7">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00060">60</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="interpret__object__agent_8cpp-source.html#l00755">NLAISCRIPT::CAgentClass::getDebugString</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>. +<p> +Referenced by <a class="el" href="fsm__seq__script_8cpp-source.html#l00106">runMethodBase</a>. </td> + </tr> +</table> +<a name="a15" doxytag="NLAIAGENT::CSeqFsmScript::getFatherComponent"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::getFatherComponent </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IVarName.html">IVarName</a> & </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a17">NLAIAGENT::CFsmScript</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NLAIAGENT::CSeqFsmScript::getType"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> & NLAIAGENT::CSeqFsmScript::getType </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +getType return a unique string how represente the class, it can be the name of the class. +<p> +This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a11">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00077">77</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="classNLAIAGENT_1_1CSeqFsmScript.html#p0">IdSeqFsmScript</a>. +<p> +Referenced by <a class="el" href="fsm__seq__script_8cpp-source.html#l00200">runChildren</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NLAIAGENT::CSeqFsmScript::isEqual"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLAIAGENT::CSeqFsmScript::isEqual </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">IBasicObjectIA</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>a</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Implementation of the isEqual of the <a class="el" href="classNLAIAGENT_1_1IBasicObjectIA.html">IBasicObjectIA</a>. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a8">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00072">72</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a14" doxytag="NLAIAGENT::CSeqFsmScript::isMember"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNLAIAGENT.html#a1">tQueue</a> NLAIAGENT::CSeqFsmScript::isMember </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> * </td> + <td class="mdname" nowrap> , </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IVarName.html">NLAIAGENT::IVarName</a> * </td> + <td class="mdname" nowrap> , </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> & </td> + <td class="mdname" nowrap> </td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a15">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00152">152</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00649">param</a>, <a class="el" href="baseai_8h-source.html#l00141">NLAIAGENT::tQueue</a>, and <a class="el" href="ident__type_8cpp-source.html#l00091">NLAIC::CIdentType::VoidType</a>. </td> + </tr> +</table> +<a name="a11" doxytag="NLAIAGENT::CSeqFsmScript::load"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::load </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>is</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Load the class from a stream. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a13">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00088">88</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NLAIAGENT::CSeqFsmScript::newInstance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> * NLAIAGENT::CSeqFsmScript::newInstance </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This function allow a new instance, that mean that the class is a class factory. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a6">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00046">46</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="agent__script_8h-source.html#l00183">NLAIAGENT::CAgentScript::_AgentClass</a>, <a class="el" href="interpret__object__agent_8cpp-source.html#l00726">NLAISCRIPT::CAgentClass::buildNewInstance</a>, and <a class="el" href="fsm__seq__script_8cpp-source.html#l00030">CSeqFsmScript</a>. </td> + </tr> +</table> +<a name="a20" doxytag="NLAIAGENT::CSeqFsmScript::onFailure"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::onFailure </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a34">NLAIAGENT::CActorScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00223">223</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a18" doxytag="NLAIAGENT::CSeqFsmScript::onFailure"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::onFailure </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00214">214</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a19" doxytag="NLAIAGENT::CSeqFsmScript::onSuccess"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::onSuccess </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Dependencies failure and success notification These functions are called by other operators or goals who failed or succeeded. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a33">NLAIAGENT::CActorScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00218">218</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="fsm__seq__script_8h-source.html#l00047">_IdActiveChild</a>, and <a class="el" href="actor__script_8cpp-source.html#l00126">NLAIAGENT::CActorScript::activate</a>. </td> + </tr> +</table> +<a name="a17" doxytag="NLAIAGENT::CSeqFsmScript::onSuccess"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::onSuccess </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Own success and failure callbacks For sequential fsms, on success the next step is activated, on failure the whole fsm returns failure. +<p> + +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00209">209</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NLAIAGENT::CSeqFsmScript::runChildren"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::runChildren </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Run all child. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a10">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00200">200</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="fsm__seq__script_8h-source.html#l00048">_ActiveChild</a>, and <a class="el" href="fsm__seq__script_8cpp-source.html#l00077">getType</a>. </td> + </tr> +</table> +<a name="a13" doxytag="NLAIAGENT::CSeqFsmScript::runMethodBase"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CSeqFsmScript::runMethodBase </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">int </td> + <td class="mdname" nowrap> <em>index</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * </td> + <td class="mdname" nowrap> </td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a14">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00106">106</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="fsm__script_8cpp-source.html#l00180">NLAIAGENT::CFsmScript::getBaseMethodCount</a>, <a class="el" href="fsm__seq__script_8cpp-source.html#l00060">getDebugString</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00649">param</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00220">params</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>. </td> + </tr> +</table> +<a name="a12" doxytag="NLAIAGENT::CSeqFsmScript::runMethodBase"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNLAIAGENT_1_1IObjectIA_1_1CProcessResult.html">IObjectIA::CProcessResult</a> NLAIAGENT::CSeqFsmScript::runMethodBase </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">int </td> + <td class="mdname" nowrap> <em>heritance</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>int </td> + <td class="mdname" nowrap> <em>index</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLAIAGENT_1_1IObjectIA.html">IObjectIA</a> * </td> + <td class="mdname" nowrap> </td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CActorScript.html#a22">NLAIAGENT::CActorScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00100">100</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00220">params</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NLAIAGENT::CSeqFsmScript::save"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLAIAGENT::CSeqFsmScript::save </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>os</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Save the class in a stream. +<p> + +<p> +Reimplemented from <a class="el" href="classNLAIAGENT_1_1CFsmScript.html#a12">NLAIAGENT::CFsmScript</a>. +<p> +Definition at line <a class="el" href="fsm__seq__script_8cpp-source.html#l00082">82</a> of file <a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o1" doxytag="NLAIAGENT::CSeqFsmScript::_ActiveChild"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1IBasicAgent.html">IBasicAgent</a>* NLAIAGENT::CSeqFsmScript::_ActiveChild<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm__seq__script_8h-source.html#l00048">48</a> of file <a class="el" href="fsm__seq__script_8h-source.html">fsm_seq_script.h</a>. +<p> +Referenced by <a class="el" href="fsm__seq__script_8cpp-source.html#l00174">activate</a>, <a class="el" href="fsm__seq__script_8cpp-source.html#l00014">CSeqFsmScript</a>, and <a class="el" href="fsm__seq__script_8cpp-source.html#l00200">runChildren</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NLAIAGENT::CSeqFsmScript::_IdActiveChild"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a10">sint32</a> NLAIAGENT::CSeqFsmScript::_IdActiveChild<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="fsm__seq__script_8h-source.html#l00047">47</a> of file <a class="el" href="fsm__seq__script_8h-source.html">fsm_seq_script.h</a>. +<p> +Referenced by <a class="el" href="fsm__seq__script_8cpp-source.html#l00174">activate</a>, <a class="el" href="fsm__seq__script_8cpp-source.html#l00014">CSeqFsmScript</a>, and <a class="el" href="fsm__seq__script_8cpp-source.html#l00218">onSuccess</a>. </td> + </tr> +</table> +<a name="p0" doxytag="NLAIAGENT::CSeqFsmScript::IdSeqFsmScript"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> CSeqFsmScript::IdSeqFsmScript<code> [static]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Referenced by <a class="el" href="interpret__fsm_8cpp-source.html#l00121">NLAISCRIPT::CSeqFsmClass::CSeqFsmClass</a>, and <a class="el" href="fsm__seq__script_8cpp-source.html#l00077">getType</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="fsm__seq__script_8h-source.html">fsm_seq_script.h</a><li><a class="el" href="fsm__seq__script_8cpp-source.html">fsm_seq_script.cpp</a><li><a class="el" href="static__def__init_8cpp-source.html">static_def_init.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |